Helpful ReplyReaper upgraded to 5.24

Author
cowboydan
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2016/09/05 11:32:10 (permalink)

Reaper upgraded to 5.24

REAPER 5.24: We are great programmers, folks. We make the best software. Really terrific software. Everybody says it's the best. (applause)

Notation editor
  • assign user-created tuplets to a specific voice rather than MIDI channel .
  • autoscroll horizontally during certain types of edits, marquee selection .
  • display quantization dialog defaults to the active track
  • fix customized MIDI note double-click mouse modifier .
  • fix display offset for notes that span a measure boundary.
  • preserve articulation/ornament information when editing notes via API .
  • support custom beaming actions for sets of notes on different staves (not cross-staff beaming) .
    Render
  • better handle 'silently increment' option and render queue .
  • default render path to blank (using default path)
  • fix incorrect rendering with muted folder children and stem rendering .
  • make relative render paths override default relative paths
    Stretch markers
  • add transient guides, optionally calculated handles which can be used to quickly add stretch markers
  • fix potential duplicate stretch marker at item extents .
    VST
  • improve behavior when scanning VST3 shell plug-ins for first time .
  • improve resize and UI behavior with various VST3 plug-ins (including MeldaProduction and Melodyne) .
  • improved UI creation logic
    FX
  • fix 'avoid loading undo state' context menu option in browser
  • set browser item focus when selecting list via down arrow.
  • auto-resize to VST/AU size on doubleclick in empty area of FX windows
  • update bypass check image to have more contrast with dark themes
    macOS
  • fix 'show full screen' menu item being added to Windows menu on macOS 10.11 .
  • allow space to control transport when in routing window text fields
  • fix keyboard bug in FX chain window .
  • fix VST UAD plug-in appearance
    MIDI editor
  • do not automatically activate event filter on actions to set channel for new events .
  • add filter checkbox next to channel dropdown .
  • do not deselect events unless piano roll left-click mouse modifier is set to deselect (which it is, by default) .
  • update channel usage indicator after any edit .
  • fix note-off filtering bug .
    Automation
  • fix multiple-point editing corner cases .
  • separate preference for adding edge points when moving items vs moving multiple envelope points
    Dynamic split
  • add support for generating transient guide markers
  • fix snap offset for final grouped split items .
  • improve analysis speed, disable timestretch/pitchshift during analysis
    MIDI
  • fix potential pooled item overdub recording deadlock .
  • optionally export project tempo map and cues without any channel MIDI .
    Take lanes
  • do not unselect other items when switching takes of selected item via lane
  • obey multiple selected items/item grouping when switching takes via lanes
    Preferences
  • fix crash with very large user-entered recording update frequency .
    ReaSurround
  • improve 3D preview projection, resize field sizes according to distance
    Theme
  • draw overlay images for folder buttons in mixer
    Undo
  • prevent adding cursor move undo point immediately after project save
    API
  • add Envelope_GetParentTake() and Envelope_GetParentTrack()
  • allow SetCursorContext() to be called without envelope parameter
  • generate new GUIDs for items, takes, and FX on copy/paste, duplicate tracks .
  • support up to 16 fields for GetUserInputs(), increasing GetUserInputs() text field width 
    Be Happy, Go Download.
     
    Danny
     
  • #1
    cclarry
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    Re: Reaper upgraded to 5.24 2016/09/05 12:01:27 (permalink)
    Figures they slide it out while I was in the shower...

    I had just checked before getting in the shower... 


    #2
    cowboydan
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    Re: Reaper upgraded to 5.24 2016/09/05 12:04:01 (permalink) ☄ Helpfulby cclarry 2016/09/05 13:19:06
    cclarry
    Figures they slide it out while I was in the shower...

    I had just checked before getting in the shower... 


    You win some, You loose some. At least you smell good now. (I hope)
    #3
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