How Many People Are Using "Patch Points" & Aux Tracks in place of busses

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Boydie
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2017/07/01 19:45:33 (permalink)

How Many People Are Using "Patch Points" & Aux Tracks in place of busses

Hi all
 
I have been review my project and track templates and was wondering how many people were using AUX tracks (via Patch Points) instead of busses to group instruments
 
I can see the advantage of having a track folder (eg guitars) and then having the AUX track at the top with all of the other guitar tracks feeding it
 
This will keep everything neat within a folder and have the AUX tracks (busses) in the track side of the Console View
 
Is there any downside of doing this before I start experimenting??

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    bapu
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/01 19:52:42 (permalink)
    I have started using a "template" provided in a paid CLA tutorial. I'm only using the drums from that tut that uses aux tracks and patch points. I do however sum it to a bus for final drum output before the Master Out.
     
    In the end it's that drum bus (and guitar, bass, synths etc buses) that is exported to Harrison Mixbus for final "mix" and mastering.
     
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    Boydie
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/01 20:53:09 (permalink)
    Thanks BAPU
     
    To continue with the guitar example...
     
    At the moment I have separate busses for rhythm guitars, acoustic guitars, and lead guitars
     
    These busses then get routed to a "Master Guitar" bus before going to the Master Bus
     
    It is these separate rhythm guitars, acoustic guitars, and lead guitars busses I am thinking of replacing with respective AUX tracks, which I will use as busses at the top of the track folder - which will still then feed a "Master Guitar" bus, which will then feed the "Master Bus"
     
    I seem to recall that when AUX tracks first came out they didn't retain track colours - although I can't remember of this was correct or if it has been updated
     
    I also remember an issue with soloing or muting "downstream" - but I am pretty sure this was addressed after I last tried playing with AUX tracks and Patch Points
     
    Are there any downsides in using AUX tracks in this way?

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    #3
    Grem
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/01 22:49:12 (permalink)
    The one thing I find about the way I use Aux trks is when I go into Console View, there isn't any folder structure and it an get a little confusing for me sometimes as far as whats an aux trk and whats a real trk. Then I have to use Icons and that's another story.

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    Kev999
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/01 23:48:18 (permalink)
    Boydie
    ..I also remember an issue with soloing or muting "downstream" - but I am pretty sure this was addressed after I last tried playing with AUX tracks and Patch Points...

     
    There does seem to be some issues with Soloing. When using External Inserts in Aux tracks, I've found that regular Solo doesn't work but Dim Solo does. And without an External Insert, Solo works but Dim Solo sometimes gives unexpected results. I haven't really investigated this properly yet, so maybe it's just me.

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    #5
    DeeringAmps
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 13:00:07 (permalink)
    I include aux tracks for reverb and delay in the appropriate folder.
    ie: Vocals, Guitars, Drums, Keys
    Then I have a Buss for each folder.
    I find being able to keep effects with the tracks and limiting the number of busses keeps me more organized.
    Love the aux tracks.
    T
     

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    Jimbo21
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 14:35:57 (permalink)
    I use aux tracks and they are integrated into my project templates. I still use Mercury color scheme (I think that's the name where tracks can still be colored) and have my aux tracks all red which feed the master bus. They are right next to the instrument/vocal tracks and are very neat and handy for me both in console and track view and I am able to tell what is what at a glance. I use buses for fx pretty much only.
     
    I don't really use patch points.

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    #7
    mudgel
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 14:40:50 (permalink)
    Sad to say I haven't used those features even onc. I should at least give them a go. It just doesn't do anything in my workflow and Ive never had the need for it.

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    #8
    arachnaut
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 15:27:29 (permalink)
    I use aux tracks all the time. It was the most welcome feature in Sonar for me.
    I use it to record from various sets of busses or VSTs, mostly.

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    Ripwolf
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 16:34:47 (permalink)
    I use the patch points and aux tracks all the time. As an example, I find it very handy to set up a clean/dry guitar track which I can then send to different amps, effects, etc which is then sent to a bus for mixing. I usually put all this in a folder to help keep it organized, using simple color coded text icons for easy reference. Once I find the blend I like I will print any of the patches I'm using and bypass/freeze the amps/fx to cut down on CPU usage.

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    wruess
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 16:49:46 (permalink)
    Just "discovered" aux tracks / patch points recently.  (Had to reinstall Sonar on a new computer and re-examine basically everything in my setup).  So far, I like the idea of being able to easily record a quick project mix to an aux audio track (i.e. w/o having to export and go listen to it outside the Sonar project). 
    #11
    xiwix
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 18:06:32 (permalink)
    I'm using the aux tracks as the "ultimate buss" too.
     
    Dry and effected instruments processed independently on the buss side then bring everything back together in an aux track.  One aux track per instrument usually.
     
    I love the aux track features and I'm still figuring out how to best use them with track templates.
    #12
    azslow3
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/02 20:00:10 (permalink)
    I can not control sends to AUX from control surfaces, "no go" for me (where is one bug, there can be other... I do not want troubles).

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    stevec
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/03 21:18:46 (permalink)
    I use Aux Tracks in literally every project.   Mostly they're for group busing because I like the visual aspect of having everything in one area in both the Track View and Console View, and within Folders in the TV.  I still use Buses, but mostly for Aux Sends that span across instruments.
     
    Patch Points I use less often, but I still find them useful for "mult-ing" or when I have some weird idea that requires something outside the strict one track > one bus paradigm.
     
    For me, Aux Tracks and PPs are among the best SONAR developments in years.  
     

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    #14
    wruess
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/03 22:06:04 (permalink)
    The way I understand it, If you're using Aux tracks, then you're using Patch points.  When you make an aux track it works by creating a patch point for you.....  still exploring this very cool Sonar feature.
    #15
    rmfegley
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 01:28:47 (permalink)
    I use Aux tracks exactly as you describe, within a track folder, mainly with multi-out drum vsts like AD2 and Superior Drummer. I find it a lot more convenient to have my subgroups right there instead of  in the buss section.

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    bitflipper
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 02:07:48 (permalink)
    I guess I'm just the opposite: I'd rather move the clutter from the tracks area down into the bus pane, which I keep hidden during much of the mixing process. That's why I'm reading this thread, in hopes of gleaning some compelling reason to use aux tracks or patch points.
     
    The best justification I've identified so far: combining multi-instrument ensembles such as drum kits and orchestral string sections into an aux track. Kick, snare, overheads, etc. become one instrument, "drums". Violins, Violas and Celli become "strings". A bus can do that, of course, but what the aux track does for you is position the combined meta-instrument up in the track pane where it belongs during mixing, rather than down in the bus pane far from the action.
     
    You can also use aux tracks and patch points as a way to bounce a reverb return or to freeze other high-CPU or high-latency effects. That would have been a great help two CPUs ago but nowadays it's more trouble than it's worth.
     
     


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    #17
    SWANG
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 05:28:45 (permalink)
    patch points were a godsend for my workflow. i use nebula and aqua plugs a lot on a less-than-ideal system. i, for one, was very happy when cakewalk introduced patch points in sonar platinum. never looked back...
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    Boydie
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 06:59:19 (permalink)
    I am exactly where you are BITFLIPPER - hence the reason for starting the thread

    I am exactly 50/50 torn between the potential convenience of having an AUX track at the top of a track folder to act as a bus - against - reducing the clutter within the tracks and pushing it to the busses

    It has been really interesting hearing different views so I will give it a try working using AUX tracks within folders

    I guess the beauty of SONAR is that I can quickly load an existing "track template" - remove the "minor busses", replace them with AUX tracks within the track folder and then so a SAVE AS on my "track template" - enabling me to load up either option with a few clicks

    SONAR has always really suited my workflow and this is just another example of how convenient it is to use!!!!!

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    #19
    GLG
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 07:51:23 (permalink)
    SWANG
    patch points were a godsend for my workflow. i use nebula and aqua plugs a lot on a less-than-ideal system. i, for one, was very happy when cakewalk introduced patch points in sonar platinum. never looked back...


    Hi Swang
    I've been dabbling on and off with the Aqua plugs (freebies such as Tan, Ochre) to check stability etc. Eventually I intend to demo and potentially purchase Amethyst and Gold. When and if you have the time, I would be interested in how you use patch points relative to using Aqua plugs.
    Thanks
    Greg

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    #20
    stxx
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 13:36:40 (permalink)
    AUX TRACKS ARE AMAZING ADDITION AND I USE THEM ALL THE TIME. IF YOU WANT TO UN-CLUTTER THE TRACK PANE, HIDE THE TRACKS FEEDING THE AUX.   YOU CAN GO A STEP FURTHER ASSUMING THE GROUP OF TRACKS BECOMES STATIC AS YOUR MIX PROGRESSES; ONE GREAT FEATURE OF AUX TRACKS IS THAT YOU CAN RECORD THE AUDIO CONTENT IN REAL TIME WHICH CAN BE AWESOME FOR ANY NUMBER OF REASONS.   PATCH POINTS.... I'M STILL UNCLEAR HOW THEY ACTUALLY WORK BUT HAVE SUCCESSFULLY USED THEM A FEW TIMES
     

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    pwalpwal
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 14:12:10 (permalink)
    CAPS LOCK!!!

    just a sec

    #22
    Lord Tim
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 18:11:32 (permalink)
    Big user of Aux tracks here.
     
    This is great for submixing stuff and having groups with independent effects saved together.
     
    For example, I might set up a folder for my drums, and inside I'll have:
     
    Kick in / out / sample going to a Kick AUX
    Snare top / bottom going to a Snare AUX
    All of the overhead mics (cymbals, hats, etc.) going to an Overheads AUX
    All of the toms going to a Toms AUX
     
    Each of these sub-mix AUX tracks feed a send to a Drum Reverb AUX
     
    Then all of those going to a Drums Submix AUX.
     
    If I want to turn the kit up, I just adjust the volume of that. I can mute or solo the entire kit without affecting any other part of the mix, and when I collapse the folder, all of that stuff is out of the way rather than thinking about all of the elements that would otherwise be down in the Buss pane.
     
    Same goes for guitar mixes, vocal mixes, etc.
     
    About the only thing I really run down in the Buss pane now is a common reverb, delay and slapback/chorus send, and the master, and that's it. So much neater for me!

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    #23
    Jesse G
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/07/04 18:46:01 (permalink)
    bitflipper
    The best justification I've identified so far: combining multi-instrument ensembles such as drum kits and orchestral string sections into an aux track. Kick, snare, overheads, etc. become one instrument, "drums". Violins, Violas and Celli become "strings". A bus can do that, of course, but what the aux track does for you is position the combined meta-instrument up in the track pane where it belongs during mixing, rather than down in the bus pane far from the action.
     



    I am with you on this bitflipper
     
    This is exactly why I use Aux tracks. mainly for the organization within the tracks area.  All of my Aux tracks all are colored grey, and I still use the Mercury Theme as as the  Black theme, no matter how good it looks, doesn't provide full track colorization yet, Bakers get it together ! 
     
    I like sending all same or like instruments to an Aux track and managing it's overall volume from the Aux tracks alone when the group mix has been completed.  I can then take those Aux tracks and send them to the buses  for my Console view for the final Mix Down process and not have to worry about bunch of tracks.  

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    #24
    soens
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/08/19 22:17:18 (permalink)
    AUX tracks act like an analog multitrack. Route tracks to respective busses. Route busses to respective AUX tracks. Arm each AUX track to record and record them all at once. Now you have an actual wave track for each bus group that can be edited and adjusted to taste and then exported elsewhere for mixing if desired.
     
    Create an AUX folder for quick solo/muting etc.
    #25
    interpolated
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/08/19 22:24:39 (permalink)
    I use Aux tracks where I want an effect where there is no dry and wet control or I want to keep the effect on it's own track, so it can be bounced for later. Not quite got my head around using Patch Points though although it would seem to serve as a way to combine the dry and effected to signal into a summed output.
     
    I find that bouncing directly is quicker than freezing sometimes, especially real-time on big East West samplers. Another thing about aux tracks is you can feed other tracks to them and just keep your main busses for overall group tracks. 
     
    Anyway we all work differently.
     

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    #26
    garyhb
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/08/19 22:26:53 (permalink)
    If you're an old school analogue mixer like me, the aux tracks really bring back more immediate control to a audio track for routing and fx right where their needed. Not had a need for patch points yet.  
     
    Super feature.
     
    G

    Gear: Sonar Platinum 64bit, Win 10 Pro 64bit. Soundcraft Signature MTR 22. Intel Xeon E3-1240 V2 @ 3.40GHz, 16GB ECC RAM, Dell MB 0PM2CW, NVIDIA GeForce 210, 5TB WD Black storage, HannsG HT231 23" multi-touch monitor (1920x1080), LG 22" W2242S (1680x1050), Soundcraft Signature MTR 22, Adam A77X, Sonarworks Reference 3, Studiologic VMK188+  and the usual other stuff there's no space for...
     
    #27
    soens
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/08/19 22:51:16 (permalink)
    Patch points are a bit confusing at this point. Tried following the directions but nothing works as described for me. Maybe a video will help.
    #28
    interpolated
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/08/20 16:15:39 (permalink)
    The easiest way to describe it would be like this to me.
     
    Aux tracks are individual submix which can be used to record and track with. Or have for example, an individual track effect. Also be aware Aux tracks behave like Inserts and rely on the input echo on to be heard. 
     
    Patch tracks could be used to "patch" a series of aux tracks or combine the dry track and aux track, For bouncing down ideas or summing them without freezing or otherwise rendering the originals.
     
    As algebra, A - dry, B - aux, C - patch, D -buss output.  A + B = track with effects, A + B + C =  combined tracks and D is the final destination. This is how I interpret it.
     
     Just had a thought, it would AB = C because the aux track relies on the input from the dry track input to create it's output. I used them on my track Yujo to create in track send effects. The final output was sent to the relevant group audio bus to make it part of the overall sound - or glue it as Pro engineers prattle on about.
     
    post edited by interpolated - 2017/08/24 20:00:20

    I have computer stuff.
     
    https://soundcloud.com/sigmadelta
    #29
    BenMMusTech
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    Re: How Many People Are Using "Patch Points" & Aux Tracks in place of busses 2017/08/20 23:52:35 (permalink)
    I've started using Aux tracks as virtual tape sends for things like drums and strings. This is because of the analogue emulation aesthetic. You see, to use the console emulator as a summing effect, you need to place this effect last in the signal chain on a channel, and first on a buss. To emulate an analouge signal chain, the best way to do this is to create a tape aux...otherwise the tape emulation effect is in the wrong position in the signal chain, and when you're adding harmonic distortion, the signal chain is everything. I then feed the tape aux to a buss for final limiting and processing...these aux tracks are great too, because you can record the final mix of the drums and strings, then freeze the aux track, again much like printing to tape. Even though I have a quad core, 8 thread computer with 16 gig of ram, and an SSD drive...freeing up CPU and memory resources is invaluable particulary when you use a lot of phase linear stuff, virtual binaural stuff and like to mix and master within a session.
     
    Ben

    Benjamin Phillips-Bachelor of Creative Technology (Sound and Audio Production), (Hons) Sonic Arts, MMusTech (Master of Music Technology), M.Phil (Fine Art)
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    #30
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