mixmkr
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New LP EQ and (old) LP -64 EQ supposed to co-exist?
My old 64 EQ and multi band work just fine. Installed the new ones via CCC and open them up, and the meters are already pegged. No new presets found either and the LP-64 presets don't work in the new versions. Anyrate... Inserting on the master buss, looking at the GUI, initially no bands set up.... click on the graph to insert a band (either in EQ or MB)...and of course the sound that the meters are showing, come blasting out of the speakers. Like a 1000Hz sinewave tone...at FULL volume. The new interface is nice (and bigger), but anyone else experiencing these issues?
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brundlefly
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:15:50
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Yes they can coexist - different DLLs. I'm seeing the 'no presets' issue, but not the issue that no sound is passed until a band is added or that a high-level sine signal is generated that isn't being passed into it from a track. This was the the transport stopped?
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The Maillard Reaction
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post edited by Caa2 - 2017/01/27 20:26:47
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:27:09
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yes...feedback noise with transport stopped. I have BOTH dll files now too. No presets for the new one, at least that I can find. But that's OK. Just when "creating" a band (the first one)... it allows the output of the plug to sound....which is the feedback. btw... with NO bands created, just playing thru the plug... sounds like a ring modulator. Pretty freaky
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Thedoccal
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:29:01
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The presets are there...can't remember where but click around and you will find them.
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:29:09
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Caa2 When I read: "These will replace the previous versions and will continue to load in older projects that used the original versions." I interpreted it to mean that the new files might have different .dll file names but that the *unique* embeded VST identifier code would be the same as the old efx, which could make coexisting not so easy. I interpreted this to mean the new VSTs were meant to replace the old. If that is the case problems may occur if one keeps both .dlls install and sharing the same ID code. this message will probably self destruct
I saw that too...but my LP-64 dll are still in my VST folder
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scook
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:32:59
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Caa2 When I read: "These will replace the previous versions and will continue to load in older projects that used the original versions." I interpreted it to mean that the new files might have different .dll file names but that the *unique* embeded VST identifier code would be the same as the old efx
The previous versions are the LP plug-ins added to Platinum in 2016.07 not the original LP series introduced years ago. WRT the OP problem, is the 64bit Double Precision engine enabled? If so, does the problem persist when it is disabled?
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:33:24
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btw...I also let Cakewalk decide where to put my dll, ect. Always been ok. The LP EQ and the LP 64EQ are in different folders now. Found the presets...scanning my computer.....but I can pull them up in the GUI
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:36:03
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scook WRT the OP problem, is the 64bit Double Precision engine enabled? If so, does the problem persist when it is disabled?
NO... the problem is now solved with 64 bit dbl precision UN checked. what's that mean??
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scook
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:41:55
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The Maillard Reaction
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post edited by Caa2 - 2017/01/27 20:27:05
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 17:54:11
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brundlefly
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:00:22
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Good call on the 64-bit DPE, Steve. This is usually the first thing I think of when plugins behave very badly like that, but I forgot this time. I usually have it off as well, precisely to avoid issues like this, which have come up with some regularity over the years. That said... I just enabled 64-bit DPE (with outboard mixer turned down), and am not seeing a problem.
SONAR Platinum x64, 2x MOTU 2408/PCIe-424 (24-bit, 48kHz) Win10, I7-6700K @ 4.0GHz, 24GB DDR4, 2TB HDD, 32GB SSD Cache, GeForce GTX 750Ti, 2x 24" 16:10 IPS Monitors
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:18:57
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bitflipper
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:20:14
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I believe these versions replace the originals. Comparing before and after inventories, I still have the same VST3 files, just with higher version numbers (1.0.2.3 -> 1.0.3.84). However, after the update I also have two new files, which appear to be the VST2 versions, with .DLL extensions rather than .VST3. Note that VST2 and VST3 siblings will have different IDs, and will therefore not be considered equivalent by SONAR. I believe they can even be mixed and matched within the same project. I am not experiencing any problems with either of them.
 All else is in doubt, so this is the truth I cling to. My Stuff
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:24:19
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thx BIt.... I CAN use the FX now with 64 bit dpe UN checked.... ALSO I can then check the 64 bit dpe AFTER the plug is inserted into the FX bin and it will work too. Just can't insert with the dpe checked and have good results.
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scook
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:25:58
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You are welcome. Glad there is a simple workaround. May want to put the CWBRNs in this thread and/or create another thread in Problem Reports. I will move this thread to Problem Reports if you want. To move it, the title should reflect the problem and the CWBRNs. Your call.
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:27:32
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bitflipper Note that VST2 and VST3 siblings will have different IDs, and will therefore not be considered equivalent by SONAR. I believe they can even be mixed and matched within the same project.
I have other plugs that have both... that I hope to remove someday (the VST2... stuff like Boz's stuff and some others. The VST3 didn't work on them, and why I kept the VST2, so I could use the plug. I'll see if those work with the 64 bit dpe unchecked now. Sonar's literature doesn't really explain much about the 64 bit dpe, but it sounded good to have it checked, so I did and my computer wasn't wimpering, so it seemed.
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:29:10
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you can move or do what you think best. The work around is too easy. thx again... your replies are always helpful I don't know what a CWBRNs is.
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scook
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:32:29
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I'll leave it here for now. The CWBRNs are the numbers assigned to problem reports. You should have them in email replies from the problem reporter.
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:57:02
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CWBRN are #68805 for the EQ #68806 for the Multiband
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scook
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 18:58:45
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The Maillard Reaction
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post edited by Caa2 - 2017/01/27 21:58:54
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 19:11:40
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Caa2
mixmkr Sonar's literature doesn't really explain much about the 64 bit dpe,
It's the 64bit part of the 64bit floating point mix engine. I have had it checked since SONAR 6 came out and have never considered turning it off.
me too....I guess unless I want to use the new LP and MB for the short term.
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 19:17:44
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Lance/Cakewalk These will replace the previous versions and will continue to load in older projects that used the original versions. quoted from the above sticky thread, not sure if he is saying it will do away with the older dll and/or update them... AND.... will this new version load as a replacement in older projects...or can load....or what??
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dimanle@aol.com
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/27 21:56:46
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After seeing a post last night regarding the new LP Eg, I launched the CCC, and installed it. I tried it right away, and loveed it. I was able to access the presets which are located next to the BYPASS switch where it says "default". Click on default and it will expend displaying 2 folders, one for Mastering, and another one for mixing with lots of presets, and I'm loving them
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mudgel
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/28 04:00:03
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Lance wrote:
"We recently updated the LP EQ and LP MB previously available in the Engineering suite to standalone products. The branding of these have been slightly adjusted as well and are now called the L-Phase Equalizer and L-Phase Multiband. These will replace the previous versions and will continue to load in older projects that used the original versions........"
In the third line he says "These will replace previous versions and continue to load in older projects that used the original versions."
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Bristol_Jonesey
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Caa2

This is not at all helpful is it mike?
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mixmkr
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Re: New LP EQ and (old) LP -64 EQ supposed to co-exist?
2017/01/28 11:34:58
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mudgel Lance wrote:
"We recently updated the LP EQ and LP MB previously available in the Engineering suite to standalone products. The branding of these have been slightly adjusted as well and are now called the L-Phase Equalizer and L-Phase Multiband. These will replace the previous versions and will continue to load in older projects that used the original versions........"
In the third line he says "These will replace previous versions and continue to load in older projects that used the original versions."
mixmkr...a couple posts up ^^^ (Lance wrote:..) These will replace the previous versions and will continue to load in older projects that used the original versions (and I replied...) quoted from the above sticky thread, not sure if he is saying it will do away with the older dll and/or update them... AND.... will this new version load as a replacement in older projects...or can load....or what??
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