reza
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Spitfire Audio (SABLE STRINGS) Eats CPU
Any buddy here has issue with loading the sable strings? After I load violins and cello on my sonar x3e + some lighter samples the first core of my 8 cpu's core goes to max and makes pops and clicks. If I mute them, everything is fine but as soon as they start playing, problem comes back. I have i7 +12GB RAM which after I load them, ram indicator on sonar shows 8GB ram already used.Can the lack of ram makes this kind of issues? I already changed the buffer size but still have the same problem.
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JonD
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/17 09:31:39
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I don't have Sable, but have you tried turning off multi-core support in Kontakt preferences?
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reza
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/17 13:58:46
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No , Honestly i even didn't know it. Shall I turn it off? Isn't better to be on to fully support mull-core? thanks
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JonD
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/17 16:09:17
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Yes, some Kontakt instruments perform better this way in Sonar. So try it: Multi-core on in Sonar, off in Kontakt. Also, make sure your PC's power profile is "High performance". Surprisingly, this can have a big affect as well.
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reza
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/17 19:10:24
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I turned off the multi-core in Kontakt even worst. I am not sure if the ram can cause this issue because i have 12 GB RAM and RAM indicator in sonar shows %70 of my ram already used.
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JonD
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/17 21:32:07
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☄ Helpfulby Vastman 2015/02/22 22:13:35
I took a quick look at the Sable Strings Kontakt info... How many articulations and mic positions do you have enabled for each instrument? These use extra ram so that might explain your heavy memory usage.
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reza
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/18 14:07:23
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really appreciate JonD for following up. I enabled all the mic positions but not all the articulations. last night i bought 1 4GB DDR3 and wanna replace it with 1 of my 2GB RAM, so my pc will have 14GB instead of 12GB RAM. I will post the result as soon as I run the project. Thanks again
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Elffin
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/18 14:45:03
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Please update.. I tried the free/demo version and to be honest it was extremley heavy latency wise. Any pointers would help... is this only evident with Sable or does it appear on other Spitfire libraries
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reza
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/18 19:09:28
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I added 2 more GB RAM but problem didn't solve. I turned off the mic positions. problem solved . it is all about size of the samples. they are really heavy. but doesn't make sense to me because i do have a really high end powerful CPU and 14GB ram after loading them in full size cpu gets maxed out . i am not sure if it is just on sonar or also on the other DAW. I really like the sable strings but have difficulty to use it :(
post edited by REZA - 2015/02/19 00:47:13
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Vastman
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/22 21:42:57
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I have the full range of Albion and it operates fine. I load up several templates giving 32 to 64 tracks with no problem. Each mic (different locations/mixes of the players) and each articulation is essentially another instrument/set of samples and until you get down Spitfire's magical 20 ways to do articulation switching and dynamics...which I still get confused over...you're probably better off to use one or two per instrument. Separate instruments for other combos. What is " a really high end powerful cpu" REZA? I'd suggest editing your sig to provide such info as it will always come up...
post edited by Vastman - 2015/02/22 22:04:56
Dana We make the future... Climate Change MusicVastMaschine:SP4L/W10/i74930K/32GB/RME/CAD E100s; The Orchestra! NOVO!/Inspire/BohemianViolin&Cello, ARK1&2,/MinimalCapriccioMaximoSoto/OE1&2, Action&Emotive/Omni2/Tril/RMX/All OrangeTree/Falcon/APE Jugs/Alpha&Bravo/BFD3 & SD3Gravity/DM307/AEON/DM/Damage/Diva/HZebra/Hive/Diversion/VC4/Serum/Alchemy/blablablaSpitfire/8DIO/SL/KH/EW/NI; Shred1&2/AGF,G,M&T Torch&Res&Ren/GD-6; Ibanez SR1200&SR505NOVAX FanFret Tele&Strat
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Vastman
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/22 21:50:12
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Elffin Please update.. I tried the free/demo version and to be honest it was extremley heavy latency wise. Any pointers would help... is this only evident with Sable or does it appear on other Spitfire libraries
Latency has never been mentioned as an issue at V.I. Control and Sable...indeed the entire Spitfire line is used by oooodles of heavy hitters over there. Film scorers, tv, video... I review all the discussions regarding Spitfire and others as I'm a relative newbe to this realm and what they post is a wealth of insight. What is this "free/demo version" you speak of, Elffin? I've immersed myself in the Spitfire universe for going on two years now and haven't run across this so "to be honest..." needs a bit of clarification.
post edited by Vastman - 2015/02/22 21:59:06
Dana We make the future... Climate Change MusicVastMaschine:SP4L/W10/i74930K/32GB/RME/CAD E100s; The Orchestra! NOVO!/Inspire/BohemianViolin&Cello, ARK1&2,/MinimalCapriccioMaximoSoto/OE1&2, Action&Emotive/Omni2/Tril/RMX/All OrangeTree/Falcon/APE Jugs/Alpha&Bravo/BFD3 & SD3Gravity/DM307/AEON/DM/Damage/Diva/HZebra/Hive/Diversion/VC4/Serum/Alchemy/blablablaSpitfire/8DIO/SL/KH/EW/NI; Shred1&2/AGF,G,M&T Torch&Res&Ren/GD-6; Ibanez SR1200&SR505NOVAX FanFret Tele&Strat
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reza
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/23 04:42:33
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Vastman I have the full range of Albion and it operates fine. I load up several templates giving 32 to 64 tracks with no problem. Each mic (different locations/mixes of the players) and each articulation is essentially another instrument/set of samples and until you get down Spitfire's magical 20 ways to do articulation switching and dynamics...which I still get confused over...you're probably better off to use one or two per instrument. Separate instruments for other combos. What is "a really high end powerful cpu" REZA? I'd suggest editing your sig to provide such info as it will always come up...
Thanks for the reply, I already mention what is the spec of my computer in the beginning of the post . But you are right i must change sig and provide info. I turned off the mic possessions and just kept one mic and problem solved. But i am wondering is there any possibility to fully load them? I know it might cause some latency problem but on my pc it makes pop and click just because the cpu gets max. cheers
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bitflipper
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/23 12:19:08
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☄ Helpfulby REZA 2015/02/23 16:17:23
Even 14GB may not be enough to load an entire orchestral library. Consequently, Kontakt only reads a portion of each sample in advance and streams the rest from disk. Even with lots of RAM, large libraries can therefore still cause latency and dropouts due to I/O bottlenecks. If the library resides on the same physical disk drive as your project audio, that could be your problem. Add another disk drive and dedicate it to sample libraries. If you're already doing that - or can't - then Kontakt's memory-management features might help. First, go into the instrument definition dialog (click the wrench icon, then click the "Instrument Options" button) and then to the DFD tab. There you'll see a setting called "DFD Preload Buffer Size". This tells Kontakt how much of each sample to keep loaded in RAM. The higher the number, the more memory it uses, but disk I/O goes down. You've got lots of RAM, so this'll let you utilize it. Try increasing the buffer size and testing until the crackles and pops go away, and don't go bigger than necessary. Next, play the song all the way through one time and then look at the Memory indicator at the top of the instrument. If you're using a Multi, there will be a memory-used number for each instrument in the Multi. This number tells you how much memory is being used for each instrument. It'll usually be less than your total RAM, but still be a big number. To the right of that number is a dropdown menu labeled "Purge". Select "update sample pool" and watch the memory-usage number drop, usually quite dramatically. What you've just done is tell Kontakt to unload all the samples that you aren't actually using. Even if you use many articulations, there'll be a lot of notes and velocities you never hit. Don't worry, if you subsequently edit the MIDI tracks, Kontakt will automatically load any newly-required samples.
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reza
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Re: Spitfire Audio (SABLE STRINGS) Eats CPU
2015/02/23 16:36:14
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bitflipper Even 14GB may not be enough to load an entire orchestral library. Consequently, Kontakt only reads a portion of each sample in advance and streams the rest from disk. Even with lots of RAM, large libraries can therefore still cause latency and dropouts due to I/O bottlenecks. If the library resides on the same physical disk drive as your project audio, that could be your problem. Add another disk drive and dedicate it to sample libraries. If you're already doing that - or can't - then Kontakt's memory-management features might help. First, go into the instrument definition dialog (click the wrench icon, then click the "Instrument Options" button) and then to the DFD tab. There you'll see a setting called "DFD Preload Buffer Size". This tells Kontakt how much of each sample to keep loaded in RAM. The higher the number, the more memory it uses, but disk I/O goes down. You've got lots of RAM, so this'll let you utilize it. Try increasing the buffer size and testing until the crackles and pops go away, and don't go bigger than necessary. Next, play the song all the way through one time and then look at the Memory indicator at the top of the instrument. If you're using a Multi, there will be a memory-used number for each instrument in the Multi. This number tells you how much memory is being used for each instrument. It'll usually be less than your total RAM, but still be a big number. To the right of that number is a dropdown menu labeled "Purge". Select "update sample pool" and watch the memory-usage number drop, usually quite dramatically. What you've just done is tell Kontakt to unload all the samples that you aren't actually using. Even if you use many articulations, there'll be a lot of notes and velocities you never hit. Don't worry, if you subsequently edit the MIDI tracks, Kontakt will automatically load any newly-required samples.
Really appreciate for your information. Because I have each of projects, sample library and OS in the separate hard drives, Disk I/O would not go down But CPU usage goes max (in sonar indicator). :) I will do your advice and update here :) Thanks again for your help.
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