ramscapri
But somehow this bitwig thing seems to have taken the world by storm as a new generation music DAW.
They're mainly competing with Ableton Live, and Bitwig has an uphill climb to compete with a program in that genre that has been around for much longer and has a loyal, and established, user base. I'm sure Bitwig Studio is a cool program and all that, but getting people to switch from Live to Bitwig will be a challenge for them.
So, if someone could throw light if below features in bitwig already exist in Sonar cause some of these seem to be revolutionary :
1. Plug-in sandboxing (for damage control during plugin crashes)
The concept of sandboxing is not particularly ground-breaking, for example Chrome and Java sandbox plug-ins to restrict access to the system. Windows does that for programs as well (I think it started with Vista but I'm not sure), so that if one program crashes it (hopefully) won't take down the system although it's not foolproof. Cakewalk's solution has been the plug-in manager, where you can selectively exclude plug-ins that cause problems. Also, it won't load plug-ins again that crashed, unless you ask SONAR to try again. According to their tech specs Bitwig doesn't support VST3, so I'm not sure whether that means sandboxing will also work with VST 3 plug-ins, should Bitwig support that format at some point.
2. Unified Modulation system
This seems to be a feature of the synths that are built into Bitwig and doesn't translate to third party plugs. Dim Pro and Rapture have modulation matrices that do pretty much the same thing, but require more "manual labor" than Bitwig's drag and drop orientation but also, they don't "talk" to other effects or instruments, whether 3rd party or those made by Cakewalk. IMHO Reason is still the most flexible program in this respect, but it attains this by using virtual patch cords and being a "closed" system. The Bitwig system is very similar to how Arturia and Native Instruments add modulation to their synths and effects, like Kontakt, Guitar Rig, or the Moog Modular. As to the Macros and Device Panel Mapping, SONAR's effects chains have six controls with four available assignments, six buttons with four assignments, and customizable graphics.
3. Open Controller API
Looks like their version of Active Controller Technology.
4. Interactive Histogram parameter editing (looks like some dynamic on-the-fly envelopes creation capabilities)
I couldn't figure out exactly what this means; seems sort of like QuickGrouping taken to the individual parameter level. If it's about the automation absolute or relative modes SONAR has this, as well as sophisticated grouping where different elements of the group can have different responses and limits.
5. And it being cross platform including Linux
SONAR runs very well under Boot Camp and Parallels on the Mac. Cakewalk doesn't publicize this because they don't want to have to deal with Mac tech support issues for SONAR. I think they get upset with me when I mention this...but it's reality, I know a lot of people who like Macs for the hardware and SONAR for the software.
6. Forthcoming plans for an Integrated Modular System (ability to modify devices and even create new ones !)
Given that it doesn't exist it's difficult to give any definitive assessment, but it doesn't seem particularly groundbreaking - more like they're trying to match Ableton's integration with Max.
There are still more...now I really love Sonar for its versatility, feature richness and comprehensiveness. Am I missing the above somewhere that can be done in Sonar X3 ? Or CW, can we expect some game changers in X4 or an update to X3...X3f ?
Bitwig competes more directly with programs like Ableton Live, FL Studio, and to some extent, Reason. So the features are addressed to that audience. SONAR is designed for a broad range of users. For example, I don't think Bitwig has video support, surround, ARA integration, VST3 and DirectX support, comping (at least I didn't see any mention of it), and I didn't see mention of 64-bit mix engine/driver bit depth/bit resolution/ReWire support, REX or Acidized file import (although I assume they just forgot to mention it in their list of importable formats), the ability to create/edit Acidized files, touch support, staff view, MusicXML export for import into notation programs, etc.
No DAW will be all things to all people, so you need to use the DAW that's targeted most clearly at the kind of projects you do. Seems to me like Bitwig wants to offer Live users the same kind of groove orientation, but with a deeper level of synthesis that's more like Reason. But this is just speculation, Bitwig is one of the few DAWs I haven't used.