Dave Modisette
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Modeled analog hiss
I suppose if you are modeling analog gear then you model everything - warts and all. But some of the hiss coming off of these plugs is nuts. Waves and Slate Digital especially. [:P]
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The Maillard Reaction
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Re: Modeled analog hiss
2014/07/04 09:45:31
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My analog hiss is better than those guys modeled hiss anyways. Just saying. ;-)
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cclarry
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Re: Modeled analog hiss
2014/07/04 09:46:57
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Some have Hiss and Hers...
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yorolpal
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Re: Modeled analog hiss
2014/07/04 10:22:35
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Fortunately there are widgets on most plugs to either turn it off or attenuate it. Other than use as an effect or to purposely sound noisy I don't see the rationale of including it.
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mixmkr
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Re: Modeled analog hiss
2014/07/04 10:47:04
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how come all the high gain modeled guitar patches are very noisy, usually requiring the built in gate, typically provided?
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cclarry
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Re: Modeled analog hiss
2014/07/04 10:55:24
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mixmkr how come all the high gain modeled guitar patches are very noisy, usually requiring the built in gate, typically provided?
They are "realistically" Modeled, and contain all the "hiss and noise" that accompanies a High Gain Amplifier...add in all the other modeled analog gear, with it's own inherent noise, and there you have it...so, as you would have to do in a "Live" recording session, you need to "get rid of" that....it's for the sake of "realism".
post edited by cclarry - 2014/07/04 13:21:55
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Living Room Rocker
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Re: Modeled analog hiss
2014/07/04 13:18:35
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cclarry
mixmkr how come all the high gain modeled guitar patches are very noisy, usually requiring the built in gate, typically provided?
They are "realistically" Modeled, and contain all the "hiss and noise" that accompanies a High Gain Amplifier...add in all the other modeled analog gear, with it's on inherent noise, and there you have it...so, as you would have to do in a "Live" recording session, you need to "get rid of" that....it's for the sake of "realism".
Yeah, but with today's tech, can't they do for modeled plugs what we all wished analog could do (or wished was possible)? Why add (gates, etc.) when we could have it the way 'it should have been'? They do it for softsynths.
Kind regards, Living Room Rocker
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cclarry
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Re: Modeled analog hiss
2014/07/04 13:28:30
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Ha...why do that? They want you to work as hard as they had to to get "That sound"....they probably want you to work HARDER then they had to....
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Sidroe
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Re: Modeled analog hiss
2014/07/06 08:32:58
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I've always found it hilarious that we spend thousands of dollars to get pristine, "studio quality" sound just to buy a plugin for hundreds of dollars to make your tracks sound noisy again. Alright! I admit it! I do it, too!
Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
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Rain
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Re: Modeled analog hiss
2014/07/06 15:08:11
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I don't know - just like painters once ceased to try to create the most realistic looking representation and started taking pleasure in exploring the paint and the canvas, I figure that a recording is a recording. A bit of noise can add life and depth. In small, subtle doses, it helps provide a frame of reference. But that's me - I like me some noise. It's part of life, even before birth. I'd probably be very disoriented if I sat down to play guitar and suddenly heard nothing but the sound of the instrument, in its absolute purity - no room, no background noise, nothing else. I'm sure it would sound terrifyingly unreal.
TCB - Tea, Cats, Books...
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JohnKenn
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Re: Modeled analog hiss
2014/07/06 16:47:06
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Don't want to risk castration again by bringing up the "R" word, but appropriate in this query. Can offer something to look at. Track specific and does not go back and change the original samples, but will get rid of the noise. Download the free Reaper plugin pack. Contains as well, an excellent compressor and the ReaEQ plug which is one of the finest equalizers available, free... For me, a guitar players dream. Note you don't have to install the dreaded dark side DAW to use these vst plugins in Sonar. Free offering to expand Sonar, Ableton, whatever... Other vst utilities in the free suite have some bugs or a very narrow application, only in my lay opinion. Critical to the thread is ReaFIR, in there with other free gems. ReaFIR has a function, among many to analyze and fingerprint the noise background. Not just hiss, but the specific hiss and how it is entangled in the music. Think Adobe Audition and how they pulled off intelligent noise reduction beyond extinct Dolby or an eq subtraction that took out everything else with it. Needs a couple seconds to get a noise floor and then takes it out. As nothing is perfect, can overdo the extraction since some noise is shared with audio data. Thus the vst control to back off the noise profile and find a happy compromise. YouTube videos out there on how to work with ReaFIR to quiet things down. Other option is to sink several hundred dollars for Audition which will also do the same trick, probably using the same technology. http://www.reaper.fm/reaplugs/ John
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Dave Modisette
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Re: Modeled analog hiss
2014/07/06 20:31:07
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So far every plugin that I own that models the hiss has a way to disable it. At first I thought it was a noisy piece of hardware and I planned on tracking down the offending culprit. Then I figured out it was a plugin. What was weird was the hiss was there when playback wasn't going.
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Rain
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Re: Modeled analog hiss
2014/07/06 21:15:41
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Mod Bod So far every plugin that I own that models the hiss has a way to disable it. At first I thought it was a noisy piece of hardware and I planned on tracking down the offending culprit. Then I figured out it was a plugin. What was weird was the hiss was there when playback wasn't going.
The problem I had for a while before they fixed it was that if a noise generating plug-in like Kramer Tape was active in a project, Logic would bounce indefinitely, until I manually aborted it. The hiss was presumed to be an effect tail, I suppose.
TCB - Tea, Cats, Books...
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michaelhanson
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Re: Modeled analog hiss
2014/07/07 09:17:36
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Tone boosters same thing Mod Bod. I am turning monitors on and off. I'm dialing knobs on my interface. I can't figure out where the hiss is coming from until I start turning plug ins off, one by one. I finally find the hiss setting on the tape sim.
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