nace
Max Output Level: -89 dBFS
- Total Posts : 91
- Joined: 2015/01/28 15:25:43
- Status: offline
Clean up take layers
Is there any type of clean up take layers feature in either X3 or Platinum to automatically remove layers that no longer overlap after editing?
|
Dave Modisette
Max Output Level: 0 dBFS
- Total Posts : 11050
- Joined: 2003/11/13 22:12:55
- Location: Brandon, Florida
- Status: offline
Re: Clean up take layers
2015/02/08 19:18:14
(permalink)
The is a feature that deletes empty layers. Sorry, but I'm not sure of what you are trying to do.
|
nace
Max Output Level: -89 dBFS
- Total Posts : 91
- Joined: 2015/01/28 15:25:43
- Status: offline
Re: Clean up take layers
2015/02/08 19:55:32
(permalink)
Automatically remove unused take lanes when audio clips are not overlapping. Place the non-overlapping clips onto a single take lane.
|
brundlefly
Max Output Level: 0 dBFS
- Total Posts : 14250
- Joined: 2007/09/14 14:57:59
- Location: Manitou Spgs, Colorado
- Status: offline
Re: Clean up take layers
2015/02/09 00:09:05
(permalink)
☄ Helpfulby bayoubill 2015/02/11 16:47:21
Bounce to Clip(s) with selected lanes will consolidate clips into the highest numbered lane of those selected. Then right-click the comp clip in the parent track and choose Remove Empty Take Lanes.
SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz) Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
|
Sanderxpander
Max Output Level: -36.5 dBFS
- Total Posts : 3873
- Joined: 2013/09/30 10:08:24
- Status: offline
Re: Clean up take layers
2015/02/09 03:04:58
(permalink)
Sonar doesn't automatically do this because it considers each recording a separate take. Moving a clip from take 3 to a lane on take 5 would destroy this paradigm. As Brundlefly said, you can bounce to clips manually, then delete lanes.
If you know beforehand that you're going to track bits separately it can also be helpful to put them on separate tracks altogether.
|
Dave Modisette
Max Output Level: 0 dBFS
- Total Posts : 11050
- Joined: 2003/11/13 22:12:55
- Location: Brandon, Florida
- Status: offline
Re: Clean up take layers
2015/02/09 07:08:07
(permalink)
Now I remember what the OP is talking about. Sonar used to be able to reorganize the take layers. I think the new paradigm has replaced that. It is a little less automatic but it's less likely to give you results that is hard to follow.
|
nace
Max Output Level: -89 dBFS
- Total Posts : 91
- Joined: 2015/01/28 15:25:43
- Status: offline
Re: Clean up take layers
2015/02/09 08:09:35
(permalink)
Thanks all. I sometimes bounce clips & remove lanes at the end of editing a track or finishing up project but I'm looking to consolidate lanes the way I described. I'll assume it's not possible in either version.
|
Sanderxpander
Max Output Level: -36.5 dBFS
- Total Posts : 3873
- Joined: 2013/09/30 10:08:24
- Status: offline
Re: Clean up take layers
2015/02/09 09:40:23
(permalink)
☼ Best Answerby ce 2015/02/11 13:58:06
Nope. One of the main differences between take lanes and layers.
|
GregGraves
Max Output Level: -85 dBFS
- Total Posts : 282
- Joined: 2014/11/14 11:32:14
- Location: florida usa
- Status: offline
Re: Clean up take layers
2015/02/11 02:57:01
(permalink)
☄ Helpfulby Tunerman 2015/02/11 11:25:25
Maybe this will help (my REVISED 2-12-15) notes on How To) Comping- Widen the track (top to bottom) enough to get to clear space below the Audio icon on the left side of the track
- Set up a loop. Right click record, and select Comping.
- Hit R and record over and over and over, until you think you have a few good takes, or pieces of takes you can stitch together to make a good take. Stopping (spacebar) and re-starting record (R) is OK.
- Click the track’s Expand/collapse Take Lanes button to show Take Lanes.
- The Last Take will be a Partial Take that is caused by the time it takes you to get your hands off the guitar (or stop singing) and hit the space bar. This last partial clip will cause all the clips to get split, and generally cause a mess. To handle the little takes that get splattered about: click on that Partial Take and delete by hitting the Delete Key (this Partial Take is usually in the top lane). Zoom out enough so you can see the entire take, end to end, and then swipe through the entire next take down from where the Partial Take was (starting outside the clip) with the Comp tool (it is under the Edit button) to "heal" the splits caused by the Partial Take all at once
- To cut all the takes into phrases (if you want to stitch a new take together from pieces of several takes), drag the comp tool over the phrases to be isolated. Each phrase in EVERY LANE will get separated by a Cut where you started to drag, and where you stopped dragging ... on whatever lane you are dragging over. (If you screw up, “heal” all the takes as in step above, or use the Smart Tool to drag-move split points that start/end just slightly in the wrong place.)
- Hit Play and Click the takes (or phrases within takes) with the smart tool or comp tool to audition. OR Try Speed Comping (Shift+Spacebar to loop the first segment, then arrow up/down/right/left to audition different takes/segments, and Enter to make a clip active.
- Once you have compiled the performance you want, Right-click the Comp clip and select Flatten Comp on the pop-up menu. This will create a“Comp Lane”just below the actual track. Now you have a Perfect Performance!
- HOUSEKEEPING: If there are multiple comp-areas in one track (i.e., multiple loops you set up in one track), there will be multiple comp-lanes. Comp lanes below the top Comp lane will auto-mute and otherwise cause problems. To avoid this, you will need to drag the contents of all the Comp lanes in the track into the top Comp lane. HOWEVER, YOU MUST FIRST (!) identify the EXACT start location [e.g., 14:03:237] of the clip in the comp-lane you intend to move by clicking on the clip and then clipping on the “set loops to selection” button and WRITING DOWN the start time. After you drag it to the top comp lane, verify that the start time is the SAME; if not, use the Slide process to move the clip the required number of ticks.
- You MUST NOT (!) delete the top Comp lane (where you just dragged all the Comps in the step above).
- Zoom out so you can view the entire track, beginning to end. Delete the lower lanes by clicking the little X on the left end of the lane. As you delete you DO NOT want to see any of the track data disappear (Ctrl-Z undo!) (this is why you zoomed out, to SEE what is happening).
- Remove the Clip Lock. Click the Clips pulldown and Bounce to Clip. This clip is now a clip like every other clip.
- Click the track’s Expand/collapse Take Lanes button to hide all the Comp and Take Lanes.
post edited by GregGraves - 2015/02/12 10:26:51
|
brundlefly
Max Output Level: 0 dBFS
- Total Posts : 14250
- Joined: 2007/09/14 14:57:59
- Location: Manitou Spgs, Colorado
- Status: offline
Re: Clean up take layers
2015/02/11 11:21:45
(permalink)
A few extra tips you and others might find helpful: GregGraves
- To cut all the takes into phrases (if you want to stitch a new take together from pieces of several takes), drag the comp tool over the phrases to be isolated. Each phrase in EVERY LANE will get separated by a Cut where you started to drag, and where you stopped dragging ... on whatever lane you are dragging over. (If you screw up, “heal” all the takes as in step above.)
Other options to correct screw-ups: - Drag-move split points that start/end just slightly in the wrong place. - Ctrl+Z or go to Edit > History to step back only as far as necessary. - Select two or more adjacent clips, and Ctrl-click with the Comp tool to heal them.
- Hit Play and Click the takes (or phrases within takes) with the smart tool or comp tool to audition.
Try Speed Comping (Shift+Spacebar to loop the first segment, then arrow up/down/right/left to audition different takes/segments, and Enter to make a clip active.
- HOUSEKEEPING: If there are multiple comp-areas in one track (i.e., multiple loops you set up in one track), there will be multiple comp-lanes. Drag the contents of all the “Comp” lanes in the track to the top Comp lane. Comp lanes below the top Comp lane will auto-mute and otherwise cause problems.
Try housekeeping before beginning comping/flattening. Select all the clips in a later comping section and Shift+drag them to occupy the lower lanes (assuming they don't overlap an earlier comping section). Then Remove Empty Take Lanes.
- Click the track’s Expand/collapse Take Lanes button to hide all the Comp and Take Lanes.
Shift+T to toggle take lanes when the button's not showing.
SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz) Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
|
stickman393
Max Output Level: -60 dBFS
- Total Posts : 1528
- Joined: 2003/11/07 18:35:26
- Status: offline
Re: Clean up take layers
2015/02/11 12:58:56
(permalink)
☄ Helpfulby ce 2015/02/11 13:57:54
None of these tips really addresses the underlying use case. I've submitted a feature request (again).
|
joeb1cannoli
Max Output Level: -87 dBFS
- Total Posts : 199
- Joined: 2012/09/22 20:07:26
- Status: offline
Re: Clean up take layers
2015/02/11 13:38:34
(permalink)
☄ Helpfulby Soundwise 2015/02/11 15:48:19
After comping, I Bounce the track to a new track and archive and hide original multi-take track. I end up with a nice clean track to work with and I can always go back to the archived track if I change my mind.
http://soundcloud.com/joe-b-10 Windows 10 Pro x64, 6 core, Core i7 , 16GB ram Sonar Platinum , Komplete 8, Ozone 8 Presonus Studio 192 and DP88 ,uad-2 solo
|
brundlefly
Max Output Level: 0 dBFS
- Total Posts : 14250
- Joined: 2007/09/14 14:57:59
- Location: Manitou Spgs, Colorado
- Status: offline
Re: Clean up take layers
2015/02/11 14:06:33
(permalink)
stickman393 None of these tips really addresses the underlying use case. I've submitted a feature request (again). I really think this does: Select all the clips in a later comping section and Shift+drag them to occupy the lower lanes (assuming they don't overlap an earlier comping section). Then Remove Empty Take Lanes. It's just three gestures instead of one. Given all the time and steps that go into recording and editing comps, I really don't see this as a lot of overhead, though I understand it would be nice if SONAR were smart enough to do it for you. In any case, given Noel's comment about take management complexity and corner cases in your original thread, it might be a while before this feature become available: http://forum.cakewalk.com/FindPost/2903143 Incidentally, did Rebuild Layers really work that well in X1? I seem to recall a lot of posts about unexpected/inscrutable results.
SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz) Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
|
Sanderxpander
Max Output Level: -36.5 dBFS
- Total Posts : 3873
- Joined: 2013/09/30 10:08:24
- Status: offline
Re: Clean up take layers
2015/02/11 14:12:54
(permalink)
I personally prefer Sonar to NOT do this automatically. If takes are being moved to take lanes that they aren't originally part of, I need to know what goes where.
|
nace
Max Output Level: -89 dBFS
- Total Posts : 91
- Joined: 2015/01/28 15:25:43
- Status: offline
Re: Clean up take layers
2015/02/11 14:28:49
(permalink)
To clarify 'Automatically' means having an option to select it. Again, I'm looking for a quick & simple one click way to consolidate lanes that do not contain overlapped or cross-faded clips that take up unneeded lanes or space.
I usually don't flatten or bounce clips to a single track. I keep in any edited clips in the final project for future edits, redoes or versions so this would be handy.
|
stickman393
Max Output Level: -60 dBFS
- Total Posts : 1528
- Joined: 2003/11/07 18:35:26
- Status: offline
Re: Clean up take layers
2015/02/11 14:42:45
(permalink)
brundlefly
stickman393 None of these tips really addresses the underlying use case. I've submitted a feature request (again). I really think this does: Select all the clips in a later comping section and Shift+drag them to occupy the lower lanes (assuming they don't overlap an earlier comping section). Then Remove Empty Take Lanes.
Well, yes, OK, but that really just describes the problem. It's not even a work-around, IMO. brundlefly Incidentally, did Rebuild Layers really work that well in X1? I seem to recall a lot of posts about unexpected/inscrutable results.
I don't recall. It's possible. The point is that the default way track layers were organized worked fine, in my use case at any rate. Note: I don't think we are asking for a change in the default way Take Lanes are managed. It's fine, and appropriate. We'd just like SONAR to provide an automated way of cleaning up after our "mess". It should be easy to implement. Alternatively, if there was an option for SONAR to ignore the concept of a "take" as something to protect the integrity of, and just put newly recorded audio into an existing lane that has no existing clips after the current NOW time, that would be even better. Or "[x] re-use existing take lanes" or "[x] create new take lane only when necessary".
post edited by stickman393 - 2015/02/11 14:49:12
|
Sanderxpander
Max Output Level: -36.5 dBFS
- Total Posts : 3873
- Joined: 2013/09/30 10:08:24
- Status: offline
Re: Clean up take layers
2015/02/11 16:31:59
(permalink)
I understand why this would be useful for you, but I don't see an easy way to do this without doing damage to the chronologically ordered take lanes paradigm.
I believe the several ways to deal with this have already been offered, you could always submit a feature request though.
|
sven450
Max Output Level: -72 dBFS
- Total Posts : 945
- Joined: 2004/03/16 08:11:49
- Status: offline
Re: Clean up take layers
2015/02/11 16:44:10
(permalink)
Big Thanks to GregGraves and Brundlefly for awesome posts. Excellent stuff on organizing a comp system. I know it didn't necessarily solve this problem, but it sure helped me.
|