master synth?

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bsalus01
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2006/03/28 12:37:09 (permalink)

master synth?

So I’ve been doing some general synth research, and I’ve found that there are 6 main types of synths: subtractive, fm, wavetable, sample based, and physical model based synths.

My question is why can't you just have one master synth that does them all (except physical model I think). From my research it seems the only difference would be your sound source whether it is a waveform(s), or a sample, etc.

Also in project5 you can use an instrument as an effect. so if it is possible to have a master synth where you just select your sound source and type (this way it could also be audio/real instrument) then couldn't you not really even need synths. You could just have a device chain that starts with a sound (even a waveform) then adds "effects" such as LFOs, filters, additional waveforms, modulation etc as well delay, distortion and other commonly used effect typically used on audio. This would give you a componentized way to make a 'synth' and it would be very versatile. (For instance you could create a cool synth then change the sound source to audio and apply that device chain to your voice.) This would also you (cakewalk) to create what would've been a whole new synth (because of the overlap that all synths have) by just creating a new 'effect'. It seems this would also make testing easier for you, and for us, your customers, learning them way easier.

Any thoughts, anyone?

Thanks,
Brandon
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4 Replies Related Threads

    lawapa
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    RE: master synth? 2006/03/28 14:54:31 (permalink)
    (For instance you could create a cool synth then change the sound source to audio and apply that device chain to your voice.) This would also create what would've been a whole new synth


    I've been doing this in Rapture. While Rapture does not do FM it can do aproximations/exacting recreations of the others. But you can load up a wave file in Rapture and effect away. And I will say it does very nicely thank you! The file I just loaded was built using Granular synthesis. And the base was a regular wave file. It does much more than most synths I've used. And comes very close to to what you described sans FM. I remember Rene mensioning Rapture had a file size limit on wave files. I might have worked aroung that by making a SFZ out of it before I loaded it.

    Most of what you asked for is possible now to some extent. You just have to be creative about using the tools available.
    #2
    René
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    RE: master synth? 2006/03/28 16:10:16 (permalink)
    So I’ve been doing some general synth research, and I’ve found that there are 6 main types of synths: subtractive, fm, wavetable, sample based, and physical model based synths.


    There're three kind of people. Those who can add and those who can't

    -René
    #3
    kb420
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    RE: master synth? 2006/03/28 16:32:55 (permalink)
    Damn! Lol!!!!!!!!!!!!
    #4
    bsalus01
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    RE: master synth? 2006/03/28 16:54:25 (permalink)

    ORIGINAL: René

    So I’ve been doing some general synth research, and I’ve found that there are 6 main types of synths: subtractive, fm, wavetable, sample based, and physical model based synths.


    There're three kind of people. Those who can add and those who can't

    -René


    haha oh hush up

    EDIT: "So I’ve been doing some general synth research, and I’ve found that there are 6 main types of synths: ADDITIVE, subtractive, fm, wavetable, sample based, and physical model based synths."
    #5
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