Lot of talk re Studio One, but what about Reaper?

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joden
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2017/11/25 15:30:14 (permalink)

Lot of talk re Studio One, but what about Reaper?

I am not seeing too much about Reaper as an alternative to Studio One - has anyone had any experience of it?
 
Thanks
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    synkrotron
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 15:41:47 (permalink)
    joden
    I am not seeing too much about Reaper as an alternative to Studio One - has anyone had any experience of it?
     
    Thanks




    Hello joden
     
    Please check out the Software sub-forum, you may find some stuff about Reaper there.
     
    cheers
     
    andy

    http://www.synkrotron.co.uk/
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    #2
    joden
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 15:45:41 (permalink)
    Thanks - but why then, are not all the Studio One threads there also?
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    synkrotron
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 15:56:58 (permalink)
    joden
    Thanks - but why then, are not all the Studio One threads there also?




    I'm not sure. Perhaps the forum hosts haven't got around to tidying stuff up yet.

    http://www.synkrotron.co.uk/
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    joden
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 17:24:36 (permalink)
    yeah, probably true
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    Steve_Karl
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 17:27:24 (permalink)
    I tried reaper before I went to Splat.
    PRV is primitive in comparison to even Sonar 4.

    Steve Karl
    https://soundcloud.com/steve_karl
    SPLAT 2017.01
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    the_user_formally_known_as_glennbo
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 19:55:56 (permalink)
    Steve_Karl
    I tried reaper before I went to Splat.
    PRV is primitive in comparison to even Sonar 4.




    And yet Wilbert Roget II praises how well REAPER handled his 4+ hour long, 364 track project that is the sound track for Call of Duty WWII.
     
    You'll have to remove the spaces I put in this link because the forum is filtering out links on my posts.
     
    h t t p s : / / reaperblog . net/2017/11/codwwii_w_roget/
     
    =========================================================================
    Very happy to announce that I’ve written the score to Call of Duty WWII, *entirely* in REAPER and all in one single 4+ hour long, 364 track deep, 115mb project file!
    Delivery was in stems as well, with most cues approaching 30 stems each. Monster of a project, but REAPER handled it even on my somewhat modest 2012 PC (Win7 64bit, 24gb RAM, three SSD drives and two HDDs, RME Babyface).
    =========================================================================
     
    He has some interesting ways of organizing his orchestral compositions, and discusses them in the link above.
     
     

    Glennbo
    ---------------------------------------------------------
    http://soundclick.com/glennbo
     
    #7
    joden
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    Re: Lot of talk re Studio One, but what about Reaper? 2017/11/25 21:30:33 (permalink)
    thx the_user  will check it for sure. I did try Reaper way back when it was still pretty new, so I am looking forward to seeing how it has evolved. Only getting something ready for IF/WHEN I decide to change.
     
    As Noel has written (a sticky at top of forum) ALL legal users will get a special code if the activation servers ever go down. As I am happy with current Sonar, and it runs pretty smoothly I am not considering a change any time soon, but it IS nice to know what is available hahaha!
    #8
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