Sidechaining, Sort Of
I'm working on an instrumental track which has a piano figure playing throughout. The other tracks in the project are all routed to an "Instruments" bus. The piano track is not. It and the Instruments bus feed into the Master bus.
I've set up a sidechain using the PC4K-S Type bus compressor on the Instruments bus, and it's being controlled by the signal from the piano track.
So far so good, but my idea was that when the piano part gets softer, the other instruments would get a bit lower in volume, and conversely when the piano is louder, the instruments would not be compressed. Overall, the piano track would never get buried by the other instruments, nor would it be too loud.
But after setting it all up, it seems that I've done the opposite. When the piano is louder, it compresses the instruments, and when the piano is softer, there is little or no compression of the other instruments.
Is there a way to do this properly? Sort of an inverse sidechain?
Thanks.
PS: I've already applied compression to the piano track. But I was hoping to get a more dynamic, live feel by using a sidechain.
Never do more in the morning than you can undo in the afternoon. Computer: Creation Station CS450 V3 64 bit
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