Helpful ReplySONAR 2017.10 Early Access Update Now Available!

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Lance Riley [Cakewalk]
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2017/10/20 01:33:43 (permalink)

SONAR 2017.10 Early Access Update Now Available!

The 2017.10 Update for SONAR Artist, Professional, and Platinum features 5 new Big Fish Audio Loop Collections, a new amp and cab for Overloud in TH3 Cakewalk edition, and a mega load of fixes and enhancements to the SONAR you know and love.

Big Fish Audio Loop Library

(SONAR Artist, Professional, Platinum)
 
Cakewalk has joined forces with Big Fish Audio to provide all SONAR customers with a truly amazing array of loop content in the form of construction kits that will help you kick start any musical project. All SONAR customers now get 5GB of premium loops from one of the best curators of loop content in the business. These are split into popular genres for easy downloading of whatever you need when you need it. We’ll be featuring more of Big Fish Audio’s stunning content in the Cakewalk store, so stay tuned.
 
Big Fish - Cinematic Loop Collection: From ambient guitars to cinematic percussion and soundbeds, these libraries provide atmospheres, deeply processed leads, arpeggiated swells, drones, mixes of percussive and melodic elements, chimes, noise, and other innovative loops. These sounds are ideal for today's film and TV industry soundtracks, cutting-edge sound design, chill and ambient music, or adding unique touches to any kind of contemporary styles including EDM and rock.
 
Big Fish - Country Loop Collection: Whether you want old-timey music like bluegrass, western swing, and traditional country loops or the fresh, new face of modern country that has earned its place in today’s pop charts, these libraries deliver. You’ll also find neo-folk that provides the distinctive, roots-oriented sound of Americana, along with  acoustic guitar and mandolin loops with intros and endings, verses, choruses, bridges, chord libraries, and more to provide a wide variety of creative options in your productions.
 
Big Fish - Electro Pop Loop Collection: These libraries provide extra flexibility for all flavors of EDM by providing the stems for drum loops (snare, kick, hi-hat, etc. loops) along with the individual hits needed to create your own drum loops. Choose from fat drums, sick drops, soaring synth leads, builds, basses, synth leads, pads, percussion, FX, chords, melody lines, and more—all cut into sections for easy arranging, and stylistically similar to the chart-topping music of artists like David Guetta and Skrillex.
 
Big Fish - Rock & Pop Rock Loop Collection: Whether you need an indie rock groove to kick start a song or a pop-rock guitar lick to add some attitude to your next hit, these loops excel for songwriting, trailers, commercials, sound design, and television. Instruments include 12-string, electric, and acoustic guitars along with drums, bass, mandolins, and percussion (which is suitable for all kinds of music, not just rock).
 
Big Fish - Urban Loop Collection: From the hard-hitting, hip-hop club vibe, to the laid-back R&B feel, to the speaker-destroying 808s and sinister leads of Trap, these loops cover the latest in musical styles. In addition to folders with loops, many construction kits also feature drum track stems, individual drum hits to make your own loops, and even MIDI files for total control over each track’s melodic content when using your own virtual instruments.
 
Breakdown of included Content: 5.3 GB
  • Cinematic
    • Eclipse 2 (500 MB)
    • Suspense - Cinematic Percussion and Soundbeds (367MB)
  • Country
    • Country Roots (166 MB)
    • Modern Country (438 MB)
    • Neo Folk (265 MB)
    • Steel and Wood (218 MB)
  • Electro Pop
    • Electro Club (200 MB)
    • Prism (590 MB)
    • Progressive House Hits 235 (MB)
  • Rock and Pop Rock
    • Rock N Indie Songwriter (614 MB)
    • The Rock Collective (601 MB)
  • Urban
    • Hit Life (508 MB)
    • Purple Drizzle XXL (337 MB)
    • Shake - Trap Construction Kits (135 MB)
    • Trap Bangerz (164 MB)

Overange Amp & 2x12 British State (UK) Cab

(SONAR Artist, Professional, Platinum)
 
There is a brand new amp and cab now in TH3 Cakewalk ready to give your next track an authentic vintage tone. This is the Overange 120 amp modeled after the Orange Graphic 120 mkII and the 2x12 British State (UK) based on the Marshall Valvestate. This Orange meets Black combo is perfect for getting some haunting tones, iconic from the 70's.

Fixes and Enhancements

Control Bar
  • Selection Module no longer selects nothing in some situations
  • Selection Module fails to update as expected in some cases
  • Snap setting "Measure" not working When Snap Module set to Small
 
Duplicate
  • Creating Repetitions of SIT with Duplicate Track yields unexpected results
  • Undoing a Duplicate Track did not undo completely in some situations
  • Duplicate Track no longer causes external MIDI inputs to transpose unexpectedly
 
Touch
  • Touching Time Ruler no longer unexpectedly selects all Tracks
  • Double Tap with Touch now works as expected to reset a control
  • Selecting tracks is now possible with Touch
  • Selecting a time range on ruler in TV with Touch now works as expected
 
Track View
  • CTRL Drag Copy always pastes automation
  • Clicking a Bus Name should set it to be focused
  • Inconsistent composite clip display when take lanes are open
  • Split Tool didn't always split grouped clips in take lanes
  • Split Tool didn't create desired selection groups
  • Transport jumps to end of clip after punch in recording
  • Parameter values in tooltip while dragging multiple envelope nodes works more predictably
 
Start Screen
  • Save dialog is sometimes captured in project thumbnails
  • Snap/Aim Assist does not show in TV Bus Pane
  • SONAR no longer requires project name dialog when creating project from Start Screen
 
Stability 
  • Resolved a crash that could occur when incorrectly trying to map a VST2 to VST3 plug-in
 
Surface Dial
  • Improved horizontal scrolling in Staff View
  • Improved scrolling in Step Sequencer
  • Surface Dial failed to zoom properly in some views
 
MISC
  • Edit Filters showed incorrect parameter name after renaming an FX Chain or one of its controls
  • FX Chains no longer appear available in Recent FX List within FX Chain
  • Recent FX list now works in Clip FX Bin
  • Recent FX list now works FX Chains
  • Replace Synth now works properly from the Synth Rack menu when picking a recent synth
  • Loop Construction View failed to scroll with wheel
  • TH3 Full version could incorrectly assign automation or FX Chain parameters when upgrading from TH3 Cakewalk
 
To participate, you can obtain the Early Access release via:
Cakewalk Command Center under the Rollback menu. Steps:
  • Start Command Center
  • Click the Settings button
  • Click the Check Now button
  • In the Connected Products list, right-click on the product or suite name you want early access to
  • Choose Rollback > Early Access 2017.10 from the context menu
Through your products download page, under "Available Downloads."
  • Click the "Show Other Downloads" button to reveal the link.
If you encounter any critical issues prior to official public release, post them to the Problem Reports Forum. Please include SONAR 2017.10 in the post title, and refrain from including issues not related to SONAR 2017.10 as they may get missed. We’ll do our best to lock posts as we confirm the reports.

Thank you for your participation,
Cakewalk

Lance Riley
Product Manager
#1
TranceCanada
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 02:10:03 (permalink)
That's pretty awesome, but where do the samples get saved to from CCC? they're not showing up in "Audio Library"

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Sylvan
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 02:38:21 (permalink)
Greetings Bakers,
 
This is most excellent, thank you very much. Your efforts are so appreciated. 
 
I would like to draw your attention to one particular area. In your release notes the following is stated...
"Split Tool didn't create desired selection groups."
 
I installed the Early Release with my heart skipping beats in hopes that this meant what I think it meant.
 
I tested this out with the split tool, dragging a selection through several tracks that were in a group. It worked as expected! I proceeded to the next test...
 
I dragged a selection of tracks within a group, Right-Clicked, selected Split, then selected Split at Selection. It worked as expected!!! I am really really getting super excited at this point. My hopes very high.
 
The final test. The big one. The one that I have been waiting for for a very long time. The one that I am absolutely convinced would be a dominating "game-changer" if it were to work...
 
Here it is, this one...
 
1. I have created a group out of multi-tracked drums
2. I open Audio Transients filter (Audio Snap) on these tracks
3. I make adjustments, getting Transient Markers where I want them
4. I then hit the "Split Beats into Clips" button
5. All the new clips are still in the original group, they are not in separate groups like I expect them to be, or want them to be.
 
If this new fix were to be extended into this function of Audio Snap, creating new groups after splitting beats into clips, the tide would turn. The battle would be won. Victory would be swift and certain.
 
Is it possible for you guys to take a look at that? I would be beyond speechless if this were to be fixed.
 
Thank you so very much. I absolutely love SONAR and use it every day.
-Charles

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Leee
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 02:56:50 (permalink)
Question about the new TH3 cab/amp.  It says this is for TH3 Cakewalk, does that mean it won't be added to my regular (full) version of TH3?  Not that big of a deal, but I'm just wondering.  Thanks for another great update!!!!

Lee Shapiro
www.soundclick.com/leeshapiro
 
Welcome BandLab and thank you for giving Cakewalk and Sonar a new lease on life.
#4
.
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 03:15:44 (permalink)
I think you'll find you already have them if you have TH3 Full, I have, I think these are just newly added to the TH3 Cakewalk edition, and not 'New' as such

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Leee
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 03:44:08 (permalink)
Matron Landslide
I think you'll find you already have them if you have TH3 Full, I have, I think these are just newly added to the TH3 Cakewalk edition, and not 'New' as such


Thanks.  I had a feeling that would be the answer.

Lee Shapiro
www.soundclick.com/leeshapiro
 
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Seth Kellogg [Cakewalk]
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 04:06:33 (permalink)
Sylvan
Greetings Bakers,
 
This is most excellent, thank you very much. Your efforts are so appreciated. 
 
I would like to draw your attention to one particular area. In your release notes the following is stated...
"Split Tool didn't create desired selection groups."
 
I installed the Early Release with my heart skipping beats in hopes that this meant what I think it meant.
 
I tested this out with the split tool, dragging a selection through several tracks that were in a group. It worked as expected! I proceeded to the next test...
 
I dragged a selection of tracks within a group, Right-Clicked, selected Split, then selected Split at Selection. It worked as expected!!! I am really really getting super excited at this point. My hopes very high.
 
The final test. The big one. The one that I have been waiting for for a very long time. The one that I am absolutely convinced would be a dominating "game-changer" if it were to work...
 
Here it is, this one...
 
1. I have created a group out of multi-tracked drums
2. I open Audio Transients filter (Audio Snap) on these tracks
3. I make adjustments, getting Transient Markers where I want them
4. I then hit the "Split Beats into Clips" button
5. All the new clips are still in the original group, they are not in separate groups like I expect them to be, or want them to be.
 
If this new fix were to be extended into this function of Audio Snap, creating new groups after splitting beats into clips, the tide would turn. The battle would be won. Victory would be swift and certain.
 
Is it possible for you guys to take a look at that? I would be beyond speechless if this were to be fixed.
 
Thank you so very much. I absolutely love SONAR and use it every day.
-Charles



This sounds cool. I have concerns about how many possible groups you could have though. Management may be an issue. We're going to look at AudioSnap again soon.

Best Regards,
Seth
#7
Sylvan
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 04:58:10 (permalink)
Seth Kellogg [Cakewalk]
This sounds cool. I have concerns about how many possible groups you could have though. Management may be an issue. We're going to look at AudioSnap again soon.



 
Thank you Seth. I can make a video showing exactly what I mean and what is going on. It seems it should be related to the fix you guys just implemented. I use groups all the time with multi-track drum editing so I know that even though there are a lot of groups being made, I have not gone too far making too many groups. I can make a video demonstrating if you like. This is super important to me so I am willing to help in any way possible. 
 
But essentially, it just allowing the Group fix you just did behave the same way when you split clips using Audio Snap. Of course I am not a programmer and I am speaking from complete ignorance. I am just excited about getting that to work. It has the potential of saving me a lot of time when I am editing drums manually. 
 
Have a most excellent night and thank you,
-Charles

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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 05:53:53 (permalink)
These Samples are saved in where ever you have you wave files set in "folder locations"

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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 07:42:59 (permalink)
I found mine on a different drive in a folder called Audio Library i.e not on the usual C:drive

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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 08:41:30 (permalink) ☄ Helpfulby riojazz 2017/10/23 21:36:46
Lance Riley [Cakewalk]
  • SONAR no longer requires project name dialog when creating project from Start Screen

 
best fix ever
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THERAPSMITH
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 11:38:34 (permalink) ☄ Helpfulby notscruffy2 2017/10/27 15:20:34
galeom
Lance Riley [Cakewalk]
  • SONAR no longer requires project name dialog when creating project from Start Screen

best fix ever


I agree!
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 12:32:18 (permalink)
"If this new fix were to be extended into this function of Audio Snap, creating new groups after splitting beats into clips, the tide would turn. The battle would be won. Victory would be swift and certain."
 
Haha smooth feature request approach, Sylvan :-P 
 

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Lance Riley [Cakewalk]
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 13:47:43 (permalink)
Sylvan
The final test. The big one. The one that I have been waiting for for a very long time. The one that I am absolutely convinced would be a dominating "game-changer" if it were to work...
 
Here it is, this one...
 
1. I have created a group out of multi-tracked drums
2. I open Audio Transients filter (Audio Snap) on these tracks
3. I make adjustments, getting Transient Markers where I want them
4. I then hit the "Split Beats into Clips" button
5. All the new clips are still in the original group, they are not in separate groups like I expect them to be, or want them to be.
 
If this new fix were to be extended into this function of Audio Snap, creating new groups after splitting beats into clips, the tide would turn. The battle would be won. Victory would be swift and certain.



Thanks for the suggestion! I agree this would be a nice addition in functionality. We'll see if we can do this for a future update.

Lance Riley
Product Manager
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bitman
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 14:11:40 (permalink)
This update seems a bit snappier to start and load projects.
Could be just the new moon.
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 14:13:44 (permalink)
Seth Kellogg [Cakewalk]
Sylvan
5. All the new clips are still in the original group, they are not in separate groups like I expect them to be, or want them to be.
 
If this new fix were to be extended into this function of Audio Snap, creating new groups after splitting beats into clips, the tide would turn. The battle would be won. Victory would be swift and certain.
 


This sounds cool. I have concerns about how many possible groups you could have though. Management may be an issue. We're going to look at AudioSnap again soon.




Hey Seth/Noel/Lance - here's the thing.... How multiple selection groups are handled with copy/paste and audio snap changed drastically in X3. Before X3, those kinds of operations were handled EXACTLY as Sylvan wishes they were. So it's not really a "feature request" if it involved something that actually used to be SOP, right? Especially since that change in behavior was never announced as a thing, with no mention in the documentation that said change even happened...
 
I filed a problem report 2 years ago (#41961) that was never addressed. If you don't have access to the problem reports, I'd be happy to give you a clear scenario why this is a major problem for anyone who edits the way I do.
 
Like Sylvan, I held my breath for a second when reading the fix list for this update....sadly, no joy for us.
post edited by kicksville - 2017/10/20 14:47:38
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kicksville
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 14:25:21 (permalink)
Short version of the issue that relates to Sylvan's comment:
 
Before X3, if I copied and pasted multiple selection groups (e.g., 12 bars of edited multitracked drums), each of the resulting new selection groups would be in its own group as expected.

From X3 on, if I copy and paste multiple selection groups, the resulting new clips are all in the same group.
 
I'm trying to dig up the original text from my problem report and the images that accompanied it, but it's been so long, that stuff is buried deeply somewhere....
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 14:56:25 (permalink)
Seth, Lance, and Noel. Thank you for your responses. I think it is more than excellent that you guys care about your users the way you do.

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kicksville
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 15:19:08 (permalink)
OK, found the original documentation of the multiple selection group gremlin. This example of copy/paste operations, but you get the same result with audio snap>split to clips. Sylvan, this is what you're getting at, right?
 
Step 1: create a selection group (no. 104 in this case)

 
Step 2: copy & paste selection group (resulting new selection group is no. 109)

 
Step 3: select both groups

 
Step 4: copy and paste both groups (result is BOTH new sets of clips are in one selection group, no. 110)

 
Before X3, step 4 would result in each set of clips being in its own selection group (e.g., no. 110 AND no. 111). From X3 on, this is the standard behavior, and there was never any public discussion I'm aware of about said change. It should be obvious enough why this causes headaches where there didn't used to be headaches....
 
And while I appreciate how much work the Bakers put into refining things and also that this isn't the place for feature requests, can we pretty PUHLEEZE at least have an option in preferences for switching between pre-X3 behavior and current behavior when operating simultaneously on multiple selection groups? Pretty please with a cherry on top?
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 18:44:19 (permalink)
SONAR no longer requires project name dialog when creating project from Start Screen


I'm really happy about this. Sometimes I just want to try stuff out quickly. This is much more streamlined. Thanks!
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Soundwise
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 22:38:16 (permalink)
Wow, that Orange amp is nice! Thanks!

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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/20 23:12:54 (permalink) ☄ Helpfulby telecharge 2017/10/21 01:09:43
In case anyone stumbles in here and does not regularly download the early access - the Big Fish content is already in your command center account.  I was doing my September update and saw all these loops and wondered "When did this stuff get released, I don't remember and of this stuff."

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rmfegley
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 00:41:41 (permalink)
THERAPSMITH
galeom
Lance Riley [Cakewalk]
  • SONAR no longer requires project name dialog when creating project from Start Screen

best fix ever


I agree!


Yes, this has been an annoyance since forever. Thank you, Cakewalk dudes...

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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 01:16:17 (permalink) ☄ Helpfulby dwardzala 2017/10/21 01:44:52
dwardzala
In case anyone stumbles in here and does not regularly download the early access - the Big Fish content is already in your command center account.  I was doing my September update and saw all these loops and wondered "When did this stuff get released, I don't remember and of this stuff."



The loop collections are downloaded as 5 large self-extracting executable files, so for those who are disk space conscious, remember that you'll have the them in 2 places if you install and don't delete those executables.
 
What I've looked through so far seems to be construction kits. For those unfamiliar, that means inside the folders are stem files with all of the instruments/elements mixed together as example of how to use them. There's also some one-shot drum hits, for those interested.
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Magic Russ
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 03:10:32 (permalink)
The loops do sound pretty good, and as telecharge pointed out, they are mostly construction kits from what I have seen.
 
It does look like these libraries are tasters of existing libraries.  I would hope there might be a discount for SONAR users to upgrade to full versions.

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#25
Sylvan
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 05:15:07 (permalink) ☄ Helpfulby Zargg 2017/10/22 13:15:26
Lance, Seth, Noel, and kicksville...
Here is a short video showing exactly what I am talking about...
 
This would usher in a new age of dominance from which relentless victories would mount into the heavens of drum editing if it were to be unleashed upon the masses of SONAR warriors...
 
https://youtu.be/Knj7gfSkyFw
 
Just saying

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#26
ibediggin
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 17:44:51 (permalink)
so far everything looks good
i have no use for the loops though
thank you

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#27
kicksville
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 18:58:56 (permalink)
Sylvan
 
This would usher in a new age of dominance from which relentless victories would mount into the heavens of drum editing if it were to be unleashed upon the masses of SONAR warriors...
 



Yes! And, that's how it used to be before X3....at least as far as copy/pasting multiple "sets" of selection groups. I don't use audio snap much since I tend to just do everything manually, but IIRC that is also how audio snap's split clips command worked pre-X3. You could then quickly and easily adjust edits manually without affecting surrounding clips since each set of clips was its own selection group.
 
My non-programmer guess is our two situations are related - as audio snap was refined, somewhere along the line, that original behavior got changed in the process.
#28
Studioguy1
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 19:27:54 (permalink)
"SONAR no longer requires project name dialog when creating project from Start Screen"
 
Great!  As a song writer most of my creations come from experimentation, trial and error.  Nice addition for me.  It was a pain to have to come up with a yet to be determined title only to have to change the folder name later.  Thank you for making things a bit easier in everything you people do.  Your efforts are always appreciated...yes, even the small ones.

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#29
telecharge
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Re: SONAR 2017.10 Early Access Update Now Available! 2017/10/21 19:51:15 (permalink)
"SONAR no longer requires project name dialog when creating project from Start Screen"
 
I guess I was lucky to learn early on that you can just click File > New Project > Blank Project to start a project without giving it a name. You don't have to close the Start Screen either.
#30
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