Have I damaged my audio engine?

Author
MickeyH
Max Output Level: -90 dBFS
  • Total Posts : 4
  • Joined: 2015/06/13 12:48:44
  • Status: offline
2015/08/02 17:53:40 (permalink)

Have I damaged my audio engine?

First post here. I have been running Sonar producer 8.5 for about four years or so. Yesterday while tracking I by accident routed the audio signal to run thru the DAW, and what came out of the speakers was at extreme high volume. After I settled down ( it scared the crap out of me) I checked my project and notice that now my song was littered with cracks and pops. playing it back again I noticed there was no pattern to the noise or not in the same places on each play back. I checked other projects that I know where clean before, to now have the same problems. Also the higher the CPU count the noisier the play back. Could this be a result of a damaged audio engine and is it fixable or do I have to purchase a new program.
 
Thanks, MickeyH
#1

18 Replies Related Threads

    Zargg
    Max Output Level: 0 dBFS
    • Total Posts : 10666
    • Joined: 2014/09/28 04:20:14
    • Location: Norway
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 18:13:21 (permalink)
    Hi. I think that the cracks and pops you are hearing, might be due to latency settings (to low). I believe that it would coincide with the increase in CPU usage.
    What kind of soundcard / audio interface do you have? What kind of drivers do you use? What operating system, and CPU, RAM etc.?
    The more info you give, the easier it is to troubleshoot.
    Best of luck.

    Ken Nilsen
    Zargg
    BBZ
    Win 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII
    Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
     
    #2
    Zargg
    Max Output Level: 0 dBFS
    • Total Posts : 10666
    • Joined: 2014/09/28 04:20:14
    • Location: Norway
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 18:14:58 (permalink)
    Ps. I do not think it is possible to damage the audio engine in SONAR (or any other DAW).
     

    Ken Nilsen
    Zargg
    BBZ
    Win 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII
    Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
     
    #3
    Grem
    Max Output Level: -19.5 dBFS
    • Total Posts : 5562
    • Joined: 2005/06/28 09:26:32
    • Location: Baton Rouge Area
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 18:20:10 (permalink)
    No you didn't break the audio engine. Software doesn't work that way. You don't need to buy a new program.

    Give the info requested above and we can help you out.

    Forgot to tell you, Welcome to the forums!!

    Grem

    Michael
     
    Music PC
    i7 2600K; 64gb Ram; 3 256gb SSD, System, Samples, Audio; 1TB & 2TB Project Storage; 2TB system BkUp; RME FireFace 400; Win 10 Pro 64; CWbBL 64, 
    Home PC
    AMD FX 6300; 8gb Ram; 256 SSD sys; 2TB audio/samples; Realtek WASAPI; Win 10 Home 64; CWbBL 64 
    Surface Pro 3
    Win 10  i7 8gb RAM; CWbBL 64
    #4
    Zargg
    Max Output Level: 0 dBFS
    • Total Posts : 10666
    • Joined: 2014/09/28 04:20:14
    • Location: Norway
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 18:32:14 (permalink)
    I forgot... Welcome

    Ken Nilsen
    Zargg
    BBZ
    Win 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII
    Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
     
    #5
    Noel Borthwick [Cakewalk]
    Cakewalk Staff
    • Total Posts : 6475
    • Joined: 2003/11/03 17:22:50
    • Location: Boston, MA, USA
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 18:39:46 (permalink)
    Lol did you take the engine to the body shop yet? :)
    Fortunately software can't be damaged that easily - it takes a lot of abuse!

    Noel Borthwick
    Senior Manager Audio Core, BandLab
    My Blog, Twitter, BandLab Profile
    #6
    FCCfirstclass
    Max Output Level: -71 dBFS
    • Total Posts : 969
    • Joined: 2003/11/15 15:02:42
    • Location: Las Vegas, Nevada
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 18:50:37 (permalink)
    Welcome Mickey.
    Either the speakers, amp or interface/audio card would be suspect.  Most likely the speakers, but the amp could have been overdriven without damaging the speakers.
    Will wait for more info from you.
     
    Clint

    Win 10 Pro x64, 32Gb DDR3 ram, Sonar Platinum, Cubase 9.5, Mackie MCU Pro, Cakewalk VS 100, Roland Octa-Capture,  A 800 Pro, Carver M-1.5t amp & C4000 pre amp, various mics, drums and brass instruments.
     
    And away we go!
    #7
    MickeyH
    Max Output Level: -90 dBFS
    • Total Posts : 4
    • Joined: 2015/06/13 12:48:44
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 19:27:27 (permalink)
    Thanks for the quick response. Win 7 64 bit. 6GB. It's an HP I got 5 yrs. ago. I'm going thru an Audient iD 22. just got it. everything was great until yesterday. I get the same noise with headphones and speakers turned off. I have a pair of Prodipe  8 inch speaker they are set at max. If you are familiar with the Audient iD 22 you know they have an on screen systems board from which you route your analogue outputs and digital outputs. I clicked to "DAW MIX" in  analogue by mistake. That's when the volume peeked and now all the noise.
    #8
    Noel Borthwick [Cakewalk]
    Cakewalk Staff
    • Total Posts : 6475
    • Joined: 2003/11/03 17:22:50
    • Location: Boston, MA, USA
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 20:06:21 (permalink)
    MickeyH
    Thanks for the quick response. Win 7 64 bit. 6GB. It's an HP I got 5 yrs. ago. I'm going thru an Audient iD 22. just got it. everything was great until yesterday. I get the same noise with headphones and speakers turned off. I have a pair of Prodipe  8 inch speaker they are set at max. If you are familiar with the Audient iD 22 you know they have an on screen systems board from which you route your analogue outputs and digital outputs. I clicked to "DAW MIX" in  analogue by mistake. That's when the volume peeked and now all the noise.



    I suppose its possible although extremely unlikely that the internal preamp could have damage. Most likely its a configuration setting with the buffer sizes or some interference from other drivers on your system. Try a DPC latency check and make sure other programs are not accessing the device etc. I assume you have done a shutdown restart sequence...

    Noel Borthwick
    Senior Manager Audio Core, BandLab
    My Blog, Twitter, BandLab Profile
    #9
    MickeyH
    Max Output Level: -90 dBFS
    • Total Posts : 4
    • Joined: 2015/06/13 12:48:44
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/02 20:14:52 (permalink)
    Yes, I restarted my computer and also unplugged all cables and power from the Audient and let it set for a bit. I'll check my latency settings and see if any other program in getting access. Thanks.
     
    #10
    brundlefly
    Max Output Level: 0 dBFS
    • Total Posts : 14250
    • Joined: 2007/09/14 14:57:59
    • Location: Manitou Spgs, Colorado
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 12:57:01 (permalink)
    Check your Deferred Procedure Call (DPC) latency using the free LatencyMon or DPCLAT (Google them). If you've recently enabled Wi-Fi on the machine, that is a notorious source of increased/spiking DPC latency.
     
     

    SONAR Platinum x64, 2x MOTU 2408/PCIe-424  (24-bit, 48kHz)
    Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
    #11
    Doktor Avalanche
    Max Output Level: -32.5 dBFS
    • Total Posts : 4294
    • Joined: 2015/03/26 18:02:02
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 15:58:04 (permalink)
    Hmm maybe the hovercar leaked out...
    Yup latencymon and don't forget to update your audio interface drivers and firmware first. Ta

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
    #12
    robert_e_bone
    Moderator
    • Total Posts : 8968
    • Joined: 2007/12/26 22:09:28
    • Location: Palatine, IL
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 19:26:03 (permalink)
    Noel Borthwick [Cakewalk]
    Lol did you take the engine to the body shop yet? :)
    Fortunately software can't be damaged that easily - it takes a lot of abuse!


    Oh, I don't know, Noel - I have certainly done unspeakable things to software through the simple act of letting a condition fall through the cracks.  (sssshhhh - kidding)  :)
     
    To the poster - indeed, like Noel indicates, you cannot harm the Sonar audio engine like what you are fearing, as it is software, not itself hardware.  You could damage speakers or ears, however, with that sort of looping - it is AMAZING how fast that gets louder than loud when that happens.  Quite frightening.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #13
    mettelus
    Max Output Level: -22 dBFS
    • Total Posts : 5321
    • Joined: 2005/08/05 03:19:25
    • Location: Maryland, USA
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 21:20:06 (permalink)
    From a hardware perspective, you can easily run Windows through the interface directly, then just play a song on Windows Media Player. For peace of mind that would be something to check, but is more likely that you left still have another interface/SONAR setting that needs adjustment as mentioned above. I am not sure if the software router for your interface will let you "save" settings or not; but if you can, another thing to try would be to save, and restore the interface default settings to help isolate an interface setting versus a SONAR setting.
     
     

    ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
    #14
    BobF
    Max Output Level: 0 dBFS
    • Total Posts : 8124
    • Joined: 2003/11/05 18:43:11
    • Location: Missouri - USA
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 21:28:36 (permalink)
    I can't believe nobody has suggested renaming AUD.INI and restarting Sonar ...

    Bob  --
    Angels are crying because truth has died ...
    Illegitimi non carborundum
    --
    Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
    Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
    Waves Gold/IKM Max/Nomad Factory IS3/K11U

    #15
    Doktor Avalanche
    Max Output Level: -32.5 dBFS
    • Total Posts : 4294
    • Joined: 2015/03/26 18:02:02
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 21:48:45 (permalink)
    BobF
    I can't believe nobody has suggested renaming AUD.INI and restarting Sonar ...


    I doubt that would resolve crackling. If Sonar was just not functioning correctly then I would try it as a last resort. Troubleshooting first..

    Ta.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
    #16
    MickeyH
    Max Output Level: -90 dBFS
    • Total Posts : 4
    • Joined: 2015/06/13 12:48:44
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/03 21:58:10 (permalink)
    Okay problem solved. To all those saying it was a latency setting.......you were correct. The fine folks at Sweetwater helped me out. Now I'm back in the saddle. Thanks to all those that offered advice. I'm new here, but can tell that you're a great bunch of people. Thanks again.

    MickeyH
    #17
    Larry Jones
    Max Output Level: -74 dBFS
    • Total Posts : 834
    • Joined: 2007/10/11 02:45:33
    • Location: Southern California
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/04 00:02:36 (permalink)
    MickeyH
    Could this be a result of a damaged audio engine and is it fixable or do I have to purchase a new program.
     
    Thanks, MickeyH

    Welcome to the forum!
    As far as damaging the audio engine, keep in mind that Sonar can run pretty hot. Make sure you change the oil at regular intervals, and check your coolant level before a trip, especially on hot days.
     
    (Most of the advice you get here will be better than this.)

    SONAR Platinum 2017.10 • CbB  Win10 • i7/2600 • 16GB RAM • Focusrite Scarlett 6i6 • NVIDIA GeForce 8400GS
    #18
    robert_e_bone
    Moderator
    • Total Posts : 8968
    • Joined: 2007/12/26 22:09:28
    • Location: Palatine, IL
    • Status: offline
    Re: Have I damaged my audio engine? 2015/08/04 01:01:04 (permalink)
    Larry Jones
    MickeyH
    Could this be a result of a damaged audio engine and is it fixable or do I have to purchase a new program.
     
    Thanks, MickeyH

    Welcome to the forum!
    As far as damaging the audio engine, keep in mind that Sonar can run pretty hot. Make sure you change the oil at regular intervals, and check your coolant level before a trip, especially on hot days.
     
    (Most of the advice you get here will be better than this.)


    Larry, this is one FUNNY post - thanks for almost making me inhale a chunk of egg roll down the wrong pipe.  :)
     
    Bob Bone

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #19
    Jump to:
    © 2024 APG vNext Commercial Version 5.1