bitSync
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Best way to pitch up an entire track?
Let's say I wanted to pitch up entire audio tracks that were recorded somewhat flat (like maybe 15 cents or so) without affecting the timing. What method would you recommend that caused the least damage to the audio?
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Anderton
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Re: Best way to pitch up an entire track?
2014/09/16 13:38:26
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External digital audio editor. The iZotope Mix algorithm in Sonar has no option to change pitch in less than semitone increments. However, if you could cope with more of the effect imparted by tape varispeed, which changes pitch and duration somewhat, using the Loop Construction window to do pitch fine-tuning (not loop construction) works really well.
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bitSync
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Re: Best way to pitch up an entire track?
2014/09/16 13:46:18
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I'm thinking probably more of a high fidelity resampling approach. Timing must remain invariant while increasing pitch.
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Loptec
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Re: Best way to pitch up an entire track?
2014/09/16 13:48:55
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I'd use melodyne. When in melodyne, just select everything and click on one note and drag up, while holding down the alt-key.
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bitSync
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Re: Best way to pitch up an entire track?
2014/09/16 14:05:08
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Loptec I'd use melodyne. When in melodyne, just select everything and click on one note and drag up, while holding down the alt-key.
Didn't think about Melodyne for the entire track, but that is exactly what Melodyne is doing, resampling. I'll check it out. Thanks.
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Anderton
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Re: Best way to pitch up an entire track?
2014/09/16 14:54:23
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bitSync
Loptec I'd use melodyne. When in melodyne, just select everything and click on one note and drag up, while holding down the alt-key.
Didn't think about Melodyne for the entire track, but that is exactly what Melodyne is doing, resampling. I'll check it out. Thanks.
Try percussive mode. It puts all the blobs in a linear fashion. Note that Melodyne does affect timing somewhat with transposition. Whether this is significant or not depends a lot on how much you transpose and the material itself.
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bz2838
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Re: Best way to pitch up an entire track?
2014/09/16 15:15:17
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Sanderxpander
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Re: Best way to pitch up an entire track?
2014/09/16 15:20:10
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Couldn't you use resampling by calculation and then CTRL+drag the clip edge back to fit (time stretching)? I have never tried but it seems pretty straightforward.
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scook
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Re: Best way to pitch up an entire track?
2014/09/16 15:24:38
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IDK the best way, I am pretty lazy so I would dial it up using zplane Elastique Pitch. Should do a pretty good job with 15 cent change.
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Anderton
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Re: Best way to pitch up an entire track?
2014/09/16 15:30:44
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scook IDK the best way, I am pretty lazy so I would dial it up using zplane Elastique Pitch. Should do a pretty good job with 15 cent change.
FYI that's the algorithm included in recent versions of Sound Forge.
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bitSync
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Re: Best way to pitch up an entire track?
2014/09/16 15:33:35
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Wow! Options overload! Thanks everybody!
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scook
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Re: Best way to pitch up an entire track?
2014/09/16 15:42:05
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Anderton
scook IDK the best way, I am pretty lazy so I would dial it up using zplane Elastique Pitch. Should do a pretty good job with 15 cent change.
FYI that's the algorithm included in recent versions of Sound Forge.
I was not sure the bundled Elatique Timestretch used the same algorithm. The Timestretch plug-ins only works offline. Elastique Pitch is a real-time plug-in. If I did not have Elastique Pitch, I would probably resort to the Timestretch plug-in bundled in SoundForge.
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bitSync
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Re: Best way to pitch up an entire track?
2014/09/16 15:47:48
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Offline processing is fine with me. Looks like Sound Forge 10 has the Zplane Elastique Pitch tool.
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scook
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Re: Best way to pitch up an entire track?
2014/09/16 15:55:51
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If you have SoundForge 10, the elatique Timestretch plug-in should be available in SONAR. SF10 includes a 64bit version which will load into 64bit SONAR as a DX plug-in. The Timestretch plug-in does both time and pitch shift.
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bitSync
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Re: Best way to pitch up an entire track?
2014/09/16 19:59:10
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scook If you have SoundForge 10, the elatique Timestretch plug-in should be available in SONAR. SF10 includes a 64bit version which will load into 64bit SONAR as a DX plug-in. The Timestretch plug-in does both time and pitch shift.
I found the Elastique time stretch in Sound Forge 10 and it works beautifully. For some reason I can't see the DX from Sonar, though.
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scook
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Re: Best way to pitch up an entire track?
2014/09/16 20:26:56
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I installed SF10 a few years ago. IIRC, the 64bit plug-ins did not install by default. There was a check box or extra step to get the 64bit plug-ins installed. I checked my SF10 installer directory, unlike the iZotope effects, the 64bit plug-ins do not have a separate installer. The plug-ins came with the SF10d.0 update. I am running SF10.0e. Here is an except from the 10.0e Readme: Notable fixes/changes in Version 10.0d
Updated Noise Reduction, Acoustic Mirror, Wave Hammer, and élastique Timestretch for 64-bit compatibility when used with Vegas Pro 12.0.
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