Possible To Mute or Delete the Snare In a Loop with Drum Replacer?

Author
davec69
Max Output Level: -87 dBFS
  • Total Posts : 178
  • Joined: 2014/11/15 03:43:21
  • Status: offline
2015/12/11 03:07:04 (permalink)

Possible To Mute or Delete the Snare In a Loop with Drum Replacer?

Found a little time to play with drum replacer tonight, and have a question.  Is it possible to mute the sounds that you want to replace in a loop?  Admittedly, I haven't taken the time to read up much on drum replacer, but I've watched a few videos, and it looks pretty straight forward.   What i want to do is replace the snare in one of my loops with another snare.  I'm not trying to layer or blend the two snares,  just mute the original snare and replace it with another sample.  Is this possible?
post edited by davec69 - 2015/12/11 03:19:58

Toshiba P75-A7200 Laptop
Intel i7-4700MQ
16GB RAM
2 x 1TB Hybrid Drives
Windows 10
Sonar Platinum (Last Update)
Cakewalk Bandlab (Latest Update)
Roland Quad Capture (Bios 1.04 / 1.52 drivers)

#1

5 Replies Related Threads

    jpetersen
    Max Output Level: -61 dBFS
    • Total Posts : 1499
    • Joined: 2015/07/11 20:22:53
    • Status: offline
    Re: Possible To Mute or Delete the Snare In a Loop with Drum Replacer? 2015/12/11 04:23:21 (permalink)
    It takes the drum sound and convertes it into MIDI.
    Just don't use the snare MIDI.
    #2
    John Joseph [Cakewalk]
    Max Output Level: -88 dBFS
    • Total Posts : 126
    • Joined: 2015/02/18 16:37:35
    • Status: offline
    Re: Possible To Mute or Delete the Snare In a Loop with Drum Replacer? 2015/12/11 12:46:25 (permalink)
    To elaborate on that... no, unfortunately it isn't. 
     
    If I'm understanding your question, you want to take your track, detect all snare hits, and then completely replace the regions of audio with a new snare so that no trace of the original exists (while leaving the rest of the audio intact.)
     
    Theoretically this is possible, but in practice it's kind of difficult outside of the most basic cases. In a pure drum track (or even better a pure snare track), yes we could just mute the original audio while our sample gets rendered, but for any sort of mixed track it would sound kind of strange to mute everything while the replaced snare sample plays. 
     
    Perhaps there are some sophisticated DSP techniques to do this, but the problem is certainly nontrivial. I know this is kind of ridiculous, since the name of the thing is "Drum Replacer", but unfortunately all you've got is layering/blending or rendering to a new track altogether. 
     
    With that said, if the track is clean enough maybe you could render the replaced track as a new audio track, and then use your mixing expertise to "turn down" the original audio when your replaced sample plays in such a way that it sounds nice. To be honest I'm lacking in mixing expertise myself, but maybe someone on these forums knows the tools you could use to achieve something like this. 
     
    Does that answer your questions? And does anyone know how this user could mix this new snare into his original track? I'm curious to know myself. 
    #3
    davec69
    Max Output Level: -87 dBFS
    • Total Posts : 178
    • Joined: 2014/11/15 03:43:21
    • Status: offline
    Re: Possible To Mute or Delete the Snare In a Loop with Drum Replacer? 2015/12/11 13:58:05 (permalink)
    Thanks John.  To me, actually replacing one drum sound in a loop with another drum, should be the primary job of a feature called "Drum Replacer".  Maybe "Drum Blender" would be a more appropriate name for this feature when used with full drum loops.  
     
    Seems like all that would be needed is a way to mute the detected sound, with maybe a length and release parameter to determine how much of the detected portion of the loop gets muted.  Then the second track in Drum Replacer could be used at 100% wet setting, to add back in the new sound.  I use a lot of rex files for drum tracks, which would seem even  easier, since rex files are already sliced to the various detected hits.
     
    I can see ways to make it happen, maybe using "Drum Replacer and Melodyne together, but I was really hoping this new drum replacer feature already did this.  

    Toshiba P75-A7200 Laptop
    Intel i7-4700MQ
    16GB RAM
    2 x 1TB Hybrid Drives
    Windows 10
    Sonar Platinum (Last Update)
    Cakewalk Bandlab (Latest Update)
    Roland Quad Capture (Bios 1.04 / 1.52 drivers)

    #4
    John Joseph [Cakewalk]
    Max Output Level: -88 dBFS
    • Total Posts : 126
    • Joined: 2015/02/18 16:37:35
    • Status: offline
    Re: Possible To Mute or Delete the Snare In a Loop with Drum Replacer? 2015/12/11 14:15:14 (permalink)
    I hear you. Since Drum Replacer is included with Platinum and therefore a feature aimed at experienced users, I think the thinking was that the user would want to handle this DSP on their own rather than rely on us to do it. Personally I think it would be a nice feature, but I can see a scenario where our algorithm isn't up to the user's standards, which would lead to them having to do their own fiddling on top of whatever we've done to the signal. Not that that would be the worst thing in the world, but I suppose people want to work with their audio rather then our processed audio when doing this high fidelity kind of work. 
     
    I think Drum Replacer (Drum Replacement) is the generic term for this kind of technology, i.e Drumagog, DRT, etc.
    http://www.soundonsound.com/sos/mar11/articles/cutting-edge-drums.htm
    so that's the name we chose. Our lead dev came up with Hit Factory, which I thought sounded pretty cool...
    #5
    davec69
    Max Output Level: -87 dBFS
    • Total Posts : 178
    • Joined: 2014/11/15 03:43:21
    • Status: offline
    Re: Possible To Mute or Delete the Snare In a Loop with Drum Replacer? 2015/12/11 16:45:25 (permalink)
    Well, I do think you guys were right to go with "Drum Replacer" over "Hit Factory"  Probably be in court all day over that one.......

    Toshiba P75-A7200 Laptop
    Intel i7-4700MQ
    16GB RAM
    2 x 1TB Hybrid Drives
    Windows 10
    Sonar Platinum (Last Update)
    Cakewalk Bandlab (Latest Update)
    Roland Quad Capture (Bios 1.04 / 1.52 drivers)

    #6
    Jump to:
    © 2025 APG vNext Commercial Version 5.1