Help!! I can't take SD3 anymore

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Mosvalve
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2013/03/17 19:04:20 (permalink)

Help!! I can't take SD3 anymore

How do I once and for all make SD3 stop missing notes? It does this while playing back and fast bounce and audible bounce. It doesn't matter if I have one audio track and SD3 in the project or 20 tracks of any kind. I played with buffer setting etc. What's the deal with SD3? Should I get something else to replace it? I invested money on kits for SD3 and don't want to wasting anymore money.
 
Appreciate any help I can get.

BobV 
 
 
 
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#1

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    tonedef
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    Re:Help!! I can't take SD3 anymore 2013/03/18 00:10:51 (permalink)
    Curious.   When the missed notes occur, what do you have playing through SD3 (e.g.  Project 5 PTNs, Step Sequencer patterns, MIDI clips, a normal MIDI track, etc.)?
    #2
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/18 19:11:06 (permalink)
    tonedef


    Curious.   When the missed notes occur, what do you have playing through SD3 (e.g.  Project 5 PTNs, Step Sequencer patterns, MIDI clips, a normal MIDI track, etc.)?

     
    I'm using step sequencer.

    BobV 
     
     
     
    ASUS Prime Z370-P - Intel Core i7+ 8700K 3.7GHZ 16GB Memory, Intel HD Graphics 630 GPU,  Windows 10 Pro 64bit,  , Sonar Platinum 64bit, Motu 828MK3 Hybrid, Warm Audio TB12 Pre, Warm Audio WA273 Pre, AEA RPQ 500 Pre, Warm Audio WA76 Compressor, Presonus D8 Pre, Tonelux EQ5P 500 Eq, Kush Electra 500 Eq, Lindell PEX 500 Eq, Yamaha 80M monitors with HS10W Sub,  and a bunch of other good stuff. I have a Roland Juno-106 that's looking for a new home. PM me.
    #3
    tonedef
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    Re:Help!! I can't take SD3 anymore 2013/03/18 20:32:14 (permalink)
    Mosvalve


    tonedef


    Curious.   When the missed notes occur, what do you have playing through SD3 (e.g.  Project 5 PTNs, Step Sequencer patterns, MIDI clips, a normal MIDI track, etc.)?

     
    I'm using step sequencer.

    I noticed similar behavior when I was playing step sequencer drum patterns from the included media library.  In my case, the missing notes behavior turned out to be due to the "step probability" feature of Step Sequencer 2.0.  Certain notes in the pattern were set up to have a probability less than 100%, so sometimes those particular notes did not get triggered.   Since the release of Step Sequencer 2.0 with Sonar 8.5, the "Per Step Probability" feature provides control over the probability of how often a step will be triggered. It can be used to create automatic variations (make some steps only play occasionally) to keep repetitive patterns sounding fresh.  This setting can be checked per row in the step sequencer by clicking the drop down and selecting the "Step Play Probability" setting.  Steps that will not play 100% of the time will be displayed with less than a full vertical bar. 100% probability is at the top of the vertical gauge, 0% is at the bottom of it. [see attachment]

    This may not be the source of the behavior you are experiencing, but it is a neat feature to be aware of.

    Cheers.
    ToneDeF
    post edited by tonedef - 2013/03/18 20:52:02

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    #4
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/19 08:55:02 (permalink)
    Thanks for that info ToneDef. I'm not using the media library patterns but I am aware of that feature and use it on hats and when I create drum rolls etc. Makes the playing feel more realistic. I may have to contact Cake to see if they can help.

    BobV 
     
     
     
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    #5
    Kalle Rantaaho
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    Re:Help!! I can't take SD3 anymore 2013/03/19 09:07:58 (permalink)
    Check your MIDI buffers at " MIDI buffers, use XXX ms buffers". Doubling the buffer often helps.
    This is the most common reason to skipped MIDI notes.

    SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre  -  Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
    The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.
    #6
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/19 14:28:33 (permalink)
    Kalle Rantaaho


    Check your MIDI buffers at " MIDI buffers, use XXX ms buffers". Doubling the buffer often helps.
    This is the most common reason to skipped MIDI notes.


    the buffers were set for 250 which I think is the default. I set it for 500 and still have skips.

    BobV 
     
     
     
    ASUS Prime Z370-P - Intel Core i7+ 8700K 3.7GHZ 16GB Memory, Intel HD Graphics 630 GPU,  Windows 10 Pro 64bit,  , Sonar Platinum 64bit, Motu 828MK3 Hybrid, Warm Audio TB12 Pre, Warm Audio WA273 Pre, AEA RPQ 500 Pre, Warm Audio WA76 Compressor, Presonus D8 Pre, Tonelux EQ5P 500 Eq, Kush Electra 500 Eq, Lindell PEX 500 Eq, Yamaha 80M monitors with HS10W Sub,  and a bunch of other good stuff. I have a Roland Juno-106 that's looking for a new home. PM me.
    #7
    tonedef
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    Re:Help!! I can't take SD3 anymore 2013/03/19 16:38:10 (permalink)
    If you do talk to Cakewalk, please let us know how you make out.  Others may run into this issue sooner or later.

    Thanks and good luck!
    ToneDeF
    #8
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/21 22:22:33 (permalink)
    tonedef


    If you do talk to Cakewalk, please let us know how you make out.  Others may run into this issue sooner or later.

    Thanks and good luck!
    ToneDeF


    since my last post on this thread  I've been communicating with Jon at Cake to resolve this issue.  I sent him screenshots of my settings as he suggested try some buffer increases but it did not resolve the problem. Yesterday he had me try playing my pattern in a blank project but skips still occurred.  Today his suggested testing my pattern with SI Drums. No skips occurred in the blank project as well as the real project. So it's something with session drummer itself. I probably won't hear from him until Monday. I'll keep you posted.

    BobV 
     
     
     
    ASUS Prime Z370-P - Intel Core i7+ 8700K 3.7GHZ 16GB Memory, Intel HD Graphics 630 GPU,  Windows 10 Pro 64bit,  , Sonar Platinum 64bit, Motu 828MK3 Hybrid, Warm Audio TB12 Pre, Warm Audio WA273 Pre, AEA RPQ 500 Pre, Warm Audio WA76 Compressor, Presonus D8 Pre, Tonelux EQ5P 500 Eq, Kush Electra 500 Eq, Lindell PEX 500 Eq, Yamaha 80M monitors with HS10W Sub,  and a bunch of other good stuff. I have a Roland Juno-106 that's looking for a new home. PM me.
    #9
    beltrom
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    Re:Help!! I can't take SD3 anymore 2013/03/23 03:16:01 (permalink)
    I remember stumbling into this a while back, but for me it seemed to "get fixed" just by changing drums. So I assumed it was something in that particular "prog" or the sfz's. Didn't check further though. 
    #10
    swamptooth
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    Re:Help!! I can't take SD3 anymore 2013/03/23 17:07:50 (permalink)
    Mosvalve


    tonedef


    If you do talk to Cakewalk, please let us know how you make out.  Others may run into this issue sooner or later.

    Thanks and good luck!
    ToneDeF


    since my last post on this thread  I've been communicating with Jon at Cake to resolve this issue.  I sent him screenshots of my settings as he suggested try some buffer increases but it did not resolve the problem. Yesterday he had me try playing my pattern in a blank project but skips still occurred.  Today his suggested testing my pattern with SI Drums. No skips occurred in the blank project as well as the real project. So it's something with session drummer itself. I probably won't hear from him until Monday. I'll keep you posted.

    set your midi buffers to 100 or so, in preferences/audio/configuration file set extrapluginbufs to 32.  I know it sounds counterintuitive, but reduce your asio buffer size.  this will also happen if you have swing settings too far either one way or the other.   this can also be a problem with the sfz files themselves (an odd parameter here or there).  which kit are you using and which drums is it affecting?
     
    edit - oh, and latest info suggests enable metronome on playback, but mute the metronome bus.  for some reason this is helping folks when looping audio.
    post edited by swamptooth - 2013/03/23 17:15:04

     
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    #11
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/23 23:17:35 (permalink)
    swamptooth


    Mosvalve


    tonedef


    If you do talk to Cakewalk, please let us know how you make out.  Others may run into this issue sooner or later.

    Thanks and good luck!
    ToneDeF


    since my last post on this thread  I've been communicating with Jon at Cake to resolve this issue.  I sent him screenshots of my settings as he suggested try some buffer increases but it did not resolve the problem. Yesterday he had me try playing my pattern in a blank project but skips still occurred.  Today his suggested testing my pattern with SI Drums. No skips occurred in the blank project as well as the real project. So it's something with session drummer itself. I probably won't hear from him until Monday. I'll keep you posted.

    set your midi buffers to 100 or so, in preferences/audio/configuration file set extrapluginbufs to 32.  I know it sounds counterintuitive, but reduce your asio buffer size.  this will also happen if you have swing settings too far either one way or the other.   this can also be a problem with the sfz files themselves (an odd parameter here or there).  which kit are you using and which drums is it affecting?
     
    edit - oh, and latest info suggests enable metronome on playback, but mute the metronome bus.  for some reason this is helping folks when looping audio.

    Jon emailed me on Friday and said to delete session drummer and re-install it. Did that and still skips. So far it's only the snare that skips. I'm not changing any of the settings like swing etc. They are at their default positions. I created a kit using the kick ride and crash from jbsonr kit, the snare is from dsf studio kit, the toms are from the andy johns kit, the hat is from the SL tight kit. I tried your suggestion but it's still skipping. I don't use loops so I'm not sure that applies to my situation. I use the step sequencer to work out the drum parts then I'll actually play my electronic drum set when I'm ready to record the drums.
     
    My buffer settings are as follows:
     
    ASIO 256. I tried several different settings.
     
    File System: Playback 1024 - Recording 128
     
    Midi record: 128  -  Midi playback 500
     
    Something with session drummer just don't like to play nice.
     
    Thanks for helping.

    BobV 
     
     
     
    ASUS Prime Z370-P - Intel Core i7+ 8700K 3.7GHZ 16GB Memory, Intel HD Graphics 630 GPU,  Windows 10 Pro 64bit,  , Sonar Platinum 64bit, Motu 828MK3 Hybrid, Warm Audio TB12 Pre, Warm Audio WA273 Pre, AEA RPQ 500 Pre, Warm Audio WA76 Compressor, Presonus D8 Pre, Tonelux EQ5P 500 Eq, Kush Electra 500 Eq, Lindell PEX 500 Eq, Yamaha 80M monitors with HS10W Sub,  and a bunch of other good stuff. I have a Roland Juno-106 that's looking for a new home. PM me.
    #12
    Paul P
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    Re:Help!! I can't take SD3 anymore 2013/03/24 10:45:19 (permalink)

    Only the snare skips ? Anything special about the snare beat-wise ?

    Have you looked at the snare's sfz file ?

    Do other SD kits, instruments, patterns miss notes also ?




    post edited by Paul P - 2013/03/24 10:46:35

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    #13
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/24 11:37:56 (permalink)
    Paul P


    Only the snare skips ? Anything special about the snare beat-wise ?

    Have you looked at the snare's sfz file ?

    Do other SD kits, instruments, patterns miss notes also ?


    No matter what kit I choose I get skips and a couple of times the kick shipped. I'm doing nothing special to the snare and it happens to any snare I choose. I'm at a loss and I think cake is too..

    BobV 
     
     
     
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    #14
    Paul P
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    Re:Help!! I can't take SD3 anymore 2013/03/24 13:39:44 (permalink)
    Ok, so what is special about snare hits ?

    Are they possibly the most intense transients ?
    Could it have something to do with a limiter or compressor clamping down only on strong transients ?

    And the odd intense kick would cause the same result ?

    I'm just throwing stuff at you in an attempt to narrow things down.

    What if you set up a pattern with just a bunch of snare hits at regular intervals, then play with the interval and the velocity ?

    post edited by Paul P - 2013/03/24 13:42:26

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    #15
    swamptooth
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    Re:Help!! I can't take SD3 anymore 2013/03/26 21:53:00 (permalink)
    i'd check the sfz file to see if there's a round robin that's constructed improperly - that would be an erroneous seq_length setting or missing a seq_position sample.

     
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    #16
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/27 17:50:42 (permalink)
    swamptooth


    i'd check the sfz file to see if there's a round robin that's constructed improperly - that would be an erroneous seq_length setting or missing a seq_position sample.


    How do I do that?

    BobV 
     
     
     
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    #17
    swamptooth
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    Re:Help!! I can't take SD3 anymore 2013/03/27 22:54:40 (permalink)
    which drum kit are you using???

     
    Arvid H. Peterson
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    #18
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/28 18:51:23 (permalink)
    swamptooth


    which drum kit are you using???

    Well it doesn't matter since the skipping occurs with any kit but for this one I'm using a kit I created and the snare is
     
    DSF Studio kit rim snare 1&2 brass rand.sfz

    BobV 
     
     
     
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    #19
    Elffin
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    Re:Help!! I can't take SD3 anymore 2013/03/28 19:04:38 (permalink)
    nothing to with antivirus realtime scanning?  just mention it as a check...
    #20
    Mosvalve
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    Re:Help!! I can't take SD3 anymore 2013/03/28 19:14:04 (permalink)
    Elffin


    nothing to with antivirus realtime scanning?  just mention it as a check...


    No I turn virus, network, firewall etc. off. this pc is just for recording so no email etc. just a couple of applications. I wish it were that easy.

    BobV 
     
     
     
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    #21
    swamptooth
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    Re:Help!! I can't take SD3 anymore 2013/04/04 14:09:40 (permalink)
    might need to check buffers on your audio device, and lower the midi buffers in sonar because they could be clogging and not flushing.  kick up your io buffers too. not sure what's going on.  i had that prob with sd3 a bit in x1- not quite sure what fixed it...

     
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