James P
Max Output Level: -89 dBFS
- Total Posts : 51
- Joined: 2012/10/15 16:37:14
- Status: offline
How to gradually slow down a sample?
I'm trying to make a sample of a sound effect which gradually slows down over a period of maybe 5-10 seconds. Is there a simple way to do it (in Sonar X1)?
I don't mind paying for a plugin or separate app if it does a good job as long as it's not too expensive, but as it's probably only going to be used for this one sample I'd rather keep it cheapish/free!
|
Zargg
Max Output Level: 0 dBFS
- Total Posts : 10666
- Joined: 2014/09/28 04:20:14
- Location: Norway
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 07:23:37
(permalink)
Hi. You could use tempo map to do that. If this is in the middle of a project, I would do this in a new project. Import the sample / clip you wish to slow down. Go to Tempo View (View in the top menu, or shortcut Alt + Shift + 5). You can then slow down the tempo over time, by dragging the tempo line down over the period of time you desire. Other may know better. All the best Edited: When finished, import sample to correct project.
post edited by Zargg71 - 2016/06/29 07:53:38
Ken Nilsen ZarggBBZWin 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
|
PeteL
Max Output Level: -87 dBFS
- Total Posts : 168
- Joined: 2013/12/15 18:56:58
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 07:23:59
(permalink)
|
Grem
Max Output Level: -19.5 dBFS
- Total Posts : 5562
- Joined: 2005/06/28 09:26:32
- Location: Baton Rouge Area
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 07:30:35
(permalink)
Get a ddl plug and automate the delay time to your liking.
Grem Michael Music PC i7 2600K; 64gb Ram; 3 256gb SSD, System, Samples, Audio; 1TB & 2TB Project Storage; 2TB system BkUp; RME FireFace 400; Win 10 Pro 64; CWbBL 64, Home PCAMD FX 6300; 8gb Ram; 256 SSD sys; 2TB audio/samples; Realtek WASAPI; Win 10 Home 64; CWbBL 64 Surface Pro 3Win 10 i7 8gb RAM; CWbBL 64
|
James P
Max Output Level: -89 dBFS
- Total Posts : 51
- Joined: 2012/10/15 16:37:14
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 09:07:23
(permalink)
Thanks all, I'd already tried Zargg71's idea but it introduced too many artifacts so was hoping for something that would give a smoother result. I'll try some of the other suggestions too - thank you all :)
|
Anderton
Max Output Level: 0 dBFS
- Total Posts : 14070
- Joined: 2003/11/06 14:02:03
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 09:36:53
(permalink)
Do you want to preserve pitch or not?
|
James P
Max Output Level: -89 dBFS
- Total Posts : 51
- Joined: 2012/10/15 16:37:14
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 09:58:48
(permalink)
I don't really mind about preserving pitch - it's more of a sound effect so musicality is not so much important. I tried the Wok TapeBreak plugin suggested above but it didn't really have the right effect. However I then stumbled across a plugin called TapeStop which sounds like it might work perfectly. I'm playing around with it and it seems to be sounding good! https://www.kvraudio.com/product/tapestop_by_tbt
|
Traveler
Max Output Level: -90 dBFS
- Total Posts : 31
- Joined: 2004/08/23 12:00:04
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 10:14:13
(permalink)
Hi, you can use a sampler and use a pitch envelope to slow it down. Cheers!
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 10:21:46
(permalink)
James P Thanks all, I'd already tried Zargg71's idea but it introduced too many artifacts so was hoping for something that would give a smoother result. I'll try some of the other suggestions too - thank you all :)
Did you bounce the stretched file? This will use the higher quality "offline" rendering algorithms and removes the artifacts. Without bouncing you are hearing the "online" algorithm which is just meant to preview such effects. If you bounced and artifacts were still present then try again but open the clip in the Loop Constructor View. There go through and move/add/remove the "Split" markers so that there are splits right at the start of ALL the audio transients (most you can set up visually but also listen for noticeable transient sounds and place splits at those points as well). By doing that you make the stretching much more fluid/seamless. Again remember to bounce/render the stretched clip. Also this type of stretching can be done really easily in Reaper (but you have to goof around with some somewhat confusing menus/settings sometimes which requires some study). I've been using Reaper as a companion tool to Sonar for various things like this. Better than messing around with plugins. However Sonar is definitely more than capable of doing this very easily. It's all about the split points/prepping the audio for stretching. Cheers.
|
Zargg
Max Output Level: 0 dBFS
- Total Posts : 10666
- Joined: 2014/09/28 04:20:14
- Location: Norway
- Status: offline
Re: How to gradually slow down a sample?
2016/06/29 10:34:10
(permalink)
I should have included Beepster 's point in my post about bouncing the track to get rid of the artifacts. I tried doing it before posting my answer, so I know it is doable. However, there are many ways to get this done. Mine was just one of them  All the best.
Ken Nilsen ZarggBBZWin 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
|
Dreamstation
Max Output Level: -90 dBFS
- Total Posts : 45
- Joined: 2015/01/23 05:55:47
- Status: offline
Re: How to gradually slow down a sample?
2016/06/30 03:20:10
(permalink)
I've had great success doing exactly this with Sugar Bytes' Turnado. It's a third party plugin, and not especially cheap, but considering all the extra pretty whizz bang stuff you can do with it its a sensational, creative tool to have in your arsenal. Recommended! http://www.sugar-bytes.co.content/products/Turnado
|
killerbee1985
Max Output Level: -90 dBFS
- Total Posts : 34
- Joined: 2015/01/22 11:00:06
- Status: offline
Re: How to gradually slow down a sample?
2016/06/30 05:35:09
(permalink)
Hi! A very very good Vst Plugin i own it myself: Soundshifter / Pitchshifter ! Its really very good(don't let the gui distract you) Its now on Sale for 69 $. If you use the Code "GIFT50" during checkout you get an 50 $ Discount, so its costs 20 $. You can try a free 7 Day demo. If you buy it please use this refer link http://refer.waves.com/d1XY4 then i will get some Waves own credits. I can really recommend this plugin. Take a look yourself. Edit: After thinking about it again, you can change only the pitch without artifacts with the same sample speed with pitchshifter.Soundshifter which can also change the Tempo only works in Pro Tools.
post edited by killerbee1985 - 2016/06/30 09:17:51
|
Anderton
Max Output Level: 0 dBFS
- Total Posts : 14070
- Joined: 2003/11/06 14:02:03
- Status: offline
Re: How to gradually slow down a sample?
2016/06/30 08:52:19
(permalink)
This is what I use in SONAR: TapeStop FX by Studio Linked. However I have several Rapture Pro presets with a "tape stop" Instrument Page knob. This simplies applies a negative offset to pitch, that extends from no offset to the maximum range down.
|