Helpful ReplyHow to double EACH Note Length of a MIDI track in SONAR?

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Ace.trouble
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2012/05/23 17:16:48 (permalink)

How to double EACH Note Length of a MIDI track in SONAR?

Hi!

I've arranged a drum pattern for a song in "Guitar Pro" at 222 bpm (fail).
Now that I've imported that MIDI track to SONAR, I noticed that recording with a metronome set at 222 bpm is a bad idea.
 
Can I set the bpm to half, 111, and tell SONAR to automatically double the length of each MIDI note?
So, 4th notes become 8ths, 8th notes become 16ths... you get the idea.
 
Regards
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Chappel
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 18:42:00 (permalink)
I'm not quite sure about what you want. You want to double the duration of notes in a Midi drum track? But changing a 1/4 note to an 1/8 note cuts the duration in half.

Besides, why would midi drum notes need any duration? All they do is trigger a sound. You could use the Event Inspector to make all the drum notes 1/32 notes and it would still sound the same no matter what the tempo was.
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Ace.trouble
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 18:55:53 (permalink)
Sorry, I had a brain fart.

Ehm, yes, I actually want to cut the duration in half.
Like I said, turn 4th notes into 8th notes etc.

See, I originally arranged the drum part for 222 bpm. So I set the note lengths accordingly.
Now I want to cut the BPM in half, but NOT decrease the song's tempo.
Thus I need to cut each note's duration into half.

I have no idea how to do this, other than rearranging the drum pattern and manually adjusting each note's length.
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Chappel
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 19:02:56 (permalink)
What are you using to play the drum sounds? I'm still puzzled over why you need midi drum notes of a certain duration.
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Ace.trouble
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 19:07:01 (permalink)
The MIDI track is going through Battery 3.

I don't know how other people usually do this, but I do my drums in "Guitar Pro" and then export the pattern to MIDI, import it to SONAR and set the output to Battery 3.
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Chappel
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 19:15:55 (permalink)
Well, I don't know anything about Battery 3 but in every other soft synth I've used, Duration is not a factor in midi drum notes. The Midi note triggers the sound and that's it. A 1/32 note sounds the same as a 1/2 note. Maybe someone who uses Battery 3 can give you more specific advice but as far as I know, you're trying to do something that will have no effect on the drum sounds.

If it were me I'd use the Event Inspector to change all the midi drum notes to 1/32 notes. That's the duration I use when the Midi drum track I'm using even has duration. A lot of midi drum maps don't even use duration.
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Ace.trouble
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 19:43:36 (permalink)
Okay, thanks anyway!

But, let me understand this, even if you're using a different drum sampler than me:
You gotta set the duration of your various drum elements somewhere, right? So with your sampler you do this inside the application?
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Chappel
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 19:53:56 (permalink) ☄ Helpful
I do it all in Sonar. When I want to write a drum track in the PRV I choose a 1/32. Then every note I enter is a 1/32 note.

I was just checking out my Sonar program and there is a way to change the duration of notes.

Select the track then go to Process>Length>Duration. To cut the duration in half, use 50%. That should do what you want to do, though I still don't see how note durations for Midi drum notes is an important factor. But if that's what you want to do, go for it.
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Ace.trouble
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 21:08:51 (permalink)
Thank you very much!
That did exactly what I was looking for
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Chappel
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/23 21:26:19 (permalink)
No problem. Glad I could help.
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SToons
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 00:57:20 (permalink) ☄ Helpful
Chappel


I do it all in Sonar. When I want to write a drum track in the PRV I choose a 1/32. Then every note I enter is a 1/32 note.

I was just checking out my Sonar program and there is a way to change the duration of notes.

Select the track then go to Process>Length>Duration. To cut the duration in half, use 50%. That should do what you want to do, though I still don't see how note durations for Midi drum notes is an important factor. But if that's what you want to do, go for it.


For what it's worth...if you check "Start Times" but not 'Durations" in the Length options then you are simply moving the note placement in time, but not altering the note's duration. If you cut your project tempo in half, for example (222 bpm to 111 bpm) , then by altering the Start Times and not Durations using the Length command at the ratio of 50% your music would have the same feel as it did at the original tempo. The notes aren't shorter but they will play twice as quickly so to speak.
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Kev999
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 06:20:20 (permalink)
Chappel

Duration is not a factor in midi drum notes. The Midi note triggers the sound and that's it. A 1/32 note sounds the same as a 1/2 note.
...with one exception: open hi-hats.

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Ace.trouble
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 08:59:30 (permalink)
I got the problem fixed, but can you guys still elaborate on the "You don't use note durations on MIDI drums" topic?
I want to understand this.
 
This is how my MIDI drum track looks in SONAR. Call me stupid, but I see note durations there.
 
http://img37.imageshack.us/img37/7846/notedurations.gif

 
Thanks!
post edited by Ace.trouble - 2012/05/24 09:04:57
#13
Matt
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 10:39:13 (permalink)
I don't know why you wouldn't use durations.  Just me, personally.  Even if it doesn't make a difference in actually triggering the notes.  For one, it makes it easier for me to visualize and easier to edit the midi notes.  For two, if you ever want to transfer the drum track to something where durations do matter, such as Stylus RMX.
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Cactus Music
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 11:03:16 (permalink) ☄ Helpful
You folks are using the term "duration" when you should be using the term "value" The duration is how long a MIDI note will sustain and it can actually overlap the next note. It could sustain throughout the whole song!
SO the answer to your question is there is no need to sustain most percussive sounds. They only need a short hit to trigger them.
 
What Ace was asking is how do you change MIDI note Values. It's easy to confuse this when using midi. The value is closer to what you might call note placement in MIDI. If we use the grid lines and there are 4 per measure, then a 1/4 note would be placed starting at each line. But it's duration could be short or long.
 
If you were to fully understand musical notation it would all be logical.
 Anyhow sounds like you got it to work.
My solution would have been to leave it be and change the metronome to sound on a 1/2 beat value.
 
For the future the range of 50BPM to 200 BPM is standard. Most common tempo is centered around 120BPM. The fastest song I have on my set list is Johnny b Goode at 185BPM,, and that's as fast as I can play.
post edited by Cactus Music - 2012/05/24 11:05:47

Johnny V  
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Ace.trouble
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 13:02:30 (permalink)
Cactus Music

If you were to fully understand musical notation it would all be logical. 
 
I can't read or write sheet music and I'm not proud of it
I only know where which note is on a guitar/bass fretboard and that's it. Guess that makes me a "modern" musician
 
But thank you for the insight, that cleared some things up!
Didn't even know I could set the metronome to sound on a 1/2 beat value.
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Cactus Music
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/24 15:47:04 (permalink)
I have gone through the process of learning to sight read at least 3 times now, High school band, Private Lessons, self taught , I am so slow it is painful. So I just cheat and learn everything by ear too. For me it's faster! 

The metronome has a lot of stuff you can change, you need to do this for things like 6/8 time.  

 

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SToons
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/25 00:24:14 (permalink)
Cactus Music


You folks are using the term "duration" when you should be using the term "value" The duration is how long a MIDI note will sustain and it can actually overlap the next note. It could sustain throughout the whole song!
SO the answer to your question is there is no need to sustain most percussive sounds. They only need a short hit to trigger them. 
 
What Ace was asking is how do you change MIDI note Values. It's easy to confuse this when using midi. The value is closer to what you might call note placement in MIDI. If we use the grid lines and there are 4 per measure, then a 1/4 note would be placed starting at each line. But it's duration could be short or long.
 
If you were to fully understand musical notation it would all be logical.
 Anyhow sounds like you got it to work.
My solution would have been to leave it be and change the metronome to sound on a 1/2 beat value.
 
For the future the range of 50BPM to 200 BPM is standard. Most common tempo is centered around 120BPM. The fastest song I have on my set list is Johnny b Goode at 185BPM,, and that's as fast as I can play.
Well, if I am one of the "you folks" then I kinda disagree here. In my response to the OP I was pretty specific about there being a difference between "Start Times", the place in time where a note occurs, and "Duration", which is the length, the amount of time a note sustains. And of course these are also the -specific- terms used in the Length command dialog. The OP didn't necessarily need to change the durations but did want to alter the start times and the terminology used was both descriptive and accurate.
 
"Values" on the other hand is not a very good representation of the OP's question. "Values" are generally considered to be exactly that, values, relating to something else be it volume, time, religion ot whatever. "MIDI note values" can potentially represent velocity, pitch, durations, etc. but they are simply values of some specific function and as such don't represent things like "Start Times" very well unless they are specifically referenced. For example, you can type in the point in time you want a note to occur at and in such an occurance you could loosely say you entered a "value", but I really can't see how the term "values" would serve this discussion better than the existing terms. How could the OP clearly suggest they want to move each note's "MIDI note values" without referencing time in some way, be it duration or start time?
 
Quote: "SO the answer to your question is there is no need to sustain most percussive sounds. They only need a short hit to trigger them."
 
Arueably the answer to the OP's question wasn't to address sustain, but to address start times. Altering sustain or durations but not start times would have been ineffective in this situation. Your tip on the metronome was bang on though, another way to skin the same cat.
 
The point about not needing to sustain percussive sounds/hits that usually only require being triggered is valid, however, does not always lead to a functional approach for everyone depending on needs. Say, for example, I set up a MIDI track using simple GM and enter the notes in the PRV with a mouse. The MIDI note events often appear as little diamond shapes showing no duration. No problem. Then as I start to really flesh out a song I get to the point where I decide to now route the track thru a sampler like Session Drummer or Battery or the like, no longer using a standard GM drum map. Now in the PRV the notes show as normal MIDI note events, not like little like-sized diamonds, note size now largely determined by duration. If the MIDI note events have a duration of say 0 or 1, good luck grabbing these sliver sized pieces and dragging them around. In other words, the issue of "duration" for percussive/triggered material can be personal and is not always directly related to "start times" of notes. And without proper care when using triggered/sampled sounds, durations can lead to a gross overuse of polyphony leading to voice-stealing and all sorts of other issues, especially considering how f'ing poor the level of sample program creation has become in recent years from "professional" sample companies supplying the likes of NI Battery and Cakewalk (great sounds, terrible programming).
 
I know, this is all just semantics, and I know I use the wrong choice of words sometimes. The problem is that without semantics a dog is a cat.
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SToons
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/25 00:51:01 (permalink)
Kev999


Chappel

Duration is not a factor in midi drum notes. The Midi note triggers the sound and that's it. A 1/32 note sounds the same as a 1/2 note.
 
...with one exception: open hi-hats.
Actually, not really true. Most sampled drum patches still only require a single event to trigger the open hi-hat sample (usually referred to as "one shot") and does not recognize duration (note release). Activating the sample will make it play the full sample length unless interrupted by a "choke" group such as playing the same sample again or a linked sample like the closed/pedal hats. The open hat samples just happen to have longer durations then the closed hat samples so they appear to sustain. Open any drum sampler like Battery or Session Drummer, click on the open hats and the sample(s) will play till the hats fade out, they do not stop because you move the mouse pointer away like what would happen with samples that are set to sustain or loop, like strings (ignoring things like volume/filter envelopes).
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Chappel
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/25 01:21:35 (permalink)
SToons
...If the MIDI note events have a duration of say 0 or 1, good luck grabbing these sliver sized pieces and dragging them around. In other words, the issue of "duration" for percussive/triggered material can be personal and is not always directly related to "start times" of notes. And without proper care when using triggered/sampled sounds, durations can lead to a gross overuse of polyphony leading to voice-stealing and all sorts of other issues...

That is why I use 1/32 notes for my drum tracks. Large enough to grab and move at the right zoom level, but small enough that it doesn't overlap other notes. I rarely go smaller than 1/16 triplets so that works out well for me.


When using a drum map that shows the non-duration percussive notes, you can toggle between those and the actual note duration by using the Show Duration button in the PRV. That has come in handy a time or two for me.
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Cactus Music
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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/25 11:31:45 (permalink)
Hey toons, I use the term "Value" because in musical notation that is the correct term for a given note.Look it up. Sure we have bastardized our vocabulary in the name of electronic music and I think even certain DAW's might use different vocabulary sometimes to describe the same process. The term "Start Time" would make me think more of the beginning of a song or a loop. Myself I will continue to look at the grid lines and think in terms of 1/4 or 1/8th note Values. When I quantize I will use a 1/8th or 1/6th note value etc.

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Re:How to double EACH Note Length of a MIDI track in SONAR? 2012/05/25 13:47:30 (permalink)
Cactus Music


Hey toons, I use the term "Value" because in musical notation that is the correct term for a given note.Look it up.

Ahh, now I get you. You are correect. Being that I'm a professional guitarist/teacher and read music like it was english I'm quite familiar with notation : ) I probably should have twigged on!
 
Still, I think you'll find that while "value" is an adequate term for the length of an individual or group of notes (ex. 3 half notes), it is probably not the best choice when discussing how to manipulate musical passages that contain many different types of note "values". Might be confusing. Just my $.02.
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