Helpful ReplyAre DirectX synths supposed to crash X3 Producer?

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pencilartist
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2014/10/06 18:10:05 (permalink)

Are DirectX synths supposed to crash X3 Producer?

I can't make any of them work, X3 always crashes when I try to add one to a project. Are the DirectX synths just not supported in X3?
#1
scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 18:17:04 (permalink)
Cakewalk still bundles 32bit and 64bit DXi plug-ins in SONAR. Of course, the 32bit DXi plug-ins do not run in 64bit SONAR. Due to the age of some of the plug-ins, they require SONAR run as administrator. Which plug-ins are crashing?
#2
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 18:32:19 (permalink)
All of them can make it crash, either by failing to work once loaded, or upon being removed whether they worked or not.
 
Yes, my X3 is 64bit. That must be the trouble. I will try in Administrator mode.
#3
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 18:43:31 (permalink)
No, even in Administrator mode it can crash. I finally got Pentagon I to work for a moment, but it garbled the audio then crashed.
I don't need these synths, anyway. Can they simply be removed?
#4
scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 18:57:37 (permalink) ☄ Helpfulby pencilartist 2014/10/06 19:05:01
Sure, they can be removed. They take up less the 200MB. The easiest way to remove them is to leave them installed, go into the Cakewalk Plug-In Manager, click the DirectX Instruments section then click on each synth and click the "Exclude Plug-in" button below the Plug-in categories window. This will remove them from the plug-in lists in SONAR.
 
If you prefer to get assistance in getting plug-ins running, I would be glad to move this thread into the SONAR forum where more eyes will see it. This is really a SONAR issue and with more information about your configuration, there should be a way to get the plug-ins working.
#5
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 19:04:14 (permalink)
Certainly couldn't hurt to get more eyes, thank you.
 
I did the exclusions, and that helped.
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Anderton
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 19:31:36 (permalink)
I do run DXi synths in a lot of my 64-bit/Windows 7 projects, so it's definitely possible. It would be helpful to know more about the context, your system, whether they work in standalone mode, and whether all of them is really all of them or just all the ones you use. It would also be helpful to know if you're running X3e or not.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#7
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 21:29:52 (permalink)
Some particulars about my system: Win7 64bit, Sonar X3e Producer, M-Audio M-Track Quad interface (using the native ASIO at 44.1), Roland A-800 Pro controller connected via midi (not USB), i3 processor, 16gb ram, SSD for my C drive, secondary internal scratch drive and external project storage.
 
Yes, all of the DXi synthesizers will cause it to crash. I don't use them in stand-alone mode. Don't actually use them at all, I just wanted to know if they could be added to projects I am working on. Every attempt has met with crash, either as they fail to work (or even the rare occasion when they do work), or at removal.
 
I have no issues with Superior Drummer, Ivory, Fantom, Dimension Pro, Lounge Lizard, etc. Only the DXi will give me trouble.
#8
Anderton
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/06 23:46:35 (permalink)
Did you do a reset and rescan of your plug-ins when you installed X3? Not doing so can lead to a variety of problems with plug-ins. Did they work with previous versions of X3, or did you start with X3e so you have no experience with DXi and other versions of X3?
 
I keep thinking it has to be something simple because I have three different installs on three very different computers (home, laptop, office) and the DXi synths work fine.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#9
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 00:21:49 (permalink)
I started with X1, and then upgraded over time. I have always rescanned my VST's. I don't believe I ever did anything with these DXi synths before recently, because they are simply not what I do. I am a guitarist, but sometimes I want a particular sound. So I can't say they ever did or didn't work, but they certainly do not work now.
 
btw, I have other synths installed which are 32bit and work. Drop Zone, RXP and sfz are three examples in my VST2 folder which work in this 64bit environment, and without resorting to Administrator mode. The trouble is with DXi only.
post edited by pencilartist - 2014/10/07 00:42:50
#10
scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 00:51:33 (permalink)
32bit VSTs have very little in common with 64bit DXis.
Is the Windows up to date?
#11
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 00:55:19 (permalink)
Windows is updated regularly.
#12
scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 01:03:52 (permalink)
So the plug-ins may have never worked. Windows is up to date. Was SONAR installed as Administrator?
#13
pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 01:09:29 (permalink)
I'm afraid you are asking a question regarding something from years ago, so I can't say. My guess is no. I'm only curious why anything but DXi works.
#14
scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 01:22:40 (permalink)
It may be the DX plug-ins were never properly installed.
post edited by scook - 2014/10/07 09:32:07
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robert_e_bone
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 09:05:49 (permalink)
Here is another thread from the Sonar forum, that talks about a potential way to get some DXi modules to work:
 
http://forum.cakewalk.com/FindPost/3100550
 
I don't know if it applies or if it work, but worth a read.
 
I never went that route, and just abandoned DXi format components when I moved to 64-bit - been a long time now, so I don't remember much about the above workaround - hope you have some success with it.
 
I will say this - once I made a deliberate decision to completely stop using any non-Cakewalk 32-bit plugins, my system has been SOOOOOOOO stable.  I do miss some of the sounds, but many of the synths and effects were migrated by the companies to 64-bit versions.  (the commercial ones, any way).  It was a bunch of freeware ones I got from the web that were just never ported over to 64-bit, so they are just not used by me anymore.
 
I DO still have a 32-bit X1 install sitting around, in case I have to reference any of the 32-bit plugins, but it never gets used anymore, and I will likely remove it whenever the next full Sonar release is offered.
 
Good luck, (and I hope any of the above is helpful, if not - sorry, my fingers felt like typing) 
 
Bob Bone

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#16
John
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 09:20:01 (permalink)
I have had great success runing old 32 bit DX plugins via a DX to VST wrapper. I have had no problem running 64 bit DX and DXi plugins too. If they are not programed in a strange way i.e. the GUI or some other proprietary coding they are very stable and work well indeed.  

Best
John
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Anderton
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 10:29:02 (permalink)
I'd suggest doing an advanced install of X3 and installing only the DXi synths. Then don't just rescan your plug-ins, reset and rescan them per the link above. Not sure how relevant the reset/rescan is to DXi, but it can't hurt. 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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Glyn Barnes
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 10:36:39 (permalink)
Did you install the DXi synths with X3 or were they already installed from an earlier version of Sonar? If they came from an earlier version I suggest you uninstall and reinstall them. You may have a version that needs an update or a 32 bit version.

Also note that unlike VST moving DXi DLLs can cause problems.

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scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 10:38:43 (permalink)
Run the advanced install as Administrator and if a "simple" advanced install does not work, I would move Cyclone, P5antom, Pentagon I, PSYN II and TTS-1 out of the "Shared DXi" folder to get positive feedback the installer actually did something. Not sure anything other than advanced install as Administrator is needed though. Running VST activity like reset/rescan won't hurt but there is nothing to reset or rescan for DXi.
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scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 10:41:38 (permalink)
I am pretty sure 32bit DXi will not show up in 64bit SONAR. They are not registered in the same location. I don't believe moving already registered DXi causes a crash, it causes an "bad installation" error message.
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scook
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 10:43:43 (permalink)
If reinstalling does not work, consider contacting tech support.
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pencilartist
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 10:56:53 (permalink)
These are a lot of possible reasons why they don't work. If I truly needed the synths, I might take further measures. I guess it will suit me fine to leave things as they are. As I said, I haven't used the sounds, and my system is pretty stable without them.
 
Thank you, everyone, for helping.
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John
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/07 11:13:38 (permalink)
scook
I am pretty sure 32bit DXi will not show up in 64bit SONAR. They are not registered in the same location. I don't believe moving already registered DXi causes a crash, it causes an "bad installation" error message.


No they don't but wrapped ones do. They become VST plugins to Sonar.

Best
John
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Noel Borthwick [Cakewalk]
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/08 08:41:38 (permalink)
SONAR still supports DXi's. If its crashing its most likely a plugin install issue where somehow the plugin cannot find its resources or some such thing. DXi plugins need to be registered via regsvr32 to even show up. Normally the installer does that automatically but sometimes the registration can get messed by running registry clean tools or AV software. In that case you can try running regsvr32 pluginname.dll from an admin command prompt.
 
DX plugins do not have a bridging layer so you must have 64 bit versions if you are running the 64 bit version of SONAR.

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Glyn Barnes
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Re: Are DirectX synths supposed to crash X3 Producer? 2014/10/08 12:01:10 (permalink)
Someone else is having problems http://forum.cakewalk.com/FindPost/3099658
 
 

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