Beepster
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Just gave myself a crash course in X3 comping. This is genius... seriously
I had watched the vids and kind of skimmed the threads, manual entries and other material and even poked away at it a bit but I am about to do some actual editing using the new comping system for the first time so I just sat down for the past hour to fully learn how it all works. I don't know if this was a single Baker's vision or a group effort but holy heck is that some highly intelligent design action there. Like WTF are you guys doing designing software instead of coming up with society altering solutions to world hunger or peace to the middle east?! I mean I thought I had some pretty tight ideas on how editing should work but this stuff is mind blowing. If it all works as advertised I could see this being an industry changer if people open their minds to it. The only thing I see at the moment that I would add on is an extra option to do the multi track record clip grouping on a folder by folder basis as opposed grouping all folders in the project at once. Simple enough to work around though because you'd just make your multi track group edits then disable the option when done but it would be nicer to have a more "set it and forget it" type option so if you want to rework the edits on the fly you don't have to open Prefs again. Anyway... sorry if that comes across as fanboiism but credit where credit is due and I truly do feel that this is sheer genius. Whoever designed this or had a part in designing this should come forth and take a bow. Bravo.
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John
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:15:45
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Oh Beep. It was nice knowing you. You do know that you have crossed the line of liking something about comping in the X series. I'll seen your stuff to your next of kin. He was such a nice fellow. Sob, sob, snort.
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:25:29
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lol... Hi, John. I haven't really seen too many complaints about the comping and most of them seem to be a learning curve issue. The new method is extremely different and quite radical but the other options are still available (which is what I have been using up until today and will indeed still use for stuff as need be). I know it may not be everyone's proverbial "cup of tea" but purely from a design and implementation standpoint it is quite ingenious... almost artistic. That of course is just my opinion but I do certainly think that some appreciation is in order here and dog knows I've been pretty harsh towards Cake on occasion especially when it comes to editing issues. I've even seen some of our die hard lanes haters give some love for the new methods. Hopefully this doesn't become a flamefest. That would be disappointing.
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chuckebaby
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:38:02
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I have to say I feel the same, comping is really good in x3, it was my biggest issue in x2, I couldn't understand the theory behind the steps. it was a wee bit baffling to me. but in x3 it just speaks volumes what the boys can do when they really want to floor a feature and get it right. I love it, its been money for me.
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Lynn
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:38:32
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This is actually the type of comping power that I was waiting for. I comped 4 lead vocal tracks in about 5 minutes, as opposed to the 30 minutes that I normally take for this. One of Cake's all time best work flow enhancements. No complaints here.
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John
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:39:29
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I'm just having some fun Beep. I know no one will dispute your results. I also think its really cool for you to post good things when you see them.
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:53:37
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chuckebaby I have to say I feel the same, comping is really good in x3, it was my biggest issue in x2, I couldn't understand the theory behind the steps. it was a wee bit baffling to me. but in x3 it just speaks volumes what the boys can do when they really want to floor a feature and get it right. I love it, its been money for me.
Hi, Chuck. Long time no see. I hope you've been well. To me I was used to a really well designed but archaic editing workflow with my previous DAW. When I got X1 I liked layers for a while but soon ran into some very seriously limitations due to how I work that could have been resolved with a few changes in how things were displayed in Sonar (I basically ran out of screenspace once I had done a certain number of takes and the layers become impossible to edit). X2 and the new lanes I thought were awesome but really felt like they needed some more work. Half baked as they say but I liked the workflow despite some of its clunkier aspects. It was other factors that drove me nuts but we won't go into that. This new method is like they went from a single layer chocolate cake to a triple layer choco/mocha cake to a full fledged 12 tiered wedding cake with fancy candy supports and instead of that nasty wedding cake crap they made it out of like prime rib, stinky cheese, kosher pickles and every other salty savior thing I love (because I actually very much dislike sweets). YUM!!! lol... I still need to put it all into practice though but as I said... if it works as advertised... GENIUS! Lynn This is actually the type of comping power that I was waiting for. I comped 4 lead vocal tracks in about 5 minutes, as opposed to the 30 minutes that I normally take for this. One of Cake's all time best work flow enhancements. No complaints here.
Hiya, Lynn. Can't add much to that and I certainly haven't been using Sonar as long as you have but out of the 4 DAWs I've used extensively in my life (three of which have been Sonar X series) this is light years ahead of all the other stuff... AND I can still use the old methods if I want (except some specific things from my first DAW but it really was archaic).
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 13:57:38
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John I'm just having some fun Beep. I know no one will dispute your results. I also think its really cool for you to post good things when you see them.
Well I see good things all the time (as well as not so good things) but don't usually post entire threads about them. This is however just that impressive to me. Like if I had been around for the birth of the ProChannel I would have posted a thread about that. I think this comping stuff is really on the same level of usefulness and innovation. ... Okay... I'll stop now. I actually need to go do some comping. Just got a little excited is all. ;-p
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Vab
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 14:08:10
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I'm not sure if this is the same thing or different, but I gave up with trying take lanes and comping when I was having previous recordings being overwritten by new ones.
I don't think that's meant to happen, or if its related to comping, but it seemed like a significant big so I went back to doing multiple takes whilst a track is playing, then just copy pasting a correct take to wherever it was needed.
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Keni
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 14:25:51
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Hi Gang...
I know many of you will be surprised to hear this from me, but I hope you enjoy my attitude today...
I did a session last night which gave me a first chance to use comping for drum tracks and correction punches to any instrument such as the bass or guitar (it was a trio)...
The new comping tools have made many of the tasks far easier an faster for me... Learning curve? Yeah, I guess some of that... Also my power of observation sometimes in the way... ;-). I've found that I have often had difficulty while not realizing a new edit tool's pointer change and confusing which tool I grabbed... Realizing this was happening cleaned up many issues I was having...
I believe when I'm really comfortable with these types of issues, I will enjoy this even more. Learning curve... The moving and crowding of the various tools/pointers created quite a bit of my difficulties and the way these require some workflow adjustments really kept this as a problem... I have not fully explored the toolset, but it is getting easier and more understandable...
I look forward to enjoying them more as the earth spins... ;-)
BTW... I still have many issues about lanes/layers, but some of these new tools are making up for a lot of the things I still don't like about lanes... ;-)
So a lot of kudos and apologies to the Bakers as well as to the many other users who have tolerated me and endeavoured to help me get a grasp on this....
Thanks to all!
Keni
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RogerH
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 14:28:08
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So far I have to say that I love the new comping feature in X3. Haven't had any issues yet, but I haven't had the time to use it so much either.
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 14:39:35
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Vab I'm not sure if this is the same thing or different, but I gave up with trying take lanes and comping when I was having previous recordings being overwritten by new ones.
I don't think that's meant to happen, or if its related to comping, but it seemed like a significant big so I went back to doing multiple takes whilst a track is playing, then just copy pasting a correct take to wherever it was needed.
This sounds like you are using Overwrite mode instead of Comping or Sound On Sound modes. Overwrite is the only mode that will replace existing takes with the new recording. Right click on the Record button in the Transport module and select either Comping or Sound On Sound and you previous takes will be retained. Comping mode will mute the previous take(s) as you record new takes and Sound On Sound will leave the previous take(s) audible. Overwrite will do as the name implies and overwrite any existing material. These different modes will also affect editing behavior. Hope that helps and if this is not the issue then my apologies. If you provide more detail then maybe we can find the problem. Cheers.
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John
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 14:46:42
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Keni Hi Gang...
I know many of you will be surprised to hear this from me, but I hope you enjoy my attitude today...
I did a session last night which gave me a first chance to use comping for drum tracks and correction punches to any instrument such as the bass or guitar (it was a trio)...
The new comping tools have made many of the tasks far easier an faster for me... Learning curve? Yeah, I guess some of that... Also my power of observation sometimes in the way... ;-). I've found that I have often had difficulty while not realizing a new edit tool's pointer change and confusing which tool I grabbed... Realizing this was happening cleaned up many issues I was having...
I believe when I'm really comfortable with these types of issues, I will enjoy this even more. Learning curve... The moving and crowding of the various tools/pointers created quite a bit of my difficulties and the way these require some workflow adjustments really kept this as a problem... I have not fully explored the toolset, but it is getting easier and more understandable...
I look forward to enjoying them more as the earth spins... ;-)
BTW... I still have many issues about lanes/layers, but some of these new tools are making up for a lot of the things I still don't like about lanes... ;-)
So a lot of kudos and apologies to the Bakers as well as to the many other users who have tolerated me and endeavoured to help me get a grasp on this....
Thanks to all!
Keni
This is the reason I think this forum is the best. People like Kini make it the wonderful place it is.
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 14:53:38
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Hi, Kenny. As you know I've taken great interest in your troubles since Lanes were first implemented in X2 and have been happy to see the the new way is helping you get back to a productive place. One thing I will recommend and this is exactly what I did this afternoon is dissect the Getting Started video step by step. When I first viewed it I thought it was more of a general overview of the feature but despite its brevity it is CRAMMED with info if you stop after every tiny little blurb and absorb what is being said. I know you have watched it but it seems some questions and struggles you still have may indeed be answered within that vid. It moves very quickly and I had to write down a bunch of stuff to fully grasp it. However it may not solve all your issues but I think the key is that you need to know when to open preferences, how grouped clips are sorted and above that know the keybindings, hotspots (and how to disable them when needed), navigate and promote takes (there are multiple ways), etc... I was going to mention how well even the video tut was done but kind of forgot. It seems simplistic and I totally spaced on it the MANY times I had watched it previous but there are literally a couple dozen super important things covered in it. They just happen really quickly so it's easy to miss something. If that is not the case then my apologies but seriously if you haven't ripped that vid apart on a second by second basis it's probably worth another look. http://www.youtube.com/watch?v=TPi1BkBhEvE And I know I've said this to you before and you get it but others may not so I'll say it again. There is a serious conceptual difference with this method as opposed to the X2 and perhaps X1 way of doing things. Instead of using the mute tool to slice out unwanted bits we are using the Comping Tool (which is indicated by a cursor change using the Smart Tool) to "isolate". So basically it works in reverse. We make what we want audible instead of making what we don't want inaudible. Much quicker that way. Cheers!
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Anderton
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 15:31:35
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Comping is hands-down my favorite X3 feature. However, I have to admit it really threw me at first. Once I pretended like I'd never seen comping before and took the Sonar approach at face value, I was blown away by how efficiently it worked. As noted elsewhere in this thread, it has slashed the time required for me to comp.
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jbraner
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 16:25:59
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I'm still low on the learning curve with take lanes - but can I just ask a question?
I use them for guitar solos - but these aren't really "takes" because each one is different. In other words, it's not like playing the same notes 4 times in a row and picking out the best - it's more like 4 very different lines, and you want to use parts of each. you might even want to use bar 1-4 from take 1 on bar 9-12.
As far as I can see, take lanes aren't really geared for working like this - are they? I find myself just pretty much copying parts of takes to a new track - and building the solo that way...
Am I missing something? Should I just take the time to learn take lanes better?
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 16:41:36
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jbraner I'm still low on the learning curve with take lanes - but can I just ask a question?
I use them for guitar solos - but these aren't really "takes" because each one is different. In other words, it's not like playing the same notes 4 times in a row and picking out the best - it's more like 4 very different lines, and you want to use parts of each. you might even want to use bar 1-4 from take 1 on bar 9-12.
As far as I can see, take lanes aren't really geared for working like this - are they? I find myself just pretty much copying parts of takes to a new track - and building the solo that way...
Am I missing something? Should I just take the time to learn take lanes better?
I was having a bit of a hard time figuring out stuff like this too because I tend to build up my lead parts in segments with multiple takes per segment. I was having a hard time visualizing how to use the comp method on small clips as opposed to full length clips. Well it's the same as with the full length clips. Just promote the segment you want and it will take over that section in the parent track. I'm not quite sure how the auto comp/audition stuff would work but I'm assuming the arrow keys would still navigate around as normal but perhaps just jump a little further and start at the next clip. As far as moving solo segments around well you'd just drag it within the lane to where you want it and use the usual comp method. This does seem to be more advanced usage and I hope it works like a think it would BUT I think you could make it all behave exactly the same as shown in the vid by making a a small clip in a lane turn into a long one by only swiping that clip/lane then flattening it. The new lane the flattened version ends up in would be a full length clip just with silence surrounding the empty part. That is purely guessing though because the project I currently have open doesn't have any short clips easily accessible to play with (my scratch tracks are archived and everything else was played from start to finish). Edit: I just realized that may be more confusing than helpful. It should work in theory but I got very little sleep last night (fookin' neighbors) so I may not be articulating as well as I could. Start with the methods in the vid and apply them to the smaller clips. I'm assuming what you want to do will work. If you need to move a clip the Comping thingie automatically creates a split point so you can drag the clip normally and delete the neighboring clips normally as well if they are in your way. I don't know yet but maybe I'll update this as I learn more.
post edited by Beepster - 2014/01/18 16:51:04
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rontarrant
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 16:46:14
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jbranerI use them for guitar solos - but these aren't really "takes" because each one is different. In other words, it's not like playing the same notes 4 times in a row and picking out the best - it's more like 4 very different lines, and you want to use parts of each. you might even want to use bar 1-4 from take 1 on bar 9-12. You can do this, but you need to kind-of use take lanes as if they were hybrid layers. Cut up the takes as per normal (take lanes-normal, that is) and add at least one extra take lane. Then copy (Ctrl-C) the parts you want to move, move the current time thingie (whatever it's called) and paste them in a blank lane in the spot(s) where you want them. jbranerAs far as I can see, take lanes aren't really geared for working like this - are they? I find myself just pretty much copying parts of takes to a new track - and building the solo that way... You can also do it this way, but the extra lanes should do it, too. jbranerAm I missing something? Should I just take the time to learn take lanes better?
It's not a bad idea to work through the vids as Beep says. Knowing too much about take lanes is not a disadvantage.
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 17:18:42
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Well one very important thing I just learned that probably should have been covered in the vid... When moving your split points you have to be on the correct side of the split otherwise you will end up cropping and removing material instead of moving the split where you want. Like if you want to move the split point to the left you have to be slightly to the right of the split then drag left and vice versa. The cursor will indicate which side you are on. I thought you could just hover over the split and drag it either way. Spent about five minutes trying to figure that one out. Derp.
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Sanderxpander
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 18:25:19
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It's been a while since I used Logic 9's comping features (and I haven't used X at all), but does anyone know the differences between that and X3? When I got X3 and started comping I thought "huh, that's just like Logic".
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Splat
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/18 23:53:40
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Beepster
Vab I'm not sure if this is the same thing or different, but I gave up with trying take lanes and comping when I was having previous recordings being overwritten by new ones.
I don't think that's meant to happen, or if its related to comping, but it seemed like a significant big so I went back to doing multiple takes whilst a track is playing, then just copy pasting a correct take to wherever it was needed.
This sounds like you are using Overwrite mode instead of Comping or Sound On Sound modes. Overwrite is the only mode that will replace existing takes with the new recording. Right click on the Record button in the Transport module and select either Comping or Sound On Sound and you previous takes will be retained. Comping mode will mute the previous take(s) as you record new takes and Sound On Sound will leave the previous take(s) audible. Overwrite will do as the name implies and overwrite any existing material. These different modes will also affect editing behavior. Hope that helps and if this is not the issue then my apologies. If you provide more detail then maybe we can find the problem. Cheers.
What are the real use cases of not using comping mode I wonder for takelanes?
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Vastman
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 00:03:17
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comping has been soooo much fun, totally intuitive, super slick and powerful... never got take lanes... my favorite songwriting tool... which is great, as so much else is still confusing... but comping is awesome! The funny thing is, once you try it, it is instantaneous... no bit learning/recall thingy...
post edited by Vastman - 2014/01/19 00:11:37
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wizard71
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 06:04:31
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Agreed, I think it is an amazing addition.
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neirbod
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 08:35:31
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User impressions of take lanes seems largely based on how they use them. This point gets lost sometimes in discussions about takes/comping.
For comping, take lanes are great. Comping tools are quite intuitive (after a little learning curve) and provide an excellent workflow. Importantly, documentation, including the video someone linked to, is good. There are a few issues still, but overall users seems to find the workflow excellent.
For editing, especially multitrack, the opinion on take lanes is quite different. Many have struggled with this and have asked for layers (which were quite good for editing) to return. After struggling myself with this I have come around to finding a good workflow. I now believe that the #1 issue with editing using takes is lack of good documentation. The workflow is not very intuitive, and there are many pitfalls if you go astray. But with the right workflow they be very effective despite still having some quirks and bugs to work out.
The "using takes as layers" thread provides a lot of good info, and I know Craig plans to publish an article on this matter which should help. But a comprehensive video by CW on multi-track editing in take lanes would go a long way toward getting past this lanes vs layers discussion.
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John
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 09:54:39
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Editing? Using take lanes? I'm having a hard time envisioning that without interjecting the word comping. If you are talking full tracks done on the same track I can't see how one would not want to place each one on its own track. Then cut and paste as needed. But that sounds a lot like comping.
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FastBikerBoy
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 09:59:00
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The key to multi track editing is making sure that "Clip groups" are created while recording. That option is set in Prefs--->Record--->Multi-track Grouping. It is possible to do afterwards by selecting clips and adding them to a group using the right click context menu but it is fiddly if you have already recorded a load of takes. Much easier to have them created at record time. I edit and comp multiple takes of multi-tracked instruments all the time. Mainly acoustic guitar with 4 tracks at the moment with anything up to ten or eleven takes, but I have done drums with 8+ tracks and still do occasionally. Once the clips are grouped you only need worry about one track. All the other takes will follow the edits done in any one of the tracks. HTH
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 10:20:02
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Sanderxpander It's been a while since I used Logic 9's comping features (and I haven't used X at all), but does anyone know the differences between that and X3? When I got X3 and started comping I thought "huh, that's just like Logic".
I was wondering if perhaps they had swiped some ideas from elsewhere but I haven't used many other DAWs so have nothing to compare it to. Even if they did steal it from elsewhere though it's an ingenious theft. ;-p neirbod User impressions of take lanes seems largely based on how they use them. This point gets lost sometimes in discussions about takes/comping.
For comping, take lanes are great. Comping tools are quite intuitive (after a little learning curve) and provide an excellent workflow. Importantly, documentation, including the video someone linked to, is good. There are a few issues still, but overall users seems to find the workflow excellent.
For editing, especially multitrack, the opinion on take lanes is quite different. Many have struggled with this and have asked for layers (which were quite good for editing) to return. After struggling myself with this I have come around to finding a good workflow. I now believe that the #1 issue with editing using takes is lack of good documentation. The workflow is not very intuitive, and there are many pitfalls if you go astray. But with the right workflow they be very effective despite still having some quirks and bugs to work out.
The "using takes as layers" thread provides a lot of good info, and I know Craig plans to publish an article on this matter which should help. But a comprehensive video by CW on multi-track editing in take lanes would go a long way toward getting past this lanes vs layers discussion.
The whole Multi Track editing was something that was indeed quite mind bending when trying to figure out an elegant way to do it but with the new edit group options it's actually really simple. At the very end of the vid I linked above they cover this but again it happens very quickly. You have to take advantage of either the Group All Clips function in Preferences before beginning a multi track recording. Then say your multi mic'd drums will have each take on each track grouped together (Take 1 Snare, Take 1 Kick, Take 1 Hats, etc all get grouped. Take 2 Snare, Take 2 Kick, Take 2 Hats, etc all get grouped. Then when you edit one take the changes are reflected in the corresponding take.) For takes recorded without having that function enabled you would use the Group Only Clips in Folders option. This seems a little trickier but I THINK the easiest way to do it is to create clones of all the tracks in the input set (Kick, Snare, Hats) making one clone for each take. Then label the sets take 1 take 2 take 3, etc. Put those sets into their own folders and delete all the takes other than the relative take. Then you'd make your edits using the comping tool. Instead of it all going to a parent track you'd have segments promoted in each folder and surrounding it silence. Once it is edited you'd bounce the segments together for each kit piece. Not sure if the bounce can be done in one action while retaining channel separation or if you'd need to repeat the bounce for each track. So that is all a little convoluted but having never done this with layers myself I'm visualizing how it could be any easier using the old method. So really just make sure you use the Group All Clips in the recording options before tracking and your life will be much easier. Cheers.
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Beepster
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 10:29:06
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Actually I guess manually grouping the clips so they behave as if they were recorded with the Group All Clips option would be a less weird but I got my mind stuck on that folders grouping option. If you only had one set of takes though multi track editing would super simple. Just throw the tracks into a folder and edit them. To me that would be useful for applying fades, cutting stuff out, arranging stuff as I write (I've started recording riffs then moving them around to arrange my songs) and if automation is affected by grouping that could be super useful as well.
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jbraner
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/19 16:36:50
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Thanks for the replies to my slight digression on this thread ;-)
I'm not suffering the way I do things now - but an empty take lane sounds like a great idea, and then dragging "good" parts to it...
as suggested, I just need to RTFM (and watch the video a few more times) ;-)
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cparmerlee
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Re: Just gave myself a crash course in X3 comping. This is genius... seriously
2014/01/20 00:18:21
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chuckebaby I have to say I feel the same, comping is really good in x3, it was my biggest issue in x2, I couldn't understand the theory behind the steps. it was a wee bit baffling to me. but in x3 it just speaks volumes what the boys can do when they really want to floor a feature and get it right. I love it, its been money for me.
I used it for 3 quick projects tonight and it really is sensational. It took no time at all to merge several takes together. My only problem had been that I could never remember how to slice up the phrases, and how to enter speed-comping mode. I still stumble my way around that, and sometimes SONAR drops into a mode where the automatic muting doesn't work right. Sometimes while speed comping, I can only hear audio from one of the takes. If I fiddle around with the solo buttons, it seems to straighten itself out. I haven't tacked cross-fading while speed-comping yet because all of the stuff I'm doing has natural breaks in the phrases.
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