clicks and pops

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rallenjones
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2005/08/06 20:56:17 (permalink)

clicks and pops

LiquidDAW 4000+ Athlon 2 gigs RAM, M Audio FW 410 SPE4 (not new patch)
100+ tracks. 16:00 long song. All MIDI muted. Audio only.
Where do clicks and pops come from?
#1

15 Replies Related Threads

    johnnymosh
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    RE: clicks and pops 2005/08/06 21:07:13 (permalink)
    Is your firewire device sharing an IRQ with another piece of hardware?

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    #2
    Stone House Studios
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    RE: clicks and pops 2005/08/06 21:22:28 (permalink)
    Rallen,
    You have been doing this long enough to know your system, and know about how Sonar and audio do the dance.
    ORIGINAL: rallenjones

    LiquidDAW 4000+ Athlon 2 gigs RAM, M Audio FW 410 SPE4 (not new patch)
    100+ tracks. 16:00 long song. All MIDI muted. Audio only.
    Where do clicks and pops come from?



    If you are just doing playback, and you haven't updated (WHY???)
    then you may have to increase the latency - etc. etc. etc........................
    Can you be more specific about where the pops and clicks are happening? 100 + tracks is an awful lot!!!!!!!!!

    Brian

     Core i7-6700@3.40Ghz  Windows 10x64 16 GB RAM
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    #3
    JonD
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    RE: clicks and pops 2005/08/06 21:26:53 (permalink)
    If you bump the latency a lot higher do the pops and clicks go away? If so, you're taxing your system. Brian is right, 100+ tracks is a lot.


    JD
    #4
    vitalstates
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    RE: clicks and pops 2005/08/07 06:10:35 (permalink)
    My setup is different to yours but I have been surprised that I cured my random clicks by turning off my Yamaha p80(all midi was already muted).

    check out thread below


    http://forum.cakewalk.com/tm.asp?m=545790

    Ed
    #5
    bermuda
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    RE: clicks and pops 2005/08/07 12:35:23 (permalink)
    100+ tracks

    You say you have muted the midi ???? Doesn't make sense , i'm sure it's mix up with terminology though.

    If you are using softsynths then freeze the tracks this temporarily turns them into audio tracks, change made to the audio tracks are not kept , unfreeze change then refreeze.

    One point: If you have finished recording, increase the latency for mixing audio tracks When tracking is when you need the lower latency. Some folk go to 58ms for final mixing of audio.

    What is contained in the 100 tracks.

    What are you wanting to do next in the project?

    100 tracks .. how many midi, how many audio, how many softsynth instances running what effect are running?




    post edited by bermuda - 2005/08/07 14:20:49

     Yes.
    #6
    rallenjones
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    RE: clicks and pops 2005/08/14 13:39:45 (permalink)
    I'm trying to do my final mix. Starting about 3:00 into the song, I get all kinds of clicks and pops throughout the song from then after. It is worse on the tracks bounced from MIDI to audio. However, there are some less audible clicks and pops on the guitar, which was recorded direct in, and the vocals.
    It's not clipping, I don't believe. What it sounds like is those clicks and pops one used to get on vinyl LPs when they were worn and scratched.
    I went back to an earlier version of the song, before I bounced to audio and don't hear anything on the MIDI only tracks.
    However, on the latest version, even playing the MIDI string parts back, soloed, it crackles.
    I tried to lower audio latency. But, everytime I lower the latency and click okay and then reopen the Options dialog box, the latency has gone back to zero. It's as if it won't lower the latency.
    Haaalp!
    #7
    rallenjones
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    RE: clicks and pops 2005/08/14 13:57:21 (permalink)
    Increased ASIO Buffer to 512. Seems to work. I'll keep you posted if it doesn't.
    #8
    Phrauge
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    RE: clicks and pops 2005/08/14 14:02:15 (permalink)
    ORIGINAL: rallenjones
    I tried to lower audio latency. But, everytime I lower the latency and click okay and then reopen the Options dialog box, the latency has gone back to zero. It's as if it won't lower the latency.



    For more stability during mix down, you should raise the latency. I up mine to around 20msec, more if I'm using RAM intensive plugs.
    #9
    dan le
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    RE: clicks and pops 2005/08/14 15:48:56 (permalink)
    Hi rallenjones:
    I think you have too many tracks. If I am correct, even PT HD, with its dedicated card, only guarantees less than 100 audio tracks, 96 tracks, isn't it?
    Sincerely.

    #10
    losguy
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    RE: clicks and pops 2005/08/14 16:07:48 (permalink)
    Too many notes.

    Seriously, at the 100+ track level you may be starting to hit the IDE bandwidth limit. Just to give you an idea, 100 stereo tracks @ 44.1k/24 translates to over 26 MB / sec. That's the range where a lot of 7200RPM IDE drives start to top out. If you're running at a higher sample rate, it only gets worse.

    For that many tracks as a habit, I'd seriously consider RAID 0.

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    #11
    Junski
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    RE: clicks and pops 2005/08/14 16:14:59 (permalink)
    <deleted by the poster>
    post edited by Junski - 2006/01/14 03:47:38


    #12
    Tonmann
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    RE: clicks and pops 2005/08/14 17:02:29 (permalink)
    I double the opinion that one should overthink the "how-to" of building up the arrangement if always ending up with over 100 audio-tracks...
    Consider re-using of tracks for different "jobs". I normally end up with 20-40 tracks after such "combining" with no real audible loss.

    cheers,
    Chris

    ...maybe I never realized the joy till the joy was gone...
    #13
    NYSR
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    RE: clicks and pops 2005/08/14 17:36:13 (permalink)
    I would archive all tracks except those that can be grouped into a logical section. Mixdown the section into a submix and then archive the original tracks. By the time you are done you should have about 10 submixes or less. Then your final mix will be made from 10 tracks with all other tracks archived.

    100 pluss tracks sound unmanageable to me.



    Cakewalk customer since Apprentice version 1, PreSonus 16.4.2 ai, 3.5 gHz i7

    #14
    losguy
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    RE: clicks and pops 2005/08/14 17:45:33 (permalink)
    Definitely what NY said. You should have lots of subgroups bussed together by now anyway. It shouldn't be too hard to just mix them down to bounces, and then archive the source tracks. Archiving is great, because at the final mixing stages of the production, if you feel like you need to bring something up/down from one of your previous bounces, then you can always un-archive them and remix them to your heart's content.

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    #15
    rallenjones
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    RE: clicks and pops 2005/08/14 19:29:10 (permalink)
    Wow, guys! I fixed my problems. But, the food for thought y'all have given me is fascinating.
    One of my problems is that I'm a GPO junkie.
    BUT, I want the electric guitar to stand out, real crunchy-wise.
    AND the drums to come pounding.
    So, I have 28 different strings & brass, 2 piano, 4-5 guitar, bass, 6 drums, 5 vocals.
    I guess half of the tracks are leftovers from the audio tracks of the soft synths.
    I don't really use busses. Guess I should learn.
    Once this 16:00 song is done, I intend to devote myself to learning more about the efficient use of the program.
    Considering my tendency to be busy,busy,busy, with more parts and fifty million notes per minute (how do you balance guitar shredding and an orchestra? With a real engineer, stupid!)
    Thanks.
    After all my stupid flamewars, it is so gratifying to see people willing to help (especially my amphibian frogger buddy).
    See how easy it is to help without namecalling?
    I fixed my own problem. But, you great guys have pointed me to what I should be doing even if I did fix the immediate problem.
    That's what this Forum is all about!
    Anybody want some free guitar leads, I'm always available.
    #16
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