Re: Nope, I just don't get binaural audio
2015/02/17 08:52:04
(permalink)
It would be really nice to be able to build a sonic scape in which every sound object was clearly located in three dimensions. And then be able to have each object built from smaller sound elements so you could, for instance, have one sound at xyz with another sound looping around it. The problem is we use much more than our ears to understand the sonic world around us (eyes, head position, chest, skin, etc., etc.).
I played around a little bit with this last summer and just getting one stereo synth sound (say with some elementary panning going on within the sound) narrowed down to an 'object' that can then itself be panned around is not an easy feat. The intention was then to move on to up/down and front/back playing with EQ, delays and such.
Even if it were possible to create something interesting, chances are it'd only work for your own head as everyone has there own HRTF (Head-Related-Transfer-Function).
Sonar Platinum [2017.10], Win7U x64 sp1, Xeon E5-1620 3.6 GHz, Asus P9X79WS, 16 GB ECC, 128gb SSD, HD7950, Mackie Blackjack