kennywtelejazz
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Is anybody here using SONAR for Sound Design …
I am very much interested in learning more about Sound Design and how to create my own sample libraries if you happen to be using SONAR for Sound Design and creating unique sample libraries would you care to share some of your tips Kenny
post edited by kennywtelejazz - 2014/04/05 11:12:16
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wst3
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Re: Is anybody here using SONAR for Sound Design …
2014/04/05 12:21:22
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☄ Helpfulby kennywtelejazz 2014/04/06 03:17:48
All the time!
Sonar is a terrific Sound Design tool! Now I'm not using it to create libraries, but rather sounds for live theatre, so my toolbox may differ from yours.
First you need source material - I have about 1TB of sound effects libraries that I've used for a very long time, so they tend to be my primary sources. I do have a number of Kontakt libraries that I've started to use, a bunch of percussion libraries from SoundIron and 8Dio, Heaviosity Evolve, and a bunch of others I can't think of at the moment. I also record a lot of my own sounds.
Second, you need Effects plug-ins - all the SoundToys plugs are useful, and Waves has several that work well for sound design (e.g. MondoMod). I'm a big fan of delays for sound design, and the PSP stuff is awesome. There are probably a couple others I use, but again can't think of them at the moment. Third, you will want a synthesizer or two for sweeps, swooshes, etc. The included plugins will get you started, then you'll want to investigate things like Alchemy or Diva. If you have the NI collection Reaktor is amazingly deep too.
You'll eventually want to try your hand at granular synthesis, there is a free processor called PaulStretch which will keep you occupied for years.
Lastly, you may find that a good audio editor still comes in handy. You can do a lot (A LOT) with slip editing in Soanr, but every once in a while I find it easier to think in terms of the old days (think tape) and I use Sound Forge and Wavelab to do some stuff. (In truth, sometimes I still use my tape deck... but I need to get over that!)
Tips - listen to a LOT of stuff you want to emulate. For me it is sound tracks, but it could be anything sound design oriented, games, electronic based music, etc. Just LISTEN!
There are a handful of books that you might find useful too. I just got Burt's book about creating the sounds for Starwars and it will really open your mind to using sounds in less than conventional ways. If you can find the interviews with the designers for "Twister" they are eye openers too.
All of which leads up to creating a library. I don't do that, except for personal use, so my best advice would be to pick a sample engine (Kontakt, Mach5, SFZ) and learn as much as you can about the engine. If you want to learn to create Kontakt libraries I'd suggest joining VI-Control, a forum that boasts a number of the top Kontakt developers. Not sure where to look for the others.
-- Bill Audio Enterprise KB3KJF
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Anderton
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Re: Is anybody here using SONAR for Sound Design …
2014/04/05 14:56:57
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I also use Sonar a lot for sound design. Check out my upcoming column in the June 2014 issue of Guitar Player magazine.
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dlion16
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Re: Is anybody here using SONAR for Sound Design …
2014/04/05 14:57:41
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another aspect is to record your own sounds with an H4 or similar, then edit to suit...
SONAR Platinum Lifetime 64-bit; Focusrite Scarlett 6i6 2nd Gen.; KRK Rokit 5; ASUS P9X79; INTEL I7-3820 3.6 GHZ;850 WATT POWER SUPPLY; EVGA NVIDIA GTX560 TI 1GB;Windows 10 Home 64-bit; 32GB RAM;2 Internal SSD Drives, 3 External USB drives.
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BenMMusTech
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Re: Is anybody here using SONAR for Sound Design …
2014/04/05 21:29:08
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I'm doing a music concrete project/sound mapping/soundscape project for honours at the moment. Sonar is a great tool for this sort of stuff. It's by far the best program for editing audio and getting in there and splicing up samples. I must admit though I am terribly lazy and my audio is all over different hard drives. I will clean this up though one day. Ben
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AT
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 01:44:46
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I mostly use Sound Forge, but SONAR will work fine too as others have noted. Alchemy is the easiest "effect" for SFX. A hand held recorder is a great adjunct for your sound library -even a cheap one. Hear something, capture it. One of the things it is easy to do in SF is sllooowwww a sound down. Everyday things or rhythmic parts both work. A great way to take your field recording and turn it into a strange drone. Backwards works, too, which is a click command in SONAR. Convolution reverb is really great for treating sound. There are "effects" impulse libraries that churn out interesting convolutions. Then run it through again and again different impulses. Basically, anything you can think of to mangle a sound. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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markyzno
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 03:33:43
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I'm a sound designer for film and Tv. I swear by it. My workflow starts with sourcing sounds with my Zoom H4n... So for horror that usually means smashing the crud out of a pumpkin, a cabbage or some other poor vegetable (for impact sounds and gore).....Or whatever the film needs but I usually start organically like this (this is the true art of sound design) I'll then treat them in Sound Forge for pitch. Then build a library and transfer into Kontakt. Then I'll track it all to picture in Sonar.... I often use other great libraries like the Heavyocity stuff as well.
post edited by markyzno - 2014/04/06 03:58:54
Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >Sound Design on IMDB --
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 04:06:40
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wst3 All the time!
Sonar is a terrific Sound Design tool! Now I'm not using it to create libraries, but rather sounds for live theatre, so my toolbox may differ from yours.
First you need source material - I have about 1TB of sound effects libraries that I've used for a very long time, so they tend to be my primary sources. I do have a number of Kontakt libraries that I've started to use, a bunch of percussion libraries from SoundIron and 8Dio, Heaviosity Evolve, and a bunch of others I can't think of at the moment. I also record a lot of my own sounds.
Second, you need Effects plug-ins - all the SoundToys plugs are useful, and Waves has several that work well for sound design (e.g. MondoMod). I'm a big fan of delays for sound design, and the PSP stuff is awesome. There are probably a couple others I use, but again can't think of them at the moment. Third, you will want a synthesizer or two for sweeps, swooshes, etc. The included plugins will get you started, then you'll want to investigate things like Alchemy or Diva. If you have the NI collection Reaktor is amazingly deep too.
You'll eventually want to try your hand at granular synthesis, there is a free processor called PaulStretch which will keep you occupied for years.
Lastly, you may find that a good audio editor still comes in handy. You can do a lot (A LOT) with slip editing in Soanr, but every once in a while I find it easier to think in terms of the old days (think tape) and I use Sound Forge and Wavelab to do some stuff. (In truth, sometimes I still use my tape deck... but I need to get over that!)
Tips - listen to a LOT of stuff you want to emulate. For me it is sound tracks, but it could be anything sound design oriented, games, electronic based music, etc. Just LISTEN!
There are a handful of books that you might find useful too. I just got Burt's book about creating the sounds for Starwars and it will really open your mind to using sounds in less than conventional ways. If you can find the interviews with the designers for "Twister" they are eye openers too.
All of which leads up to creating a library. I don't do that, except for personal use, so my best advice would be to pick a sample engine (Kontakt, Mach5, SFZ) and learn as much as you can about the engine. If you want to learn to create Kontakt libraries I'd suggest joining VI-Control, a forum that boasts a number of the top Kontakt developers. Not sure where to look for the others.
wst3 this is very helpful information you have posted here  i need to reread this a bunch of times to grasp everything you have shared ... I'm pretty much looking to learn how to roll my own sounds for personal use ... you mentioned a key word Listen …Yes, listen is what has lead me up to this point …. for example, I was listening to the Zodiac u tube demo the other day and I certainly liked most of what I had heard …. more importantly I said to myself that I know that I can do that …. the important thing is I'm starting to have a lot of those light bulb type of moments where I can be led to approaching my participation in music with a fresh ear and an open mind to learning new things ... I'm still teachable and I want to learn thank you Kenny
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 04:22:35
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Anderton I also use Sonar a lot for sound design. Check out my upcoming column in the June 2014 issue of Guitar Player magazine.
Hi Craig , thank you for the heads up . I look forward to checking out your upcoming article in the June 2014 issuer of Guitar Player  I have the fullest respect and admiration for you abilities as a sound designer and a person who really knows his way around SONAR … the other night I was listening to some of the things you did for the M Audio Pro Sessions before I had a computer I used a BOSS BR1180CD I had bought a disc of sounds that you were on I really dug that E bow guitar and the feedback guitar …those sounds are great Kenny
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 04:30:51
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dlion16 another aspect is to record your own sounds with an H4 or similar, then edit to suit...
+1 great on a idea … I have the Zoom Q3 and I carried that thing around to everywhere I went for a long time ... it's time to put the Q 3 back in rotation thank you Kenny
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FCCfirstclass
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 05:01:12
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Sonar, and Sound Forge, are my Sound Design tools. I use Sound Forge to get sounds off my DTR and may or may not do some effects. Then it is imported into Sonar where I have the multitrack process and go from there. (I always save my original sounds). I come from an analog background, having two Tascam 8 track reels and using time code to tie the machines together. Using Sonar is still so cool to me, and all the goodies available today are awesome. I built my own switching centers to handle the audio and time codes for the 8 track reels and other custom applications to save some money back then. Now, a click of the mouse on screen and I am good to go.
Win 10 Pro x64, 32Gb DDR3 ram, Sonar Platinum, Cubase 9.5, Mackie MCU Pro, Cakewalk VS 100, Roland Octa-Capture, A 800 Pro, Carver M-1.5t amp & C4000 pre amp, various mics, drums and brass instruments. And away we go!
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markyzno
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 07:51:54
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Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >Sound Design on IMDB --
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AT
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Re: Is anybody here using SONAR for Sound Design …
2014/04/06 12:34:39
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https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/07 16:34:40
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BenMMusTech I'm doing a music concrete project/sound mapping/soundscape project for honours at the moment. Sonar is a great tool for this sort of stuff. It's by far the best program for editing audio and getting in there and splicing up samples. I must admit though I am terribly lazy and my audio is all over different hard drives. I will clean this up though one day. Ben
Hi Ben , yeah , I got a ways to go w X3 as far as feeling comfortable editing all my audio in there only …. admittedly , I much prefer the simplicity of 6 PE …. thanks for sharing what you are doing,… AT I mostly use Sound Forge, but SONAR will work fine too as others have noted. Alchemy is the easiest "effect" for SFX. A hand held recorder is a great adjunct for your sound library -even a cheap one. Hear something, capture it. One of the things it is easy to do in SF is sllooowwww a sound down. Everyday things or rhythmic parts both work. A great way to take your field recording and turn it into a strange drone. Backwards works, too, which is a click command in SONAR. Convolution reverb is really great for treating sound. There are "effects" impulse libraries that churn out interesting convolutions. Then run it through again and again different impulses. Basically, anything you can think of to mangle a sound. @
Hi AT, for manipulating audio I like and primarily use Samplitude as my audio editor since I use SONAR for primarily for composing and mixing whatever I end up editing or recreating ends up back in SONAR regarding Samp….I'm a couple of versions back …. at this point it might even be cheaper for me to pick up SF... Alchemy , that sounds interesting …I might need to put that one my short list .. Transcribe ( Seventh String ) is a program that I love and use all the time . this program not only has a very tight sound when you slow things down , it also contains a very precise lopping capability ….plus you can transpose the audio you are working with ……up …..down it is very easy to create in tune one shots and samples in Transcribe …. thanks AT , nice rapping w you Kenny
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/08 11:44:18
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FCCfirstclass Sonar, and Sound Forge, are my Sound Design tools. I use Sound Forge to get sounds off my DTR and may or may not do some effects. Then it is imported into Sonar where I have the multitrack process and go from there. (I always save my original sounds). I come from an analog background, having two Tascam 8 track reels and using time code to tie the machines together. Using Sonar is still so cool to me, and all the goodies available today are awesome. I built my own switching centers to handle the audio and time codes for the 8 track reels and other custom applications to save some money back then. Now, a click of the mouse on screen and I am good to go.
it seems theres another +1 for Sound Forge …..at some point I might end up going there I'm like you , I like to work outside of SONAR when I'm looking to roll and twist my own sounds .. I find it very easy to work in an object orientated sound environment where pitch and time can abide by the parameters I choose to explore ….Samp…lends itself very well to that ... I always bring what ever I do outside of SONAR back into SONAR …. like most folks , I got my little system of workflow that I'm comfortable with ... thanks for participating and sharing . markyzno All of this sound design is done with Sonar. https://www.youtube.com/watch?v=mOWhNfXtNAc
pretty nice video and sounds yep , that's pretty what I'm talking about …you have posted a great example ….. thats what I call a real ear opener thank you Kenny
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/21 00:26:19
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here's a little tune that I composed to experiment a little bit with sound design …. I played every part on my guitar, bass or midi guitar …the only stuff I didn't play was the drums and the cello for those I used midi / loops and rendered them ….. my tune was done in SONAR Guitar Synth Soundscape https://soundcloud.com/guitarist-kenny-wilson/guitar-synth-soundscape Kenny
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chuckebaby
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Re: Is anybody here using SONAR for Sound Design …
2014/04/21 07:17:59
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Kenny, cant listen, "" Sorry! We can't find that track.Did you try to access a private track, but were not logged in? Maybe the track has been removed."
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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chuckebaby
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Re: Is anybody here using SONAR for Sound Design …
2014/04/21 07:18:40
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I make a lot of my own library's but one thing I find very useful is midi library's, very simple, very easy to create but very important. repetitive lines, especially drum lines. I have a huge midi library for all my original songs and all original parts that can be re hashed and used in variable ways. I know its not the same as an audio library, but almost just as important there are great features that can be said for midi library's. my favorite thing...the size.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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robert_e_bone
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Re: Is anybody here using SONAR for Sound Design …
2014/04/21 08:37:54
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I use Sonar sometimes, for experimenting with layered sounds, for both pads and leads. I also do this with a program called Forte, from Brainspawn. And for building sampled sounds, I will usually use Konakt. I just built an approximation from scratch, of the cash registers and coins from the beginning of the Pink Floyd song 'Money'. Bob Bone
Wisdom is a giant accumulation of "DOH!" Sonar: Platinum (x64), X3 (x64) Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22 Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64 Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms
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kennywtelejazz
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Re: Is anybody here using SONAR for Sound Design …
2014/04/21 09:48:11
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chuckebaby Kenny, cant listen, "" Sorry! We can't find that track.Did you try to access a private track, but were not logged in? Maybe the track has been removed."
chuckedbaby I've had it happen to me where soundcloud will bring up the ole ooopps page the track is on soundcloud … just double checked…. Guitar Synth Soundscape https://soundcloud.com/guitarist-kenny-wilson/guitar-synth-soundscape chuckebaby I make a lot of my own library's but one thing I find very useful is midi library's, very simple, very easy to create but very important. repetitive lines, especially drum lines. I have a huge midi library for all my original songs and all original parts that can be re hashed and used in variable ways. I know its not the same as an audio library, but almost just as important there are great features that can be said for midi library's. my favorite thing...the size.
Yes , I hear you on the midi libraries thing …. I've been getting deeper and deeper into just tweaking things in midi ... on this tune I nicked the cello midi part and changed all the notes and harmony in the piano roll and kept the phrasing ... robert_e_bone I use Sonar sometimes, for experimenting with layered sounds, for both pads and leads. I also do this with a program called Forte, from Brainspawn. And for building sampled sounds, I will usually use Konakt. I just built an approximation from scratch, of the cash registers and coins from the beginning of the Pink Floyd song 'Money'. Bob Bone
robert_e_bone, one thing I have noticed about any music I've ever done in SONAR is there might be a couple of layers and snip its that are happening at least in my mind lol …..a layer here here , a phrase there ... I believe that it is certainly possible to create sounds in SONAR that are unique and totaly synergistic …. it sure comes with enough tools to make that happen I wish I had Kontakt , this in part has lead me to staring this thread ...  Forte ….I got to check that one out …. thanks guys , Kenny
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