Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail

Author
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 11/6/2003
  • Status: offline
April 27, 14 12:20 AM (permalink)

Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail

This is one of those "might help someone" posts. I often assemble drum parts by dragging in one-shots from the browser, which can lead to a lot of tiny clips. I was dragging and copying lots of these clips to create a second verse, and accidentally let the mouse button up before the clips reached their destination. This ended up creating a whole bunch of crossfades on the tracks where the clips ended up.
 
Sonar went into the "infinite blue circle chasing its tail" mode, the screen turned white, and I got the "not responding" error message. I've had this happen a few times before and at this point I usually wait a bit, assume I need to reboot, and reboot.
 
But this time, I was really hungry so I just let it sit there while I went to get a snack. When I came back, Sonar was back to normal. To play it safe I saved, closed the project, and re-opened; everything was fine. I deleted the one-shots that ended up in the wrong location and was back to where I was originally. I don't know how long it took to return to normal, but I was away from the computer for about 15 minutes.
 
Normally I wouldn't mention something that just happened once, but about a year ago I had the same problem (can't recall what caused it) and again, waiting for several minutes made things right. I thought it was a freak occurrence but now that it's happened twice, I thought it might help someone save their work when the thought they were about to lose it....

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#1

11 Replies Related Threads

    mettelus
    Max Output Level: -22 dBFS
    • Total Posts : 5321
    • Joined: 8/5/2005
    • Location: Maryland, USA
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 12:55 AM (permalink)
    +1 I will typically wait, but it is not often very long. X3 is a challenging program to crash.

    ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
    #2
    lawajava
    Max Output Level: -55 dBFS
    • Total Posts : 2040
    • Joined: 5/31/2012
    • Location: Seattle
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 2:48 PM (permalink)
    Thanks Craig. Great tip! I've never waited more than a short time when that happens. I just have figured it was a mess and went through the long route of either quitting out or rebooting altogether. I'll give that a try when I'm not in a hurry.

    Two internal 2TB SSDs laptop stuffed with Larry's deals and awesome tools. Studio One is the cat's meow as a DAW now that I've migrated off of Sonar. Using BandLab Cakewalk just to grab old files when migrating songs.
    #3
    Guitarpima
    Max Output Level: -34 dBFS
    • Total Posts : 4125
    • Joined: 11/19/2005
    • Location: Terra 3
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 4:10 PM (permalink)
    I would have hit CTRL+z before after I saved it and before I restarted Sonar. I've had the white screen happen, waited, and it went normal as well.

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
     Win 7 x64  X2  Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3  ASUS ATI EAH5750  650w PSU 4x WD HDs 320gb  DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
    #4
    Kev999
    Max Output Level: -36 dBFS
    • Total Posts : 3922
    • Joined: 5/1/2007
    • Location: Victoria, Australia
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 4:10 PM (permalink)
    Leave it and wait is sometimes the best option. A few times I've tried to open an old project in Sonar and nothing happens for while, so I open Task Manager and see Sonar is "Not responding". Rather than abort it, I just leave it and sometimes it eventually comes good and starts working again.
     

    SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
    FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
    Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
    Having fun at work lately
    #5
    finalymetten
    Max Output Level: -90 dBFS
    • Total Posts : 41
    • Joined: 4/21/2014
    • Location: Hannover, Germany
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 5:41 PM (permalink)
    I can also confirm that. I had an old X2 project with about 2GB of audio and about 30 Plug-Ins and it took at least 90 minutes to open it. There were no errors with the project. Saving it with X3, the next time it opens as fast as other X3 projects. So as long as you got the “Wait for the program to respond” message there is hope that your work isn’t lost.
    #6
    John
    Forum Host
    • Total Posts : 30467
    • Joined: 11/6/2003
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 5:45 PM (permalink)
    I remember waiting a week once and true it did finally respond. 

    Best
    John
    #7
    Grem
    Max Output Level: -19.5 dBFS
    • Total Posts : 5562
    • Joined: 6/28/2005
    • Location: Baton Rouge Area
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 5:59 PM (permalink)
    I've done this quite a few times with the X series. I figure what the heck, wait on a restart or wait now. I find if I wait it causes less problems.

    John, a week? Com'on!! :-)

    Grem

    Michael
     
    Music PC
    i7 2600K; 64gb Ram; 3 256gb SSD, System, Samples, Audio; 1TB & 2TB Project Storage; 2TB system BkUp; RME FireFace 400; Win 10 Pro 64; CWbBL 64, 
    Home PC
    AMD FX 6300; 8gb Ram; 256 SSD sys; 2TB audio/samples; Realtek WASAPI; Win 10 Home 64; CWbBL 64 
    Surface Pro 3
    Win 10  i7 8gb RAM; CWbBL 64
    #8
    mixmkr
    Max Output Level: -43.5 dBFS
    • Total Posts : 3169
    • Joined: 3/5/2007
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 6:12 PM (permalink)
    John
    I remember waiting a week once and true it did finally respond. 


    wow...that would rack up some client hours now, wouldn't it?  :-D

    some tunes: --->        www.masonharwoodproject.bandcamp.com 
    StudioCat i7 4770k 3.5gHz, 16 RAM,  Sonar Platinum, CD Arch 5.2, Steinberg UR-44
    videos--->https://www.youtube.com/user/mixmkr
     
    #9
    John
    Forum Host
    • Total Posts : 30467
    • Joined: 11/6/2003
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 6:33 PM (permalink)
    I hope I don't need to put a smiley face on that post. LOL

    Best
    John
    #10
    Grem
    Max Output Level: -19.5 dBFS
    • Total Posts : 5562
    • Joined: 6/28/2005
    • Location: Baton Rouge Area
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 27, 14 11:10 PM (permalink)
    John
    I hope I don't need to put a smiley face on that post. LOL




    Man I'm gullible! : )

    Grem

    Michael
     
    Music PC
    i7 2600K; 64gb Ram; 3 256gb SSD, System, Samples, Audio; 1TB & 2TB Project Storage; 2TB system BkUp; RME FireFace 400; Win 10 Pro 64; CWbBL 64, 
    Home PC
    AMD FX 6300; 8gb Ram; 256 SSD sys; 2TB audio/samples; Realtek WASAPI; Win 10 Home 64; CWbBL 64 
    Surface Pro 3
    Win 10  i7 8gb RAM; CWbBL 64
    #11
    jm24
    Max Output Level: -54 dBFS
    • Total Posts : 2127
    • Joined: 11/12/2003
    • Status: offline
    Re: Possibly Helpful Tip - Sonar Fail that Ended Up Not Being a Fail April 28, 14 9:18 AM (permalink)
    leave it alone and it will come home
    wagging its tail behind it
    (almost works)
     
    Not responding does not mean not working. 
     
    Long time ago programmers could regularly take a break waiting for the compiler to finish. I see this feature of sonar as an easter egg. Good catch there, Craig.
     
    =======
     
    I would have performed a 2 step:  save-as to new file name with comment in name, pressed control z to remove the dumb part, including any newly created clips, and then saved as to a new file name.
     
    I NEVER use save because it is destructive. Learned this nearly 30 years ago when I started programming spreadsheets.
     
    And I do have the auto-backup function happening. A lot of good stuff can happen in 4 minutes. So sonar saves every 4 minutes, and after a defined number of changes.
     
    And regularly I save-as to a new name.  The sonar auto-save function should do this automatically, with the date and time added to the file name. This would significantly reduce lost, corrupted projects. And provides an "audit trail." Useful when an unseen clip/track was also selected during a delete.
     
    I have removed the save button from all programs where possible. And have been semi-successful getting clients to get in the habit. Especially after they have to pay me emergency fees to recover files corrupted, or having deleted the only copy.
     
    I think of save-as as the first level of file redundancy which we usually refer to as "backups."
     
     
    #12
    Jump to:
    © 2025 APG vNext Commercial Version 5.1