AnsweredPossible PatchPoint Bug: Silent Aux Track? [Solved - input echo required]

Author
stickman393
Max Output Level: -60 dBFS
  • Total Posts : 1528
  • Joined: 2003/11/07 18:35:26
  • Status: offline
2015/11/29 21:30:58 (permalink)

Possible PatchPoint Bug: Silent Aux Track? [Solved - input echo required]

I've been working all day with SONAR Platinum Kingston and I can't work this one out.... I've got an aux tracks in my project, acting as a "sub-bus" for several guitar tracks:
 
GtrA1 ---.
            +----Aux 1 --.
GrtA2 ---'                 |
                              +----- GtrBus ---- Master
GtrB1 ----------------'
 
 The problem is - no audio is coming out of the Aux 1. It's silent.
I know it's not a problem with the GtrBus because i can hear GtrB just fine. 
 If I feed either GtrA1 or GtrA2 directly to GrtBus, I can hear them fine.
 
Has anyone else experienced this? Is there an obvious solution?
 
UPDATE: See below... Aux Tracks need Input Echo to be enabled in order for them to forward their audio input down the chain.
post edited by stickman393 - 2015/11/30 01:22:17
#1
Mosvalve
Max Output Level: -67 dBFS
  • Total Posts : 1194
  • Joined: 2009/11/20 20:49:33
  • Location: New Jersey
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/29 22:31:27 (permalink)
Is the input echo on on the aux track? I believe it needs to be on to hear it. Just a guess.

BobV 
 
 
 
ASUS Prime Z370-P - Intel Core i7+ 8700K 3.7GHZ 16GB Memory, Intel HD Graphics 630 GPU,  Windows 10 Pro 64bit,  , Sonar Platinum 64bit, Motu 828MK3 Hybrid, Warm Audio TB12 Pre, Warm Audio WA273 Pre, AEA RPQ 500 Pre, Warm Audio WA76 Compressor, Presonus D8 Pre, Tonelux EQ5P 500 Eq, Kush Electra 500 Eq, Lindell PEX 500 Eq, Yamaha 80M monitors with HS10W Sub,  and a bunch of other good stuff. I have a Roland Juno-106 that's looking for a new home. PM me.
#2
stickman393
Max Output Level: -60 dBFS
  • Total Posts : 1528
  • Joined: 2003/11/07 18:35:26
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/29 22:32:34 (permalink)
Mosvalve, it's not a monitoring problem; it's a playback/mixing problem.
#3
gswitz
Max Output Level: -18.5 dBFS
  • Total Posts : 5694
  • Joined: 2007/06/16 07:17:14
  • Location: Richmond Virginia USA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/29 22:37:00 (permalink)
Please, use the cakewalk problem reporter. Try giving them the project. Or call support.

I'm glad someone is using the aux tracks. Truthfully, I haven't spent any time with them yet.

I'd love it if you get all the bugs worked out before I use it!

StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen.
I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
#4
stickman393
Max Output Level: -60 dBFS
  • Total Posts : 1528
  • Joined: 2003/11/07 18:35:26
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/29 23:40:58 (permalink)
Sure, I'll create a problem report if I can get this down to a reproduceable scenario... in the meantime, I just wondered if anyone else had encountered this, and possibly solved it.
#5
mixmkr
Max Output Level: -43.5 dBFS
  • Total Posts : 3169
  • Joined: 2007/03/05 22:23:43
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 00:26:52 (permalink) ☼ Best Answerby stickman393 2015/11/30 14:49:17
I set it up as drawn above ...and indeed the input echo needs to be on for the aux track.  I even routed the Gtr B1 into the Aux 1 as well....also worked...WITH the input echo on.  Sent Gtr B1 to the gtr buss...worked as desired.    I'm not sure I'm understanding the monitoring versus playback/mixing differentiation though.  ???

some tunes: --->        www.masonharwoodproject.bandcamp.com 
StudioCat i7 4770k 3.5gHz, 16 RAM,  Sonar Platinum, CD Arch 5.2, Steinberg UR-44
videos--->https://www.youtube.com/user/mixmkr
 
#6
stickman393
Max Output Level: -60 dBFS
  • Total Posts : 1528
  • Joined: 2003/11/07 18:35:26
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 01:09:07 (permalink)
@MosValve - you were on the right track. I'm sorry I didn't "get it" when you suggested it.
Thanks, @MixMkr... your additional notes enabled me to see the problem.
 
It is counter-intuitive to me that input echo should be needed. This actually explains some weird stuff I was hearing as I was recording the guitars. I've often used the blue "disable input echo" on the Command Bar to turn off input echo on all tracks, in order to clarify where sounds are being fed whilst recording.
 
Now, if you use Aux tracks, you can't do that. In fact, unless you're 'printing' or 'bouncing' every aux track to a recorded WAV, you absolutely can't disable input echo on all tracks without dropping parts out of the mix.
 
I'm not sure I like this. I get that it's partly my own fault...
 
Darn. Repeat after me: Aux Tracks are not Buses.
 
but I really wish they were.
 
#7
msorrels
Max Output Level: -70 dBFS
  • Total Posts : 1025
  • Joined: 2003/11/08 02:04:59
  • Location: Pittsburgh, PA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 01:49:19 (permalink)
They may not be buses, but they shouldn't have to share the same input echo system as everything else.  They should have their own.

-Matt
 
#8
gswitz
Max Output Level: -18.5 dBFS
  • Total Posts : 5694
  • Joined: 2007/06/16 07:17:14
  • Location: Richmond Virginia USA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 08:24:49 (permalink)
@stickman

You can group the input echo buttons as a permanent group and toggle them all together. This way you could toggle input echo on all but a few tracks.
post edited by gswitz - 2015/11/30 08:36:03

StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen.
I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
#9
Kylotan
Max Output Level: -71 dBFS
  • Total Posts : 995
  • Joined: 2007/09/10 17:27:35
  • Location: Nottingham, UK
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 13:49:05 (permalink)
This is exactly my problem with aux tracks, which I mentioned in this thread. I understand why they are implemented as an input - because they're basically a real-time audio source rather than coming from clip data - but it breaks my common workflow action of clicking the the 'switch all input monitoring off' button. Hopefully Cakewalk will think of a practical fix soon!

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#10
mixmkr
Max Output Level: -43.5 dBFS
  • Total Posts : 3169
  • Joined: 2007/03/05 22:23:43
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 15:33:27 (permalink)
I had a question about patch points as well, awhile back.  They are aware of most issues, I think...and I believe Noel stated they were needing to "update" the patch points (and I think aux busses too), and s/b in the near updates.

some tunes: --->        www.masonharwoodproject.bandcamp.com 
StudioCat i7 4770k 3.5gHz, 16 RAM,  Sonar Platinum, CD Arch 5.2, Steinberg UR-44
videos--->https://www.youtube.com/user/mixmkr
 
#11
Mosvalve
Max Output Level: -67 dBFS
  • Total Posts : 1194
  • Joined: 2009/11/20 20:49:33
  • Location: New Jersey
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/11/30 20:24:26 (permalink)
stickman393
@MosValve - you were on the right track. I'm sorry I didn't "get it" when you suggested it.


Glad you got it worked out. I found the aux's to be tricky first I used them. Didn't get sound. Turned on input echo and all was well. I don't turn off the input echo from the tool bar but I see how you thought it was a different issue. I don't grasp the patch points yet. Working on it though.

BobV 
 
 
 
ASUS Prime Z370-P - Intel Core i7+ 8700K 3.7GHZ 16GB Memory, Intel HD Graphics 630 GPU,  Windows 10 Pro 64bit,  , Sonar Platinum 64bit, Motu 828MK3 Hybrid, Warm Audio TB12 Pre, Warm Audio WA273 Pre, AEA RPQ 500 Pre, Warm Audio WA76 Compressor, Presonus D8 Pre, Tonelux EQ5P 500 Eq, Kush Electra 500 Eq, Lindell PEX 500 Eq, Yamaha 80M monitors with HS10W Sub,  and a bunch of other good stuff. I have a Roland Juno-106 that's looking for a new home. PM me.
#12
Noel Borthwick [Cakewalk]
Cakewalk Staff
  • Total Posts : 6475
  • Joined: 2003/11/03 17:22:50
  • Location: Boston, MA, USA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/01 00:09:00 (permalink)
Input echo is needed in order to stop monitoring when you don't want it. i.e. what if you record the aux track? Now you have the recorded audio as well as the aux input being sent to the mixer that will cause it to be doubled and create phase problems. The input echo allows you to disable the aux input anytime.
 
I see the issue where using the global input echo disable also mutes aux inputs. Perhaps we need a choice to exclude aux inputs from that.

Noel Borthwick
Senior Manager Audio Core, BandLab
My Blog, Twitter, BandLab Profile
#13
Kylotan
Max Output Level: -71 dBFS
  • Total Posts : 995
  • Joined: 2007/09/10 17:27:35
  • Location: Nottingham, UK
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/01 09:06:18 (permalink)
I think this, and the ability to record aux tracks and synth tracks, is a big change and going to take a while for some of us to work out a better workflow (hopefully in conjunction with some bright ideas from Cakewalk). At the moment these are 'mini-landmines' where it's easy for me to break my track in subtle ways, whether accidentally switching off aux tracks, or accidentally recording a synth's audio along with the MIDI and getting it doubled up.
 
Being able to exclude aux inputs from the global input echo disable would be nice. Another option might be to add some sort of 'lock' option to the per-track Input Echo and Record buttons that stops them being toggled by other controls, such as controls in the Control Bar and also in the track folder. That way, if I know I'll never want to record a synth or aux track, or I know I never want to switch off an aux track, I could lock their record buttons to off and the aux input echo to on respectively, and then not worry about them from that point on.

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#14
stickman393
Max Output Level: -60 dBFS
  • Total Posts : 1528
  • Joined: 2003/11/07 18:35:26
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/01 12:49:14 (permalink)
Noel Borthwick [Cakewalk]
Input echo is needed in order to stop monitoring when you don't want it. i.e. what if you record the aux track?



Thanks for chiming in, Noel. What you say makes perfect sense, in hindsight. I really wanted Aux Tracks to work "just like buses" but of course they don't. And this expectation is entirely my own - they are called "Aux TRACKS", not "BUS Tracks" or similar. You couldn't have made it clearer.
 
The input echo behavior makes total sense now.
 
Noel Borthwick [Cakewalk]
I see the issue where using the global input echo disable also mutes aux inputs. Perhaps we need a choice to exclude aux inputs from that.

 
Yeah, it was an unexpected workflow change for me, and others. I know it is a workflow issue but I can't imagine doing without the global input echo disable.
 
I'm also not a fan of the proliferation of hard-to-find preference options like a [x] global disable input echo does not affect aux track, but I would definitely use such an option, if it existed.
 
Apart from that hiccup, Aux Tracks, Patchpoints, and Kingston in general is working great for me.
 
Naturally, I WILL BE RENEWING MY MEMBERSHIP IN JANUARY
because it is totally worth it.
#15
stevec
Max Output Level: 0 dBFS
  • Total Posts : 11546
  • Joined: 2003/11/04 15:05:54
  • Location: Parkesburg, PA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/02 09:44:50 (permalink)
Kylotan
 
Being able to exclude aux inputs from the global input echo disable would be nice. Another option might be to add some sort of 'lock' option to the per-track Input Echo and Record buttons that stops them being toggled by other controls, such as controls in the Control Bar and also in the track folder. That way, if I know I'll never want to record a synth or aux track, or I know I never want to switch off an aux track, I could lock their record buttons to off and the aux input echo to on respectively, and then not worry about them from that point on.




I have no idea whether something like that is actually feasible, but I like it.
 

SteveC
https://soundcloud.com/steve-cocchi
http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
 
SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors;
Focusrite 18i6 (ASIO);
Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
 
#16
stickman393
Max Output Level: -60 dBFS
  • Total Posts : 1528
  • Joined: 2003/11/07 18:35:26
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/02 12:36:19 (permalink)
It's one more item to add to the checklist that we go through, when we encounter the "I don't hear what I expected to hear" problem.
 
#17
Kylotan
Max Output Level: -71 dBFS
  • Total Posts : 995
  • Joined: 2007/09/10 17:27:35
  • Location: Nottingham, UK
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/03 06:55:04 (permalink)
Right now I simply can't use the Aux tracks because with my tracks having so many layers I might not notice if one was accidentally turned off. But if I could lock them as 'always-on', that would solve the problem for me. A separate button to clear all the input echoes except on Aux tracks would probably avoid the problem, but it still leaves the possibility that I could accidentally click the 'clear all INCLUDING aux tracks' button and never notice. A toggle in the settings instead would be safer, but I too am not a fan of hidden settings that change global behaviour. Just my preference.

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#18
stevec
Max Output Level: 0 dBFS
  • Total Posts : 11546
  • Joined: 2003/11/04 15:05:54
  • Location: Parkesburg, PA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/04 10:46:13 (permalink)
For my use, I'm only using Aux Tracks in folders so all of the related tracks can be controlled through the folder's M/S buttons.   I know that doesn't work for every scenario, but so far it's really come in handy.
 

SteveC
https://soundcloud.com/steve-cocchi
http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
 
SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors;
Focusrite 18i6 (ASIO);
Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
 
#19
rickidoo
Max Output Level: -89 dBFS
  • Total Posts : 59
  • Joined: 2015/01/07 15:36:49
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/09 05:34:29 (permalink)
WOW... I was going nuts trying to understand why my aux tracks went silent. And because I have them doing some subtle things sometimes and not others I never got the connection between input echo on and off. I wasted a crapload of time because of this and speaking of echos, curse words could be heard echoing down the hallway of my house emanating from my studio.
 
OK, ok probably if I had watched tutorials on it I would have learned this, but the darn Aux tracks seemed so intuitive to use I just started using them with good success at first. 
 
Perhaps I don't understand why input echo is needed. Maybe someone can explain why it was programmed this way.
 
Ugg...
 
Thank you all for this thread I was gonna just stop using them until Cake could work out the bugs...
 
Rick
 
post edited by rickidoo - 2015/12/09 05:47:01
#20
stevec
Max Output Level: 0 dBFS
  • Total Posts : 11546
  • Joined: 2003/11/04 15:05:54
  • Location: Parkesburg, PA
  • Status: offline
Re: Possible PatchPoint Bug: Silent Aux Track? 2015/12/09 17:40:43 (permalink)
To sum it up, it's because Aux tracks are still tracks, so the audio feeding them is "live" similar to using an amp sim on a normal audio track.   The downside to always having Input Echo on is that if the Aux track also contains bounced audio then both that and the live input will both be audible; e.g., it'll be noticeably louder.   So it's a selective thing, though Noel hinted at making it more efficient/flexible in future versions. 
 

SteveC
https://soundcloud.com/steve-cocchi
http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
 
SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors;
Focusrite 18i6 (ASIO);
Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
 
#21
Jump to:
© 2024 APG vNext Commercial Version 5.1