Helpful ReplySonar X series workflow

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jabdo56
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2015/01/06 03:08:20 (permalink)

Sonar X series workflow

Dear Cakewalk,
 
As a CW user dating back to Pro Audio 9, I'd like to express how disappointed I am in the Sonar X series workflow. In the last few months using X3e I've mixed audio post on a one hour documentary; recorded, mixed and mastered two full length CDs and half a dozen smaller projects. The best way I can describe it is fiddly. Clip editing, envelopes and zooming have all been hamstrung with modifier keys and arcane menus, and my productivity has suffered.
 
One long-time user's opinion.
post edited by jabdo56 - 2015/01/06 10:36:43

James A. Abdo
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#1
markyzno
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Re: Sonar X series workflow 2015/01/06 03:44:22 (permalink)
you'll get used to it!! 

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#2
robert_e_bone
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Re: Sonar X series workflow 2015/01/06 10:56:23 (permalink)
There is most definitely a learning curve - many folks expressed frustration at the UI redesign the X-series introduced, but many of those very same folks came back later to indicate that they came to really like the new design.
 
8.5.3 was extraordinarily powerful - But X3e is far more accessible to a much wider audience, in addition to being very stable.
 
Hang in there -  you might consider looking through some of the freely available videos on the new features in X3 - Cake TV and YouTube videos abound.  Or, you could look at picking up one of the books on Sonar 3 that are out there - they are REALLY well written.  Either approach, or doing both, would really be a good investment of time, and would shorten your transition period, in addition to likely reducing your frustration level.
 
There are also commercial video tutorials available.  I would suggest looking at the free videos first, and going from there. :)
 
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#3
stickman393
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Re: Sonar X series workflow 2015/01/06 15:08:32 (permalink)
The X series is 50% "Who moved my cheese?" and 50% "That's just stupid".
Some of it you get used to; some of it you endure.
 
Many folks don't notice the workflow problems because they work differently from the others who do.
 
On the whole, X3 is a great but sometimes frustrating environment to work in!
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brconflict
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Re: Sonar X series workflow 2015/01/06 16:20:07 (permalink)
stickman393
The X series is 50% "Who moved my cheese?" and 50% "That's just stupid".
Some of it you get used to; some of it you endure.
 
Many folks don't notice the workflow problems because they work differently from the others who do.
 
On the whole, X3 is a great but sometimes frustrating environment to work in!


I think "fiddly" was also a good description I can echo. I believe I've gotten used to the workflow and adopted my own nuances, but I can certainly echo the fiddly-ness of editing, envelopes, zooming and generally much of the work I do in the Track View. There's still quirks, if you spend enough time with it, some worse than others. I'm hoping for more attention spent in the editing capabilities in X4. I don't believe in sacrificing what the market generally wants, but what I want is a drastic review of the editor quirks. They still exist, despite other improvements that have sort of masked those quirks or minimized their appearance.

Brian
 
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Splat
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Re: Sonar X series workflow 2015/01/06 20:01:20 (permalink)
Search the forums. Lot's of OP's like this. When X1 came out there wasn't a day that went by with a thread like this. Then one by one they rtfm'd and came back a year later and finally admitted the workflow is better pretty much everywhere. Now plenty of converts here so they can't all be wrong. So stick with it.

You need retraining, it's new software. Check the groove3 tutorials. If you don't have time to reeducate yourself stick with the old stuff, but the more time you put in learning your new tool the more you will get back from your investment, by the time you've mastered it then you will be in a position to know it's real flaws.

PS why aren't you using shortcut keys?

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williamcopper
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Re: Sonar X series workflow 2015/01/06 20:18:27 (permalink)
I've seen my share of these posts already, and naturally I generally agree.  I have not yet ever seen one that said, no i was wrong.  
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Splat
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Re: Sonar X series workflow 2015/01/06 20:20:00 (permalink) ☄ Helpfulby dubdisciple 2015/01/06 21:12:29
Yup nobody ever says that!!!! ;)

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mudgel
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Re: Sonar X series workflow 2015/01/06 21:25:12 (permalink)
I guess no one is wrong when it comes down to opinion.

The frustration comes from insisting that the X series must still work like pre X Sonar. That's just not going to happen. The X series is the present reality.

Once I'd accepted that and put 8.5 away I was able to become proficient with X1 > X3

If you want the X series to behave like Sonar 8.5 then you have the cheap upgrade option and just stay with 8.5.

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dubdisciple
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Re: Sonar X series workflow 2015/01/06 22:13:02 (permalink)
williamcopper
I've seen my share of these posts already, and naturally I generally agree.  I have not yet ever seen one that said, no i was wrong.  


The more wrong a person is, the less likely you will here them make a post saying "no I was wrong".  Sometimes it is not a simple matter of right versus wrong but more of a preference issue.  X3 was a major shift from the previous versions of Sonar and definitely a big switch from Pro Audio 9. One of the trickiest things for technology companies is satisfying loyal customers (I sometimes question if "loyal customer" is an oxymoron) while trying to add new customers and not be seen as falling behind competition.  The two complaints I heard the most about Sonar prior to X series was how hideous the interface was and how awkward workflow was.  I hear that now and then but mostly from people who are basing experience off of older versions or long time users of Cakewalk who hate change.  Whenever I sit down wit ha client or student and they see me working on Sonar, most are surprised how simple the workflow is compared to other DAWs.  Obviously that is not universally agreed upon, but I hear it enough to know that it holds its own.  I'm not going to judge anyone for not liking X series.  Some are simply never going to like it no matter how much "getting used to" they attempt.  Fortunately there are lots of other options fdor them.  To expect Sonar to regress when reviews have been mostly favorable is unrealistic.  No matter what they did, somebody would complain, as is there right.
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Vastman
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Re: Sonar X series workflow 2015/01/06 22:17:39 (permalink)
As a casual user since Sonar 5 I found my moments filled with frustration, curses, and head scratching.... zillions of hours spent in a quandry when all I wanted to do is write songs and let creativity flow...and in those special moments of ahhh ha!....crash! It did NOT encourage my creative juices to flow...Then, X happened and I cringed at a whole new thing... then fell in love.
 
I really do love the evolution of the X series... while still somewhat oblique at times, I can always find an instant answer in a couple minutes and generally end up going, "oh, that's cool! and that makes sense!"  Any hugely powerful tool with a million possible approaches has a learning curve but it's way more joyful and rewarding to me than earlier versions... plus it is stable, workflow begs me to keep going because I'm enjoying the creative endeavour, and  the intuitive power of many much improved tools is both fluid and effecient once I figure them out... which is a constant process for a poor brain retention critter like me...
 
Want console folders to hide my 70 friggin orchestral templates, a universal "hide everything that's empty" button, multiple console sends (all that friggin' unused space I want to use!), and better automation drawing tools among many things but I'm in LOVE with my DAW for the first time ever!
 
Brought up 8.5 one time last year...glad it's still there for you but I don't see many sticking with it...Indeed, I remember when it came out and I began shuffling back and forth...and then...less and less...
 
Maybe if I were one of the heavy power users I'd feel differently... however, I think all the cool stuff like comping/screensets gives me real creative powers I never imagined before!
 
 

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#11
John
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Re: Sonar X series workflow 2015/01/06 23:43:00 (permalink)
I think your experience Vastman is typical of many. You express it well. When X1 was released this forum exploded. There very few that saw the benefits and understood what CW was doing. When the uproar settled down after some patches and moving toward X2 users began to see how well CW had done their job. The Skylight GUI was a huge departure from the icon based Sonar we had known so well but it proved far faster to get things done with.
 
Contrary to what has been posted here there were many that did come back with very positive postings expressing regret with how they had bashed X1.   
 
Here right now the vast majority here are very much pleased with the X series and would not go back to pre X.
Yes, it will take some getting used to. Yes, you will have to re-learn things that you had already learned, and yes you will find it is very much worth it to do so. 
 
One thing that has not been talked about are those that are coming from a very old version. Sonar has evolved over the years to be nothing like it was when it first appeared. Sonar XL, though at the time it was cutting edge, is a brain dead version compared to later versions.  No 64 bit anything. No creating buses on the fly (you had to restart Sonar after adding a new buss). No Inspector of any sort. No Groove clips. No freezing. No Synth rack.  The list is endless as the the evolution of Sonar. With that and things like the smart tool which is a pre X idea it could be very difficult for someone to come from Sonar 1 or 2 to adjust to how Sonar has changed even without Skylight.
 
I see some of this as feature shock. A massive adjustment must be made to Sonar even without X.  I look at it as an opportunity to get up to date and at the same time learn a new and very powerful new GUI.
 
No one will say it wont be taxing and will often be full of frustration but the core abilities and features are still there.
They are just better implemented. Plus new features that would not work well with the old GUI are now simple to do.
 
Give it time and a little effort and you will be rewarded.     

Best
John
#12
Living Room Rocker
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Re: Sonar X series workflow 2015/01/07 00:55:53 (permalink)
mudgel
The frustration comes from insisting that the X series must still work like pre X Sonar. That's just not going to happen. The X series is the present reality.



I respectfully disagree, Michael.  As James, the OP, mentioned:
jabdo56...have all been hamstrung with modifier keys and arcane menus, and my productivity has suffered...

I for one hate having to go to the HUD to change tools when editing.  (I do not have the Tools Module in the CB because it takes too much space which I need for more desirable modules.)  The X series has introduced more steps to get things done.  Even if it is just one step more than before, that is no improvement for a user's workflow.  And that is James' point.  We are not trying to make X work like 8.5.  Rather, as was long requested, we expected SONAR's workflow to improve so we may get things done quickly, more efficiently.  Obviously, the Bakers have been working on this since X1, but I think the direction to improve workflow has been shifted out of priority for, yes, dare I say it, new (some clunky) features.
 
This time, since the Bakers are taking more time with the next version of SONAR (if it will still be called SONAR), I hope that the core features and workflow (those lingering bugs) will get the attention and resolve needed.
 
Now back to your regularly scheduled programming.
 
Kind regards,
 
Living Room Rocker
#13
John
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Re: Sonar X series workflow 2015/01/07 03:29:12 (permalink)
Each Edit Tool has a keyboard shortcut. Also H will bring up the Hud. You don't need to have the tool control bar module showing. 

Best
John
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Re: Sonar X series workflow 2015/01/07 05:14:21 (permalink)
FWIW, I never have to switch tools - the Smart Tool does all that I need, and more.

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John T
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Re: Sonar X series workflow 2015/01/07 06:39:51 (permalink)
I think perhaps the single greatest weakness of Sonar X series is not a bad feature or missing feature, but rather the lack of a big obvious friendly "Get Started", not tucked away on a website, but in the program itself.
 
The real fact of the matter is that you can learn about how to use the Smart tool and how the envelope editing now works, and most of the other new fundamentals in far less than an hour, and you'll be up and flying. But without some prompting, that's not how users typically approach applications. People are more likely to trial-and-error it, and when familiar functions have been moved to new places, there's some inevitable frustration.
 
It's like when you take someone who's only ever used a Mac and put them on Windows (or vice-versa). Basic functions seem be either missing or stupidly designed, when they're just different.
 
I think the X series design is fundamentally better, myself. But I think it can be fairly said Cakewalk didn't do a great job of helping people transition.

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gswitz
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Re: Sonar X series workflow 2015/01/07 07:23:02 (permalink)
I don't blame cakewalk for not helping people transition. For me, upgrading every year, my learning curve has never been over steep.

I do use the tool menu. I thought it was T not H. I sometimes use it to select my draw type. I usually revert to smart tool with F5.

I have mapped frequently used things like bounce to clips, tracks, and fade clips to key chords.

Use of console (edit I meant control bar hide) hide and full screen and multi dock give me much better use of space. I rarely use screen sets.
post edited by gswitz - 2015/01/07 09:02:15

StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen.
I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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SGodfrey
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Re: Sonar X series workflow 2015/01/07 07:47:10 (permalink)
I've been enthusiastic about home music production for many, many years and tried over and over to get started but failed.  I finally managed to get a small measure of proficiency with Project5 when it came out because it was easier to use.  As a consequence I then went back to it's big brother - Sonar 8.5, to take advantage of the additional features and power.  Nope!  Couldn't get my head around it.  Too difficult (and I'm not computer illiterate!).
 
Finally X1 came around and I was off!  So much easier to get my head around.  So many helpful videos coming out one after the other, it was inspirational.  My level of understanding and proficiency is now so much greater and it's all down to the X-series and the ever-helpful videos that Cakewalk released with it.  I've never even needed the Groove3 courses (which you have to pay for), the tutorials released by Cakewalk have always been sufficient to me.  I think they've done a fabulous job.
 
So although I sympathise with a power user who's not finding the workflow to their liking, I just feel that the X-series has opened up the field to so many more people who, like me, have always aspired to make music, but have not been able to due to the complexity that was their before X.

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#18
...wicked
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Re: Sonar X series workflow 2015/01/07 08:01:09 (permalink)
Well, the ole "no news is good news" applies to things like user forums for software. I'm a lot more vocal about problems than I am improvements.
 
Here's a good example: when the new X-series envelope tools came out I was all like "Whaaaaaaaat?" Eventually I retrained myself and generally had/have excellent results (of which I've been silent about). Recently an older project started showing envelope bugs where certain new features stop working randomly. And I was all like "Whaaaaaaat?" I completely missed the "Hey this is actually pretty cool!" phase with that particular tech.
 

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#19
John
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Re: Sonar X series workflow 2015/01/07 08:23:25 (permalink)
Geoff you're right its T not H.  This is what is so great about this forum we know other members have our backs. 

Best
John
#20
John
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Re: Sonar X series workflow 2015/01/07 10:16:24 (permalink)
Though I do believe CW was trying to make Sonar more accessible to new users I also believe it was also better for us old time users.  When one considers just how deep Sonar is and what it can do it was not the most user friendly for many of its features. I think CW did a really great job in trying to keep the power and at the same time make getting to them more consistent and over all easier to use.  This has been a hallmark of CW from way back. But with all the features grafted on through the years it was getting  a bit unwieldy. 8.5 was screaming out for a redesign, a new approach.  If one reads about the development of X1 its clear they thought long and hard on how to best clean up the old GUI. Now with a great version in X3 being very stable and most of the bugs we found in X1 and 2  gone its become a pleasure to open up Sonar X3 and just get to work.  
 
When I read discontent from new adopters it is not unexpected or news. It is the shock of having to relearn a program that took many years to get to the state pre X Sonar had gotten to. Work with it. Try not to get hung up with the way it used to be and see the improvements CW has incorporated into the new Sonar. It took courage to do what CW did. We as users need to tell them that we understand the need and that X3 is a hands down success.
 
I for one do not want to go back to pre X Sonar.  There are still things that can be improved and when X4 comes out I think we will be as wowed as we were when X3 was released. 
 
Happy Sonaring!
 
  

Best
John
#21
williamcopper
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Re: Sonar X series workflow 2015/01/07 11:47:07 (permalink)
Well, I'm trying.  And of course there are good things already.   Really all my complaints come down to two thing:  if it's a repetitive thing that I'm going to be doing hundreds of thousands of times, the extra click, mouse move, enter key, or shortcut (long cut) key is going to drive me crazy.   If it's taking up screen when I DO NOT USE IT AND I CAN"T ELIMINATE IT, it irritates me.  Ok three things: unexpected short cut key behavior: too many unwanted shortcuts for things I never personally want to do.  This last one, granted, becomes less of a problem the more a person gets used to it, and it was a problem already in Sonar 3 and 5. 
#22
dwardzala
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Re: Sonar X series workflow 2015/01/07 12:38:08 (permalink)
I would think a short cut key for something you are going to do repetively would be a good thing (kinda like CTRL-S to save or CTRL-Z to undo).
 
Also, if you invest some time, you can create whatever shortcuts you want (and eliminate those that you don't) by editing them in the preferences menu.
 
Not sure what is taking up screen space that you can't get rid of, but post the specific question(s).  Someone may have figured out a way to resolve it.
 
But it is different and will take some getting used to.

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#23
brconflict
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Re: Sonar X series workflow 2015/01/08 15:43:01 (permalink)
I started with X1, so I certainly didn't have any previous versions to adjust from. In a relatively short time, I found my way around and was off and running with much of it. Sonar is CERTAINLY more intuitive than the monolith...ProTools. You don't need a college course or two to get familiar with it. The biggest and most frustrating adjustment I ever had, and still struggle with often is the change from Layers to Lanes. I don't struggle with how to manage them, however. I struggle with the problems the software has. But it'll hopefully continue to improve.

Brian
 
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#24
Splat
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Re: Sonar X series workflow 2015/01/08 19:58:14 (permalink)
Living Room Rocker
 
I for one hate having to go to the HUD to change tools when editing.  (I do not have the Tools Module in the CB because it takes too much space which I need for more desirable modules.)  The X series has introduced more steps to get things done.  Even if it is just one step more than before, that is no improvement for a user's workflow.  And that is James' point.  We are not trying to make X work like 8.5.  Rather, as was long requested, we expected SONAR's workflow to improve so we may get things done quickly, more efficiently.

 
Use keyboard shortcuts.
Otherwise what specifically do you want? Here is a place to dump your ideas:
http://forum.cakewalk.com/Features-Ideas-f76.aspx
 

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#25
Anderton
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Re: Sonar X series workflow 2015/01/08 20:52:24 (permalink)
I've been watching demos at CES to people interested in SONAR. They generally come with no preconceptions, except familiarity with other DAWs.
 
Many features I've taken for granted are revelations to these people. Some flip out  because inserting an instrument simply involves dragging a plug-in from the browser to the track view. For others, Auto-Zoom is a "why doesn't every DAW do that?" feature. 
 
On balance any piece of software is not about attaining perfection, but about prioritizing tradeoffs. You simply can't have everything you want in the first tier of accessibility. Everyone's needs will  be different, so you have to predict which features are so needed by so many people they should have priority access, and which ones can be three or four clicks away and no one will get too bent out of shape. Then there are the compromises, like how much the smart tool can do depending on its position, and whether you're using modifier keys.
 
SONAR has all the gear that a quarter million dollar studio had not that long ago. No one expected to walk into Record Plant and run a session all by themselves with everything a patch cord away, yet those expectations influence how people expect to use a DAW. 
 
I've always said the key to transitioning from SONAR 8.5 to SONAR X-series is less about learning X-series and more about unlearning 8.5. Of all the DAWs out there, Cakewalk has chosen priorities that come very, very close to my priorities, which revolve around songwriting, audio for video, narration, and of course recording songs. So, there's a "match" and I'm very happy using SONAR.
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#26
dcmg
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Re: Sonar X series workflow 2015/01/08 22:02:32 (permalink)
I get where the OP is coming from. I was there for a while.
I was busy with projects and didn't want to subject clients to my learning curve, so as a result I never REALLY jumped full into X until X3. 
I think the improvements are deep and often gradual as they present themselves as such.
New ways to do things go from "why did they do this?" to "ok, that's really very cool".
 
Biggie for me was unlearning all my custom key bindings, as many of the default ones were very good and useable...and many conflicted with my custom ones. I had to do a re-think.
And I did.
And it all works beautifully now.
Don't give up on it; the beauty in the workflow will become more obvious over a little time.

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#27
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