OK, one more quick tweak before we let this one go. It's more of a "self-morphing" patch that modulates itself with each subsequent MIDI Note press.
We'll start with the base patch from the original post, and I've highlighted the changes made in
bold italic here.
(Main) Filter: LP 6P (right-click on the window four times) Resonance +40 dB
"A" LFO: Status - On*
"P" LFO: Status - On*
*In each of the LFOs, right-click four times on the graphical LFO waveform. You'll get a layered, squared-off waveshape.
Any one of the LFO shapes will do, but this one is what I used here. Just select the same waveshape in each LFO.
Limiter: On
Source:
Random Bi-Polar in eight consecutive slots.
Destination & Depth:
Slot 1 Pitch LFO Depth 1 ----> 0
Slot 2 Pitch 1 ----> -2400
Slot 3 Cutoff 1 ----> -13700
Slot 4 Resonance 1 ----> 40.0
Slot 5 Pan 1 ----> 100.0
Slot 6 Pitch LFO Freq 1 ----> -6.0
Slot 7 Volume 1 ----> -6.0
Slot 8 Fx Dry/Wet 1 ----> -100.0
Smooth:
Set only Slot 2 (Pitch 1) to 10.0
So play a few notes. Now there's a random pitch played in a random spot in the stereo field that changes with each note press. The range of pitch variation depends on where your start note is. But notice that your start note gives a different result with each subsequent press, so you can just hit one key, and still hear a variety of changes.
So what, right? How's this useful? Well, for one thing, you can follow it up with an Arpeggiator. I used the Project5 per-track arp at default settings. Now we're getting somewhere. We're approaching what's come to be known as the "
classic sample & hold" effect. A noise (random) source was sampled, quantized into discrete levels, and then sent out to control both pitch and filter cutoff. Use this when you're looking to conjure up a "computer-generated" cliche sound.
But you may not have access to an arpeggiator. Not a problem. Bring up any MIDI-capable application, launch Dimension, and plug in this patch. Go to your Piano Roll View, and draw in a
single 16th note at the start. Loop this sixteenth note continuously, and hit play. Hands-free "
sample & hold". Realize that there's a lot more to a sample & hold configuration, but when most people think of it, this type of patch is what they're referring to.
Because the randomized range is centered around your lonely sixteenth note, changing it's location on the keyboard scale shifts the range of notes with it. So drag it up & down the musical scale while the loop rolls until you find an area that fits your mix. And there's one last thing to try (for now): go to Slot 1, and bring up the
Pitch LFO Depth 1 to
+2400.
Now the patch repeats your target pitch, because the Pitch LFO Depth 1 value offsets your Pitch 1 Depth. But not
perfectly, due to the oddball LFO shape. So you'll get all sorts of nasty little glitching jumping in to the repeated note pattern, along with random panning and filter settings.
Morph-alicious.