[Solved] LP MB (L-Phase Multiband) freezes graphics on other visible plugins.
I'm running into a problem where a visible LP MB (L-Phase Multiband) plugin starves the graphics on other visible plugins. The graphics freezes on the other plugins. Anyone else seeing this? This is with Sonar Platinum 2017.01.
Setup:
- Single stereo audio track (from an imported pre-mastered mix). 48kHz.
- One plugin on the stereo track and one plugin on the master bus.
- LP MB on the master bus.
- Opened and pinned one of the plugins (from UAD). Opened the LP MB. Now two plugin windows are visible.
- Played the track.
Symptom: The live graphics on the visible UAD plugin stops. Expected to see graphics activity on both plugs.
I tried removing the UADs and added the Cakewalk PC4K compressor to the master bus using Pro-Channel. The live graphics stops on the PC4K too. It doesn't appear to be UAD specific.
It looks like the LP MP is starving the graphics on the other plugs. Minimizing the LP MB window doesn't fix the issue. Closing the LP MP window solves the issue.
NOTE: I ran something called "Geeks3D GPU Caps Viewer". Sure enough, the GPU load jumps from nearly 1% to ~80% when the LP MB window is open. The general consensus is that Sonar doesn't need a high-performance GPU. Has that changed?
See system specs below. The graphics card is an older ATI Radeon HD4650, but this has never been an issue. Drivers are up to date. Running OpenGL 3.3 I also set the LP MB refresh to the lowest setting.
Any suggestions?
Thanks!
P.S. Noticed the track view slows to a crawl too. The level meters are fine.
edit: Clarification of familiar "LP MB" name vs the new rebranded name by Cakewalk last week.
post edited by Tom B - 2017/02/03 15:13:10