Locked2017 - 04 038 rebulid artifacts on PRV keyboard (also in 23.4.031)

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tenfoot
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2017/04/27 13:59:16 (permalink)
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2017 - 04 038 rebulid artifacts on PRV keyboard (also in 23.4.031)

At lowest vertical zoom setting, during upwards mouse movement in the PRV grid using any tool - as the note names appear on the keyboard at the left of the screen they are are leaving black artifacts. These marks dissappear as the tool/mouse moves back towards the bottom of the screen.
 
Happens in a brand new project. Just create a project, insert a midi track and open PRV with lowest vertical zoom . Then move the mouse/tool upwards anywhere in the PRV grid whlist observing the keyboard.
 
Appears in both Tungsten and Mercury, so nothing to do with a custom theme.
 
 
Rolled back to 23.03.051 to check and the problem is not present. Seems to have been introduced in 23.4.031.
 
Certainly no show stopper, but looks a bit dodgy:) Loving all of the midi/PRV enhancements though!
 
 
 

Bruce.
 
Sonar Platinum 2017-09, Studio One 3.5.3, Win 10 x64, Quad core i7, RME Fireface, Behringer X32 Producer, Behringer X32 Rack, Presonus Faderport, Lemure Software Controller (Android), Enttec DMXIS VST lighting controller, Xtempo POK.
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    tenfoot
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    Re: 2017 - 04 038 rebulid artifacts on PRV keyboard (also in 23.4.031) 2017/04/27 14:07:26 (permalink)
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    A little more research indicates that this only happens with a windows custom scaling setting - in my case happens to be 125%. Does not happen in 2107-03 and previous releases irrespective of scaling setting.
     
    Probably not going to affect a whole lot of people:)

    Bruce.
     
    Sonar Platinum 2017-09, Studio One 3.5.3, Win 10 x64, Quad core i7, RME Fireface, Behringer X32 Producer, Behringer X32 Rack, Presonus Faderport, Lemure Software Controller (Android), Enttec DMXIS VST lighting controller, Xtempo POK.
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    Jim Lima [Cakewalk]
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    Re: 2017 - 04 038 rebulid artifacts on PRV keyboard (also in 23.4.031) 2017/04/27 14:16:37 (permalink)
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    Hi Bruce,
     
     Thanks for the report and all the good details.  Probably unlikely to make the .04 cut at this point, but I'll make sure it gets logged to the developers.
     
    Thanks,
    Jim
     

    Jim Lima
    Cakewalk, Inc.

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