Agentcalm
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Moving tracks
Apologies all if this has been dealt with but i couldnt find this issue in the forum. I was having trouble getting the drums down as I'm not a drummer. A buddy of mine ( a drummer) came over and sorted them for me. But he thought a longer count in to the song would help him so we moved all the tracks over to the right a bit. Although Im happy with the song....there is too long a delay at the start. I want to move all audio tracks AND session drummer back to the left a bit. I've tried CTRL and A to try select all tracks and then chose the "moving" tool but the darn tracks dont move. If i do manage to get them to move, they lose their "select all" function and either SD moves but not the tracks or vice versa. Is there an option somewhere i need to check in order to be able to select every track including SD and move them a few seconds back towards the start. Thanks guys.
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herbroselle
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Re: Moving tracks
2015/07/10 15:52:03
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Beepster
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Re: Moving tracks
2015/07/10 15:57:26
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After Select All do a Range Select in the timeline (minus the amount of time at the beginning of the project you are trying to remove). Then drag it backwards. That might do it but I haven't tried it. Having a long intro isn't a big deal though. Just set your Now Time where you want as you work and when you export just Range Select. Is that the issue? You don't want the intro space in your final product? That always gets removed on export anyway using range select either in the original project or in a mastering project. You just gotta select the time range.
post edited by Beepster - 2015/07/10 16:04:16
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Woodyoflop
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Re: Moving tracks
2015/07/10 15:59:45
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This may be a given but worth a shot, did you turn off snap to grid? Sometimes i forget its on and when i go move a track it doesnt go where i want lol.
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Agentcalm
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Re: Moving tracks
2015/07/10 16:04:24
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Hey guys thanks for the replies. Woody... you could be right, i never thought of seeing snap is enabled so you could be spot on there. Beanep,yes that's exactly my problem. There is a huge silence in media player or Itunes at the start of the song when i export it. mind you, i just did an export. I'm not familiar with selecting the range before export. But yeah, that dead air at the start is what I'm trying to get rid of. thanks fellers
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Bristol_Jonesey
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Re: Moving tracks
2015/07/10 16:19:17
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1 - Select all (ctrl + a) 2 - Click & drag in the time ruler the range that you want to export 3 - Export meant to add: it always helps to leave a bar or 2 at the beginning of the song for various reasons so don't feel there's a technical reason for removing "dead bars"
post edited by Bristol_Jonesey - 2015/07/10 16:27:21
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Woodyoflop
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Re: Moving tracks
2015/07/10 16:23:55
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I would suggest just checking if Snap to Grid is enabled its just a lil button up at top to the left of the transport (if its standard layout), then just double click the track number and should select all the tracks then drag back to beginng. Or you can simply use your mouse and go to the top where time ruler is and just click and hold where u wanna start then just drag to where u want to end. Or you can just export the song as is then re-import it as One track and just cut the beginning off, select the clip and export.
post edited by Woodyoflop - 2015/07/10 16:30:53
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Beepster
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Re: Moving tracks
2015/07/10 16:32:35
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Yes, do what Jonesey said you don't have to worry about dragging clips around. One thing though, when you do your Range Select in the timeline before exporting make sure you drag out the Range Select far enough beyond the edge of the last clip to capture and "tails". Tails are things like reverb effects or MIDI cymbal hits that might extend beyond what you see on screen in the Track View. Best way to make sure you have select far enough past the edge of the last clip is to listen to the end/watch your Master Bus meter. Make a note of exactly what point on the timeline you stap hearing anything and the Master bus meter shows no activity. Then when you do your pre export Range Select extend the selection about a second or so beyond that. However I usually do all that in a new "Master" project. Essentially I export the whole thing (Ctrl A and then just do the export with the proper settings). Then I import the resulting Stereo Wave into a new project in Sonar (or another audio program) and trim off what a don't want and leave enough room at the start and end for a nice in/out time. Then it's just a matter of dragging the ONE stereo clip and butting it up against the 00:00:00 start point and exporting. Of course in that project you can add mastering effects like a final EQ or compression. Lots of people do that directly in the original project these days but I find it is a LOT easier in a second project. Less screwing around and distractions. It's also easier on the computer to use the heavy duty mastering effects in a one track/clip project without a bunch of synths and track effects going on too. Cheers.
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Woodyoflop
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Re: Moving tracks
2015/07/10 16:39:04
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^^ good one beepster, that what iv always done, i export project and re-import into a mastering template. Everyone always gives me crap for it like "why dont u just do it same project?" lol. Then they see the CPU meters.
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Beepster
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Re: Moving tracks
2015/07/10 17:01:19
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@Woodyoflop... Heheh. Yeah, unless you intend on freezing/bouncing every track and disabling all effects/synths in the project once you start adding things like linear phase EQs and multiband compressors you risk overtaxing the system. Doing all that is a hassle anyway and still doesn't deal with CPU load due to a bunch of tracks. If the computer is good then it can totally be done but it's just so much easier and cleaner in a new project. Doing it INSIDE the same project is probably best done on a new track (as in export/bounce the entire mix into a new track then mute everything else and master that one track) but really... might as well just do a proper export. It also prevents the old "Oooh but maybe I'll just tweak this one little thing on this one track and then... ooh maybe I'll this... and that... and and and". lol Once the mix is "done" just put it out of your head. Much easier to do that when looking at a single track/wave. If there is something totally out of whack (enough to make you want to go back to the mix) then open the original project. I like that kind of psychological separation of mix vs. "master". I am by NO means a mastering engineer though and probably don't even qualify as a mix engineer either. I've just been doing this long enough now to know what makes things easier. Cheers.
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Bristol_Jonesey
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Re: Moving tracks
2015/07/10 17:59:33
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My workflow is a bit on the weird side. I import all of exports into an album project and do all of my mastering there. BUT, I also have the same mastering chain in every project and I always mix into it. I find this gives me a very fine measure of consistency. I also mix to K-14 (metering on a pre-master buss without the mastering chain). This, so far, means all my tracks hit the album project at a similar level. As a consequence, all my track faders are at unity in the mastering project. I export from my projects from the pre-master buss, thus bypassing the mastering chain. I'm fortunate in that my computer can handle all of this processing without a glitch,
post edited by Bristol_Jonesey - 2015/07/10 18:06:38
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robert_e_bone
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Re: Moving tracks
2015/07/10 18:02:17
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You can select the tracks you want to export, then go into Edit, and set the starting point and ending point of what you want to export - so with all tracks selected, you could set it to use an initial starting point of From Now, and the ending point to be Through the End. So, if you set the Now Time Marker to say the third or fourth measure, and told Sonar to set the Export From the Now Time Marker, it would simply not include anything from before the setting of the Now Time Marker, and would then go through and export all the way to the end. You can refer to the documentation on setting those in Export Audio and setting the Range of what will get exported. It is super simply to do. Hope that helps, Bob Bone
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Agentcalm
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Re: Moving tracks
2015/07/11 05:47:15
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Hey partners. Some GREAT tips there si I'll have to go through them all. Jonesey , your CTRL + A worked great so I wont need to move the tracks after all. I selected a range and exported to a WAV file. Robert, i also didnt know about going to EDIT and being able to select the starting point so good tip bro. Woody, Beepster , thanks s again. I have the snap turned off (not really sure what that's used for as it interferes with you copy/paste). That idea of exporting and then reimporting to a new project seems a brilliant idea. I'll definitely try that. If not on this project on the next one. Keep the faith guys. I see there is a very good book on X3 advertised on the site which I'll need to order.
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Woodyoflop
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Re: Moving tracks
2015/07/11 21:08:05
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Snap to grid helps alot when your composing instrumentals with all the instruments and drums and stuff, makes it easy to copy and paste how many measures and stuff that you want. Primarily for someone like me who does a lot of hip-hop style beats, the standard is 16 bar verse and 8 bar chorus, so i can easily tell with snap to grid how many i have on each section and move them and keep them within time without having to fine tune.
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