RE: Using Battery wav.'s in Velocity
2005/10/15 14:29:01
(permalink)
That bank folder will only load the native Velocity banks or LM4 text files, Erik, so you won't see the .wav files there. If you've loaded up the default (blank) instance, just click on an empty pad and a .wav-loading dialog will pop up. If you already have a bank loaded, use the Add, Repl, and Del buttons under Sample Edit Controls to manage your wavfiles.
There's a good chance that this won't be "plug 'n' play", Erik. If you have velocity layering in the original files, you'll have to manually reconstruct that in the Sample Layers window by adding the files and adjusting the velocity range [V:Lo; V:Hi; Gain]. Then adjust the "sample group" with the Tune, bit-decimation, and Start/End (read:Length) knobs in the Sample Edit Controls. Make sure to save your creations as a standard .p5d file when you've completed the process.
I should state that I don't have Battery here, so I'm operating under certain assumptions. HTH