Helpful ReplyUsing the Microsoft SURFACE DIAL with SONAR Walkthrough

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simeon
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2017/10/07 22:00:16 (permalink)

Using the Microsoft SURFACE DIAL with SONAR Walkthrough

The latest SONAR update introduced compatibility with the Microsoft Surface Dial.
If you are running the latest version of Windows 10 (Anniversary Edition or later) and have Bluetooth 4.0 LE(Low Energy) support then you can use the Surface Dial. I purchased a very inexpensive Bluetooth 4.0 Receiver from Amazon and it works great.
 
I put together a short walkthrough video below.
Hopefully more functionality can be integrated to leverage the workflow potential the Surface Dial can bring to SONAR's ; Enjoy:
 
SURFACE DIAL MEETS SONAR WALKTHROUGH

Simeon Amburgey
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#1
Jesse G
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/07 23:10:19 (permalink)
Nice video tutorial of the surface dial, however, I think I will stick with my Mackie Control Universal (MCU) to control Sonar.

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THERAPSMITH
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/07 23:34:53 (permalink)
Thanks for the video
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bitman
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/07 23:42:54 (permalink)
One of the better presented youtube tutorials I have seen on any subject.
 
Thanks for that.
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cparmerlee
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 05:33:36 (permalink)
Jesse G
Nice video tutorial of the surface dial, however, I think I will stick with my Mackie Control Universal (MCU) to control Sonar.



I really appreciate this video.  I can imagine that this will evolve into a useful tool over time and I am glad to see this development.  But I agree with Jesse.  I have not bought a control surface yet, but I think the Behringer control surface would provide more productivity than I would get from the dial thingie at the moment. 
 
It is really hard to fundamentally improve the computer UI.  Xerox hit it out of the park with the mouse.  Since then we've had finger pads, trackballs, styluses, and more recently touch screens,  But none of them has been as successful as the mouse -- and that has been 44 years, folks.  The control surface is different because it is essentially the UI of an old-style recording studio, which is a tried and true system.
 
I have been impressed with what Microsoft (and partners) have been able to do with graphic arts using the the dial on the Surface Studio.  Maybe we will eventually get to that level of integration with Sonar.  In light of the abandonment of the Mac efforts, I do think it is a good strategy to position Sonar at the leading edge of Microsoft technology.

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#5
simeon
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 13:56:59 (permalink)
Jesse G
Nice video tutorial of the surface dial, however, I think I will stick with my Mackie Control Universal (MCU) to control Sonar.



Well yeah! 
I used to use a Motormix but it has run into a lot of power supply and other issues and support for it has gone extinct. I love where some of the new control surfaces are going though and nothing beats being able to use a real fader and channel strip controls. I even started building my own custom MIDI controller (MIDIBox) a few years ago with motorized faders.
 
My thing was when the Microsoft guys told me I couldn't do it that just had me determined to figure out how I could ;) 
 
All the best!

Simeon Amburgey
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azslow3
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 14:26:25 (permalink)
Well made video!
 
But the device itself... DAWs have Control Surfaces for long time. And while one (!) touch sensitive push encoder can be presented as a "new technology" for general computer operations, for DAWs that is the "last century". AlphaTrack (obsolete!) has 3 (!) such controls, just smaller.
 
StudioMix/VS700/MCU have a Jogger. And unlike Surface Dial, they have many buttons in the near, which can be used as switched or modifiers. When testing my StudioMix (unfortunately buggy/broken on hardware level, so I no longer use it), I have made its jog dial + modifiers perform almost all continuous tasks: zoom, jog, modify parameters, with several "resolutions". Testing cheap DJ controller, with "turn table", was different fun. It was "heavy", precise and touch sensitive. Definitively different in feeling compare to jogger.
 
I means DAWs, also Sonar, are "well prepared" to use yet another "knob". But I do not see it as a "step forward".

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cparmerlee
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 15:07:09 (permalink)
azslow3
DAWs, also Sonar, are "well prepared" to use yet another "knob". But I do not see it as a "step forward".



It is a starting point.  It looks pretty near worthless in its present implementation.  But one can certainly imagine many time saving gestures in the future.  Have a look at the kind of integration in StaffPad already.
https://www.youtube.com/watch?v=JR7HAKmAdhs.
 
However, for that integration to work, it seems like you really do need a huge touch-sensitive surface in a horizontal (desk) arrangement.  This may seem awkward for people who have spent decades looking at meters and control panels horizontally.  But I think it is way too early to judge the potential.

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FCCfirstclass
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 15:15:31 (permalink)
Very nice video.  Thanks for that.

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gswitz
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 15:56:52 (permalink)
Nice that it isn't tethered. By that I mean it isn't connected with a cord.

StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen.
I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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azslow3
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 19:03:40 (permalink)
cparmerlee
It is a starting point.  It looks pretty near worthless in its present implementation.  But one can certainly imagine many time saving gestures in the future.  Have a look at the kind of integration in StaffPad already.
https://www.youtube.com/watch?v=JR7HAKmAdhs.

So it seems like I am alone with the feeling that all demonstrations of "extended" features with this Thing are rather "artificial" (including StaffPad video).
 
I mean anything above "push+turn", as in Simon's video, has some tension and rather impractical.
F.e. "copy/paste"... this thing is big! How someone can precisely point what to copy and where to paste?
Can someone select something faster by pushing + turning the Thing then just with "2 fingers touch" (right mouse button) + "1 finger touch" (required item)?
 
On "real" DAW Control Surface, you just move the hand to different control. There is nothing in the hand and you do not normally even look at the device (controls are "real").
With "normal" touch sensitive operations, you move the hand to required position and immediately have a set of gestures.
This Thing should be moved by your hand, to correct position (again, it is not transparent and it is big...) and the only operation you have is "turning".
 
So I think that is not only a starting point, it is also the end point. There was many attempts to put more controls on normal mouse. Still most devices have just one wheel and 2-4 buttons. This "new" thing is just yet another wheel, for which you need an "extra" hand. Supporting more then one mouse could be more exciting then that...

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paulf707
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 20:14:39 (permalink)
Thanks for this, looks really interesting.
I agree a mouse is possibly the most flexible controller, but I (like many others) have to limit mouse usage due to RSI.
On the video I saw you using the mouse/touchpad to select a control, and then adjust it with the Dial - that is of interest to me (and could be enough to persuade me to look at upgrading from X3 to SPLAT).
I also use a touch screen, and my biggest frustration is that on many of the Sonar (X3) screens, you can't 'select' objects/controls using touch. In Windows OS a screen 'touch' is different to a mouse 'click' - and while some software respond to both in similar ways, others (including Sonar) don't.
Is this any different in SPLAT? With a touch screen and Dial, could I select a parameter using onscreen touch, and then adjust it with the Dial?
 
On a different (but related) note - as more an more software companies (hopefully) develop for the Dial technology, I wonder if other hardware vendors will release 'compatible' (competitive?) products? I was going to as about this: https://contour-design.co.uk/product/shuttlexpress/
but I've just done a quick search and found other threads about Shuttle products, so I won't ask you to reopen old wounds/threads :)
  
Really positive to see Sonar developing for these new technologies - they won't suit everyone, but hopefully Sonar will continue to keep 'ahead of the game' in the areas of touch screen and other controls......
 

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#12
backwoods
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/08 20:43:23 (permalink)
thanks simeon! think I may have to buy one of these things

 
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John T
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 00:22:33 (permalink)
I think I lean towards azlow3's view on this, myself. It's a cool gadget and all, but for DAW use, I feel like it wouldn't speed me up any. I've already got a control surface with a transport wheel, and that's about the only thing I can imagine using this for on any regular basis. It's cool that you can adjust the volume with it once you've clicked on the volume, but on the other hand, once you've clicked on the volume, you're already there, and can just move it with the mouse.
 
All that said, I expect someone more ingenious than me will come up with interesting uses for it. But it does seem more suited to what it was clearly designed for, which is an artist's tool, with the pen in one hand and this in the other.
 

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cparmerlee
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 01:13:39 (permalink)
azslow3
cparmerlee
It is a starting point.  It looks pretty near worthless in its present implementation.  But one can certainly imagine many time saving gestures in the future.  Have a look at the kind of integration in StaffPad already.
https://www.youtube.com/watch?v=JR7HAKmAdhs.

So it seems like I am alone with the feeling that all demonstrations of "extended" features with this Thing are rather "artificial" (including StaffPad video).



I don't know.  It seems that with Staffpad, at least some of the gestures could save more time than they take.  It clearly is not revolutionary at this stage.  I see zero value for this thing without a very large touch surface, such as with the Studio.  The only way it can save some time, it seems to me, is if placing it on the screen surface quickly selects a context.  I see how that can work in a painting app.  It isn't so clear to me that this will be so useful in a DAW.
 
One of my displays is touch sensitive already and I practically never use that.  It is more trouble to pick up the stylus than it is to just to the operation with the mouse. And if I had a real control surface, that would be even faster.

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John T
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 01:25:23 (permalink)
cparmerlee
 The only way it can save some time, it seems to me, is if placing it on the screen surface quickly selects a context.  I see how that can work in a painting app.  It isn't so clear to me that this will be so useful in a DAW.


Exactly, yes. The "click, them select a context, then click again, then use" is a really slow usage model. If I could be sliding it around in a really intuitive way to go from EQ to jog wheel to compressor and so on, that would be amazing.

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Noel Borthwick [Cakewalk]
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 02:30:26 (permalink)
Great video Simeon!
While the dial isn't a step up for someone who already owns a professional control surface there are several cool things about it. You have to try it out to appreciate its use and convenience since its not that obvious. I find it especially useful with a laptop alongside the touch support in SONAR.
 
1. Direct integration into Windows 10 via the Dial API makes this work in any application that supports it (including Windows itself obviously) so you get a lot of bang for your buck. 
2. Its wireless via bluetooth unlike most other one knob style control surfaces from the past which makes it easier to use with laptops.
3. It has haptic feedback which is handy for discovering limits of controls
4. On screen placement support on supported display surfaces like the new Surface Pro and Surface Studio. (Less useful on Surface Pro since the screen is small)
5. Programmable per application custom tool menus from by pressing and holding the dial button.
6. Our work to support dial will works for any device that supports the dial API in windows. This includes the Totems that work with the Dell Canvas.
 
All in all there is a lot of functionality packed into that one knob. Its a lot more flexible than the prior one knob devices that I have seen.
 
BTW there is an interesting product from logitech that includes a surface dial like wheel imbedded into a keyboard. Unfortunately it doesn't appear to use the Dial API as far as I can see.
https://www.pcworld.com/article/3220526/computers-accessories/logitech-craft-keyboard-hands-on-price-release-date-features.html
 
post edited by Noel Borthwick [Cakewalk] - 2017/10/09 02:57:07

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soundtweaker
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 02:33:06 (permalink)
Can you control the volume increments of the dial?
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Noel Borthwick [Cakewalk]
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 02:58:22 (permalink)
soundtweaker
Can you control the volume increments of the dial?


Yes, using the CTRL key while using the dial will make it more precise.


 

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simeon
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 04:50:43 (permalink)
Thanks Noel and everyone for their comments!
Someone has to be on the bleeding edge of things and I love being that guy when I can. I love to get conversations started about potential and see something amazing come out of it hopefully.
 
I am excited to see where this might go. I am approaching this as one who does not currently have a control surface so having a compact physical control is nice. There is so much that can be packed into the "Radial" menus. I sort of think of the DIAL as a supercharged shortcut key/control. I am hoping that there will be enough interests for Cakewalk to continue pursuing this. I will be the first in line to check it out. :^)
 
 

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#20
sharke
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 05:11:33 (permalink)
I think I'm in agreement with some here that I don't see it as an improvement over just pointing and clicking with the mouse, unless of course you have physical problems which make the use of a mouse problematic. In fact I think I can do things quicker with a mouse & keyboard modifiers than I could with this thing. I've been through other forms of computer control before and always come back to the mouse. For instance I had a trackball at one point because I thought it would be good for Photoshop work - gave it a couple of months, then went back to the mouse. Then I had a Wacom tablet - same deal, went back to the mouse. As others have said, you can't really beat the mouse. It really is an extension of the brain and a very natural method of interacting with a UI that's one step away from actually touching the screen. 
 
When I think of a typical heavy arranging and mixing session with Sonar, I'm doing all kinds of stuff at the speed of thought. I'm clicking on buttons, turning knobs, moving sliders, scrolling, dragging, highlighting, bringing up menus, moving windows around and generally interacting with the UI in every possible way. Turning a knob might feel "smoother" than dragging a fader with the mouse, but I accessed that fader quicker with the mouse than I would with a dial, and really I don't experience any problem with homing in on the right fader position with a mouse. I just can't get over having to bring controls in focus with the mouse and then switch over to another device to move that control. 
 
What they really need to do is bring out a mouse with a dial built in. Oh wait they already have it...it's called a mouse wheel, lol......

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#21
Zargg
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 12:08:43 (permalink)
Hi. Great video, Simeon. Well presented 
I have to say that i'm not overly impressed with it as a "new" type of product. I'm with Alexey and the others on this.
I feel it is a slimmed down (even if BT, and not wired) of the nOb, which is something I'm more interested in. Even with the price difference.
All the best.
 

Ken Nilsen
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#22
Noel Borthwick [Cakewalk]
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 12:14:59 (permalink) ☄ Helpfulby simeon 2017/10/09 18:04:57
Whether you find it fits your workflow is really a matter of preference. However the resolution of the dial is much higher than a mouse so it can be more precise at making subtle changes to values than you can with a mouse wheel. 
As I mentioned there are other advantages like programmable task based menus that can determine what the dial is controlling and haptic feedback. With a mouse you can't really do that.
 
Also another thing that can be done is to lock the dial to control a single parameter which allows it to be used independently of the mouse. When assigned to transport control its super handy to just reach for the dial to shuttle the transport for example which is much faster than moving the mouse to grab the seek bar. In the future we may allow it to lock to any assignable parameter which can be useful for realtime control.
 
The dial is really an accessory rather than a replacement to the mouse and they recommend using it with the non dominant hand.

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AT
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 13:47:44 (permalink)
Keyboard, mouse, touch and now dial.  I need an app to grow a third arm.
 
;-)

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Keith Albright [Cakewalk]
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 14:57:35 (permalink) ☄ Helpfulby simeon 2017/10/09 18:08:07
Yes, thanks Simeon!
 
The tools we show in SONAR are two default ones (system volume, scroll) to which we add 3 custom ones, Transport, Control, Zoom.  
 
In addition users can make their own assignments using the Wheel configuration in the OS Settings.  There you can define just about any key to be sent while turning the Dial and remember that as a custom tool per application.
 
BTW, Ctrl key mod changes the zoom from horizontal to vertical.  
 
Control param changes are fine/coarse based on velocity of rotation.  You don't need to use a modifier key to get fine adjustments.  So volume increments are based on your speed. 
 
Clarification on transport mode, it follows smart grid resolution, not snap value.  It's computed based on the zoom level so the more zoomed in you are the more precise it is.  It's also not dependent on snap being on.
 
As Noel said, the Dial hardware is useful for the OS in general so it doesn't just apply to music applications.  Paired with a laptop it's much nicer to use when generally browsing/reading.  The precision of scrolling is very smooth. Microsoft sends wheel deltas about 60x more precise than a mouse wheel.  It also has a solid feel/weight.   I initially wasn't sure I'd use it but after developing for it and living with it, I definitely would.  
 
Keith

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#25
simeon
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 18:07:59 (permalink)
Noel Borthwick [Cakewalk]
The dial is really an accessory rather than a replacement to the mouse and they recommend using it with the non dominant hand.


Lightbulb! Yes, this was what I was missing.
I can see that this use case would definitely be better as I can have this on the far left side and select with the trackpad and adjust the parameters with in my case the left hand making it a little more intuitive.

Thanks Noel!

Simeon Amburgey
Sound Creations, Inc.
www.PraiseTracks.com
***PS.89:15***
#26
sharke
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/09 21:27:43 (permalink)
I could definitely see me using it as a transport stopper/starter, although not sure if that would justify the cost. Now if only it fixed the problem I have when starting the transport with high latency settings, wherein the delay makes me think it's not going to happen, so I hit space again at exactly the moment the transport starts, so it stops, so then I hit space again and go through the whole rigmarole about 8 times like that before finally convincing myself to slow down and be patient 

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#27
yapweiliang
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Re: Using the Microsoft SURFACE DIAL with SONAR Walkthrough 2017/10/11 20:54:09 (permalink)
Could 'nudge' be added as a function for the wheel/dial? Maybe Control+turn could be the very fine nudge in the same way control+turn could do fine adjustments of volume (although having tried this it does not seem to be a noticible difference)
 
Also - the fader control seems to work within main sonar window, but not when the console is in separate (undocked) window.
 
Some modifier keys might be worth considering. For example in 'transport' mode, Modifier+Turn could move to the previous/next Marker?
 
Personally - I think there is too much haptic feedback.  For example in 'transport' mode, it buzzes for each half beat (480 ticks).  COuld it have that buzz for each bar, or each Marker, but only a very slight buzz or slight click (or nothing even) for those beats?  (But I appreciate that this may be outside what Sonar has control over).
 
 
Thanks for considering
#28
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