Helpful ReplyPull Down All Faders

Author
konradh
Max Output Level: -42 dBFS
  • Total Posts : 3325
  • Joined: 2006/01/16 16:07:06
  • Status: offline
2017/09/13 01:27:50 (permalink)

Pull Down All Faders

Is there a command to set all faders to -INF?  I started to say to "zero all faders" but that would mean nominal value of 0 db which is not what I want.  Want I want is to pull all the faders on the console down to start a fresh mix.
 
It's not that hard to do on my VS-700 console, but I do have to ensure I have unhidden everything, expanded all the folders, etc.  It would nice just to reset all faders with a function key.

Konrad
Current album and more: http://www.themightykonrad.com/

Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka.  Rokit 6s. 
#1
RSMCGUITAR
Max Output Level: -64 dBFS
  • Total Posts : 1318
  • Joined: 2014/12/27 02:33:15
  • Location: Toronto
  • Status: offline
Re: Pull Down All Faders 2017/09/13 01:37:52 (permalink)
ctrl+click on a non-selected fader and pull down?
#2
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/13 08:49:42 (permalink)
Too bad theres no keyboard shortcut for that.
#3
John T
Max Output Level: -7.5 dBFS
  • Total Posts : 6783
  • Joined: 2006/06/12 10:24:39
  • Status: offline
Re: Pull Down All Faders 2017/09/13 11:59:12 (permalink)
Would also be nice to be able to set a default level for new tracks. When I import from a recording session, I generally set all faders to around -10dB just to start having a listen to what I've got.

http://johntatlockaudio.com/
Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
#4
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: Pull Down All Faders 2017/09/13 12:25:14 (permalink)
I'd like to see CTL-double-click reset all faders to 0 dB.
 
Instead, it does a strange thing: the fader you clicked on goes to 0 but then every other fader gets the same adjustment. For example, if the one you double-clicked had been at -3, it goes to 0 and every other fader gets increased by 3dB. I see the internal logic, but not the practicality.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#5
gswitz
Max Output Level: -18.5 dBFS
  • Total Posts : 5694
  • Joined: 2007/06/16 07:17:14
  • Location: Richmond Virginia USA
  • Status: offline
Re: Pull Down All Faders 2017/09/13 13:45:44 (permalink)
I'd like to see it toggle between -inf and default value as well.

StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen.
I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
#6
John T
Max Output Level: -7.5 dBFS
  • Total Posts : 6783
  • Joined: 2006/06/12 10:24:39
  • Status: offline
Re: Pull Down All Faders 2017/09/13 14:29:10 (permalink)
bitflipper
I'd like to see CTL-double-click reset all faders to 0 dB.
 
Instead, it does a strange thing: the fader you clicked on goes to 0 but then every other fader gets the same adjustment. For example, if the one you double-clicked had been at -3, it goes to 0 and every other fader gets increased by 3dB. I see the internal logic, but not the practicality.


Hmm, yeah. The program model is "quick group adjust all faders by +/-X dB", but the user model is clearly "quick group reset all faders".

http://johntatlockaudio.com/
Self-build PC // 16GB RAM // i7 3770k @ 3.5 Ghz // Nofan 0dB cooler // ASUS P8-Z77 V Pro motherboard // Intel x-25m SSD System Drive // Seagate RAID Array Audio Drive // Windows 10 64 bit // Sonar Platinum (64 bit) // Sonar VS-700 // M-Audio Keystation Pro 88 // KRK RP-6 Monitors // and a bunch of other stuff
#7
dlesaux
Max Output Level: -70 dBFS
  • Total Posts : 1034
  • Joined: 2009/09/13 09:25:18
  • Status: offline
Re: Pull Down All Faders 2017/09/13 16:42:04 (permalink)
I'm not in my studio right now but couldn't you just hit Ctrl+A to select all then hold the Ctrl key down while pulling down a fader (as a control group) and they should all go down?

Peace!
Daniel

Sonar Platinum - 2017.10 and PreSonus Studio One 3.5.5
Windows 10 64 bit
Studiocat Skylake Desktop PC with Intel i7 6700k processor @ 4.20 GHz / 16G RAM 
Focusrite Scarlett 2i2 Audio Interface and Cakewalk UM-2G Midi Interface

Check out my website
#8
bitman
Max Output Level: -34 dBFS
  • Total Posts : 4105
  • Joined: 2003/11/06 14:11:54
  • Location: Keystone Colorado
  • Status: offline
Re: Pull Down All Faders 2017/09/13 16:43:51 (permalink)
CTRL-Click n' drag em all. - See thread with RTFM (Read The Fat Manual) in the title here somewhere.
#9
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Pull Down All Faders 2017/09/13 22:33:22 (permalink) ☄ Helpfulby Jesse G 2017/09/14 23:40:19
bitflipper
I'd like to see CTL-double-click reset all faders to 0 dB.



Simplest way I know to do this is:
 
  1. Select all tracks
  2. Ctrl+click/drag any fader to bring all down to -inf
  3. Ctrl+double-click any fader to set all faders to 0

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#10
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/13 23:07:06 (permalink)
Doesn't work here. It brings them all down but if they're @ different levels they won't all bottom out. Have to finish the sequence individually, like bit says.
#11
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Pull Down All Faders 2017/09/13 23:24:43 (permalink)
soens
Doesn't work here. It brings them all down but if they're @ different levels they won't all bottom out. Have to finish the sequence individually, like bit says.



That's not correct. If you do exactly what I said, the faders will do exactly what I said. Also note it doesn't matter whether or not you lift your finger off Ctrl between steps 2 and 3.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#12
frankjcc
Max Output Level: -83 dBFS
  • Total Posts : 383
  • Joined: 2004/08/29 08:13:06
  • Location: Chicago, IL
  • Status: offline
Re: Pull Down All Faders 2017/09/13 23:44:19 (permalink)
+1 on the way Craig says, this is how I do it all the time
Edit: as learned in the other thread you don't even have to select them all, just ctl drag
 

Sonar platinum (life)
Scarlett 18i20  2nd gen
Intel i7 7700k 4.2ghz  16gig ram
Geforce GTX 550 ti
Win 10 Pro 64
#13
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/14 02:19:40 (permalink)
Then I must be on the wrong planet cause I just confirmed it doesnt work that way here. However I will try it again later when the grems are sleeping.
post edited by soens - 2017/09/14 03:11:40
#14
frankjcc
Max Output Level: -83 dBFS
  • Total Posts : 383
  • Joined: 2004/08/29 08:13:06
  • Location: Chicago, IL
  • Status: offline
Re: Pull Down All Faders 2017/09/14 03:15:02 (permalink)
what version are you on? I'm on the latest

Sonar platinum (life)
Scarlett 18i20  2nd gen
Intel i7 7700k 4.2ghz  16gig ram
Geforce GTX 550 ti
Win 10 Pro 64
#15
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/14 08:41:29 (permalink)
2017.05. Tried it again but either the grems never sleep or its intended behavior as bitflipper described.
 
According to this original X1 video from CakeTV "Controls move relative to each other..." (@1:03):

#16
frankjcc
Max Output Level: -83 dBFS
  • Total Posts : 383
  • Joined: 2004/08/29 08:13:06
  • Location: Chicago, IL
  • Status: offline
Re: Pull Down All Faders 2017/09/14 10:14:06 (permalink)
Panning does work the way the video describes, and I do recall (seems like years ago) that the faders did work that way as well.  I do believe some very different bugs were just being sorted out around the time of the release that you are currently using, which only affected users with tv for monitors, like me.  Have you tried the latest?   If I ctrl drag a fader down no matter how low it is, except -inf all other fader move exponentially (hope that's the right word) not relative, so that they reach -inf at the same time. 

Sonar platinum (life)
Scarlett 18i20  2nd gen
Intel i7 7700k 4.2ghz  16gig ram
Geforce GTX 550 ti
Win 10 Pro 64
#17
Bristol_Jonesey
Max Output Level: 0 dBFS
  • Total Posts : 16775
  • Joined: 2007/10/08 15:41:17
  • Location: Bristol, UK
  • Status: offline
Re: Pull Down All Faders 2017/09/14 11:45:05 (permalink)
I think the correct word is proportionally 

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
#18
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/14 11:45:36 (permalink)
Not here. I just updated to .08 and behavior is relative with a slight tendency to behave exponentially but not all inclusively. All audio tracks seem to behave exponentially with synth tracks but not MIDI tracks. Ctrl+2x clicking still works relatively.
#19
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Pull Down All Faders 2017/09/14 15:59:54 (permalink)
soens
Doesn't work here. It brings them all down but if they're @ different levels they won't all bottom out. Have to finish the sequence individually, like bit says.



 
To follow up...I tried again today on a different project, and while I had no problem getting the faders to bottom out, I couldn't get them to all go to 0 with a ctrl+click. What's more, when I tried to Quick Group all faders, only two disassociated faders would follow each other. OTOH, everything works as expected on a new project.
 
I will try to find out what the difference are between these projects, and report back. 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#20
frankjcc
Max Output Level: -83 dBFS
  • Total Posts : 383
  • Joined: 2004/08/29 08:13:06
  • Location: Chicago, IL
  • Status: offline
Re: Pull Down All Faders 2017/09/14 16:05:48 (permalink)
there are still some bugs with this setup, when I tried it with pan just to confirm, it took about 4 attempts to get them all moving simultaneously, but the faders were no problem bottoming out and returning all to unity with the dbl click.  this was on a new project for testing. I know very old projects have many issues, but I will test on somewhat old projects and see.

Sonar platinum (life)
Scarlett 18i20  2nd gen
Intel i7 7700k 4.2ghz  16gig ram
Geforce GTX 550 ti
Win 10 Pro 64
#21
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Pull Down All Faders 2017/09/14 17:10:27 (permalink)
Okay...if I save the project that didn't work as expected as a bundle file, and then re-opened, everything worked as described in post #10. So I assume there's something inhibiting proper operation that the bundle file strips off. Or, maybe the project being built on an old template is the issue.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#22
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Pull Down All Faders 2017/09/14 20:50:41 (permalink)
Update: I found a project where the "it doesn't return to 0 on double-click" failed every time, and sent it to Cakewalk for analysis. It's really weird, because everything works as expected in all the other projects I've tried. Hopefully having this rogue project will provide the requisite clues to figure out what's going on.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#23
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/14 22:05:36 (permalink)
You bring up a reoccurring point Craig. I don't think I've ever started a new project since using SPlat. I have dozens of older ones I keep working on and keep having weird issues with. It would make sense if there was something within the cwp file that invokes older behavior patterns. But it doesn't make sense that cwp files would have the power to do that.
 
Even so, I have saved many older projects in SPlat after editing them. After so many save-as'es the issues seem to increase as if they're carrying behavior over from every version of Sonar they were saved in, and that behavior is conflicting with itself.
 
Maybe I should look into restarting older projects afresh in SPlat and see what happens.
#24
Jesse G
Max Output Level: -32.5 dBFS
  • Total Posts : 4282
  • Joined: 2004/04/14 01:43:43
  • Status: offline
Re: Pull Down All Faders 2017/09/14 23:42:35 (permalink)
Anderton
bitflipper
I'd like to see CTL-double-click reset all faders to 0 dB.



Simplest way I know to do this is:
 
  1. Select all tracks
  2. Ctrl+click/drag any fader to bring all down to -inf
  3. Ctrl+double-click any fader to set all faders to 0


Thanks Craig
 
It worked very well for me.   I knew I liked you for some reason...

Peace,
Jesse G. A fisher of men  <><
==============================
Cakewalk and I are going places together!

Cakewalk By Bandlab, Windows 10 Pro- 64 bit, Gigabyte GA-Z97X-SLI, Intel Core i5-4460 Haswell Processor, Crucial Ballistix 32 GB Ram, PNY GeForce GTX 750, Roland Octa-Capture, Mackie Big Knob, Mackie Universal Controller (MCU), KRK V4's, KRK Rockit 6, Korg TR-61 Workstation, M-Audio Code 49 MIDI keyboard controller.[/
#25
Bristol_Jonesey
Max Output Level: 0 dBFS
  • Total Posts : 16775
  • Joined: 2007/10/08 15:41:17
  • Location: Bristol, UK
  • Status: offline
Re: Pull Down All Faders 2017/09/15 07:43:22 (permalink)
soens
You bring up a reoccurring point Craig. I don't think I've ever started a new project since using SPlat. I have dozens of older ones I keep working on and keep having weird issues with. It would make sense if there was something within the cwp file that invokes older behavior patterns. But it doesn't make sense that cwp files would have the power to do that.
 
Even so, I have saved many older projects in SPlat after editing them. After so many save-as'es the issues seem to increase as if they're carrying behavior over from every version of Sonar they were saved in, and that behavior is conflicting with itself.
 
Maybe I should look into restarting older projects afresh in SPlat and see what happens.


Why don't you try Craig's tip above - save an errant project as a bundle, then re-open it in Splat?
You have absolutely nothing to lose.

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
#26
dcmg
Max Output Level: -83 dBFS
  • Total Posts : 393
  • Joined: 2005/02/14 15:35:38
  • Location: Phoenix, AZ.
  • Status: offline
Re: Pull Down All Faders 2017/09/15 20:58:26 (permalink)
soens
You bring up a reoccurring point Craig. I don't think I've ever started a new project since using SPlat. I have dozens of older ones I keep working on and keep having weird issues with. It would make sense if there was something within the cwp file that invokes older behavior patterns. But it doesn't make sense that cwp files would have the power to do that.
Even so, I have saved many older projects in SPlat after editing them. After so many save-as'es the issues seem to increase as if they're carrying behavior over from every version of Sonar they were saved in, and that behavior is conflicting with itself.
 Maybe I should look into restarting older projects afresh in SPlat and see what happens.



I have found similar, and using custom templates that were created with previous versions of SONAR can lead to some unexpected gremlins.
 
I recreate my templates every year or so, that way I'm working from a reasonably fresh code. Just reduces "odd behavior". Plus, with the advances in SONAR, I've found I rely more on track templates that are universal..which enables my project templates to be simpler...easy to "refresh".
 

CWBL/SPlat/Studio One Pro on Win10-64 Bit
Asrock H370 Pro4 w/Intel i7-8700
16GB Adata DDR4 2666 RAM
All SSD's/ On-Board Intel Graphics
Apollo 8 Quad FW/TB, AD2, Trillian, Omni, S-Gear, Waves, Soundtoys, TRacks, 
MicPres: Langevin DVC, Great River, UAD LA610Mk2. 
Dynaudio Monitors, and other stuff.
#27
dcmg
Max Output Level: -83 dBFS
  • Total Posts : 393
  • Joined: 2005/02/14 15:35:38
  • Location: Phoenix, AZ.
  • Status: offline
Re: Pull Down All Faders 2017/09/15 20:58:40 (permalink)
soens
You bring up a reoccurring point Craig. I don't think I've ever started a new project since using SPlat. I have dozens of older ones I keep working on and keep having weird issues with. It would make sense if there was something within the cwp file that invokes older behavior patterns. But it doesn't make sense that cwp files would have the power to do that.
Even so, I have saved many older projects in SPlat after editing them. After so many save-as'es the issues seem to increase as if they're carrying behavior over from every version of Sonar they were saved in, and that behavior is conflicting with itself.
 Maybe I should look into restarting older projects afresh in SPlat and see what happens.



I have found similar, and using custom templates that were created with previous versions of SONAR can lead to some unexpected gremlins.
 
I recreate my templates every year or so, that way I'm working from a reasonably fresh code. Just reduces "odd behavior". Plus, with the advances in SONAR, I've found I rely more on track templates that are universal..which enables my project templates to be simpler...easy to "refresh".
 

CWBL/SPlat/Studio One Pro on Win10-64 Bit
Asrock H370 Pro4 w/Intel i7-8700
16GB Adata DDR4 2666 RAM
All SSD's/ On-Board Intel Graphics
Apollo 8 Quad FW/TB, AD2, Trillian, Omni, S-Gear, Waves, Soundtoys, TRacks, 
MicPres: Langevin DVC, Great River, UAD LA610Mk2. 
Dynaudio Monitors, and other stuff.
#28
soens
Max Output Level: -23.5 dBFS
  • Total Posts : 5154
  • Joined: 2005/09/16 03:19:55
  • Location: Location: Location
  • Status: offline
Re: Pull Down All Faders 2017/09/16 10:08:20 (permalink)
Created a new BASIC project in 2017.08 with 2 audio, 3 midi and 1 instrument track. However, the ctrl functions still do not behave 100% as Craig described. So project age doesn't seem to be at fault. Maybe geographical region magnetic variances are affecting it. I AM closer to the North Pole, after all.
 
FWIW I don't use this feature and so it really doesn't matter to me how it's supposed to work tho I'm not alone as bitflipper, others, and the CakeTV video have noted.
#29
savoy
Max Output Level: -88 dBFS
  • Total Posts : 148
  • Joined: 2015/02/13 09:22:03
  • Location: CA quebec
  • Status: offline
Re: Pull Down All Faders 2017/09/16 12:37:15 (permalink)
control A = [track]- [property]-volume..
 
work good here on SONAR 5
 
martin

(apologise for my english)
 
sonar 5 std-m-audio windows xp quad-core pc
JBL SPEAKER,RHODE NTK MIC.APEX 160
#30
Jump to:
© 2024 APG vNext Commercial Version 5.1