Here's a how do I do it question (worked around - hoping for a Cakewalk fix)

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robert_e_bone
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2013/06/25 21:59:06 (permalink)

Here's a how do I do it question (worked around - hoping for a Cakewalk fix)

OK - a friend of mine and I are collaborating on recording a version of a Dixie Dregs tune called Night Meets Light, using a combination of MIDI (bass, violin, keyboards, drums), and real guitar for the guitar tracks.
 
The issue I am having is that I needed the guitar player to record a scratch track for the beginning parts of the song, so I could analyze it and figure out the numerous time signature changes in it.  To give you an idea, there are something like 9 time signature changes in the first minute of the song.
 
So, the guitar player simply set the metronome to play 1/8 notes and played to that, not paying any attention to what the measures actually were.  He sent me the first recorded clip, which I then built a midi drum track for, with all of the needed time signature changes in place.  No problem so far.
 
Then the guitar player began continued recording, only this time he started new clips at various points in HIS timeline, which had none of my meter changes.  The net effect of this is that the now NUMEROUS clips he subsequently created do not line up to MY measures, and I do not know of a way to get all of these clips to copy in properly to MY project.
 
To sum it up, where each of his clips starts does not line up at all with MY timeline, and I do not know of any way to line them up that won't hurt my brain.
 
Any ideas?
 
Bob Bone
 
post edited by robert_e_bone - 2013/06/26 11:19:48

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    John
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    Re: Here's a how do I do it question 2013/06/25 22:03:51 (permalink)
    Are you talking about time signatures or tempo changes? If you are doing changes in the time signatures and he is doing tempo changes no wonder nothing lines up.  

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    stickman393
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    Re: Here's a how do I do it question 2013/06/25 22:43:16 (permalink)
    Yeah - are you both playing to the same tempo, and do you agree on how the song goes? If so, then perhaps it doesn't matter.
    Saving the clips as broadcast wave (?) might allow you to import his audio clips at the correct point in time.
     
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    tfbattag
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    Re: Here's a how do I do it question 2013/06/25 22:54:16 (permalink)
    Just a suggestion for this type of thing. See if you can't compose the scratches yourself using MIDI so that you have an accurate representation of the true timeline the way you intend complete with time-sig and tempo changes. Depending on the length of the song, you can do this fairly quickly and easily by just scribing the measures with their time signatures on paper (remember that stuff?). Map out the whole thing, and then do the same in Sonar. You can add simple bass guides via MIDI at each section--even if the bass just pedals one note in eight notes or whatever. Last, a scratch vocal-guide track really helps. You just record yourself counting backwards at each part change like this:  6-5-4-3-2-SOLO!  . You might find working this way is less painful than trying to extract the measures, sigs and tempos from someone's playing.

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    #4
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 06:55:31 (permalink)
    John
    Are you talking about time signatures or tempo changes? If you are doing changes in the time signatures and he is doing tempo changes no wonder nothing lines up.  




    Thanks for the replies, guys.
     
    I am talking only about time signature changes.  He recorded his guitar scratch track in 3/4 throughout, using 1/8th note metronome beats.
     
    I took his original clip, which ran from the song's intro through about the 1-minute mark, and I figured out the numerous time signature changes present in the song, then I inserted time signature changes into the project.  Since the meter base of the time signature never changes, keeping the metronome playing 1/8-notes works the same throughout either song.
     
    The problem is that he recorded additional clips for the next sections of the song, and the measures do not line up anymore.
     
    I tried playing around with pasting in his clips, and it seems that the only way I can line up things is to figure out HIS relative alignment between the end of one clip and the beginning of the next (he uses multiple tracks, and there is overlap), and then paste it into MY project based on relative positioning, rather than relying on measure placement.  
     
    Thanks anyways, 
     
    Bob Bone
     

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    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 07:57:42 (permalink)
    For me to get all my clips copied from the guitar player's project lined up in my project, I need to be able to paste them into my new project at specific Now Times that are based on either SMPTE or Milliseconds, rather than on a time based on Measures.
     
    I have reviewed the documentation, and I cannot figure out how to accomplish getting the Now Time set as desired.  
     
    If I use the Go Dialog box, it indicates in the documentation that I can enter the time based on multiple formats, but it doesn't seem to work when I enter either SMPTE or Milliseconds.
     
    The Paste Special dialog box also does not seem to like times entered in either SMPTE or Millisecond format.
     
    The other methods for setting the Now Time, per the documentation, do not at all seem precise.
     
    So, can someone please enlighten me as to how I can paste in an audio clip at SMPTE time of 00:01:14:09, or millisecond value of 3566670?
     
    Bob Bone
     
     
     
     
     
     

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    Beepster
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    Re: Here's a how do I do it question 2013/06/26 08:48:37 (permalink)
    I'm not quite sure I'm following the issue but would using the Clip Snap Offset function help? Just find a downbeat on the clips, insert the snap offset and now it'll snap to your timeline. You probably know that though.
     
    Also are the clips physically changing length when you paste them in because of the timing info printed on the track? I'd imagine there would be a way to either import the tracks without that data, have your buddy export the clips without it or just bounce the clips yourself so they won't follow your tempo/timing changes.
     
    It's early though so I'm probably completely missing the point.
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    Beepster
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    Re: Here's a how do I do it question 2013/06/26 08:53:43 (permalink)
    Oh and I think you can manipulate the start/end times of clips in the Clip Inspector. There is a dialog in there that shows a selected clips start/end and I think you can just type in the point in the timeline you wnat it to start at. I'd imagine if you disable Groove Clipping the end time will move relative with the new start time. There is also the inspector module which might do what you want. Right click the Control Bar and select Inspector Module (I think that's what it's labeled). There is a video Scott did over on Digifreq on how to use it.
     
    Edit: The first Inspector I refer to is the Inspector Pane where the PC and other stuff lives. The second inspector I mention is the Event Inspector Module a control bar module. Just didn't want to confuse. Cheers.
     
    And here the vid... http://www.digifreq.com/digifreq/video.asp?ID=7
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    Beepster
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    Re: Here's a how do I do it question 2013/06/26 09:04:33 (permalink)
    robert_e_bone
     
     
    The other methods for setting the Now Time, per the documentation, do not at all seem precise.
     




    And I'm not sure why that's happening. You should be able to get that precise to the tick or even down to a single sample. Set your now time with Smart Grid disabled and the snap value set to what you need (like ticks or sample). Set the now time then TURN OFF snap in case the clip is following timing data of some sort then paste your clip. The start of the clip should be right at the now time.
    #9
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 09:05:08 (permalink)
    Thanks - I'll start checking it out in a bit.  I have to do some stuff for the ex-wife first, and she knows Kung Fu.
     
    Bob Bone
     

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    Beepster
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    Re: Here's a how do I do it question 2013/06/26 09:15:49 (permalink)
    Heheh... well those are just shots in the dark because I'm not full grasping the problem but hopefully one of those methods will at least point you in the right direction. Cheers.
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    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 09:32:26 (permalink)
    The issue seems to be that setting the Now Time ignores the SMPTE and Millisecond formats.
     
    The documentation talks about being able to enter time in SMPTE format, which would allow me to align clips by explicit time values, rather than the default MBT format.
     
    The problem is, I do not see anywhere that I CAN actually enter a SMPTE value and have it recognized, for purposes of positioning the Now Time.  It certainly does not work in the Go dialog box.  That converts everything to MBT values.
     
    Are you aware of anywhere I can type in a SMPTE value and have that used to set the Now Time?
     
    Bob Bone
     

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    Guitarpima
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    Re: Here's a how do I do it question 2013/06/26 09:34:27 (permalink)
    The best way is to match the original song to a timeline and write it out from that. I did it with a Def Leppard song and they are famous for some serious tempo drift.

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    Beepster
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    Re: Here's a how do I do it question 2013/06/26 09:38:14 (permalink)
    robert_e_bone
    The issue seems to be that setting the Now Time ignores the SMPTE and Millisecond formats.
     
    The documentation talks about being able to enter time in SMPTE format, which would allow me to align clips by explicit time values, rather than the default MBT format.
     
    The problem is, I do not see anywhere that I CAN actually enter a SMPTE value and have it recognized, for purposes of positioning the Now Time.  It certainly does not work in the Go dialog box.  That converts everything to MBT values.
     
    Are you aware of anywhere I can type in a SMPTE value and have that used to set the Now Time?
     
    Bob Bone
     




    EDIT: I made an error in the following post. You cannot type time values into the Transport Module.
     
    You can't just set the Now Time manually? Oh and I'm pretty sure if you type the value you want in the now time box of the Transport Module you can set the Now Time any way you'd like.
    post edited by Beepster - 2013/06/26 11:49:04
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    Chregg
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    Re: Here's a how do I do it question 2013/06/26 09:39:16 (permalink)
    9 different time sigs in the 1st minute, jeez, am so glad am a 4/4 cat lol
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    Guitarhacker
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    Re: Here's a how do I do it question 2013/06/26 09:42:21 (permalink)
    The best way I can think of to do this is to ignore the time sigs completely. Just play and record the midi. It doesn't really care what the time sig or even the tempo. It will grab everything you do as you do it. Kinda like an audio session.
     
    The problem comes in if you are planning to use a drum VST that has to follow the time sig and tempo.  However, if you can play the drums in real time, even if they are midi, that problem goes away.
     
    I could not imagine the difficulty of trying to match up an audio scratch track to a midi project that wants to follow tempo and time. I have worked in the past on a few projects like that and even with one time sig and constant tempo, if the scratch was not recorded to a click the issue of sync is a major one.
     
    good luck...
     
    I'd certainly like to hear this after you get it done.

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    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 09:46:11 (permalink)
    I'll take another stab at explaining the issue I am trying to solve.
     
    Project 1 is a bunch of clips on multiple tracks, representing the guitar tracks for a particular song.  This was recorded at a tempo of 108, in a time signature of 3/4.  There are multiple time signature changes in the actual song, none of which were inserted by the guitar player into his project, prior to recording.  His playing is to the metronome beeps, which are set to 1/8th note value, so he does not care about the time signature changes.
     
    Project 2 is created by me, for the same song, and will contain multiple MIDI tracks for drums, bass, violin, and keyboards.  My project DOES care about the time signatures, and I went through the exercise of figuring them all out.  Just in the first minute of the song, there are something like 9 time signature changes.
     
    Further complicating things is that since the Step Sequencer ONLY supports a time signature meter base of 1/4 notes, for me to use Step Sequencer for some of the midi tracks, I HAVE to double the tempo of the song, to 216, and use 1/4 notes instead of 1/8 notes.  So, my quarter notes playing twice as fast will sound the same as his eighth notes.  This is an unfortunate reality of the Step Sequencer's design, which I have submitted a feature request for them to change to allow non-quarter note meter bases. (going on 2 years now).
     
    The tempo is not an issue, as it is an exact doubling of the original tempo the guitar player uses, and my quarter notes line up fine with his eighth notes.
     
    BUT, because in my project I have all of these time signature changes inserted, my measures do not line up with his any longer.  THIS is the issue I am trying to solve.  I have to copy his guitar clips into my song, and since I cannot at this point set the Now Time to a SMPTE value, which would use TIME as its positioning basis - rather than the MEASURE base format that MBT uses, I cannot easily position the paste point in MY project for pasting in his various clips.
     
    SOOO, trying to sum that all up, I need to figure out how to get the Now Time set per either a SMPTE format or a Millisecond format, both of which use time instead of measures.
     
    It seems to me that unless I am missing something there is no way for me to accomplish this, despite the documentation indicating time being able to be entered in SMPTE format.
     
    If indeed that is the case, this would appear to be a bug in their redesign of the Now Time.
     
    Bob Bone
     
     

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    #17
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 09:54:11 (permalink)
    Guitarhacker
    The best way I can think of to do this is to ignore the time sigs completely. Just play and record the midi. It doesn't really care what the time sig or even the tempo. It will grab everything you do as you do it. Kinda like an audio session.
     
    The problem comes in if you are planning to use a drum VST that has to follow the time sig and tempo.  However, if you can play the drums in real time, even if they are midi, that problem goes away.
     
    I could not imagine the difficulty of trying to match up an audio scratch track to a midi project that wants to follow tempo and time. I have worked in the past on a few projects like that and even with one time sig and constant tempo, if the scratch was not recorded to a click the issue of sync is a major one.
     
    good luck...
     
    I'd certainly like to hear this after you get it done.




    Thanks - I will certainly post a link to the completed tune.
     
    I DO want to be faithful to the time signatures, so recording it in free form is not the way I want to do this.  I am approaching multiple songs in the approach of creating faithful MIDI versions of a bunch of classic progressive/tunes, such as:
     
    UK - In the Dead of Night (this one is just about done)
    Jean Luc Ponty - Mirage, Enigmatic Ocean, Nostalgic Lady (Mirage is almost done too)
    Bruford - Fainting in Coils, Sample and Hold, Joe Frasier, Palewell Park (Fainting in Coils about done)
    Allan Holdsworth - Tokyo Dream, Road Games
    Dixie Dregs - Night Meets Light (the one I am working on now), I'm Freaking Out, Twiggs Approved
    Jerry Goodman - multiple tunes
     
    To the best of my knowledge, nobody has created midi versions of the above tunes, and I thought these worthwhile to do, out of respect to and love for the original music.
     
    So, this is why solving this issue is important to me.  I want the finished material to be done as correctly as possible.
     
    Bob Bone
     

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    Beepster
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    Re: Here's a how do I do it question 2013/06/26 09:58:51 (permalink)
    THE FOLLOWING IS INCORRECT. DISREGARD. Sorry.
     
    Like I said... I'm pretty sure you can set the Now Time display of the Transport module to either of those value types then just type in the exact point in the song you want. The now time should jump to that point once you type it in and press Enter.
     
    Oh and I usually just drag the clips and match the waveforms by eye. if things are getting too hinky.
    post edited by Beepster - 2013/06/26 11:47:40
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    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 10:14:21 (permalink)
    I can click on the time formats displayed to toggle through the various formats, but where do I type in a SMPTE value?
     
    Bob Bone
     

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    Jeff Evans
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    Re: Here's a how do I do it question 2013/06/26 10:35:44 (permalink)
    You are making it very hard for yourself by attempting to align your project to the original audio. Forget that. What you have to do is start by creating a midi session that follows the song correctly and starts at the initial tempo of the original tune.
     
    Someone is going to have to figure out the tune completely, chords and all time sig changes if they are there. There is no getting around it. The best way is to still transcribe the original audio onto a chart. That is the time to work with the original audio BTW. While you are figuring it out. DAW's make it easy to stop start and do sections at a time slowly. Don't worry about aligning the click to the audio.
     
    Now you turn off the audio and construct a basic midi session that matches the songs arrangement perfectly.
     
    Figure out the start tempo
     
    Construct a click track (1/4 notes) and create all the time sig changes that match the song. You have just transcribed the whole arrangement onto a chart. You use that to quickly program up your session.
     
    The idea is to create a basic arrangement/session in midi.  What I do is put in a basic piano part that simply plays out the chord progression and a very simple bass line. I start with three things. A click that agrees with the music arrangement, a basic piano chord and bass track. Have at least two bars preceding.
     
    For session musicians you can turn all the above into audio and give that to them along with the tempo info. They can align their DAW to the same tempo if they want but they don't even have to do that.
     
    Next work with a guitarist/session players who can play out the entire arrangement and correctly. You need the chart at this point to give to the guitarist. You tell them there is two bars leading in. If they are good enough they will sight read the chart and play the arrangement perfectly. Even if they need to get it right in sections they can, but they must only submit a total wave the whole length of the music back to you.
     
    You should be able to align the start of the session recording in your arrangement and it should match your audio track right to the end. At worst you may have to cut in a few areas here and there and realign manually.
     
    The original music may have some (more obvious) tempo variations on purpose as well as the time sig changes. You will need to identify those areas if you think they are important enough and if you feel they are, then you will have to program your original midi track to do something similar. And do all that before creating the first audio track for session players to play against. Otherwise leave it at a constant tempo. Live session players tend to play nicely around it anyway giving the track some timing feel.
     
    Towards the end of your tracking work you drop out the original guide midi bass and piano. By then those parts may be replaced by live players or you sequence much better parts there. Drums may be a VST or a live player in the final mix as well.
     
    This is how I have always done it for either original music or covers. Sometimes all the parts end up live, other times part midi and part live etc..I usually turn any midi into audio just prior to mixing.
    post edited by Jeff Evans - 2013/06/26 10:58:04

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    #21
    Beepster
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    Re: Here's a how do I do it question 2013/06/26 10:46:22 (permalink)
    robert_e_bone
    I can click on the time formats displayed to toggle through the various formats, but where do I type in a SMPTE value?
     
    Bob Bone
     




    THE FOLLOWING IS INCORRECT. DISREGARD. Sorry.
     
    Sorry. Had to put my laundry in. You should be able to double click on the numbers and then you'll be able to type.
    post edited by Beepster - 2013/06/26 11:46:52
    #22
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 11:15:59 (permalink)
    Double-clicking does NOT allow data entry in the transport Now Time, or in the smaller one above the tracks in the track pane.  Any clicking, single or double, scrolls through the various format displays.
     
    To Jeff, thank you for the incredible amount of time and detail in your post.  That is the conclusion I have come to.  I did come to the conclusion that I can bounce all of the scratch clips the guitar player created into a single track, and then I won't have to worry about lining things up - it will simply line up to zero.
     
    Oh, that mythical 'someone' you referred to is unfortunately me.  I will have to chart the original tune completely, to lay the meter base as the foundation for the rest of the tracking to take place properly.
     
    That way, I can then get all of the time signature changes mapped out and inserted into the project.  Then I will delete the scratch track and have the guitar player re-track in final form.  I will also then be able to add in all of the various midi tracks needed (bass, drums, violin, keys), and that should do it.
     
    I DO wish Sonar had a little more depth to these time formats.  That would allow SO much greater precision and ease of doing things like I am wanting to do.
     
    So, it seems as though I will be able to get through it with the bounce of the scratch track and the re-tracking.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
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    #23
    Beepster
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    Re: Here's a how do I do it question 2013/06/26 11:21:35 (permalink)
    What? Okay, I'm gonna have to fire up the DAW. I could have sworn you could type data into those fields. Sorry, man.
    #24
    Beepster
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    Re: Here's a how do I do it question 2013/06/26 11:45:08 (permalink)
    Wow. You're right. Where the heck did I get that idea from? X1? Maybe I'm thinking of Nuendo. Anyway it's pretty silly that we CAN'T do that. Both right and left click change the format. They could at least make it so right click allows data entry.
     
    Anyway, Bob try the Clip Inspector route. Paste the clips close to where you want them then select the one you want to position (this will only work one at a time if the clips are going in different places), open the Inspector (I), select the Clips tab. Under the Properties sub menu there are three fields named Time Format, Start and Length. Click the Time Format and a dropdown menu appears. Unfortunately the only options there are M:B:T, Samples, H:M:S:F and seconds so if none of those work for you well... I guess it won't work. This time format is independent of the project format so you can have your project display and ruler set to M:B:T and the clip format set to Samples and whatever you type into the Start field will be where the clip starts. So just select the time format you want and type in where you want it.
     
    I hope that works for you but I'm probably still missing something. Sorry about the module confusion. I swear I used to be able to do that. The fact we can't is just silly.
     
    Cheers.
    #25
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 12:07:48 (permalink)
    Thanks - for some reason I thought we could do the double-click thing too, but no dice.
     
    Yes, it is silly.  They have the ability to deal with things already, in terms of converting from one format to another.  It doesn't seem like much of a technical stretch to be able to actually USE those multiple formats for doing precisely the kind of thing I am trying to do.
     
    It seems though that I can do the bounce to a single track, for all of the clips the guitar player created, and that will eliminate the need for doing any lining up, as it will simply align with the beginning of the project.
     
    I do think I will give the Clip Inspector tip a try, and I will post back on it.
     
    As a keyboard player (mostly - I do some guitar though) most of what I do is in the world of midi, so I still have a great deal to learn about using Sonar.  I have developed some measure of theoretical know how for audio tweaking, but have a long way to go in terms of applying that knowledge.  
     
    One of the great things about this forum is the collective skill set that exists, with enough folks who know particular areas really well make it possible for others to learn how to bolster things needed to make it all work.  It's pretty cool, and I am constantly learning from the threads here (expect for the grumblings and spam posts).
     
    Thanks to ALL for the assistance, 
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
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    #26
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 12:10:48 (permalink)
    Oh, I did have success in specifying a MBT value close to where I wanted to paste a clip, then used the +- buttons in the Paste dialog box to fine tune it.  That technique would be HORRIFIC to have to do for each and every clip, however.
     
    I will try the Clip Inspector equivalent you suggest, nonetheless, and post back on it.  I am imagining that it will produce a similar result to what I note above, with similar giant time required to get it right for any project with lots of clips.
     
    Bob Bone
     
     

    Wisdom is a giant accumulation of "DOH!"
     
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    #27
    Beepster
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    Re: Here's a how do I do it question 2013/06/26 12:25:18 (permalink)
    I've been kind of in and out dealing with my laundry so my head hasn't been processing all the info provided but I'm still not understanding why you can get your Now Time positioned manually. You should be able to get it accurate right down to a sample. From there when inserting the clip the front edge should be right at the Now Time marker. If it's not working something is definitely wrong.
     
    I'm also trying to envision a solution that involves the Tempo Map and/or the Insert Beat/Measure and/or Insert Time Sig functions but I'd have to really reread the thread to try and absorb what's happening. Right now I have laundry to fold though. Cheers.
    #28
    Beepster
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    Re: Here's a how do I do it question 2013/06/26 12:33:23 (permalink)
    I had another thought too. There is a way to mess with the tempo/time sig directly on clips as well. I don't know if it will help you at all but you may find it interesting anyway. FBB did a couple vids on it...
     
    http://www.youtube.com/watch?v=7VR7WkHywTo&feature=c4-overview-vl&list=PL6C8A51A85BDA4609
     
    http://www.youtube.com/watch?v=weIZy_ibH5c&list=PL6C8A51A85BDA4609
     
    The first one is a corrected version after one of the Bakers pointed out some stuff to him but the original is still insightful. It's a weird feature though and kind of hard to get the hang of at first. Just though you might be interested. Oh and he's actually trying to extract a tempo map from the clips to the timeline (which I don't think is what you want) but I think it can be done in reverse and there are a bunch of different ways I think this can be used.
    #29
    robert_e_bone
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    Re: Here's a how do I do it question 2013/06/26 13:37:43 (permalink)
    Now Time CAN be precisely positioned, but the only way I have been able to do so is through specification of position in terms of MBT - Meter, Beat, and Tick.
     
    This will not work for me, because the MBT values are quite different in the two projects due to the differences in Time Signatures between them.
     
    One clip, in the original project (the guitar player's), may have an MBT value of 45:02:000, and it may correspond to a completely different value - perhaps even in the middle of a beat in MY project.  Since ONLY MBT thus far has been able to be specified for Now Time positioning, it has been extremely difficult to get a clip that was copied from his project into the correct location on MY timeline.
     
    If I instead were able to set the Now Time to a TIME-based location, rather than by measures, then everything would line up perfectly every time.  Even though my project has different measures in place than his project has, the actual TIME locations are the same, for the various locations clips need to be placed.
     
    The problem is in having to do the clip placements using MBT, rather than SMPTE (which uses time and not measures).
     
    I hope you have not bled any colors or shrunk any underwear in trying to assist me while trying to get your laundry done.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
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    #30
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