Re: Importing audio tracks - terrible performance?
2017/03/01 14:36:51
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what is the sample rate of your project?
I find this only happens if the sample rate of the project is way different than the file Im pulling in.
Like.... say your project is 24/44,100
When you drag those 24/96 files in it has to do some conversions, and it will take time. If you drag a lot in, it has to do a lot of conversions.
Im not sure if you can speed that up.
If the file matches the project its practically instant for me at least. I can drag and drop a .wav and as long as no conversions have to happen... it happens like right now.
it might just be the nature of the beast with files of this nature into different sample rate projects.
I'd avoid 96 as much as possible if you are in charge of creating the initial files and setting the bit depth and sample rate. 96k doesnt do anything but take up extra space and take longer processing time to work with. Its almost 5 times higher than the highest frequency a good set of human ears can hear. Its not adding anything. 24/48000 is the highest you should ever need and thats only for like audio that will be broadcast on television. Otherwise stick to 24/44,100, and then of course 16/44,000 for a mixdown for CD quality audio.
of course if somebody sent you the tracks to integrate into an existing project at a different sample rate... I guess you just have to deal lol. maybe global bypass all plugins before dragging them in just to reduce some cpu load