Freeze Tracks in MC3

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bilbo
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2006/07/14 01:31:58 (permalink)

Freeze Tracks in MC3

Although page 69 of the MC3 "Getting Started" manual states that the Freeze function is not available, I found that it is - it's just not called "freeze" and it doesen't have a single (snowflake) process button.

In the clips view, select a clip, click in the FX box and add the effect and tweek it to your liking. Now all you have to do is go to the Process dropdown menu and select Apply Audio Effects.

Man, you gotta' love MC3!
post edited by bilbo - 2006/07/30 22:05:48
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    Beagle
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    RE: Freeze Tracks in MC3 2006/07/14 05:55:45 (permalink)
    Well, actually that's not a freeze function since you can't take it back. Once you APPLY AUDIO EFFECTS a window pops up saying that even if you undo it won't restore the track effects if you choose to delete it. So if you don't delete it, then it stays there after you've applied to effect to the track. that way, you've got the effect applied TWICE. But if you delete the effect from the bin, then you've lost your settings on the effect for that track, so if you undo you don't have the exact same thing you had before you applied the audio effects.

    The Freeze function allows you to do BOTH apply the effect, remove it from the end result, but still have it available with all your settings intact when you choose to unfreeze.

    I'm not saying that the APPLY AUDIO EFFECTS is a bad thing, but it's not quite as good as freeze.

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    #2
    bilbo
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    RE: Freeze Tracks in MC3 2006/07/14 07:45:27 (permalink)

    MC3s' Process>Apply Audio Effects dialog states "APPLY AUDIO EFFECTS - This will apply the audio effect(s) from the track inserts to the selected track" - that's a freeze.

    Dialogue continues with "(Check box that is default checked) - Delete the effects from the track inserts" - this gives one the option of leaving the insert effects inline after the freeze, or deleting them from the track after the freeze. (Use this option creatively for full unfreeze capability).

    Last paragraph of dialogue states "Undoing the effect will not restore the effects to the track inserts" - This dialogue means that if you decide to unfreeze a track(s), you will permanently loose the effect(s) settings before the freeze on THAT track - that's a semi-functional unfreeze. (This is where MC3 lacks the convenience of an integrated, one-button freeze/unfreeze function).

    Actually, there is a creative work around that will give you full freeze/unfreeze functionality but I'll let you figure that one out on your own.

    MC3 has full freeze/unfreeze capability, it's just requires a couple of extra mouse clicks!

    That's my story and I'm stickin' to it!
    post edited by bilbo - 2006/07/30 22:06:08
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    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/14 09:25:29 (permalink)
    Well freeze really isn't anything special but a sort of macro that renders, archives and stores previous settings. You're just doing each step instead of hitting the one button.
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    Beagle
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    RE: Freeze Tracks in MC3 2006/07/14 11:07:43 (permalink)
    Yes, obviously you could save your settings as a preset, then delete during the PROCESS AUDIO step. So, you're right, you can use this process as a freeze by performing those steps.

    I think joe's pretty much nailed the spirit of it, tho.

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    Robomusic
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    RE: Freeze Tracks in MC3 2006/07/14 14:03:59 (permalink)
    And generally the term freeze is applied to midi tracks with softsynths, as a process where one can free up resources and relieve the CPU of it's load, and the easiest way is to get a midi track sounding like you want and then bounce it to an audio track then mute the midi track. Then as far as the audio effects just buss them and it saves on the resources anyway.

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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/14 14:41:31 (permalink)
    Dog - That's not what I had in mind.
    post edited by bilbo - 2006/07/30 22:06:25
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    Beagle
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    RE: Freeze Tracks in MC3 2006/07/14 15:04:18 (permalink)
    OK...

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    #8
    bilbo
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    RE: Freeze Tracks in MC3 2006/07/14 17:34:52 (permalink)
    444 - I think most would agree that a fully undoable freeze function is really special as it frees up precious little CPU resources.

    Robo - Processing 32 tracks of controllerless MIDI is roughly the equivalent of a single .wav audio track. I'm not sure what you mean by: "Then as far as the audio effects just buss them and it saves on the resources anyway." - I don't see your connection between routing and freezing/unfreezing. Although this technique does free up memory-based resources, these are minisule compared to processing digital data from a HDD.

    1) Duplicate the effected track.
    2) Archive the duplicated track.
    2) Freeze the track.
    3) To unfreeze - Archive the current track and unarchive the track duplicate.

    Get it?

    Like I said, a couple of extra mouse clicks and you have full freeze/unfreeze functionality within MC3

    post edited by bilbo - 2006/07/30 22:06:44
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    Beagle
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    RE: Freeze Tracks in MC3 2006/07/14 17:59:56 (permalink)
    Yes, that will work as a multistep freeze function. What you propose, however, will take up much more HD space. Each track could be anywhere from 1 to 30 Meg or more depending on several variables. If you're using it as a temporary means of saving resources, it won't really matter, but if you keep them archived like that permanently, you'll start to eat up hard drive space. And from your description, it looks like you don't plan on keeping them archived. I'm just pointing out a possible problem.

    I think Robo was simply making a reference to saving resources with the 'route to bus' statement. But I don't understand your reference to it being 'miniscule compared to limitations in the sustaing transfer rate of a HD". Could you explain what you mean by that?

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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/14 18:02:36 (permalink)
    Dog - ^ see edited post ... "these are minisule compared to processing digital data from a HDD". You state - "If you're using it as a temporary means of saving resources, it won't really matter, but if you keep them archived like that permanently, you'll start to eat up hard drive space."

    I would recommend that you keep all the tracks until you've completed the project - after all, you may need to unfreeze a track and make some changes! When the project is complete bundle it and offload it to a DVD or your favorite backup sub-system. Naturally, you would then delete the bundle from your working HDD.
    post edited by bilbo - 2006/07/30 22:06:58
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    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/15 14:07:44 (permalink)
    Still, you're just doing what freezing does, you're just making it a lot of steps. I like using freeze, it's invaluable for bigger projects. My point is any sequencer can do what you're describing, just some more expensive ones will implement it as freeze.
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    Robomusic
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    RE: Freeze Tracks in MC3 2006/07/15 14:51:16 (permalink)
    My point is this midi tracks take almost no resources, unless you use softsynths then they soak up the CPU in bunches, and by bouncing to audio and muting the midi tracks the load lightens. Then you can still save the whole bundle, but you can also delete the midi and save as a new file. Then you can work strictly with audio, which is far easier on the load, and much better to run though effects especialy when the effects are properly bussed. I usually save a midi only, a mixed midi and audio and an audio only multitrack, with a final mixed down Wave and MP3 file on DVD for my archive disc.

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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/15 16:20:14 (permalink)
    Robo - roger that!

    Joe - Joe, are you using MC3? Per Cakewalks' "Getting Started" manual, MC3 doesn't have a freeze function. You mention "any sequencer can do what you're describing". I'm not sure what you mean by sequencer. I'm refering to MC3 which is considred as DAW application software by most. If you're refering to DAW apps, many do not have a freeze/unfreeze function, at least not those at the $30 price point. I have Adobe Audition 2.0, Cubase SX, Acid Music Studio 6.0b81. Cubase SX and Audition 2.0 both have full, one-button freeze, but they cost hunderds of dollars! AMS6 doesn't even have freeze and it's MSRP is $70.
    post edited by bilbo - 2006/07/30 22:07:16
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    Robomusic
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    RE: Freeze Tracks in MC3 2006/07/15 17:25:43 (permalink)
    I think that is exactly what he means, only a few have a dedicated freeze button, one i have is N-Tracks studio. but ultimately all freeze means is that it allow one to lighten the load of the softsynths. I use Multitrack studios a lot and all i do is bounce or off line mix a softsynth track to an audio track and it is the same thing. Acid will do it by doing a render to tracks featureAt least on the Pro, maybe not the studio version

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    #15
    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/15 18:08:17 (permalink)
    What I meant was all apps can do the process you're describing, which is in effect all that freeze does. Any DAW app can render a track as is and archive the data (at least any that I've used). I use Sonar 5 PE, Tracktion, Cubase SX3 for primary DAW usage and they all use some sort of freeze button. I'm aware that MC doesn't have a freeze button.
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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/17 10:22:36 (permalink)
    Joe - I'm still not convinced that you're with me on this?

    Most will agree that freeze/unfreeze relates to inline effects.

    Robos' description a few posts back about rendering softsynth MIDI tracks to digital audio tracks is the perfect anology.

    Freeze is a technique similar to rendering a softsynth/MIDI track to digital audio, however, freeze is different as it is a method of rendering a track with inline effects to a single audio track so you can remove the processing overhead caused by said effects.

    In summation:

    MC3 docs do indicate that MC3 DOES NOT have freeze capability.
    I have discovered that MC3 DOES have freeze capability via a simple easy workaround.

    If you don't agree with my summation, please explain.

    post edited by bilbo - 2006/07/30 22:07:53
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    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/17 12:37:23 (permalink)
    I know what you're saying, and have since the start. I guess the best way to stress my point is this:

    Cubase has a Play order track. It allows you to split the song into sections and audition different arrangements of the same song (being able to move around verses and choruses and such). I could simply go in Sonar/MC/Powertracks/Tracktion/whatever and chop up the song and move around audio files, but it's a clumsy process, and is not the same as the play order track.

    It's the same way with freeze. Sure I could apply audio effects and archive and such, but so can any sequencer app above 50 bucks. My point is you can't claim that MC has freeze when you're going the long way around to do the process.
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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/21 21:54:48 (permalink)

    My point is you can't claim that MC has freeze when you're going the long way around to do the process.


    What you're saying is one can't claim to have climbed Mt Everest if it was accomplished traveling via New York City?
    post edited by bilbo - 2006/07/30 22:08:57
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    Beagle
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    RE: Freeze Tracks in MC3 2006/07/21 22:39:38 (permalink)
    I think you're arguing a moot point. What he's saying is that someone has decided that the term "FREEZE" is defined by pushing a button to perform a set of functions and if you perform the same functions without pushing ONE button, then it's not called "FREEZE". Call it FREEZE if you like, but the manuals for the DAWs are not going to call it that since it's not done with one button.

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    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/22 18:35:34 (permalink)
    Right. It's like claiming MC has automation recording when you're using a mouse to edit envelopes.
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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/22 23:15:26 (permalink)
    Joe has defined freeze as a single push button function. I'll use it and call it a work-around freezer.
    post edited by bilbo - 2006/07/30 22:09:23
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    Robomusic
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    RE: Freeze Tracks in MC3 2006/07/22 23:57:59 (permalink)
    How about calling it an Oven? since this subject was a hot one.

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    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/23 00:49:42 (permalink)
    Since we're renaming it, let's scrap freeze altogether (I'm with you rob). I like the name Winfred. That way you can Winfred and un-winfred your tracks any way you wanted without a discrepancy in terminology, which is all this disagreement is about....
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    bilbo
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    RE: Freeze Tracks in MC3 2006/07/23 10:44:28 (permalink)
    Go to the top of this thread and read the original post. I think you'll agree that I said it's not called freeze.
    Although page 69 of the MC3 "Getting Started" manual states that the Freeze function is not available, I found that it is - it's just not called "freeze" and it doesen't have a single (snowflake) process button.



    joe - thanks for all your help with nomenclature and definitions, etc - As a result of all joes' hard work, I think it should be calld the joeh20_444 deep freezer technique! - LOL!


    shubitty - zippiditty - fashashatyif! - WTF!
    post edited by bilbo - 2006/07/30 22:10:02
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    joeh20_444
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    RE: Freeze Tracks in MC3 2006/07/23 20:03:44 (permalink)
    -deleted-
    post edited by joeh20_444 - 2006/07/23 20:37:31
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    dave sitting at home
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    RE: Freeze Tracks in MC3 2006/07/23 22:57:06 (permalink)
    Has anyone seen the price of eggs lately?
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    Robomusic
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    RE: Freeze Tracks in MC3 2006/07/24 02:06:08 (permalink)
    Winfred it is, to Winfred or unWinfred a track is a simple method of saving resources ......

    I'd Seize the day but i can't quite reach it!

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