Rick McNab
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It's Step Generator, not Step Sequencer
As a beginner, one thing that had me confused was that I was viewing Rapture's step generators as sort of step sequencers or arpeggiators. That they are not. It seems others are drawing the same conclusions. When we start talking about muting steps with the amp step gens, then we're really looking to get the sound of a step sequencer I think. One problem that immediately presents itself is that of duration. Remember, we are talking about one note event, not a series of notes. So if we want a cool bass line with the attack played on every note, forget it. If you try to shorten the duration of the note("s"), you can only accomplish this by pulling down the amp values. Why? Because remember, we are only talking about one note event. Pulling down the amp values just makes the sound die out before the sequence is done playing. Now that being said, there are probably one hundred and one cool things you can do with the step generators, and I want to learn many of them. But trance-style arpeggios and step sequences of discrete (meaning separate) pitches are not among them. One more time, remember that anything you do with the step gens, you do to one note event only. To be more precise you could apply that to a chord. But what I mean is one event at one point in time. Once the key(s) are pressed, the step generator sequence you have programmed, be it 2 steps or 128 steps, is affecting only the note(s) played at that point in time. Hope I'm understanding this right. They say if you can teach it, then you know it. Expert commentary and criticism welcome!
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b rock
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RE: It's Step Generator, not Step Sequencer
2006/07/08 09:47:12
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I was viewing Rapture's step generators as sort of step sequencers or arpeggiators. That they are not. Agreed. It's like shopping for a delay line, and landing on a programmable flanger instead. They share many of the same characteristics, but are geared to different purposes. Modern step sequencers generate a series of MIDI notes and control curves; that's what they do best. Arps take a chord or note input, and shape that with algorithms for variations. The results may or may not generate distinct MIDI Notes. When you think about it, the part "missing" from the StepGens is MIDI note output. It's closer to compare the intent here to pre-MIDI analog sequencers; generating CV in discrete/slewed steps to modify oscillators, filters, and such. Except that you have six parallel synths with analog sequencers, and each of those has seven rows of 'knobs'. Each row has up to 128 'knobs' apiece, and those rows can be trimmed, sync'ed, smoothed, and more. Add two more analog sequencers to the mixer output. Combining more than one design really opens things up. A Pitch StepGen can be 'delayed' by entering in a series of base values before a flurry of 'notes'. Note duration controls the onset. An arpeggiator can be funneled into Elements with partitioned key or velocity zones. That way, certain arp'ed notes can trigger unique StepGen patterns, or none at all. MIDI control by note characteristics (velocity; keyboard position; KB gate; aftertouch) add another layer of variations. So if we want a cool bass line with the attack played on every note, forget it. If you try to shorten the duration of the note("s"), you can only accomplish this by pulling down the amp values. Maybe not. You still control the overall envelope with the Amp EG, but you can introduce multiple attacks, decays , and 'releases' with the breakpoint nodes. In the Pitch EG, you can transpose that over time with hard-edged transitions. An Amp StepGen with 4X or 8X the number of Steps in a Pitch sequence gives you that many steps for attack and decay. Bringing in a sync'ed Amp LFO with a down-sloping waveform gives an accent with (up to) a 12 dB travel. One-shot emulates an envelope. Copying to the Cut LFOs reinforces the feel, and shifting the Sync setting can add a shuffle to it; like 3 against four, for example. You're not going to cover everything that a step sequencer or arpeggiator does with a StepGen. It's not designed to, but in some areas, you can come very close. I think the way to approach this is not from the disadvantages of a one-note trigger. It's better to look at it from the advantages viewpoint. Fingertip control over properties and the amount of StepGen revealed.
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René
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RE: It's Step Generator, not Step Sequencer
2006/07/08 10:05:54
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You're not going to cover everything that a step sequencer or arpeggiator does with a StepGen. That is true. So is the opposite. A 'step sequencer' (or arpeggiator FWIW), is generally a machine that sends a MIDI message to the 'sound engine'. z3ta+ is an example of an instrument featuring one. The thing is, once the 'sound engine' receives the message, the sound is already defined. In z3ta+, as in most other instruments equiped with those artifacts, it is not possible to play a different sequence in each voice. All voices react to the same sequence. In Rapture, each note you play will start a sound in each element. Each new note starts a new step sequence, and they can be all synchronized, or not. Therefore, the 42 step generators are available *for each note you play, individually*. As such, you can control the amount of its effect in each note individually, for instance, via velocity, random or other sources. Play a 3-note chord, get a different pitch, cutoff and resonance of each filter, pan and volume for each note individually. Then, the trance effect. I would say that 90%+ of the trance effects are created by abuse of an effect called 'trance-gate', which was exactly that: an effect. That one is basically the same as the amplitude step sequencer, when it's sync'ed. Thus, most trance combos are actually covered by the step generator. -René
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Rick McNab
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RE: It's Step Generator, not Step Sequencer
2006/07/08 10:59:55
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ORIGINAL: René Then, the trance effect. I would say that 90%+ of the trance effects are created by abuse of an effect called 'trance-gate', which was exactly that: an effect. That one is basically the same as the amplitude step sequencer, when it's sync'ed. Thus, most trance combos are actually covered by the step generator. I hate to say it, but I would love to find out exactly how to do this with Rapture! Continued thanks to B and R for the detailed tips and explanation.
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René
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RE: It's Step Generator, not Step Sequencer
2006/07/08 12:45:01
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I guess the answer is, just as you'd do it with any other synth, such as a Virus or a JP8000/JP8080, probably the most used trance synths. Or z3ta+/Vanguard, which are possibly the most used in the soft arena. Now Rick, that moves the question to, do you really know how you'd do what you're after with any synth? If so, then you'll quickly find your way thru in Rapture. Other posts of you, however, move me to think that you need to research more on synthesis, and how to apply synthesizers to achieve a particular result. Those topics are certainly not Rapture-specific, but applicable to any synthesizer. For newcomers to the synth world, Rapture has a lot to offer: instant, great sounding patches, easily tweakable. For synth addicts, matrix junkies and sound freaks, it has much more to offer, with bigazillion parameters. Anybody in between can for sure be comfortable with a combo of both scenarios. However, Rapture manual won't turn a preset-whore into a synth expert, no. The manual will guide you thru installation, and will teach you how to turn on any feature, like how to set the filter in two-pole lowpass mode, for instance. But it will not explain you what to do with a two-pole lowpass, saw wave, ping delay or symphonic chorus, just as an oscilloscope manual won't teach the owner about electronics. That knowledge needs to be aquired somewhere else. -René
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techead
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RE: It's Step Generator, not Step Sequencer
2006/07/08 15:02:49
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ORIGINAL: René The manual will guide you thru installation, and will teach you how to turn on any feature, like how to set the filter in two-pole lowpass mode, for instance. But it will not explain you what to do with a two-pole lowpass, saw wave, ping delay or symphonic chorus, just as an oscilloscope manual won't teach the owner about electronics. That knowledge needs to be aquired somewhere else. -René Understandably. As an expert in the field of synth development, where would you point a user wanting to program Rapture but needing fundamental synth programming techniques for gaining tips and experience?
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cb8rwh
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RE: It's Step Generator, not Step Sequencer
2006/07/08 15:26:51
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Rick McNab
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RE: It's Step Generator, not Step Sequencer
2006/07/08 19:28:59
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ORIGINAL: René I guess the answer is, just as you'd do it with any other synth, such as a Virus or a JP8000/JP8080, probably the most used trance synths. Or z3ta+/Vanguard, which are possibly the most used in the soft arena. Now Rick, that moves the question to, do you really know how you'd do what you're after with any synth? If so, then you'll quickly find your way thru in Rapture. Other posts of you, however, move me to think that you need to research more on synthesis, and how to apply synthesizers to achieve a particular result. Those topics are certainly not Rapture-specific, but applicable to any synthesizer. For newcomers to the synth world, Rapture has a lot to offer: instant, great sounding patches, easily tweakable. For synth addicts, matrix junkies and sound freaks, it has much more to offer, with bigazillion parameters. Anybody in between can for sure be comfortable with a combo of both scenarios. However, Rapture manual won't turn a preset-whore into a synth expert, no. The manual will guide you thru installation, and will teach you how to turn on any feature, like how to set the filter in two-pole lowpass mode, for instance. But it will not explain you what to do with a two-pole lowpass, saw wave, ping delay or symphonic chorus, just as an oscilloscope manual won't teach the owner about electronics. That knowledge needs to be aquired somewhere else. -René Ummm. There's a lot to "reply to" in your reply. First of all I guess you're not going to tell us how to do trance gates in Rapture. That's disappointing. I'm sure someone else will be willing, however, so my inquiry still stands. Second, I will give you the list of synths I've owned and/or still own, and have programmed: Minimoog Sequential Prophet V Yamaha DX-7 Roland Super Jupiter MKS-80 Roland Juno 2 Roland Juno 106 Yamaha DX-7II Roland D-70 Emu Emax II Roland JD-990 Studio Electronics SE-1 (Analog) Roland Fantom XR Yamaha Motif ES Rack For many of these I have created entire banks of sounds for various musical projects. I have programmed EGs as simple as ADS, and as complicated as the Roland and Yamaha multi stage, multi level time-based EGs. I have also done extensive programming in performance mode, setting up entire banks of multi-patch performances for gigs. So suffice it to say I know my way around a synthesizer or two. From my perspective your synth is quite different from the ones I'm familiar with. You mention two extremes - flicking through presets ("preset whore" I believe you described it as - wow, you just trashed a bunch of really talented music producers and arrangers who don't necessarily have the time to get in to deep programming), and being a synth expert. I will give you an analogy - A brand new top of the line gas stove and microwave combination. At the one extreme is using it to heat up frozen dinners. At the other is cooking custom gourmet multi-course meals. Is there any room for functioning between those poles? Mr. C, I believe you need to take another look at your position on training users after the sale. I would guess as a businessman you want to increase sales. I have read here and on other forums that Cakewalk products don't always get the respect we feel they deserve. Now you have a synth that is starting to generate some buzz. Why not support it with a proper training manual? Who cares how much I or anyone else knows or doesn't know about synth programming? So what if some of the material would apply to other synths. The point is, right now we don't care about other synths, we want to learn how to program Rapture!. And that should be from the ground up. My post regarding Rapture "Step By Step" still stands. Create a book or online tutorial taking users through the programming process of 20 - 30 sounds in an orderly manner with increasing complexity, from the simplest sawtooth brass sound, to one of your "matrix junky, sound freak, bigazillion parameters" whoppers. I said it in my other post and I'll say it again - take a lesson from Microsoft. They didn't get so big by selling copies of Office and then telling users to look elsewhere for training. Certainly many third party training solutions exist. But at the same time Microsoft offers a comprehensive pallet of training materials for all of their software. Why shouldn't Cakewalk/RGC? Because it's expensive? Not hardly. It's not an expense, it's an investment in acquiring and keeping loyal customers, one of whom is writing this post. And of course, I would expect to pay for such a resource, so this is in no way something I'm asking to be put out for free. Right now, Rapture is in its infancy stage. We know it's a killer synth, capable of a huge range of soundscapes. And bits and pieces of progamming skills being published here and there are helpful, assuming users can find them. And assuming users want to learn what is being offered. And assuming users can move from writing style to writing style with ease (e.g. B Rock's style is certainly different from Chad's). That's what I'm talking about. The reference materials are not homogenous and not available easily, orderly, and in a central location. Creating such a training resource adds value to the synth and adds value to the company, and I would welcome a product such as that, and I believe a number of other users would as well. I believe it would sell more copies of Rapture, and strengthen the perception of Cakewalk as a company that supports its customers (which we all know they do). To be honest with you, along with Rapture I am interested in such a synth as the Arturia Analog Factory. Now maybe such an instrument disgusts the hardcore purists who want to program everything from scratch. But I'm already seeing some heavy endorsements from the likes of Herbie Hancock (who knows a thing or two about synths), and Paul Harnoll. Here is Harnoll's quote: "I like to create my own sounds and I own all of Arturia’s synths but to have them in this all-in-one form is very useful. For people who like to flick through presets quickly; who want an in exhaustible supply of vintage analog gear at their fingertips, Analog Factory is a must." What you may or may not realize is that sometimes people have to get work done fast. They don't have time to do anything more than make quick tweaks to sounds already programmed. That's why Roland and Yamaha offer such menu options in their synths now - the ability to tweak cutoff, resonance, attack, release, and a few other "broad-stroke" parameters from within performances, without having to go into the patch and tweak it and re-save it. As you can tell I am passionate about this. My money doesn't leave my wallet without a huge amount of research, and I've researched a huge amount of soft-synths before settling on just one - Rapture. For the present, I am skipping Albino, Sytrus, Fab Filter Twin, Arturia Prophet V, and a bunch of others I forgot the names of. The Arturia Analog Factory would be for other uses (my "preset whore" needs), so it doesn't count. In other words I have chosen one synth to go deep into, and that synth is Rapture. It was chosen first of all on sound quality, and second on potential for deep programming. I want to learn. Please provide proper training materials! There is no reason Rapture couldn't be positioned as a synth that "preset whores" could acquire and gradually learn how to program their own sounds from scratch. I think busy producers would still use presets as necessary, but Rapture could certainly be a go to synth for complex, unique sounds, given the programming skills requisite for such undertakings. I hope that didn't turn into a rant. If so, rant over. My money has been put where my mouth is - the owner of a copy of Rapture. Most likely I will purchase Cake/RGC's next offering as well, especially if it turns out to be a dedicated drum "center" complete with sequencing. I notice a trend towards a uniform GUI on Cake's synths, and, considering Kinetic 2, even some of their groove-oriented DAWs. I think this is a good thing. The only thing missing is a easy to access, relatively comprehensive set of traning resources.
post edited by Rick McNab - 2006/07/08 19:41:38
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lawapa
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RE: It's Step Generator, not Step Sequencer
2006/07/08 19:38:31
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What is a trance gate and how does it work? I am not a trance fanatic or someone who follows trance music. But I do like my z3ta/Rapture. I bet David Adams knows this one  I'm just curious what this effect does.
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Rick McNab
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RE: It's Step Generator, not Step Sequencer
2006/07/08 20:15:06
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ORIGINAL: lawapa What is a trance gate and how does it work? I am not a trance fanatic or someone who follows trance music. But I do like my z3ta/Rapture. I bet David Adams knows this one I'm just curious what this effect does. So I guess I'm not the only one. Please, oh please Rapture gurus, come down off high. Put aside your multi-modded, bit-decimated, element-step-genned, uber-sound design projects and show us luddites how to do a trance gate in Rapture. Curse me for being practical, I guess.
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René
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RE: It's Step Generator, not Step Sequencer
2006/07/08 20:31:18
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First of all I guess you're not going to tell us how to do trance gates in Rapture. That's disappointing. I'm sure someone else will be willing, however, so my inquiry still stands. I'm sorry if you are disappointed because I'm not going to tell you how to create a trance-gate effect in Rapture. I certainly can explain you though, that I post in the forums trying to help as many people as I can, and to do it I use time that I steal from other neat things like listening to music, playing chess and enjoying my kids. Sometimes I can help, some others I cannot. Sometimes I'd just start a friendly conversation as well, as Cakewalk has loads of friendly customers here. What I'm not, is a support person, or a Personal Trainer. Because of the fact that I help some users here, it might be apparent for someone that he has the rights to ask or request whatever he wants to know anytime 24/7, and having rights for personal, immediate satisfaction. Your disappointment seems to indicate that you think that way. I'm sad to unveil that's not the case then. I found that pretension abusive, and probably the #1 reason why developers tend to retract and move away from interacting with customers all over. I'm sure other forum posters can and will help you to learn how to create a trance gate effect with Rapture. Mr. C, I believe you need to take another look at your position on training users after the sale. I would guess as a businessman you want to increase sales. I now think you are confusing me with somebody else. I'm not a businessman, I'm not an expert in sales, and the tricks to increase or modify the sales amount of a given product are only familiar to me as an amateur who had to deal with those aspects for a while, after mounting a small online company. But I'm happy that I have nothing to do with sales anymore, as there're many other persons that can handle those aspects much better than me. Therefore, if I do want to increase sales or not isn't relevant. Yet, I haven't ever expressed which is *my* position on training users after the sale. I think you didn't really understood what I wrote, which is possibly my fault. I just explained why Rapture bundled material won't teach the customer how to create a trance gate effect. I believe that fact is natural, and I don't really think that your 'lesson from Microsoft' is something that can be really done in small markets as virtual instruments, at all. But you might be very right and I very wrong, and I really have zero interest in arguing about it, because of I'm simply not an expert in that field, as I stated previously. I just shared my vision, and I'm happy to see that we have a respectful disagreement. Possibly Cakewalk will consider your request as representing a massive amount of users, so it might happen after all, or perhaps not. I don't know about it, and you can be sure that I won't participate in that decision. My focus is in the synth itself, its strengths and weaknesses, and evolution. That is my only, humble, area of expertise. And I didn't mean to diss anyone when calling 'preset whores' to the users who use presets, that is a very common term in the jargon, in a positive sense. Actually, I believe that 99.9999% of any instrument lives in the factory presets it has, and I'm certainly much more of a preset-whore than anything else when doing my own music. I thought the term wasn't aggressive, but I apologize if it was. Now, it's time to do something else. Enjoy the weekend. -René
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Rick McNab
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RE: It's Step Generator, not Step Sequencer
2006/07/08 21:31:40
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Rene`, you've got me all wrong. First of all, I'm not in any way expecting you or anyone else to be available to answer tech support or programming questions. On the other hand, you did design the synth, and I think it would be cool if you and some of the experts would put together a training manual. I think it would sell more product. If you don't care about that, I'm very surprised because it would seem that product sales faciliates more R&D, which means more money to spend on you designing new synths. Regarding developers moving away from end users, I think that's really sad. I hope not all developers take such a position. How many have you interviewed? Regarding a trance gate tutorial, if it is so easy and so common, I think you could have thrown one together in the time it took you to reply to my post. I would have much preferred no reply and a trance gate tutorial. To be honest I wasn't speaking to you directly anyhow. Regarding increasing sales, it doesn't have to involve "tricks". Especially if you've got a great product and a sense of ethics and decency. Your statements indicate that you might be somewhat bitter about the business end of music and music technology. The fact is, unless you just want to design great synths and give them away for free, then some type of business thinking must come in to play. Anyway, I think your reluctance, maybe even refusal, to consider putting together any type of coherent, orderly training resources for Rapture will ultimately hurt the sales of the synth. That's just my opinion. Certainly your competitors offer no more. I thought maybe RGC and Cakewalk, taking the lead in so many other areas of music technology, might take the lead here. I guess I was mistaken. Anyway I will conclude that most likely the continued availability of Rapture programming information will be centered around and directed toward very advanced users, while the rest of us will be left to fend for ourselves. Thanks for such great after-purchase support!
post edited by Rick McNab - 2006/07/08 21:57:41
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Rick McNab
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RE: It's Step Generator, not Step Sequencer
2006/07/08 21:36:00
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So I guess this means Ann Margaret's not coming and there won't be a Rapture training manual
post edited by Rick McNab - 2006/07/08 21:47:36
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Cygnus
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RE: It's Step Generator, not Step Sequencer
2006/07/09 12:01:21
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Anyway I will conclude that most likely the continued availability of Rapture programming information will be centered around and directed toward very advanced users, while the rest of us will be left to fend for ourselves. Thanks for such great after-purchase support! Oh Now - - Lets all hold hands and take a deep breath.... Rick - you raise several good points ! A great software application takes a development team. First and foremost, you have the technical developers - then the documentation writers and the support folks. Each takes very different talents and it's very rare that these overlap in a single individual. And I don't think anyone expects they should. Rene, I think its very safe to say that you represent the "technical" heart of Rapture. And it is extremely valuable to be able to tap into your time and insights via this Forum. But because you are the point man so to speak, we are trying to use you as a conduit to cover other dimensions of Rapture that surface after we install and start using the instrument. And these other dimensions are indeed extensive and broader than Rapture itself. It is really Cakewalk's decision (obligation) to weigh in here and ID a few more faces to offer you some relief. These folks would have a passion for improving documentation and for building a user's sophistication so they can eventually go head-to-head with all that Rapture's got to give. Regards, Cyg
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awilki01
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RE: It's Step Generator, not Step Sequencer
2006/07/09 16:41:59
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ORIGINAL: lawapa What is a trance gate and how does it work? I am not a trance fanatic or someone who follows trance music. But I do like my z3ta/Rapture. I bet David Adams knows this one I'm just curious what this effect does. I recently made available some Rapture programs I did. There are several trance gate effects in those. Download the set: CLICK HERE The gated patches are labeled with the word Gate in them. There are a few good examples of gates in the Leads folder as well. A gate effect, to me, is just a full rhythmic oscillation by using either the AMP LFO or Step Gen. Each pattern has its own rhythmic uniqueness to it. It can be done using filters as well. It just has that oscillating rhythm quality to it. Patterns are better done using the Step Gen and simple rhythmic patterns can be done using the Amp LFO. Go take a look at the gate patterns within CamelSpace. You can use those or any variation within the step gen to accomplish the same thing. As a matter of fact, in my above patches, the two lead instruments I called "Saw Lead 2 - gated.prog" and "SuperSaw Trance Lead 2 - gated.prog" are using patterns I saw in CamelSpace. I just created the pattern in Rapture's step gen instead. Here is a screenshot of the AMP step gen in Rapture using a gated pattern: Here are two chords being played using this gated instrument: CLICK HERE - Trance Gate.mp3 René said it perfectly: ORIGINAL: René I would say that 90%+ of the trance effects are created by abuse of an effect called 'trance-gate', which was exactly that: an effect. That one is basically the same as the amplitude step sequencer, when it's sync'ed. Thus, most trance combos are actually covered by the step generator. -René I hope I helped people understand. Take care, Adam
post edited by awilki01 - 2006/07/09 17:10:49
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lawapa
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RE: It's Step Generator, not Step Sequencer
2006/07/09 19:26:35
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Rene Thus, most trance combos are actually covered by the step generator. Thought as much. I've used the step gens and within sfz. Although I don't think my stuff is trance like. It is all good no matter.
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