RE: Cool Music
2005/01/17 08:17:07
(permalink)
since my roommate is sleeping i'm having to check this out through my studio headphones (which have pretty flat response but not much in the bass area).
for demo 1, i second the comments about the riffs needing to go somewhere. as background track to a harley convention this is fine, but as a song it needs to have more than loops. one thing i noticed is that the bass disappears right away. i can't tell about the low bass response but the low-mid and attack of the bass does not seem to really be there after the guitars chime in.
for spy guy, the low tom sounds like it is a bit loose. it doesn't quite fit with the rest of the tones. the hard right guitar seems too background, but not in an intentional way. the hard left guitar less so. maybe some opposite delay on these to give fullness, or an obvious background effect like verb + bandpass (think telephone or a.m. radio type effect). middle guitar is fine.
for when the deal is done, is everything straight up the middle? sure sounds like it. pan the hi-hats at least, and double the guitar left/right. since this mix is sparse, don't do it hard l/r, maybe about 50% either way. drums are very boring, add a fill or two and don't stop them abruptly before the guitar-only parts (or start them abruptly when they come back in). working in stereo will fill out the mix and keep the different instruments from stepping on each other.
all songs ended abruptly, not just musically, but as if someone cut off the song before the reverb died down. leave at least a second of silence after the song to make sure it ends naturally.
i'll try to listen to these again later when i'm not using headphones.