[Fixed] Something wrong with loops in sonar 2016.09 update?

Author
HarryC
Max Output Level: -89 dBFS
  • Total Posts : 97
  • Joined: 2014/12/30 06:14:55
  • Location: Germany
  • Status: offline
2016/10/01 08:17:03 (permalink)

[Fixed] Something wrong with loops in sonar 2016.09 update?

Hi everybody,
i'm working with drum loops (Smart Loops). Since the new Sonar update 2016.09 (perhaps in previous version 2016.08) something is wrong with loops. Please try it:
1. Create a new project
2. Set a drum loop in Track 1 and strech it over 4 measures
3. Set on measure 5 a tempo change to 150 bpm
4. Put a drum loop at measure 5 in Track 1 and strech it over 4 measures.
5. Save and close the project
6. Open the project and look what the last drum loop does. It automaticly expands to 4.5 measures and set a crossfade to the end of the clip, although option is disabled.
 
It seems that has do to with time changing in a project. Could someone confirm that behavior?
Thanks
Harry

Harry
Fujitsu Q920, 16 GB RAM DDR3, i7-4785T, Samsung 850 EVO SSD 500 GB, WIN10 x64 Pro, NI Komplete Audio 6 Interface, Sonar Platinum Lifetime (last Update)

#1

12 Replies Related Threads

    BobF
    Max Output Level: 0 dBFS
    • Total Posts : 8124
    • Joined: 2003/11/05 18:43:11
    • Location: Missouri - USA
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/01 08:19:30 (permalink)
    Harry -
     
    I have seen and reported that behavior.

    Bob  --
    Angels are crying because truth has died ...
    Illegitimi non carborundum
    --
    Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
    Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
    Waves Gold/IKM Max/Nomad Factory IS3/K11U

    #2
    Keith Albright [Cakewalk]
    Max Output Level: -68 dBFS
    • Total Posts : 1117
    • Joined: 2006/07/10 15:44:42
    • Location: Boston, MA
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/01 09:09:18 (permalink)
    We'll look into it.  Do you recall when this first started happening?  Are you dragging the loops onto take lanes or just the track?

    Keith
    #3
    HarryC
    Max Output Level: -89 dBFS
    • Total Posts : 97
    • Joined: 2014/12/30 06:14:55
    • Location: Germany
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/01 12:41:22 (permalink)
    Keith,
    i think it was in 2016.08 when i noticed it the first time. I dragging the loops just onto the track.
    Important is to insert a time change in the project.

    Harry
    Fujitsu Q920, 16 GB RAM DDR3, i7-4785T, Samsung 850 EVO SSD 500 GB, WIN10 x64 Pro, NI Komplete Audio 6 Interface, Sonar Platinum Lifetime (last Update)

    #4
    Paw
    Max Output Level: -90 dBFS
    • Total Posts : 20
    • Joined: 2015/02/05 03:31:42
    • Location: Poland
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/01 13:28:44 (permalink)
    I had same problem ca. one month ago. There was time changes in my Project.

    Sonar Platinum
    Intel I5, Asrock H81, 8 GB Ram, Maya 44e (PCIe)
    Miditech i2-Control 61 Pro
    #5
    HarryC
    Max Output Level: -89 dBFS
    • Total Posts : 97
    • Joined: 2014/12/30 06:14:55
    • Location: Germany
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/03 04:55:16 (permalink)
    Paw
    I had same problem ca. one month ago. There was time changes in my Project.

    ... and how do you fixed it? Delete time change isn't an option, i need it for that song :-)

    Harry
    Fujitsu Q920, 16 GB RAM DDR3, i7-4785T, Samsung 850 EVO SSD 500 GB, WIN10 x64 Pro, NI Komplete Audio 6 Interface, Sonar Platinum Lifetime (last Update)

    #6
    Paw
    Max Output Level: -90 dBFS
    • Total Posts : 20
    • Joined: 2015/02/05 03:31:42
    • Location: Poland
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/03 09:53:37 (permalink)
    I disabled groove-looping. Normal audio clips were ok, without fades. But it was annoying and time-consuming (with work in tempo changes). And in the next project, I had no problems with groove-loops. It's strange. Here is my post about it:
    http://forum.cakewalk.com...-project-m3468659.aspx

    Sonar Platinum
    Intel I5, Asrock H81, 8 GB Ram, Maya 44e (PCIe)
    Miditech i2-Control 61 Pro
    #7
    HarryC
    Max Output Level: -89 dBFS
    • Total Posts : 97
    • Joined: 2014/12/30 06:14:55
    • Location: Germany
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/06 11:47:53 (permalink)
    Keith Albright [Cakewalk]
    We'll look into it.  Do you recall when this first started happening?  Are you dragging the loops onto take lanes or just the track?


    Hi Keith,
    could you verify it in the meantime?

    Harry
    Fujitsu Q920, 16 GB RAM DDR3, i7-4785T, Samsung 850 EVO SSD 500 GB, WIN10 x64 Pro, NI Komplete Audio 6 Interface, Sonar Platinum Lifetime (last Update)

    #8
    Anderton
    Max Output Level: 0 dBFS
    • Total Posts : 14070
    • Joined: 2003/11/06 14:02:03
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/06 13:04:13 (permalink)
    I verified what you see, excellent recipe to reproduce . In response to Keith's question, the same thing happens whether you drag into tracks or take lanes.
     
    The only workaround I can figure out, which isn't exactly wonderful, is to render the loops after the tempo change before you save. Locking Data + Position didn't help.

    The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
    #9
    BobF
    Max Output Level: 0 dBFS
    • Total Posts : 8124
    • Joined: 2003/11/05 18:43:11
    • Location: Missouri - USA
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/06 13:16:34 (permalink)
    Here's another approach I came up with after verifying the problem
     
    1.  Set your base tempo for the project
    2.  Drag in your loops, extend/position them how you want them
    3.  BEFORE you insert any tempo changes, select all of the loops, right click and choose Bounce to Clip(s)
    4.  The loops will now be joined into a single audio clip.  With this clip selected, select Clips in the Inspector and open the Groove Clips category.
    5.  Check the Stretch to Tempo option (note that this will auto uncheck the Looping option)
    6.  Insert the tempo changes thru your project

    The clip will automatically follow tempo changes as you would expect and won't add fades when you Save/Close/Open

    Bob  --
    Angels are crying because truth has died ...
    Illegitimi non carborundum
    --
    Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
    Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
    Waves Gold/IKM Max/Nomad Factory IS3/K11U

    #10
    Anderton
    Max Output Level: 0 dBFS
    • Total Posts : 14070
    • Joined: 2003/11/06 14:02:03
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/08 10:49:30 (permalink)
    This has been fixed in the update for 2016.09 that was just announced.

    The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
    #11
    BobF
    Max Output Level: 0 dBFS
    • Total Posts : 8124
    • Joined: 2003/11/05 18:43:11
    • Location: Missouri - USA
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/08 18:07:00 (permalink)
    These guys rock.  It took longer to come up with work-arounds than it did for them fix it!

    Bob  --
    Angels are crying because truth has died ...
    Illegitimi non carborundum
    --
    Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
    Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
    Waves Gold/IKM Max/Nomad Factory IS3/K11U

    #12
    Zargg
    Max Output Level: 0 dBFS
    • Total Posts : 10666
    • Joined: 2014/09/28 04:20:14
    • Location: Norway
    • Status: offline
    Re: Something wrong with loops in sonar 2016.09 update? 2016/10/09 04:46:37 (permalink)
    BobF
    These guys rock.  It took longer to come up with work-arounds than it did for them fix it!




    Ken Nilsen
    Zargg
    BBZ
    Win 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII
    Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
     
    #13
    Jump to:
    © 2025 APG vNext Commercial Version 5.1