Getting a good guitar sound.

Page: < 123 > Showing page 2 of 3
Author
ChuckC
Max Output Level: -61 dBFS
  • Total Posts : 1488
  • Joined: 2010/02/13 01:22:55
  • Location: Port Charlotte, Fl
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 10:51:07 (permalink)
It really depends on the sound you are going for and how you go about it bud. I years ago I used to play a sort of mid-cut sound and it A) never recorded right for me B) sits lousy in most mixes for me. Distorted Rock guitar is some low end (rolling out rumble below around 80hz, maybe a little bump for some oomph around 240-250hz), Steady mids as this is the meat and potatoes of your sound, and I often find myself curbing out a lot of the highs with a LPF from idunno 15k or at times down to 10k to get rid of the fizz. You tend to thing that that high end range is your presence... it's not. It's annoying fuzz that has been cut out of all your favorite records. Play around with this and see if it helps. Yes, planting an SM57 in front of even a practice amp does wonders but you should be able to get a decent tone with what you have if you know how to shape it. Even with a 57, I generally go throu to make sure (roughly) that the above is all inline.

ADK Built DAW, W7, Sonar Platinum, Studio One Pro,Yamaha HS8's & HS8S  Presonus Studio/Live 24.4.2, A few decent mic pre's,  lots of mics, 57's,58 betas, Sm7b, LD Condensors, Small condensors, Senn 421's,  DI's,  Sans Amp, A few guitar amps etc. Guitars : Gib. LP, Epi. Lp, Dillion Tele, Ibanez beater, Ibanez Ergodyne 4 String bass, Mapex Mars series 6 pc. studio kit, cymbals and other sh*t.
http://www.everythingiam.net/
http://www.stormroomstudios.com
Some of my productions: http://soundcloud.com/stormroomstudios
#31
Kalle Rantaaho
Max Output Level: -5 dBFS
  • Total Posts : 7005
  • Joined: 2006/01/09 13:07:59
  • Location: Finland
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 11:24:40 (permalink)
tbosco


Well, those of you who have read my suggestions before know I'm a true non-conformist...so this may sound crazy to a lot of folks... but have you tried just recording a clean guitar part, then running that track through your guitar processor(s) to get the sound you are looking for?  I do this quite a bit, successfully.  A side benefit is you can try out all the processor sounds and not be "glued" to just one.
Guitar Rig 4/5 works really well this way, as does some of the many free amp sim plugs like Voxengo's Boogex.
And of course, you can use any combination of FX you desire on the clean guitar track.

Just trying to come up with another solution when all else has failed you...

Good luck!

IMO, that's not a "method", really, and there's nothing crazy, because that's how SONAR works. Whatever amp sim you use you're in the exact same situation. SONAR always records only the clean signal. You can then try whatever FX you wish on that clean signal. You can't get yourself glued to one guitar sound even if you wanted to (except for via specific routings).

SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre  -  Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.
#32
Marvio
Max Output Level: -90 dBFS
  • Total Posts : 2
  • Joined: 2011/05/09 20:12:37
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 13:40:02 (permalink)
  WOW 16 Brae, talk about the blind leading the blind! Put it quite simply, you'll never get a decent guitar sound using modelers of any kind, even the fanciest, most expensive modelers will only give you head aches in the end. What you need is a decent tube amp through a decent cab mic'ed up, THERE IS REALLY NO OTHER WAY TO DO IT, please just trust me on this one. I have used modelers from Line6, BOSS, and AXE FX; Some of those will give you a pretty decent sound while being heard soloed, but the instant you start trying to mix the song they just never sit right, no matter what you do. You see, the problem with modelers, yes even AXE FX, is that they try to replicate what your ears hear, some better than others, the problem is that is not what the amp is putting out, there are tons of frequencies, mostly in the very low and very high end, that your ears don't notice per se, but put the sound in a mix and suddenly you can't make the guitar find its place without it. That's to say nothing of overtones and harmonic content that only a tube provides, EXACTLY BECAUSE THEY ARE FLAWED! Nobody quite knows why, but those "flaws" are very musical to us. Do yourself a huge favor, and I don't know what kind of music you play, but there are tube amps for all types of music out there for real cheap man, and they are really pretty good amps, they'll certainly be light years away from any modelers, and at the other side of the universe from what you have :) Search craigs list, actually I've been finding, believe it or not, that Guitar center's online used gear has always the best prices. For crying out loud, if you were a hard rock/blues rock guy, they have, right now, a Peavey windsor for $200 and some cabs for $100, put another $50 for an SM57, and you have yourself a very nice rig to record, and play live, for $350, that's just insane man. Don't buy into the myth that you need 200 different amp sounds and endless stomp box combinations to make your sound, that's what the modeling companies want you to believe because that's the only way they can justify you buying one of their products, all you need is one good drive sound, one good clean sound, and that's it man, then, as you progress and want to expand your palette a little you can buy a stomp box here and there, maybe an amp or two, but you'll be much better served by starting wit one good sound and building from there. I run a studio in the Boston area, and even I only have 6 amps, and about 20 stomp boxes, I can make absolutely any guitar tone with those, from the most compressed recto sound to the loosest class A you ever heard, if I was to believe the modeling companies I would have to have every amp/stomp box ever made to accomplish that. :) Sorry, didn't mean to go on a rant, just wanted to save you a lot of time+effort going down a path that will never yield the results you want
#33
Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 14:06:00 (permalink)
I usually use Mix IR 2 and Red Wirez impulses. 

It allows you to load a variety of mic/cab impulses as well as room impulses, which does a lot for that "moving air" sound. 

Of course, if you have the tube amp and you can play it loud enough to get a decent sound whenever inspiration hits, then by all mean, you should probably record that.
 

TCB - Tea, Cats, Books...
#34
Sidroe
Max Output Level: -55.5 dBFS
  • Total Posts : 1954
  • Joined: 2010/11/10 18:59:43
  • Location: Macon,Georgia
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 14:39:32 (permalink)
I agree with Marvio! I have been playing guitar for over 45 years and recording for almost 40. All these years I have amassed tons of guitars, amps, and FX. Together with a huge collection of mics and preamps. When it comes right down to it you only need a good clean sound, a good crunch sound, and a good full blown out distortion sound. Any other flavoring is always adding some sort of FX, reverb, delay, chorus, whatever. The crucial thing is to get the guitar sound out of the amp as close to what you want and record that with no FX. Add the FX plugins in the track afterwards.
I see you are in a small room. Do you have closet space to put a small combo amp in there and shut the door? Closets make great off the cuff isolation booths. If not that, how about micing a small amp and throwing a very thick packing blanket over it. This has been done with great results for many years. I actually saw a video, I believe on MixCoach.com where they placed an amp in the back of an SUV and ran a mic out to it! Make sure all the windows are UP! LOL!
There are many alternatives to using an amp sim. I have used amp sims when the amp I used on sessions just wasn't cutting it. I still use amp sims in pre-production. Rest assured, if you take the cabinet and the real mic out of the equation it will never sound right to your ears. The imperfections of the speaker, cab, and mic working together determines the quality of the sound.
Every guitar player I know, including myself, is always chasing the holy grail of guitar tones. Trust me, it is unattainable! What sounds great to us today sounds like crap tomorrow. Just try to find something that is functional and as versatile as possble amp-wise. REMEMBER, You want an amp that delivers good tone with no FX turned on in the amp. In all my years of recording very seldom have I seen anyone record tracks with the FX running thru the amp. Other than compression or an overdrive pedal of some sort. All other FX, reverbs,delays,flanging, etc. is all added at the console or as plugins on the track or buss. I wish you luck!

Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
#35
tlw
Max Output Level: -49.5 dBFS
  • Total Posts : 2567
  • Joined: 2008/10/11 22:06:32
  • Location: West Midlands, UK
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 16:53:59 (permalink)
What sounds great to us today sounds like crap tomorrow.



Ah yes, the "bad tone day". I know it very well.


 In all my years of recording very seldom have I seen anyone record tracks with the FX running thru the amp.



That surprises me, but maybe I'm old fashioned about these things.

The result of putting e.g. an analogue flanger or vibe in front of an amp is completely different to putting it afterwards. One way round, the amp reacts to the fx in an organic way, the other way round there's no interaction at all. A big problem I have with digital emulators is that they don't handle that interaction anything like as well as an amp, or even an analogue Sansamp.

Fx into amp can also save on post-tracking eq-ing as the limited frequency range of the guitar speakers removes most of the objectionable frequencies generated by the fx for you.

Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board,
ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre.
Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
#36
gearandguitars
Max Output Level: -89 dBFS
  • Total Posts : 70
  • Joined: 2012/09/21 14:44:06
  • Location: austin texas
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 18:30:15 (permalink)
Kenneth


  What you are probably lacking is a good cab simulation, it's the most important part, which is looks like the boss thingy doesn't do., amp sims and pedals without a cab sim at the end sounds absolutely terrible.

For starters, you could download and install the free amplitube3 "shop" version, it comes with a few amps and some cabs which are free, you can also try out cabs and amps from the shop for free for 2 days I think it is.

That way you can get an idea of what a cab will do for your sound without to much hassle.

http://www.ikmultimedia.com/products/amplitubecs/

There's also many free amp/cab sims, but they can be a little more tricky to get going.
I'd second this. Get some AMP SIM software and you should be good. Just use the Amp/Cab sims and your effects from your GT6 should sound a lot better. I have an old Korg A3 effects unit that was designed to be played through amps and recorded - not really a DI unit w/ Amp & Cab sims. The POD was the ice breaker for integrated Amp/Cab sims in a direct recording effects box. 


You can hear a bunch of my stuff here, may or may not be your bag... 
http://gearandguitars.blo...playlist-oct-2012.html


 

ALSO TRY THIS: 
http://www.recabi.net/







#37
tbosco
Max Output Level: -72 dBFS
  • Total Posts : 903
  • Joined: 2011/01/06 20:42:22
  • Location: Chattanooga, TN
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 18:37:59 (permalink)
I reckon "good tone", much like beauty, is in the ears of the beholder.  I have gotten many "good tones" in my 47 years of playing guitar...many of them using just a processor into the board.  And that was back in the 80s and 90s!  Gear is so much improved now.

While I agree that nothing quite compares with a wonderful tube amp (if that's your thing), I can't honestly say that getting a "good tone" is impossible any other way either.  A lot of it has to with knowing what good tone is, first of all, and knowing how to wring the most out of what you've got to work with secondly.  I used to work in a music store with a fellow guitar player who had a great Les Paul and a Marshall tube amp, and the poor boy couldn't coax a decent tone out of his rig if his life depended on it.  Go figure!

I rather enjoy finding new/different ways to accomplish what I hear in my head.  :-)

Cheers!

Tony

SONAR Platinum
JNCS Computer with Asus X99 Motherboard (i7)
Win10 Pro 64bit, 32GB RAM
Motif XF7, Komplete 11, Ozone 7, 
Komplete Kontrol 88 keys,
Softube Console 1,
PreSonus Faderport 8,
Focusrite ISA 430 Mk 2 Mic Pre,
Yamaha HS8s and Sub
Drawmer 3.1 Monitor Controller
Fractal Axe FX 2 XL Guitar Processor
Lots-o-Guitars
#38
vanceen
Max Output Level: -74 dBFS
  • Total Posts : 814
  • Joined: 2003/11/08 08:55:56
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 18:50:38 (permalink)
If you can afford a small (like 5 watt) tube amp and a microphone (even a $100 SM57), you'll get a good recorded sound by micing the speaker in the amp.

But remember that mic placement is everything. If you point it right at the speaker cone (center), it will be very trebly. Right at the edge of the speaker, it will probably be muddy.

SONAR Platinum
Windows 10
ASUS X99E WE
Core i7 5960X  
32 GB Corsair DDR4 2133 C13
Fireface UFX USB driver 1.098
GeForce GTX 950
#39
Sidroe
Max Output Level: -55.5 dBFS
  • Total Posts : 1954
  • Joined: 2010/11/10 18:59:43
  • Location: Macon,Georgia
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 19:06:38 (permalink)
The reasoning behind tracking the raw guitar sound then adding the FX at the board is the same as any DAW. It brings more definition and clarity to the FX. This technique allows you to experiment with any kind of reverb or delay or chorus, etc, settings you want without having to re-cut that perfect guitar take that had a reverb that just won't fit the mix. If ever you work in high dollar studios with a producer breathing down your neck, you don't want to back track and re-record a track because the effect you were using on a specific take is NOT what he wanted. Most of the music that comes out of my area is very old school stuff anyway. Guitar, straight in the amp,PERIOD! I have always carried the flag high for effect pedals and processors. Everyone thought I was crazy when I came to play or sit in and all I brought was one of my guitars and a Pod 2.0 with the pedal controller and plug straight in the board.A lot of the producers and artists I work with still prefer for you to use amps and mics. So much so that I have lost work because I would prefer to use plugins or processors.
I love using Amplitube 3 in my own place but I still find myself defending the use of it to other musicians and producers in this area. I have to say there is a character that you just can not get with a plugin in a lot of cases involving tracking guitars.
It also depend on how guitar heavy the song is. If it is just one or two guitar tracks mixed in to a 48 track pop synth tune I really don't think it is that critical. On the other hand, if it's an old school Zep-Cream-Hendrix vibe, the voice of that guitar is everything! I wish you luck in your quest and hope that some of what I contributed is helpful farther on down the line. LOL

Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
#40
Psychobillybob
Max Output Level: -73 dBFS
  • Total Posts : 882
  • Joined: 2003/11/13 20:52:44
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 21:00:55 (permalink)
Without knowing what kind of tone you want this is pretty much shooting in the dark...

Easiest path when you are unable to mic up a good tube amp:

1. New Strings.
2. Intonate guitar
3. Split/direct in and whatever else you have
4. Play it right
5. Proper gain staging (absolutely the most critical tone issue for guitars I have found)
6. Cut 250 hz.
7. Clone track
8. Mix wide
9. EQ til it hurts
10. Compress the hell out of it.

Beyond that mic up a cabinet.

I'm using SOnar Platinium on a 6 core Lynx Audio machine and a ton of vintage pre-amps/eq's/comps I build for fun and sometimes money, REDD.47/API/Neve I also use the UAD stuff, and also use a Macbook Logic 9 through Apogee...
#41
ChuckC
Max Output Level: -61 dBFS
  • Total Posts : 1488
  • Joined: 2010/02/13 01:22:55
  • Location: Port Charlotte, Fl
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 21:13:23 (permalink)
Ehh Some of these replies are some silly Sh@t! I am out, but bro if you need any more help PM me. I am not hear to argue with those who just seem to want to talk to try to sound knowledgeable... Good luck!

ADK Built DAW, W7, Sonar Platinum, Studio One Pro,Yamaha HS8's & HS8S  Presonus Studio/Live 24.4.2, A few decent mic pre's,  lots of mics, 57's,58 betas, Sm7b, LD Condensors, Small condensors, Senn 421's,  DI's,  Sans Amp, A few guitar amps etc. Guitars : Gib. LP, Epi. Lp, Dillion Tele, Ibanez beater, Ibanez Ergodyne 4 String bass, Mapex Mars series 6 pc. studio kit, cymbals and other sh*t.
http://www.everythingiam.net/
http://www.stormroomstudios.com
Some of my productions: http://soundcloud.com/stormroomstudios
#42
Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Getting a good guitar sound. 2012/10/28 21:44:10 (permalink)
I remember my first experience in the studio back in the days, w/ my live rig - a '59 Fender Bassman and a Marshall. That thing sounded HUGE.

Long story short, we left the studio w/ a couple of finished songs ready for pressing and a few un-mixed ones - which I proceeded to finish back home.

Since I lived in an apartment, the only option was to go direct and use amp sims. I was actually quite surprised to hear that my home-recorded tracks sounded pretty much as good as the studio stuff. The tracks sit in the mix perfectly well. The Fender sim blended in absolutely fine. 

Granted we were a bit rushed in the studio, but what I'm trying to say is that people knocking down amp sims don't read the small characters for you. 

Yes, a real amp sounds better - if you play it loud enough and record it properly. And then know how to mix it (because that's a whole different ballgame).

I'm guessing that you wouldn't ask the question if you were recording other people and their rigs.

Anyway, if you happen to not only know how to do it but also have the place to do it AND also happen to be a great guitar player w/ a great tone that deserves the spotlight, a good recording engineer and a good mix engineer, then I say go for it.

But I have a feeling that you wouldn't be asking questions here if such was the case.




TCB - Tea, Cats, Books...
#43
Guitarpima
Max Output Level: -34 dBFS
  • Total Posts : 4125
  • Joined: 2005/11/19 23:53:59
  • Location: Terra 3
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 00:22:03 (permalink)
Welcome to the world of tone chasing.

Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
 
 Win 7 x64  X2  Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3  ASUS ATI EAH5750  650w PSU 4x WD HDs 320gb  DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
#44
gearandguitars
Max Output Level: -89 dBFS
  • Total Posts : 70
  • Joined: 2012/09/21 14:44:06
  • Location: austin texas
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 02:03:14 (permalink)
vanceen


If you can afford a small (like 5 watt) tube amp and a microphone (even a $100 SM57), you'll get a good recorded sound by micing the speaker in the amp.

But remember that mic placement is everything. If you point it right at the speaker cone (center), it will be very trebly. Right at the edge of the speaker, it will probably be muddy.

Absolutely! Start with an Epiphone Valve Jr and an SM57 and work your way out from there. I used that combo for a while and you'll notice the difference from using in the box amp sims right away. 



#45
guitardood
Max Output Level: -82 dBFS
  • Total Posts : 413
  • Joined: 2004/08/02 21:12:50
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 02:54:47 (permalink)
16brae,
     Here's my nickel's worth of free advice from my experience.


     I've been mixing guitar tracks for the last 15 years.  My first pieces of equipment were a Tascam 8-track cassette porta-studio.  With that, I used a Tom Scholz Rockman direct and got a great sound for the equipment.


     Once I made the venture into the digital world, I was first using a DSP factory with the Rockman, again with pretty great results.


     After ditching the DSP factory (forcibly due to being disco'd by Yamaha), I switched to a EMU-1820m.  The guitars started to sound very shrill and tinny, but still usable with some extensive EQ.


     My troubles began when I dumped the EMU for some MOTU gear.  I've been finding that the better the A/D converters (only an assumption albeit an experienced one), the worse the guitar sounded going direct.  Especially the fact that the better the converters, the clearer the recording including the noise floor.  Because of this new noise-clarity, I had to start using de-noiser plugins that kind of worked though not without their own set of problems such as, causing an unwanted flange type effect.


    The guitars through the MOTU gear with the rockman just plain sucked and were unusable.  I then tried the BOSS GT-6 and got a little more stylish crap.  Sounds great live, sounds like a mess of noise direct.  I then tried a PODxt.  Sounded leaps and bounds better than the BOSS live, still an EQ nightmare direct.  After this, I broke down and bought a PODxtPro rack mount.  Still sounds great live or by itself, but trying to fit it into a mix has been the ultimate nightmare.  Either winds up being way too bright or way too muddy, way to wide or way too thin.  I won't even go into the buzz and AC noise issues.  And with all due respect to all the cab-sim guys, to me they just don't cut the mustard and really color the sound more than I would like.  I did have a few room problems, basically muddy-mix translations, which I incorrectly blamed on the bad sounding guitar tracks.  After fixing most of the room problems (I'll make another post about this later), the guitar tracks still didn't sound just right.


     Just a week ago, I broke down and decided to try the mic-the-cab approach.   I first tried my Jazz Chorus-120 amp with a pair of Shure condenser mics, one up on first speaker and one down on second speaker.  Got a pretty good sound though I really had to crank the amp for a good sound which being 120 watts was way too loud to be usable.

     My latest solution: a Peavey Classic 30 tube amp with an SM57 angled at the cone going into a MOTU 8pre preamp then digitally via lightpipe to a MOTU 2408mk3.  All I could say is "WOW".  I'm so sorry I wasted the last 4-5 years on all those other direct/fake-cab solutions.  That little Peavey/SM57 solution gave me a fantastic mono guitar track that is not only usable but truly sounds incredible.  I added a little compression and a few touches of EQ and widened it a little with Sonar's Channel-Tools and wound up with a big bad wall of guitars sound that sits in the mix just like I wanted.  For the lead guitars I recorded harmony parts and just panned them 50% left and right respectively and got some of the best sounding guitar tracks to ever come out of my little studio.   I'll post the tracks once they're completed.

     If you've got an amp, do yourself a favor and go get a new SM57 for $100 and try it.  My next two tests are going to be my Marshall for kicks and grins and I'm probably going to try and pick up a 15-wat 1x12 combo just to be able to get some more gain and sustain at a little lower volume than the 30-watt.

     Hope some of this helps and good luck with your tracks.



Best,
Guitardood




Best,
Guitardood 

Reverb Nation: http://www.reverbnation.com/ChuckFletcher


"Life is like a box of chocolates.  You know, eventually you're going to get the one filled with alien-like nasty tasting goo and have to spit it out and say YUCK"
#46
SvenArne
Max Output Level: -48 dBFS
  • Total Posts : 2719
  • Joined: 2007/01/31 12:51:29
  • Location: Trondheim, Norway
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 06:04:40 (permalink)
I'll have to disagree with some of the posters here. A 57 in front of whatever cab available IS NOT A MAGIC BULLET. Even with a decent cab you gotta experiment with mic placement and the tone ctrls of the amp, and even then it can be hit or miss. Getting a "real" guitar recording to sit in a mix can be just as much work as a digital emulation. 

Getting electric guitar to sound nice is hard work!

When I record an amp I always split the signal so I get both the mic and DI signals. Often I find that the "real" signal don't work in the mix so then I can dial in a tone that works with Guitar Rig or whatever.

Lastly, I will say that I hate the SM57 as well. Try the Sennheiser E906. Much more forgiving IMO! If you have to use a 57, at least set up a second mic (even if that too is a 57) in a different spot so you have some tonal options!

Sven





#47
Jim Roseberry
Max Output Level: 0 dBFS
  • Total Posts : 9871
  • Joined: 2004/03/23 11:34:51
  • Location: Ohio
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 06:46:56 (permalink)
If you're mic'ing a real cab, I like using a pair of mics:
  • An SM57 captures a nice aggressive mid-range tone (not a lot of lows/highs).
  • A large diaphragm condenser captures a less aggressive more "hi-fi" tone (more highs/lows).

Mix these two mics to taste.

This works great on bass cab as well...

Best Regards,

Jim Roseberry
jim@studiocat.com
www.studiocat.com
#48
Bristol_Jonesey
Max Output Level: 0 dBFS
  • Total Posts : 16775
  • Joined: 2007/10/08 15:41:17
  • Location: Bristol, UK
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 06:51:55 (permalink)
Another little amp that has been getting some great reviews is the Hughes & Kettner Tubemeister 5

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
#49
tbosco
Max Output Level: -72 dBFS
  • Total Posts : 903
  • Joined: 2011/01/06 20:42:22
  • Location: Chattanooga, TN
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 07:25:27 (permalink)
Jim Roseberry-  Amen brother!

And I swear, sometimes I think the dad-gum weather makes a difference!  LOL...

Any of y'all ever have a great "tone day" in the studio, only to come back the next day and suck...even though ya didn't touch a single knob??

Cheers!

Tony

SONAR Platinum
JNCS Computer with Asus X99 Motherboard (i7)
Win10 Pro 64bit, 32GB RAM
Motif XF7, Komplete 11, Ozone 7, 
Komplete Kontrol 88 keys,
Softube Console 1,
PreSonus Faderport 8,
Focusrite ISA 430 Mk 2 Mic Pre,
Yamaha HS8s and Sub
Drawmer 3.1 Monitor Controller
Fractal Axe FX 2 XL Guitar Processor
Lots-o-Guitars
#50
ProjectM
Max Output Level: -36 dBFS
  • Total Posts : 3941
  • Joined: 2004/02/10 09:32:12
  • Location: Norway
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 08:41:29 (permalink)
Interesting to see where this thread has gone...

The Op said: I have this gear, how can I make this sound good?

Everyone: Buy new stuff!

The OP: (again) I have this stuff, how can I make it sound better?

Everyone: Some suggestions, and a new wave of "Buy New Stuff", and "Use something REAL"

LOL, I love this forum but it can sometimes get a bit sidetracked. I really hope the OP found some sollutions here. There are lot's of great knowledge in this thread, although it's a little off topic

Personally, I love using a real cabinet and a mic to capture my guitars but most often I have to use an Amp Sim for various reasons, and as long as it sounds good in the end, I don't care less of what kind of gear that has been used.

Happy shredding!!

(Sonar Platinum - Win10 x64) - iMac and 13" MacBook - Logic Pro X ++ - UA Apollo Twin DUO - NI Maschine MKII - NI Komplete Kontrol S61 - Novation Nocturne - KRK Rokit 6
Soundcloud
Negative Vibe Records
#51
digi2ns
Max Output Level: -48.5 dBFS
  • Total Posts : 2694
  • Joined: 2010/11/24 14:27:12
  • Location: MICHIGAN
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 09:00:45 (permalink)
16brae


Hello,
I am looking for some advice. My  setup is basic and includes the following, Boss Gt-6 guitar fx, Focusrite Saffire 6 usb, Behringer mxb1002 mixer, two alesis M1 MK2 active monitor speakers, and Sonar X1 producer. My problem is no matter what settings I make to the boss or the mixer, I cannot get a good quality guitar sound through my speakers. I am looking for the same sound quality as I would get plugging my guitar into a guitar amp. I  would appreciate any advice anyone could give me in achieving this. Perhaps different settings, additional software or a new external guitar fx. Thank you.

If your monitrs dont sound the way you want,  How does it sound through a decent set of head phones?


MIKE

--Dell Studio XPS I7/870 2.93 Ghz, 8GB Mem, 2-2TB Barracuda HDs, 500 GB Ext.HDD, Win7/64
--X1 64 Pro Expanded, Dual 21" Monitors 
--PCR500  
--MAUDIO FastTrack Ultra
--Mackie 1604 VLZ PRO
--Line6 X3 Live
--Gibson, Fender, Takamine, Schecter, Washburn
http://pogopoppa.wix.com/5thgear#
 http://soundcloud.com/digi2ns  
 
 
 
 

#52
Sidroe
Max Output Level: -55.5 dBFS
  • Total Posts : 1954
  • Joined: 2010/11/10 18:59:43
  • Location: Macon,Georgia
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 09:38:12 (permalink)
FWIW, there will be just as many arguments for amp sims as against. The main thing is to not let what you feel is a hindrance stop you from making music. The reality of it is none of us will ever listen to any work we do after the fact without saying," You know, that song really needed more, or a better _____________{fill in the blanks}. Keep your eye on the prize and keep moving forward. Any progress is better than none. I found early on in studio work that in working conditions you usually don't have the time to chase the perfect tone or sound. Most producers will get something close to what they hear and cut it. I am sure a lot of us here have worked on a session and walked out thinking,"Wow, I was terrible! My sound was not there, where did my tone go?. I wish I'd used my Strat and Marshall instead of my LP and Fender Twin!" Then after the producer and engineer get done you can't believe how good the track sounds and sits in the song! There are more tools available to us in Sonar than a lot of commercial studios. Just try to get the best sound and performance you can and as you go the lessons will be learned. Now, just go finish that song! Good Luck to you! 

Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
#53
vinny199
Max Output Level: -86 dBFS
  • Total Posts : 218
  • Joined: 2005/06/18 20:12:40
  • Location: London, UK
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 11:52:44 (permalink)
 It is quite interesting how a simple question about recording a guitar generates so much strong opinions and becomes an “engineer” contest with people knowing “the only solution” etc.

I’ll give my 2 cents:

1/ Whatever style of music you do, you should be able to get a very good recorded tone from current commercial amp sims software (I don’t know much about the free ones, so can’t comment).

There are tons of highly successful commercial recordings in all genres (probably excluding classical) that are done this way, and it is now impossible (in a full mix) to tell the difference. (I mean, can someone seriously listen to a track on the radio and say “that was recorded with an amp sim” or “that was recorded with a real amp”?)

I suspect not.

2/ The common misconception about amp sims: People think they are meant to compare with the amp you are playing in the room. That’s not the case. They are meant to compare with the amp you have in the room being micked up and played back through your monitoring speakers (same as your amp sim). So, don’t compare “live” guitar sound with “recorded guitar sound”, it has nothing to do with it.

3/ yes, recording valve amps for real are great, and for some are the best way to get the tone they are after. But it’s far from true nowadays that it is the “only” way to get a good tone.

The suggestions I would make to the OP question in my opinion is:

a/ Put aside your Boss effect unit for now.

b/ use an amp sim and record direct into Sonar (guitar going straight into the instrument input of your sound card). Basically, eliminate any other source that can lead to confusion.

c/ Work on your amp sim interface to find a good tone, effects etc. You are very likely to find something you like with a little tweaking on the amp sim (as you would do with a normal amp)

d/ At that stage, only if you really feel the need, start bringingexternal pedals, your boss etc back in. But at least your core tone is good, and you will know if the effects are actually causing some confusion / really needed.

Of course, if you want / can afford, do buy top of the range amps etc. Of course they are great, of course they record well etc.

What I mean is: it is not compulsory you do that to get a GREAT recorded guitar sound. You should not feel like this is the only way.

You should get good tone with amp sims without having to break the bank.

That’s what I think anyway.

Good luck with it.


Cheers,

Vinny
http://www.vinnypiana.co.uk/

X1d expanded
PC i7, win 7 x64, 2.8 ghz; 12 gig ram
Motu ultralite (firewire)
#54
Marcus Curtis
Max Output Level: -72 dBFS
  • Total Posts : 945
  • Joined: 2007/09/04 22:50:09
  • Location: Tulsa
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 12:16:36 (permalink)
vinny199


 It is quite interesting how a simple question about recording a guitar generates so much strong opinions and becomes an “engineer” contest with people knowing “the only solution” etc.

I’ll give my 2 cents:

1/ Whatever style of music you do, you should be able to get a very good recorded tone from current commercial amp sims software (I don’t know much about the free ones, so can’t comment).

There are tons of highly successful commercial recordings in all genres (probably excluding classical) that are done this way, and it is now impossible (in a full mix) to tell the difference. (I mean, can someone seriously listen to a track on the radio and say “that was recorded with an amp sim” or “that was recorded with a real amp”?)

I suspect not.

2/ The common misconception about amp sims: People think they are meant to compare with the amp you are playing in the room. That’s not the case. They are meant to compare with the amp you have in the room being micked up and played back through your monitoring speakers (same as your amp sim). So, don’t compare “live” guitar sound with “recorded guitar sound”, it has nothing to do with it.

3/ yes, recording valve amps for real are great, and for some are the best way to get the tone they are after. But it’s far from true nowadays that it is the “only” way to get a good tone.

The suggestions I would make to the OP question in my opinion is:

a/ Put aside your Boss effect unit for now.

b/ use an amp sim and record direct into Sonar (guitar going straight into the instrument input of your sound card). Basically, eliminate any other source that can lead to confusion.

c/ Work on your amp sim interface to find a good tone, effects etc. You are very likely to find something you like with a little tweaking on the amp sim (as you would do with a normal amp)

d/ At that stage, only if you really feel the need, start bringingexternal pedals, your boss etc back in. But at least your core tone is good, and you will know if the effects are actually causing some confusion / really needed.

Of course, if you want / can afford, do buy top of the range amps etc. Of course they are great, of course they record well etc.

What I mean is: it is not compulsory you do that to get a GREAT recorded guitar sound. You should not feel like this is the only way.

You should get good tone with amp sims without having to break the bank.

That’s what I think anyway.

Good luck with it.

+ 1 I fully agree with this!

http://www.marcuscurtismusic.com/  

Windows 10 ultimate, Sonar Platinum, AMD Phenom 2 x6 1075T processor 3.00 GHz, (6 cores) 8 gigs of Ram, 

Audio interfaces=VS-100, Pod X3 live pro, Boss GT-100, Boss GP10
Midi Controllers=Edirol  PCR 800, roland GR-55.    

Ozone 7, Podfarm, Th2 Full Version, Melda, True Pianos Full Version, and a whole bunch of free VST plugins which can be found through my site.
 
#55
ProjectM
Max Output Level: -36 dBFS
  • Total Posts : 3941
  • Joined: 2004/02/10 09:32:12
  • Location: Norway
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 16:08:45 (permalink)
Yeah Vinny, +1 from me too!

(Sonar Platinum - Win10 x64) - iMac and 13" MacBook - Logic Pro X ++ - UA Apollo Twin DUO - NI Maschine MKII - NI Komplete Kontrol S61 - Novation Nocturne - KRK Rokit 6
Soundcloud
Negative Vibe Records
#56
ChuckC
Max Output Level: -61 dBFS
  • Total Posts : 1488
  • Joined: 2010/02/13 01:22:55
  • Location: Port Charlotte, Fl
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 18:05:02 (permalink)
+1 for both Sidroe & Vinny199, Good results can be achieved either way, Just keep at it.

ADK Built DAW, W7, Sonar Platinum, Studio One Pro,Yamaha HS8's & HS8S  Presonus Studio/Live 24.4.2, A few decent mic pre's,  lots of mics, 57's,58 betas, Sm7b, LD Condensors, Small condensors, Senn 421's,  DI's,  Sans Amp, A few guitar amps etc. Guitars : Gib. LP, Epi. Lp, Dillion Tele, Ibanez beater, Ibanez Ergodyne 4 String bass, Mapex Mars series 6 pc. studio kit, cymbals and other sh*t.
http://www.everythingiam.net/
http://www.stormroomstudios.com
Some of my productions: http://soundcloud.com/stormroomstudios
#57
gearandguitars
Max Output Level: -89 dBFS
  • Total Posts : 70
  • Joined: 2012/09/21 14:44:06
  • Location: austin texas
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 18:27:38 (permalink)
ProjectM


Interesting to see where this thread has gone...

The Op said: I have this gear, how can I make this sound good?

Everyone: Buy new stuff!

The OP: (again) I have this stuff, how can I make it sound better?


sometimes, new stuff is the solution... right tool for the right job. doesn't need to be the most expensive, but if you need a saw and all ya got is a hammer, it's time to get a saw... 




#58
jimkleban
Max Output Level: -64 dBFS
  • Total Posts : 1319
  • Joined: 2008/11/09 09:42:45
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 20:12:06 (permalink)
PorjectM.... yes re-amping is a viable option... that way, at least you don't need to retrace if you need to change the sound and as they say, can't "Fix it it the mix".

I have heard of some real old timers, re-amping using Stereo Speakers to overdub a part ... they would record the overdub, take the tracks to the original space the guitar was recorded... play the part back thru the HI FI speakers and re-record the part in the same room to get the part to fix in with the original tracking sessions.

Jim



The Lamb Laid Down on MIDI
www.lldom.com
 
Studio Cat Custom i7 with Thunderbolt (wonderful system built and configured by our own Jim R)
Apollo Duo (via TB)
UAD Quad
UAD Duo
WIN 8.1 x64 with 32 GB Ram
4 SSD for programs and sample libraries
Splat (latest version)
#59
jimkleban
Max Output Level: -64 dBFS
  • Total Posts : 1319
  • Joined: 2008/11/09 09:42:45
  • Status: offline
Re:Getting a good guitar sound. 2012/10/29 20:18:02 (permalink)
A little off topic but with all the guitar tracking tricks being bantered about.... I have this small Fender Champ Amp from the early 70s that just kicks ass for recording. It has three knobs...

VOL
BASS
TREBLE

Anything above 7 volume it really starts kicking in.  And best of all, I get to keep my hearing in tact a few years longer.  I have a Mesa Boogie Road King right next to it and it never gets turned on for recording... its too friggin LOUD.

Jim

The Lamb Laid Down on MIDI
www.lldom.com
 
Studio Cat Custom i7 with Thunderbolt (wonderful system built and configured by our own Jim R)
Apollo Duo (via TB)
UAD Quad
UAD Duo
WIN 8.1 x64 with 32 GB Ram
4 SSD for programs and sample libraries
Splat (latest version)
#60
Page: < 123 > Showing page 2 of 3
Jump to:
© 2025 APG vNext Commercial Version 5.1