Beepster
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How to easily apply an identical mix from one project to another one in progress?
Another semi advanced question I guess. I'm in the early stages of putting together an album from some old live sessions. All the beds are essentially the same across all the songs (just the songs are different). I've created a rough mix of one of the songs using the original beds (set of 9 tracks, no cloning or additional wackiness... just the raw files mixed). I have created some group busses to run things through (actual busses... not Aux tracks). I've restrained myself to only Prochannel modules on all tracks and busses EXCEPT for one bus the only has rhythm guitar going through where I used Channel Tools as "Mid Side" to yank out the middle and push it to the edges (so one actual plugin on one bus... everything else is Prochannel and fader level mixing). I want to take this EXACT mix and all its routing and apply it to all the other songs/projects in the simplest way possible. Difficulty: All the other songs are already set up in their own projects and need to remain that way (tempo stuff). So I just want to get the mix over to these other projects that are, for all intents and purposes, identical (track setup, routing, busses, etc). How would you guys approach this? I don't know if Project Templates would help (and don't know much about them/how to apply a template to an existing project). I was going to simply create Prochannel presets and apply those manually to each track in each project one at a time but that's a lot of work and would require me to reset my general track settings anyway (like volume fader and pan). So... the tl;dr is how would you create a consistent sounding album mix across multiple tunes/projects? Hopefully that makes sense. Thanks.
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bapu
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 19:19:39
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Beeps, if someone give you the magic formula, I'd love to know about it. There is so much after the fact stuff going on if I understand it, that I would be flummoxed too.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 19:29:32
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bapu Beeps, if someone give you the magic formula, I'd love to know about it. There is so much after the fact stuff going on if I understand it, that I would be flummoxed too. Ya, bud. Totes and will do. Thing is when it comes down to "final" mix time I'll likely set up a "blank" project with the best overall mix and import the files into that (creating "Save As" of each as I go) the doing the finicky, project specific stuff based on that rough mix. Since I am so early on in the album project though and am still doing tempo stuff (only two songs in) I just want a quick fix so I can export versions of each to practice to. As in import these mixes to each tune and do exports I can track to. It's kind of my usual crazy nonsense... lol. I'm sure someone SMRT will come along and point me in the right direction. Hope you've been well, dood. Cheers.
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Cactus Music
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 19:41:37
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This is were when I switched from using my Yamaha 01V to Sonar I immediately was disappointed. I do a lot of live recordings and as you have said, once you've dialed in the first song the rest will follow suit. On the 01V this was so simple. Get that first song sounding good and then let it roll through each song and apply small changes and save a scene for each song. This also gives the finished album continuity. The only solution I have found was to totally pre meditate a template BEFORE you record. Then all the plug ins have the pre set save function. You get the first song right, save a pre set for each plug in and then re load it in each song. Other than that your faced with getting the first song perfect. Erase the audio data from the tracks and "save as" a blank project. Now just drag and drop the audio from the other songs to their respective tracks. I'm not sure what your talking about tempo ?? live recordings are not normally done to a tempo unless you actually used the projects as backing tracks too.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 19:55:06
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Hi, Johnny. Thanks. The Tempo aspect is I'm doing a bunch of time correction and tempo map fiddling on the tunes. Essentially the original tracks weren't recorded to any click but lag and speed up in an undesirable way so I'm trying to tighten that up BUT I'm still trying to let it all breathe a bit too. So it's not a static tempo throughout (and some of the tunes have natural speed up/slow down sections). Essentialy I'm doing some REALLY fiddly hard time correction with some tempo map adjustments where needed that need to follow the songs until the final mix (as in once everything is corrected and retracked I don't have to worry about tempo maps and whatnot and can use an overall "mix" project template). There is a LOT of work that needs to be done before then though as I do all that and track the overdubs so getting the rough mix over to all the projects in progress in a simple way would be great. Sadly I think you're right... it ain't gonna be so easy and I guess this is one of the areas where digital outboard gear (or even just an analog mixer set and left be) beats out in the box stuff. At least in Sonar. Not sure if things like "Sub Projects" in other programs handles this but I prefer using Prochannel (and SOnar in general) for mixing tasks so that wouldn't help anyway. lol Cheers and thanks again.
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P-Theory
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 20:03:09
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☄ Helpfulby mettelus 2016/05/19 04:39:24
This is really, really easy to do. Just set up a track template that includes all the tracks, effects and buses needed called "Consistent track mix" or whatever you want to call it. Then just insert the track template it into every song, beneath the original stems that you have in the project. Then just drag the audio from the original stem tracks onto the appropriate track within the track template......eg kick dragged to kick basic mix or whatever. Obviously make sure snap is on, but takes seconds. then just delete the original stem tracks and you have a clean project that uses the same mix basics as the other songs. It works a treat I use it all the time and then use the mix recall function within each project to test my mix modifications as I go along
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P-Theory
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 20:04:45
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Track Templates are a real friend when you get to know them properly
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Anderton
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 20:15:13
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That's pretty clever!  The added comment about Mix Recall is the icing on the cake.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 20:30:47
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P-Theory This is really, really easy to do. Just set up a track template that includes all the tracks, effects and buses needed called "Consistent track mix" or whatever you want to call it. Then just insert the track template it into every song, beneath the original stems that you have in the project. Then just drag the audio from the original stem tracks onto the appropriate track within the track template......eg kick dragged to kick basic mix or whatever. Obviously make sure snap is on, but takes seconds. then just delete the original stem tracks and you have a clean project that uses the same mix basics as the other songs. It works a treat I use it all the time and then use the mix recall function within each project to test my mix modifications as I go along
Thanks. I had actually been concocting a similar scenario in my mushy little brain noodle but although I've used Track Templates before never with the busses attached. So what happens with the original busses in the project when I load the template? They will be the same name and routing so I am unsure whether the template hunts down similar busses and takes them over or if it creates new ones? The mention if Mix Scenes (although you aren't referencing them in this context) makes me wonder if I can copy a Mix Scene from another identical project (track/bus/routing) and load it into another project. Like copy it from the Mix Scenes folder of the mixed project and slap it into the target project. Now THAT would be crazy useful (and likely would fail miserably) but since we now have the Mix Recall scheme maybe the Bakers could do some tweaks or some brainiac can figure out a hack to make that possible. hmmm... But yeah... I'm gonna test your method because that is likely as good as it's gonna get. Thanks, dood.
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bapu
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 20:32:47
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OK, if it is all audio then here is what I would do. Setup the same track layout and bus layout in the (three so far?) projects. This is crucial. Even if one song has an extra track all three songs should have that extra track in the position in the of the TV. Now think of Project 1 as the Album. So the song ends at (example) 4:30. Set a new marker at 5:00. Open song two. Select all tracks and use copy special and select everything. Go back to song 1 and position now time to 5:00 (or closest beat 1 of that measure). Select track 1 and Paste Special insuring that you select everything. Rinse and repeat for Song three. Copy and paste special will copy and paste tempo, markers and automation etc. Now you have to options. 1. Do all the songs in the project 2. Do save copy as (naming each song) and then stripping out song two and three for song 1, strip song 1 and three from song 2 and strip song 1 and 2 from song 3. Then as you work on the next song go back to 5:00 and import tracks one at a time to the relevant traks. Save copy as, strip out first song from song 4 and song 4 from song 1. Rinse and repeat. Or alternative now save the project as template and from song 4 on just import track respectively. If it all audio and the audio is contiguous delete measures should work fine for the first two steps.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/18 20:59:01
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bapu OK, if it is all audio then here is what I would do. Setup the same track layout and bus layout in the (three so far?) projects. This is crucial. Even if one song has an extra track all three songs should have that extra track in the position in the of the TV. Now think of Project 1 as the Album. So the song ends at (example) 4:30. Set a new marker at 5:00. Open song two. Select all tracks and use copy special and select everything. Go back to song 1 and position now time to 5:00 (or closest beat 1 of that measure). Select track 1 and Paste Special insuring that you select everything. Rinse and repeat for Song three. Copy and paste special will copy and paste tempo, markers and automation etc. Now you have to options. 1. Do all the songs in the project 2. Do save copy as (naming each song) and then stripping out song two and three for song 1, strip song 1 and three from song 2 and strip song 1 and 2 from song 3. Then as you work on the next song go back to 5:00 and import tracks one at a time to the relevant traks. Save copy as, strip out first song from song 4 and song 4 from song 1. Rinse and repeat. Or alternative now save the project as template and from song 4 on just import track respectively. If it all audio and the audio is contiguous delete measures should work fine for the first two steps.
That was actually my "way back" plan from a few years ago that I discarded because of the tempo stuff but if tempo info will indeed follow such copy special actions that would solve that issue. Actually that ties into another conundrum I was having about getting my tempo maps into my final "mix" projects. As you may know I like to scrap my editing projects and reimport all my comps/final tracks into a spankin' new project for mixing. Simple enough when there is a steady tempo. Raiding your idea would allow me to do that. Cool. However since I spent a week or so organizing all the original wave files (total mess from another daw... I didn't record them) and meticulously imported them all into their own projects the "full album" idea (then splitting everything out again) seems like a lot of duplicated work. Also... I neglected to mention that each song has 2 versions... neither recorded to click... that I need to tighten up to each other with stretching... then maybe comp together. But of course you knew that I couldn't make things simple. Never is with ole Beeps, aye? lulz... Good info on the tempo stuff. That's gonna be wicked useful. I'm also gonna see if I can make my computer asplode by copying MixRecall files from project to project. *mad scientist noises* Cheers!
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Bristol_Jonesey
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 04:30:43
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☄ Helpfulby bapu 2016/05/19 09:54:43
Another option. Do a "Save As" of your "Source" project (P1) Delete all the audio Copy/drag the audio from your "Destination" project (P2) into the now blank Source Project Seeing as it's all audio there should be no issues regarding tempo, time sig, meter/key changes etc. If you envisage having to add Midi at some point then before you do your drag/copy, replicate the tempo & other parameters from P2 into P1.
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mettelus
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 04:31:58
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Tracks templates are definitely beneficial. If they were not used initially another tactic mentioned by Brando a while back is to run multiple songs in the same project. If already in progress on both, you could import the audio/MIDI from one to the other... barring tempo changes, clip FX, automations, etc., this would get pretty close (so you would need to do some extra overhead after the fact). The advantage of his approach (if the computer has the horse power), is that changes to an entire album can be more easily adjusted "all at once." If the projects are separate and track templates were used (so Mix Recall sees the same stuff), that is another option. But if those two projects should "mirror" each other, I would definitely consider the "all in one" approach if possible.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 11:15:29
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So I just tried my hamfisted Mixrecall "hack". Sadly it didn't work (or I'm just too dumb to trick it into loading the Mix scene). I'm going to describe what I tried and maybe some of the programming gurus (or even a Baker) can take a whack at it. So I was working on the premise that if Mixrecall is saving "scene" files in that special sub folder (labelled Mix Scenes in the project folder) that maybe I could copy that into the Mix Scenes folder of another, "identical", project and then "Recall" it in the new target project. Seems like that would work with some fiddling but I couldn't make it happen. First I tried just copying the Mix Scene over to the target project folder then checking to see if it would just show up in the Mixrecall module in the project. Nope (didn't expect it to). From there what I tried was creating a new Scene in the target project. This was just a "dummy" scene to get something showing up in the MR module and pointing it to the Mix Scenes folder. I copied the REAL Mix Scene from the mixed project into the target project and renamed the file (in Windows Explorer) exactly the same as the "dummy" scene I just created and deleted the dummy scene. The hope was that by using the exact same file name and removing the "dummy" file that this would trick MixRecall into loading the mix data. The mix scene name showed up in the MR module but loading it did not load the scene I created. It did SOMETHING but none of the effects or settings I wanted were loaded. I want to say it zeroed the controls but it didn't. Not sure what's up and am not going to investigate it too much more today. I also opened up the Mix Scene file in Notepad to see if I could find a file "Title" or something that could be changed as well but it looks encrypted or using a programming language I am unfamiliar with (which is most of them). It was mostly symbols and garbledygook with a few human readable entries scattered throughout (track names). Anyhoo... you guys see where I was going with this "hack". I just don't know enough about programming to make it happen so maybe Panu or our other programming maniacs could poke at it and see if it is indeed possible to make this happen. I think getting this to work would be absolutely brilliant and useful for a lot of us. Actually, maybe if Bill Jackson is around he could take a swing at it. He showed us some "hacks" to fiddle with the Drum Replacer stuff a while back so maybe his curiosity and insider knowledge could get this going. For now I'll probably use the Track Templates method until my final mix. Still gotta test it to see if it will use my existing busses but either way it'll get the job done. Just a little less "automagic" than I was hoping for but it's good practice for me. Cheers and thanks.
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Sanderxpander
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 11:28:56
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Track templates will not create duplicate buses AFAIK. If your project for instance already has a "verb" bus it will be used, otherwise one will be created. I think they would be the way to go.
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Bristol_Jonesey
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 11:31:22
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Or you could try my method.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 11:53:00
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Sanderxpander Track templates will not create duplicate buses AFAIK. If your project for instance already has a "verb" bus it will be used, otherwise one will be created. I think they would be the way to go.
Cool. Bristol_Jonesey Or you could try my method.
Problem is there is actually a lot of tempo stuff going on and I'm trying to keep the tunes self contained. For now, until I get it all corrected, comped and edited the "whole album" method would just be too messy and would crush my system. I've actually been pushing even these smaller/simpler projects to the point of glitchiness so I gotta be careful. As for setting up a mix template, creating dupes and reimporting that'll end up duplicating a lot of work that's already done since all the raw projects are already set up. Currently this is a "premix" type thing for me to practice and maybe do scratch tracks to. Both are indeed excellent approaches... it's just too early on to commit and/or invest that level of work on what's essentially going to be a throwaway mix. The Template method does seem to be the path of least resistance for this phase of the project. That will preserve the projects I already have set up but still give me some uniform results. Another thing is (in regards to the whole album type method) is I despise working with automation in Sonar so I try to keep it at a bare minimum. As in if I have my "general" sound I can make minor overall tweaks to that on a project to project basis instead of having to bind parameters to envelopes to make those accomodations. Thanks thoguh. It all helps and these other techniques will likely come into play down the road. I'm guessing I'll be wrestling with this album for months. Maybe even longer considering the snail pace I seem to work at. lol Cheers, Jonesey.
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Sanderxpander
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 11:54:52
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Beep implied he is using lots of tempo changes and lots of little clip edits, which is why he didn't want to drag audio. Because yes, that would normally be simplest. If he can bounce all tracks to one long clip each that should also work.
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Bristol_Jonesey
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 12:02:38
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Yeah that would be my suggestion, I'd also drag the left hand edge of each clip out so they all start at 01:01:000 Don't worry about spending months on one album Beep. We're STILL working on a crazy concept album (double CD's worth) since early 2008!
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 12:07:03
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The drawback to my method of providing as much detail and reasonings for my madness as I can is that things tend to get lost in the wall or words. Kind of a balance between making sure people have the deets and not burying the reader with my insanity. lol Doesn't help that I seem to come up with the most ridiculous schemes to force my will onto the material. This is my first "full album" production so it poses all these new challenges whereas before for the "singles" I've hacked together I could just do whatever I wanted. Meh... people have been doing this for ages so I gotta brain it up and just get it sorted. Thank goodness for you lot. Cheers.
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 12:21:46
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Bristol_Jonesey Yeah that would be my suggestion, I'd also drag the left hand edge of each clip out so they all start at 01:01:000 Don't worry about spending months on one album Beep. We're STILL working on a crazy concept album (double CD's worth) since early 2008!
Yeah, my early work with Baps and then all the session work I've picked up the past couple years has gotten me fully up to speed on keeping things in sync across projects. Pretty easy with audio. Gets a little hairier with MIDI. I'm actually now trying to wrap my head around tossing tempo maps around between projects. I've muddle together a couple methods (I hav eyet to test) that involve 1) applying the timeline to Audio files then applying that clip map to the blank project timeline (not sure if that will work) or 2) creating a "dummy" MIDI clip to toss the project timeline tempo map onto and then transferring it to the new/blank project timeline. That's a work in progress and requires some testing but I won't need it for a while yet. As far as draaaaaawn out projects this one was tracked in 2002 IIRC and was just a preproduction session before going into the studio. Of course the band imploded shortly afterward (as usual... friggen musicians, lulz). This was all supposed to happen under another producer (and we actually retracked everything a few years later with new members but it kind of sucked). Now I'M the producer but it's had to wait until I learned enough to do it "properly". Long road but I'm a stubborn pr*ck. Pretty cool it's actually starting to come together now though after all these years. Cheers.
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Bristol_Jonesey
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 12:26:46
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Good stuff Beep - keep at it. Just one reminder (I'm sure you know this already). If you're ONLY working with audio then tempo changes are totally irrelevant to your project, at least when it come to already tracked material. It's only when you delve into Midi-land that tempo/key/time sig rears their ugly little heads.
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Bristol_Jonesey
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 12:27:04
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 12:42:46
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Yup. Thing is I;m correcting some CRAZY drift (very FAST hardcore) and there are some natural speed ups/slow downs that need to be accounted for too. What I'm doing is going through each section of the tunes one at a time and using Slip Stretching (on grouped clips across all the tracks) to hard correct the parts that are supposed to be steady then massaging all the "speed up/slow down" parts by hand so they sound the way I want. There are other issues in Sonar making this more difficult (like Grouped Clips do not obey Slip Stretching or Snap so it has to be done one track at a time for each edit and then I have to zoom WAY in to hand adjust the edits further to keep phase relations across the tracks). That's the "first pass" in my correction scheme. Essentially just getting the overall material tight to a desirable tempo map. Then I'll be using Audiosnap "Merge and Lock" stuff to tighten up specific hits and fills as well as comping together the best parts from both performances of each song (everything was recorded twice so I can swap out fills and vocal phrases). That's where I'm really gonna need the tempo map stuff intact. The only things that REALLY matter are the drums and vox. I'll be retracking the bass and guitars myself. As for MIDI I'll be doing some drum reinforcement/replacement so even though using MIDI extraction on a set audio scheme it would still be useful to have the tempo map in place for correcting any screwed up MIDI notes from the extraction. After all the drums are set up and tight and the replacement guit/bass tracks are recorded I may actually then reimport the original vocal tracks to get rid of all the stretching mayhem then stretch them again in a much less intrusive way (instead of all the splits and audiosnap/stretching mayhem need for the drums I can just massage them in bulk in a more general way from the original clips). So as you see... I'm going a little nutballers on this one. It's already starting to sound great though and is pushing my "skillz" to the max. A lot of work... but very cool stuff. Cheers, buddy. ;-)
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Sanderxpander
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 13:57:56
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Since you're diving into this headfirst, may I ask why you're not using Melodyne and the new tempo mapping? Or is that only in Studio?
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Beepster
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 14:47:29
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@Sander.... I've reviewed some of the materials on the new Melodyne stuff (I haven't installed it yet) and honestly I don't think it's going to give me the finite control I need to make this happen. Also it would be a totally new learning curve and as much as I like Melodyne I find it a little awkward to use compared to just mangling things right inside Sonar. This is extremely fast and transient laden stuff and based on previous tests using my current version of Melodyne (and various other auto transient detection/auto correct tools) it's just much better if I get right into the raw waves and do it all manually by sight and sound. If the material weren't so off beat (like lots of flams and fills) and sonically rich (shreiker vox/heavily distorted guits) then it might be worth the extra study/experimentation but, as I said, based on previous experiences with such tools on this type of material it's actually easier to manipulate it all manually. This also provides much better results. Basically this type of technology is great but it hasn't caught up enough to "blast beat" and shreiker/shredder material. Honestly I don't think it ever really could because how is a program supposed to quantize or anticipate user needs when the material is so complex and erratic. For laid more laid back stuff that actually has something for the program to hook into and correct I'm sure it's great. For this stuff... it still requires a bone bowl full of reasonably proficient grey matter to make the artistic decisions. I should point out that I am trying to preserve as much of the natural performances as possible as opposed to total quantizing and/or applying percentages of quantizing. The clip stretching does this nicely. Like I find a section that speeds up/slow down and choose an "anchor" point before some major change in the song. I make the split there and slip stretch that spot to the appropriate measure. Then everything in that section more or less lines up to the timeline and I haven't thrown transients all over the place willy nilly (with quantize/humanize functions) or ruined the natural flow of the original performance. All the while retaining phase across the tracks. The new Melodyne supposedly takes such things into account but as I said it's not really worth diving balls deep into all that just to find out it's gonna fail like so many other "magic" correction programs have for me in the past. Once I get to the end of this project (the time correction part) I may make a video of the process I'm using on an unfinished song we tracked. Some of the Sonar quirks are massive, time consuming pains in the posterior but the way I'm doing it works amazingly well for final product/sound quality. Anyway... as I said this project/plan has been MANY years in the making and actually one of the three primary reasons I bought Sonar/updated my DAW. 1) Was access to virtual instruments to write on my own since I lost my bandroom. 2) Have a fully functional DAW to record audio for guit lessons (including MIDI stuff) 3) Do this type of intense correction/mixing work on the piles of old band sessions I have kicking around. Essentially at least 4-5 albums worth of stuff from multiple bands that's been languishing as I learned (and continue to learn) the craft. Cheers.
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Sanderxpander
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Re: How to easily apply an identical mix from one project to another one in progress?
2016/05/19 18:09:30
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Right. Well makes sense since you're all invested. From the Sound on Sound special the Melodyne tempo manipulation looked great though. I've never had to deal with blast beat though :)
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