Helpful ReplyHow To Permanently Render AudioSnap?

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Resort Records
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2011/06/11 13:27:42 (permalink)

How To Permanently Render AudioSnap?

Hi, all.

How does one permanently render an AudioSnap track so that the feature can be turned off?

Here's the problems I'm experiencing:

  1. With AudioSnap, I worked a poor guitar performance into something acceptable - took maybe two hours of painstaking transient selection, quantizing and manual nudging.  Here, AudioSnap worked like a charm.
  2. When loading the project up again from disk, the AudioSnap edits were either gone or recalculated, throwing things out of whack again.  My painfully huge selection of transient nodes appear to be gone, so I cannot merely re-quantize or re-enable AudioSnap to get things back.  Back to Step 1 - repeat for two hours.
  3. In an effort to prevent AudioSnap from messing with the audio data again, I freeze the track before saving the project.  This works well.  The project loads without any further AudioSnap shenanigans.  ...until I need to rearrange the song and split the tracks into separate measures.
  4. Unfreezing the track presents no trouble - the desired AudioSnap edits are retained.  Now, I split the entire track at every measure, rename the clips for organization and, in an attempt to render the AudioSnap edits into each clip, I "Convert to Clip" for each slice.  This appears to work, being that the AudioSnap interface controls disappear for each clip that is converted.  I do not re-freeze the track.  Save.  Quit.
  5. Today, I load the project up again and receive a warning that transients are being applied and that playback might not sound normal until complete.  No big deal - seen it before.  The trouble?  It never completes.  Roughly 70% of the clips are out of whack again.  What's more, if I load up an earlier version of the project, I can't freeze the track - it gets to maybe 30% done and then hangs.  After three hours, it reads "1%" done.  Fortunately, I can escape out.
So, it appears that I'll be forced to revert to an earlier version of the project or wipe out and repeat my AudioSnap edits, one more time, presuming that this new glitch doesn't prevent me from doing so.  Either way, it's a few hours of work.  This time, I would like to really render my audio to regular stereo and turn off AudioSnap, once and for all.  How do I go about doing this?!

Any help is greatly appreciated.

Dave

David Delbridge
Resort Records Inc
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garrigus
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Re:How To Permanently Render AudioSnap? 2011/06/11 14:01:51 (permalink) ☄ Helpful
Selecting the clips and choosing Clips > Bounce to Clip(s) from the Track view menu should permanently render AudioSnap changes.

Scott

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brundlefly
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Re:How To Permanently Render AudioSnap? 2011/06/11 14:04:45 (permalink) ☄ Helpful
Now, I split the entire track at every measure, rename the clips for organization and, in an attempt to render the AudioSnap edits into each clip, I "Convert to Clip" for each slice.



If by "Convert to Clip" you mean "Bounce to Clip(s)", this is the correct way to render AS modifications permanent. But once done, SONAR will re-detect transients in the new clips, and it is likely to make the same detection errors it did the first time, making it look like things are fouled up again. You can ignore the results of re-detection. It should play correctly (within the limits of how well the stretching algorithms work, which may not be that great, depending on the material).


However, I would suggest you avoid all the splitting an Audiosnapped clip without first rendering it. Initially, you are creating a slip-edited copy of the whole AS clip for every slice that contains AS transient info for every marker in the original full-length clip. This is what slows down the saving and loading of the project before all the changes are bounced down. The audio file is not duplicated, but all the transient marker info is.


If you really need to split the clips up, you should do it after bouncing the Audiosnapped clip down as a whole. And in any case, rather than freezing or bouncing the track in place, you should bounce the whole Audiosnapped track to a new track. This way, you have the best of both worlds - a bounced track with its own, destructively edited audio file that preserves your initial edits regardless of what might happen to the Audiosnapped clip, plus access to the original track with AS edits if you decide you need to go back and fix something later.


To be 100% immune from "Audiosnap shinanigans" (other than possible losing time), you might even want to start with a bounced copy of the original track to do the Audiosnapping on, and Archive the original.




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Resort Records
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Re:How To Permanently Render AudioSnap? 2011/06/11 18:37:45 (permalink)
So, my tweaked clips are still in there?  Hot damnit!  That's the best news ever.  Oh, and yes, "Bounce To Clip(s)" was the intended meaning.  It's nice to know that I got this part right, even if I don't know what to call it. 

Great advice too, re order of AudioSnap > Bounce To Clip(s) > Split method.  This is my new way.

Thank you, both!

Dave

David Delbridge
Resort Records Inc
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