jazzman16777
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Latest few Sonar version BUGS (At least for me)
Irritant #1 Cloned a track with acoustic guitar clips...Played them side by side (Events cloned too) Cloned Track is 7DB louder than original. Not the first time I've noticed this behavior. Usually I just change levels on other track to compensate...you would think by this time something as basic as this would not be an issue. My RME Fireface getting weird? OR a bug? Remember, everything should be EXACTLY the same..it's a clone..No change in output destination, no touching it except to shift the clips a bit...hit play..Cloned track 7 DB louder. Not just coming out louder but playing back louder on the respective track meters. It takes 7 db to get meters leveled with each other on respective tracks. Irritant #2 Open take lane..Switch to clip automation in one lane...Edit clip Volume (sometimes refuses) Then return take lane to "clips". Lanes will not go back to normal or exhibit buggy behavior until I collapse Track and globally turn clip automation on then off for the whole track. Bang, everything's happy again. Major irritant 3! Audio sustain on certain tracks drops when a sudden event on another track (Like a drum hit) occurs. Guitars ringing out as new drums come in for example. Drop in audio is noticeable enough to require me to layer something over it or try to fix using clip or volume automation to cover up problem...sucks. My first guess might be a sudden drum hit pushes mastering compression harder (I do sum everything to a single Mastering Bus)...but dammit! I like the comp where it's at! lol Any suggestions out there?
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Anderton
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/13 18:18:38
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1. Were Clone Properties, Clone Effects, and Clone Sends checked or unchecked? 2. I still find some anomalies with Take Lanes. Maybe that's why the previous comping improvements were considered "Phase 1." 3. Use multiband compression.
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PeterMc
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/13 18:32:42
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Clone doesn't preserve the track gain setting. Not sure if this is deliberate or an oversight.
i5 6500, H170M, Intel HD 530, 16GB, Focusrite Scarlett 8i6, Win 10 Pro (1803) (64 bit), Cakewalk by Bandlab
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chuckebaby
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/13 18:57:56
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PeterMc Clone doesn't preserve the track gain setting. Not sure if this is deliberate or an oversight.
+1 I remember this from a few posts here. if you clone a track make sure to note the gain as Peter Mc suggests.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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bapu
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/13 20:01:42
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(At least for me) Finally someone gets how to title a bug topic.
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Anderton
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/13 20:54:37
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bapu
(At least for me) Finally someone gets how to title a bug topic.
But did Cakewalk require that everyone always put BUG in ALL CAPS? If so, I missed the memo.
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jazzman16777
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/13 21:26:22
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What can I say about the caps? Needy attention seeker! Interesting input thanks! All Clone dialog parameters were checked. Good to know I'm not the only one seeing the take lane bugs. I think the concrete limiter may be a suspect. I have checked gain but after the fact of course! I will try to be a bit more proactive
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stevesweat
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/14 10:28:11
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☄ Helpfulby glennstanton 2016/10/14 12:38:02
I have had major issues anytime I try to edit take lanes. My conclusion is that the underneath layers confuse the process somehow. Regardless , I have experienced extremely wonky behavior trying to edit tracks with multiple lanes. My process now is to ALWAYS delete unused clips then flatten before attempting any edits
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Gregkonji
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/14 16:48:57
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How about a speed comping issue as well? I have this month's release but I haven't upgraded to the latest patch. Last night when I clicked shift + space bar to loop a take, the take was the only thing audible. All the other tracks were inaudible in this mode. I tried changing my dim solo setting in preferences from where I had it at -6db to 0db which didn't help. I can't think of any other settings that would do this. Am I missing something?
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Gregkonji
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/14 16:54:52
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I see speed comping muting/unmuting is listed as a fix in update 2. I guess I need to update.
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BRuys
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/14 17:15:54
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jazzman16777 Major irritant 3! Audio sustain on certain tracks drops when a sudden event on another track (Like a drum hit) occurs. Guitars ringing out as new drums come in for example. Drop in audio is noticeable enough to require me to layer something over it or try to fix using clip or volume automation to cover up problem...sucks. My first guess might be a sudden drum hit pushes mastering compression harder (I do sum everything to a single Mastering Bus)...but dammit! I like the comp where it's at! lol Any suggestions out there?
This isn't a bug - this is just how compressors work. As Mr Anderton pointed out, you may have better results with multi-band compression. Or, do your heavy compression on the tracks that need it, and take a more subtle approach on your busses. This is about learning your craft. You'd have the same problem in the analog world. Nothing to do with Sonar per se.
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chuckebaby
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Re: Latest few Sonar version BUGS (At least for me)
2016/10/14 17:43:16
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Gregkonji How about a speed comping issue as well? I have this month's release but I haven't upgraded to the latest patch. Last night when I clicked shift + space bar to loop a take, the take was the only thing audible. All the other tracks were inaudible in this mode. I tried changing my dim solo setting in preferences from where I had it at -6db to 0db which didn't help. I can't think of any other settings that would do this. Am I missing something?
There were upgrades to Comping/Take lanes in this past months update. things have changed a bit / for the better.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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