Newbie question (I guess)

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lakedweller
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January 01, 05 9:26 PM (permalink)

Newbie question (I guess)

I'm new to Sonar 3 and to the forum. I have a nice collection of loops (mostly acidized) and I'm trying to start a project with some drum loops. They preview fine, but once imported into a track, sound grundgy when played back. Based on some research in your archives, I thought the problem might be a timing mismatch, but I have the project tempo and the loop temp set the same. The grunge is kind of like there is a badly timed click track going on at the same time. I've fooled with the slicing, beats in clip, etc to no avail.

I dropped in another generic wave file (an organ solo) and it is grundgy sounding also. Everything is at 16 bit. What am I doing wrong?
Thanks in advance for any help!!!
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5 Replies Related Threads

    Al
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    RE: Newbie question (I guess) January 01, 05 9:44 PM (permalink)
    project tempo and the loop temp set the same


    still , there is the # of beats factor .. 4 or 8 for example..
    try selecting the clip ( that shows the wave file that you dragged there) and switch to Groove looping and back to the normal playing mode by Ctrl+L ... does it play the same ?

    could be something else like an audio engine problem ..i guess that you have there a basic problem with Sonar's audio setup .. with your soundcard or its drivers .. did you try profiling your card ? did it ever work right ?
    do you know which latency you use and which bit depth and sample rate ? check it all ..
    #2
    Somerset
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    RE: Newbie question (I guess) January 01, 05 9:47 PM (permalink)
    The problem is likely nothing to do with the loops if they preview fine. It could be your Audio Options are not properly optimised. Make sure that straight audio plays back without any clicks and pops first. Then try out the loops again. Try importing a longish wav file to use for testing. Then go to Options/Audio/General and try increasing the buffer size, or the number of buffers, and run the wave profiler. Not sure if this is the problem, but you need to eliminate that possibility. If your still having problems then post back.

    EDIT: Al's post wasn't there when I started to reply.

    Cliff
    < Message edited by Somerset -- 1/2/2005 9:55:57 AM >
    #3
    lakedweller
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    RE: Newbie question (I guess) January 01, 05 10:28 PM (permalink)
    Thanks for the fast help. I am trying settings. I have a Turtle Beach Santa Cruz sound card- AMD64 3200+ machine with SATA hard drive.

    Wave Profiler returns a value of 100ms. Buffers originally set at 2 and buffer size about halfway. Not sure if driver up to snuff...I'm trying to find one with ASIO/ WDM /MME support in case the current one doesn't.
    Thanks
    #4
    lakedweller
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    Problem Solved- Santa Cruz users take note! January 02, 05 12:39 AM (permalink)
    Well, the problem is now solved. I downloaded latest Turtle Beach Santa Cruz drivers from their site, the latest WDM driver is sc_4193.

    Then I downloaded and ran ASIO4ALL from

    http://michael.tippach.bei.t-online.de/asio4all/

    I now have ASIO support, 15ms latency (vs. >100ms with WDM) and NO DISTORTION (woo-hoo!!).

    Thanks to all for their help in isolating the problem.
    Now that the drum loops are imported, on to the live recording.
    #5
    Somerset
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    RE: Problem Solved- Santa Cruz users take note! January 02, 05 7:33 PM (permalink)
    Glad to hear you resolved it. Thanks for the update.

    Cliff
    #6
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