Locked[IMPLEMENTED] - Mix Recall doesn't save "mutes" ??

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mixmkr
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2015/01/27 18:40:06 (permalink)
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[IMPLEMENTED] - Mix Recall doesn't save "mutes" ??

All is working except that it seems.  I'm guessing the "solo" buttons aren't applicable either?  In the 'advanced recall settings', I'm not seeing for sure whether they should be covered (able to be check or not), in the list of available choices.
 
Some of these questions seem so simple, yet I can't seem to find the answer without having to get up and think about it while going to the fridge...
post edited by CakeAlexS - 2015/02/10 14:13:52

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    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 19:01:10 (permalink)
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    the solo function acts weird, not soloing the correct number of tracks...but at least some are working.  The mute definitely isn't working and should be to my understanding as a "track control" as listed in the documentation.
     
    fader position...stuff like that IS working.   Wonder about 'automation' envelopes as such now too.

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    #2
    bitman
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:08:32 (permalink)
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    Not the mute again. <facepalm>
    First we couldn't automate it....
    #3
    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:25:22 (permalink)
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    I was hoping others had used Mix Recall..  and was also wondering anyone else having issues.  I tend to think it is specific to me or my system, as it was an advertised, new feature, which I'm sure Cake tested right side up...upside down and many other variations.

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    #4
    teego
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:29:40 (permalink)
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    I tried it on a project by muting a track and saving it as mix 1 then I unmuted the track and saved as mix2 and it did toggle the mute on and off between the two mixes.
     

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    #5
    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:33:59 (permalink)
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    I didn't try it with single mutes...I did several per "mix recall".  Let me try singles and see what's up.
     
    edit...
    nope single mutes or solos don't toggle between mix recall scenes. 

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    #6
    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:37:55 (permalink)
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    I also notice that as I experiment... my mix numbers keep increasing.  IOW, when I deleted ALL scenes, new mix recall scenes still continued on with higher numbers...5,6, 7...etc  (which of course you can rename).
     
    there must be some place where those can be deleted, I'd think too.

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    #7
    teego
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:47:41 (permalink)
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    I noticed that also about the mix scenes incrementing up even after deleting but haven't looked into it yet. There is a dropdown box for Mix Recall and at the bottom it has a settings tab ,you may want to check and make sure that all the pertinent stuff is checked that you want it to control.

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    #8
    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 20:54:24 (permalink)
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    thx teego... yeah I ck'd that and it seems it defaults to "all"  You can selectively uncheck items, is what that's about, I believe.
     
    Again...the "solo" button worked on some tracks, and then not on others.  So...it was limping along, but not working as it should I believe. 
    I've never filed a "bug" report...and didn't want to be premature doing so also.

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    #9
    teego
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 21:03:48 (permalink)
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    I tried the solo buttons on mine ,different configurations across 3 scenes and it worked as expected. Sorry I don't know what to tell you to get it working for you on your machine.
     

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    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 21:06:35 (permalink)
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    thx for your time cking

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    #11
    Gregmang
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/27 23:38:42 (permalink)
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    I tried it for the first time tonight and found it doesn't save changes made to buss outputs (in my case from a headphone amp to/from monitors) from scene to scene. That surprised me.

    Also how can I change the location of where the "MixRecall" folder gets created ? It's on my desktop and driving me crazy.

    Thx folks.
    #12
    Razorwit
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 00:56:03 (permalink)
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    Hi mixmkr,
    Just tried and couldn't replicate here. Just a quick test project with 16 tracks. Mix one solo'd all odd number, mix two solo'd evens and each saved mix recalled the appropriate solo.
     
    I'd be happy to try some other setups if you have a different recipe you'd like me to try out.
     
    I did verify that bus output routing was not retained in mix scenes though....strange, that.
     
    Dean

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    #13
    TimV
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 01:15:18 (permalink)
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    I'm having the same problem. 
     
    The project has seven tracks. The first mix mutes tracks 4-7, the second mutes 2-4. Switching between them doesn't change which tracks are muted.
     
    I haven't yet tried it on a different project to see the behavior is peculiar to this particular project.

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    #14
    Noel Borthwick [Cakewalk]
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 08:35:23 (permalink)
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    Mutes and solos work fine on normal tracks and buses as far as I know. There is a problem with Instrument tracks that we found. Is that the problem you all are seeing? It will be fixed in the next update.
     

    Noel Borthwick
    Senior Manager Audio Core, BandLab
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    #15
    mixmkr
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 08:36:55 (permalink)
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    Yes and thx

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    #16
    TimV
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 09:32:44 (permalink)
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    Same here - instrument tracks.  Thanks.

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    #17
    Razorwit
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 09:49:22 (permalink)
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    Hey Noel, just curious, is it expected behavior to have Mix Recall not retain bus output routing? Just wondering if I should file a bug report....
     
    Dean
     
    EDIT - in fact, now that I check it looks like output routing isn't retained for tracks either...

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    dwardzala
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 10:36:24 (permalink)
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    I think the routing is also a known issue and is being worked on, but will let the Bakers confirm.

    Dave
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    #19
    Noel Borthwick [Cakewalk]
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 10:52:37 (permalink)
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    As in the current implementation routing is not part of mix recall. I explained this in another post.
    We are going to try and save just the basic output assignments as part of the scene for the next update. i.e. track and bus outputs will be restored. Sends are already handled by enabling or disabling them.
     
    General routing is a much bigger can of worms since you could have added and removed buses etc. If you bring in a scene that had extra buses or fewer buses the behavior could be unexpected which is why this was intentionally not done.

    Noel Borthwick
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    dwardzala
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/28 11:37:34 (permalink)
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    D'oh, that's right.  Sorry for the spreading mis-information.

    Dave
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    #21
    Sailor55
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    Re: Mix Recall doesn't save "mutes" ?? 2015/01/30 15:53:36 (permalink)
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    I tried the same thing as noted above.  First I saved the current mix scene.  Then I muted the vocal on the single vocal track and saved that as another scene.  I thought I'd be able to quickly switch between 'vox' and 'no vox' mixes.  No such luck. 
     
    The first disappointment was that the change between mix scenes took about 30 seconds. The 'no vox' mix did work OK, though.  Then, when I changed back to the original mix (which took another 30 seconds or so) the mix was missing a few tracks. By that I mean a few tracks just wouldn't play. Horns and drums were audible but bass and some other things were gone.The tracks were still there but they just wouldn't play.
     
    Other than the vocal track and one analog guitar track, everything else in the project is an instrument track.
     
    Anyway, the only way to recover was to not save the project (which I fortunately didn't do) close it and reopen it.  Everything came back to normal.  I should also mention that during a one of these attempts to use 'mix recall' I also managed to completely crash SONAR Platinum.
     
    I was not convinced of the usefulness of this feature for my own work flow but now I don't mind saying that I'm kind of terrified to use it anyway since it seems to break my project in an unrecoverable way.
    #22
    mudgel
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    Re: Mix Recall doesn't save "mutes" ?? 2015/02/08 07:15:22 (permalink)
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    Have you read Noel's post above. They know there is a problem in Instrument tracks.

    Mike V. (MUDGEL)

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    Grem
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    Re: Mix Recall doesn't save "mutes" ?? 2015/02/08 13:06:55 (permalink)
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    I was working on a project and have 30+ audio trks, plugins all over the place, and I have used 'Mix Recall" extensively. Haven't had a problem with it at all. In fact it has proven to be an extremely useful mixing tool.
     
    I wonder if the above problems could be solved by just freezing the instrument trks. Or just out right converting them to audio?

    Grem

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    #24
    Noel Borthwick [Cakewalk]
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    Re: Mix Recall doesn't save "mutes" ?? 2015/02/08 23:38:53 (permalink)
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    The problem with instrument track mutes and solos not being saved has been fixed for the next update.
    If you encounter any other Mix recall problems other than this please log a bug.

    Noel Borthwick
    Senior Manager Audio Core, BandLab
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    #25
    Splat
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    Re: Mix Recall doesn't save "mutes" ?? 2015/02/09 02:50:00 (permalink)
    +1 (1)
    Noal according to handbook guidelines we are now supposed to put in [Implemented] in subject title and lock the thread so I've done this.

    Hopefully we will see more subject titles in threads here changing soon !

    Thanks.
    post edited by CakeAlexS - 2015/02/09 03:11:24

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