scook
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Jam Origin MIDI Guitar 2 Beta 6 Released
Those of you running Beta 5 probably already know. From the WhatsNew.txt WHATS NEW: * Fixed critical issue in the VST/AU plugins that caused tracking quality to degrade (anywhere from a small degrade to unplayable absymal) whenever an internal instrument is set inside the plugin. * Fixed issue with the Windows VST plugin that would fail to be found by some hosts
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 01:18:56
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Thanks for the heads up... I'm on their mailing list, or at least I thought I was... I must admit that I don't set an instrument within MG2, preferring to add an instance of my desired synth and direct the MIDI from MG2 to it. So I wasn't seeing that problem. Off to get 6
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 08:42:03
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Yes, thanks Scook. I had the previous Beta and for some reason, I couldn't get the wave graphic nor trigger any synth (i.e. Alchemy, Kontakt etc..) to play with MG2. I then tried the first Beat of MG2, and was (very easily) able to use it as intended.....so this is probably why they call it Beta. :)) Anyway, glad to see JamOrigin working to resolve these quickly and will give this Beta 6 a shot.
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 12:36:55
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Hi Mesh, Are you a long standing MIDI Guitar user then? If so, which do you think is the best option, a) setting up MIDI Guitar to "play" a VST from within MIDI Guitar, or b) letting MIDI Guitar sent its MIDI output to the input of a soft synth track? That question is only valid if you're using MIDI Guitar within your DAW... Standalone, you have no option, as best as I can work out. cheers andy
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 14:03:08
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Hello Andy, I suppose I'm somewhat of a long standing MG user (since the original MG 1 Beta release), but I haven't tried tracking with it in Sonar. I was waiting for the features in this MG2 as I wanted it to have better response/less erroneous/omitted notes when playing faster. However, I would definitely choose (b) as I do want to record it within Sonar. Scook, I believe has done quite a bit of recording with the older releases and possibly might chime in with more details. Regarding using MG2 in standalone and to route it Sonar, this guy on KVR suggested the following (I still haven't tried though): The way to route MIDI around the place without using physical ports and leads on 64 bit OS has just been sorted by this piece of software-> loopmidi. Each port you create has a name you have given it, and has an in and out. So load your generator in a host, and use the MIDI out of MIDIGuitar2. I'm hoping JamOrigin would have the official release of this VST soon so we don't have to go through all these hoops....just to be able to record.
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 14:18:12
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Hi Mesh, I think I might have misled you there. No need to route the standalone version into Sonar... The VST comes with the latest beta versions. So we can add it as a VSTi within Sonar, after a bit of messing around in the windows registry...
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scook
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 14:20:14
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I use B too. It allows me to record the guitar audio and can clean up the MIDI data when the plug-in or my playing resulted in bad notes. MG2 seems to be much better. The standalone can be used as described in the KVR post with a virtual MIDI cable. Mesh, it looks like the spam blocker killed your posts containing links to LoopMidi http://www.tobias-erichsen.de/software/loopmidi.html. I will add LoopBe1 is another option http://www.nerds.de/en/loopbe1.html. Virtual MIDI cables are handy to have around for MIDI routing whin SONAR too.
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scook
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 14:25:19
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synkrotron Hi Mesh, I think I might have misled you there. No need to route the standalone version into Sonar... The VST comes with the latest beta versions. So we can add it as a VSTi within Sonar, after a bit of messing around in the windows registry...
There is no need to mess with the registry if you are running X3 or newer. The plug-in is correctly setup in the VST inventory and all that is necessary is make sure "Enable MIDI Output" is checked in the VST2 drop down in the MG or MG2 header. Older versions of SONAR require setting generateEvents to 1 is in the MG key in the SONAR VST inventory in the registry.
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 14:27:56
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scook Older versions of SONAR require setting generateEvents to 1 is in the MG key in the SONAR VST inventory in the registry.
Yeah... That's me I'm afraid... I'm still on X2. I've yet to try the latest beta in, erm... Reaper. There... I said it.
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scook
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 14:32:17
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It is no big deal, I just wanted to make sure those running newer versions of SONAR don't go messing with the registry or configuring ANY effect plug-ins as synths. These steps are no longer necessary.
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 15:31:08
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synkrotron Hi Mesh, I think I might have misled you there. No need to route the standalone version into Sonar... The VST comes with the latest beta versions. So we can add it as a VSTi within Sonar, after a bit of messing around in the windows registry...
Yes, I actually saw the VST file in MG2 download.........I just couldn't get any sound to work in the MG2 (beta 5?) standalone version for some reason, and as a result didn't even try it in my DAW. (I posted the loopmidi info in case someone else might be having the same issues as I am/was :)). I heard the Beta 6(?) fixed some issues (possibly the one I'm having as well)......will test it tonight. Overall, I'm very pleased with the progress of MG.......it just needs a little more fine tuning to get it to be a perfect solution for us guitarists. Thanks Scook for those links........yeah the spam blocker did kill it.
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scook
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 15:34:19
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The 64bit Beta 5 and 6 VST work for me. I did not play for long but had no problem with them in Platinum. I have not messed with the standalone versions since the plug-ins were released.
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 15:47:25
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Thanks Scook....that's very reassuring. I'll install tonight.
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smallstonefan
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 16:18:56
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Beta 5 worked for me in Ableton as a VST (and WOW is it fun!) - haven't tried in Sonar Platinum yet...
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 16:29:26
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I'm still pretty new to this, but MG2 is keeping up with my playing, but I ain't no shredder LOL. My only issue is with rogue notes, that are not accidentally sounded open strings. I am assuming that they must be harmonics or something. Not a major issue for me because I'll always have to go into PRV anyway in order to fix my playing. I'll get rid of the rogue notes at the same time.
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 16:34:15
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☄ Helpfulby bapu 2015/06/08 21:36:52
I've noticed that my faster playing needs to be slightly "adjusted" when playing MG in order to keep it clean and correct, but by no means am I a shredder....unless you're talking about shredded pork with BBQ sauce.
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 21:19:06
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Since I didn't get an email from Jam Origin on Beta 6, I went to their site to download.....but, there's no Beta 6 download available??? http://jamorigin.com/download/
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scook
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 21:23:19
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☄ Helpfulby Mesh 2015/06/08 22:49:08
I got it by running the Beta 5 standalone. It gave me a dialog to enter my email which then sent links to the new beta.
post edited by scook - 2015/06/08 21:31:21
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 22:33:36
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/08 22:45:23
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scook I got it by running the Beta 5 standalone. It gave me a dialog to enter my email which then sent links to the new beta.
Thanks guys.......that worked!!
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JohnKenn
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/09 01:38:53
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Mainly for Syncrotron, and please forgive if advising the obvious. MG2 relies on precision tuning of the axe to 440 standard. Guitar can be perfect in tune with itself, but if outside the 440 reference even slightly, will track (more) erratic and higher probability of false notes. Bit of a limitation on how things work, but if you use a tuner and get the axe to standard pitch, false notes will almost be absent (or at least minimized). Tracking in ver 2 is way superior to what ver 1 did. Still waiting to see what they can deliver with bend and vibrato. John
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/09 01:49:54
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Mesh
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/09 08:34:10
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synkrotron So I'm pretty sure it's probably something to do with my playing...
Absolutely right Andy......of course the guitar always needs to be in tune, but our playing technique needs to be slightly "adjusted" so that the correct notes gets cleanly picked up. Overall, MG2 is doing a fantastic job at it and I'm also waiting for the bend and/or vibrato functions. I got Beta 6 to work in standalone mode and got so carried away with playing various soft-synths, that after and hour or more, I completely forgot about using it in Sonar.
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synkrotron
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/09 08:59:35
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Mesh after and hour or more, I completely forgot about using it in Sonar.
Yeah... It's so easy to get lost in this thing LOL... I get lost for ages trying out all the patches of my favoutite soft synths. And it brings a whole new dimension to my MIDI playing/recording techniques. I need to put a little composition together, once I've finished with my current EQ "distraction." ( http://forum.cakewalk.com/EQ-m3235140.aspx#3236231)
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cecelius2
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Re: Jam Origin MIDI Guitar 2 Beta 6 Released
2015/06/09 21:10:45
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Been using Beta 6; like it a lot. Nice tracking, but I don't shredd, just play melodic lines and chords. Really like the new 2.0. Also like the drop D tuning for when I do that; and it works fine.
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