williamcopper
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Prochannel -- is it "ON" or "OFF" -- see image
Still having trouble with midi renders being wrong ... here's a question about the prochannel insert for a synth output channel. The main 'button' shows that prochannel is OFF but if I expand the prochannel view (in console view) the EQ is showing as ON. Which is right?
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Anderton
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 10:48:30
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williamcopper Still having trouble with midi renders being wrong ... here's a question about the prochannel insert for a synth output channel. The main 'button' shows that prochannel is OFF but if I expand the prochannel view (in console view) the EQ is showing as ON. Which is right?
Both. Again, you simply don't understand some very basic SONAR concepts. You can have individual modules on or off, with the ProChannel button serving as a "master" button that determines whether those modules are in the signal path or not. This makes it easy to A/B what ProChannel modules do without having to turn each one on and off individually.
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Leadfoot
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 10:48:48
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☄ Helpfulby williamcopper 2015/12/08 11:17:16
If the main button is off, then the Pro Channel is not active.
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John
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 10:51:15
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I need to see the top of PC to offer an opinion but it looks off to me. The EQ is on but Pro Channel is not.
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williamcopper
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:07:20
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Thank you. Trying to eliminate some possible causes of problems. So we all agreed: if the main button is OFF there is no prochannel participation, no how, no way?
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Leadfoot
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:09:44
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williamcopper
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:14:58
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Parenthetically, here's a SoundForge Pro 11 bug: saving a 24bit wav file as a 16bit wav file is NOT the same thing as doing a bit-conversion from 24bit to 16 bit. The 'save as' must use a worse process -- tracked down some high violin missing notes to this cause.
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pwalpwal
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:26:49
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williamcopper Parenthetically, here's a SoundForge Pro 11 bug: saving a 24bit wav file as a 16bit wav file is NOT the same thing as doing a bit-conversion from 24bit to 16 bit. The 'save as' must use a worse process -- tracked down some high violin missing notes to this cause.
prolly just truncates it
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mettelus
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:33:23
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Ouch, I would be so not happy finding that out the hard way :(
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Anderton
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:33:49
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William, I know you're not a bad guy, I realize how serious you are about music, and I respect the way you dealt with challenges in your life not of your own making. So please accept this in the spirit in which it is given, which I am posting publicly instead of sending a PM because I believe several others could benefit from this advice about how to have a better SONAR experience as well as a better forum experience. Upon encountering a perceived anomaly, your first stop should be the documentation. I looked at the help file, because I was concerned that perhaps the information you wanted was somehow not included. But I found this in under 45 seconds: I'm sure that more than 45 seconds of your time and the forum's time has been taken up addressing your query. The forum is my last resort for finding a solution to anything I encounter. My preferred order is 1) SONAR's Help, 2) Google search using site:forum.cakewalk.com as a starting tag, and 3) if I can't find an answer, only then do I go to the forum and call upon the community for assistance. But I do that very rarely, because the first two options generally solve any problems.
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williamcopper
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:40:40
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Point taken. I get so frustrated with Sonar's use of full text search that I too seldom go back to the docs.
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Beepster
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 11:57:15
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pwalpwal
williamcopper Parenthetically, here's a SoundForge Pro 11 bug: saving a 24bit wav file as a 16bit wav file is NOT the same thing as doing a bit-conversion from 24bit to 16 bit. The 'save as' must use a worse process -- tracked down some high violin missing notes to this cause.
prolly just truncates it
I am not familiar with Soundforge but I'd imagine there is a "Dithering" option that needs to be selected before doing any exports/conversions. A straight "Save As" or export from 24bit to 16bit without any dithering applied will... well do not good things. What those "not good" things are or how they manifest themselves... IDK... because I had it hammered into my head very early on that you have to use dither for a proper conversion of that type. Fortunately there are many people much smarter than I in the world who have figured this stuff out and released the info for all to see/study/apply/understand if they so choose. https://en.wikipedia.org/wiki/Dither You (pwalpwal) of course know this stuff (seemingly) but I figured I would mention it for the benefit of "others" who may be getting tripped up on the subject.
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rsinger
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 15:42:48
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Anderton I'm sure that more than 45 seconds of your time and the forum's time has been taken up addressing your query. The forum is my last resort for finding a solution to anything I encounter. My preferred order is 1) SONAR's Help, 2) Google search using site:forum.cakewalk.com as a starting tag, and 3) if I can't find an answer, only then do I go to the forum and call upon the community for assistance. But I do that very rarely, because the first two options generally solve any problems.
I just thought I'd point out that this question could've been answered through inspection (test) as well. If you have a track with a signal - enable PC globally and the Console Emulator and hit play and the meters will dance. Disable PC globally and the meters don't move. It behaves as HW would. If there is a way to verify behavior I usually try that first and then follow Craig's order.
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williamcopper
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 15:50:44
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I had gotten to trust Soundforge, but in the 'save as' dialog, as far as I can see, there is no dither option. Since 16-bit is necessary for CD burning, I had used Save As -- but now I know better. No help, that I found, in Help, either.
post edited by williamcopper - 2015/12/08 16:02:45
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kevinwal
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 16:06:29
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I don't use SoundForge but I was looking at its specs some time ago, and if I recall correctly, it comes with some Izotope mastering tools which includes MBIT+ dithering. Check the SoundForge docs to see how to use those tools, probably as a plugin on the master bus. Hope this helps. Edit: I just checked the SoundForge site and SoundForge 11 Pro does indeed come with Izotope's stuff.
post edited by kevinwal - 2015/12/08 16:18:55
Kevin Walsh My latest tunes are at Reverbnation, please give a listen! EVGA X58 Classified III, 24GB Kingston RAM, i7/970 6 core256GB SSD, 2TB HDWindows 10 Build 10586, Sonar Platinum, 2016.03MOTU 8Pre Interface
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ampfixer
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 16:08:37
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How are Soundforge and Pro Channel related?
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Leadfoot
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 16:26:41
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ampfixer How are Soundforge and Pro Channel related?
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kevinwal
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 17:34:41
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ampfixer How are Soundforge and Pro Channel related?
I think SoundForge is married to Pro Channel's brother's sister.
Kevin Walsh My latest tunes are at Reverbnation, please give a listen! EVGA X58 Classified III, 24GB Kingston RAM, i7/970 6 core256GB SSD, 2TB HDWindows 10 Build 10586, Sonar Platinum, 2016.03MOTU 8Pre Interface
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John T
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 18:25:14
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williamcopper I had gotten to trust Soundforge, but in the 'save as' dialog, as far as I can see, there is no dither option. Since 16-bit is necessary for CD burning, I had used Save As -- but now I know better. No help, that I found, in Help, either.
The thing here, I suppose, is that car manuals don't teach you how to drive, if you see what I mean. Sound Forge has two different tools for applying dither when changing bit depth, both of which have various options. And typing "dither" into the help will indeed take you to help topics about how to use both of them. What it doesn't really do is teach you what that is, why you'd do it, or when you'd do it. Sound Forge and Sonar are tools, not teaching aids. Sonar does come with a bunch of tutorial and educational content, but really, the main job of the documentation is "How to use Sonar" not "How to do sound engineering".
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Anderton
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 20:22:36
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☄ Helpfulby charlyg 2015/12/08 21:35:31
kevinwal
ampfixer How are Soundforge and Pro Channel related?
I think SoundForge is married to Pro Channel's brother's sister.
Yes. And if I recall, it was quite the scandal at the time because it was the first inter-bit marriage. Sound Forge could only go to the 32-bit restaurants, and had to sit at the back of Aux Bus. When ProChannel tried to bring Sound Forge into a 64-bit bar, they were greeted with a "We don't serve your kind here." But the two persevered, to the point where eventually the world came around to accepting 64-bits and even inter-bit marriages. From what I understand, Sound Forge is even integrated in many SONAR Utilities menus. Once again, SONAR was ahead of society at large.
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Wookiee
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 20:34:10
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If you want to dither in Soundforge you have to add the Sony Dither plug in the plugin chain then render the file. I think doing a "save as" will also apply any FX in the plugin chain.
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John
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/08 20:51:26
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Very good points. Don't sell Sonar Platinum short here. It has a number of dithers. Each should be tested for the sort of stuff you do. Below is from the manual on dither. Dithering Dithering. Whenever an audio signal is converted from a higher-bit resolution to a lower resolution, it is necessary to apply dither to avoid introducing undesirable quantization noise or harmonic distortion into the signal. The purpose of dither is to reduce the resulting distortion by adding low-level random noise or “dither” to the audio signal. Different mathematical calculations are used to generate dither, each method has advantages and disadvantages depending on the particular operation. SONAR features the Pow-r dithering process, short for Psycho-acoustically Optimized Wordlength Reduction, which can produce lower-bit files that sound indistinguishable from higher-bit source files. When this option is turned on, SONAR uses dithering when you export a higher-bit file at a lower resolution, or lower the bit depth of a project’s audio files by using the Utilities > Change Audio Format command, or when you “render” audio (bounce, freeze, or apply effects). SONAR offers five kinds of dithering: Rectangular. Essentially white noise, no noise shaping. Advantages: least CPU-intensive, lowest signalto-noise ratio, preferable to shaped dither when successive dithering can occur (e.g. bouncing, freezing). Disadvantages: suffers from intermodulation distortion, higher perceived loudness than Pow-r dither. Triangular. Higher level than rectangular, no noise shaping. Advantages: low CPU-intensive dither, superior to Rectangular as it does not suffer from modulation noise effects. Preferable to shaped (Pow-r) dither when successive dithering can occur (e.g. bouncing, freezing). Disadvantages: higher perceived loudness than Pow-r dither. Pow-r 1 (Platinum only). Noise-shaped dither. Advantages: less CPU-intensive than Pow-r types 2 and 3, lower perceived loudness than Rectangular or Triangular. Disadvantages: less noise shaping than Pow-r types 2 and 3, not recommended for operations where dither will be applied successively (e.g. bounce and freeze). Pow-r 2 (Platinum only). Noise-shaped dither. Advantages: lowest perceived loudness, highest quality settings, recommended for audio export. Disadvantages: highest CPU-intensive settings, not recommended for operations where dither will be applied successively (e.g. bounce and freeze). Pow-r 3 (Platinum only). Same as Pow-r 2 except most CPU-intensive and transparent of all choices.
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mettelus
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/09 05:10:52
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Sometimes we take SONAR's "under the hood" features for granted (and there are quite a few of them). That Soundforge dither "issue" still bothers me (if true) for something up to version 11 - it seems to bear no logic and would provide massive pitfalls to an unwary user.
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williamcopper
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/10 15:53:09
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re SoundForge -- if the ordinary path causes a worse result, then that's either a bug or a design failure. Hem. Same with Sonar.
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John T
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/10 16:56:47
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It's not really as simple as worse / better though. I may or may not choose to dither something, and I may or may not to choose to save it in a different bit depth. Depends what I'm trying to achieve.
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Ibanez Laney
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Re: Prochannel -- is it "ON" or "OFF" -- see image
2015/12/10 18:56:47
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Anderton
kevinwal
ampfixer How are Soundforge and Pro Channel related?
I think SoundForge is married to Pro Channel's brother's sister.
Yes. And if I recall, it was quite the scandal at the time because it was the first inter-bit marriage. Sound Forge could only go to the 32-bit restaurants, and had to sit at the back of Aux Bus. When ProChannel tried to bring Sound Forge into a 64-bit bar, they were greeted with a "We don't serve your kind here." But the two persevered, to the point where eventually the world came around to accepting 64-bits and even inter-bit marriages. From what I understand, Sound Forge is even integrated in many SONAR Utilities menus. Once again, SONAR was ahead of society at large.
It is good to see everyone built a Bit Bridge and got over it in the end,
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