Guitar Part Trigger?

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Keni
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2011/06/09 18:36:27 (permalink)

Guitar Part Trigger?

Does anyone make a device that could do this?

I'd like to be able to create a part for a guitar that could somehow trigger each successive note in a pre-recorded pattern so that it would in essence play a live harmony guitar part in sync...

So the idea is that I would record a part into a stomp box.

when the box is "on", each signal over a threshold would make it step thru the transient markers in the pre-recorded part....

Maybe a little wierd to some, but it seems it might be possible to make such a device that would work reasonably well with today's technology...?

Anyone?

Keni


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    gibsongs
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    Re:Guitar Part Trigger? 2011/06/17 07:37:19 (permalink)
    Hi Keni,

    I'm not sure if you want to do this live, but Melodyne allows you to convert a guitar (audio) part to MIDI. Afterwards, you can delete "blobs" to create (I think) what you want. You need to record the track into Melodyne and then manipulate them, so "real time" is out of the question.

    Melodyne Editor is a single track version, where Melodyne Studio is muli track.

    gs
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    Keni
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    Re:Guitar Part Trigger? 2011/06/17 12:31:53 (permalink)
    Thanks GS...

    ...but that's the whole idea... a LIVE tool...

    I have plenty of methods to do these things in the studio, but the gadget I'm thinking of seems technologically feasible so I'm hoping saying it out loud might get to the "right ears"...

    This is more laong the lines of a looper stompbox that could be set to auto-detect transients and play each successively with a trigger... so it would be a little like using AudioSnap's detect method on a loop (automatically), then simply a signal detection method with threshold control to trigger the playback of each transient-selected snippet...

    Thanks for the thought tho...

    Keni


    Keni Fink
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