• Coffee House
  • Bapu's (and others) random thoughts for the day. (p.5297)
2016/12/19 14:28:15
drewfx1
Haven't seen much of Pedro lately.
 
Do you think he's working for Santa?
2016/12/19 14:28:52
Zargg
Mesh
Oh lookie there............Super Fred get's the TOTP!!!


Quite the name you've given yourself
2016/12/19 14:28:53
drewfx1

2016/12/19 14:40:08
Mesh
drewfx1
Haven't seen much of Pedro lately.
 
Do you think he's working for Santa?


He's making a list,
He's checking it twice,
He's gonna find out who's artsy or gneiss
 
2016/12/19 16:08:29
Zargg
bapu
 
Picking up Console 1?


(has now been changed to)
Definitively tomorrow afternoon 
Now it's Xmas even for a grumpy anti Xmas dude like me
2016/12/19 16:11:49
bapu
Zargg
bapu
 
Picking up Console 1?


(has now been changed to)
Definitively tomorrow afternoon 
Now it's Xmas even for a grumpy anti Xmas dude like me


Eggshellint!!!!
2016/12/19 16:27:21
Mesh
It's almost Beer O'clock here.........3 min countdown.
2016/12/19 16:28:29
bapu
What was that whooosing noise?
 
 
Oh that was Meshodman leaving for the day.
2016/12/19 17:00:21
Ham N Egz
Zargg
bapu
 
Picking up Console 1?


(has now been changed to)
Definitively tomorrow afternoon 
Now it's Xmas even for a grumpy anti Xmas dude like me


I am waiting for the console 1 mk II to appear, it was listed in the sweetwater catalog for 499 , but isnt on their web site
2016/12/19 23:57:14
craigb
drewfx1
https://www.nngroup.com/articles/response-times-3-important-limits/
 
 

  • 0.1 second is about the limit for having the user feel that the system is reacting instantaneously, meaning that no special feedback is necessary except to display the result.
  • 1.0 second is about the limit for the user's flow of thought to stay uninterrupted, even though the user will notice the delay. Normally, no special feedback is necessary during delays of more than 0.1 but less than 1.0 second, but the user does lose the feeling of operating directly on the data.
  • 10 seconds is about the limit for keeping the user's attention focused on the dialogue. For longer delays, users will want to perform other tasks while waiting for the computer to finish, so they should be given feedback indicating when the computer expects to be done. Feedback during the delay is especially important if the response time is likely to be highly variable, since users will then not know what to expect.

 
  • what was this fred just talking about?



Wow, it's been a long time since I've seen that!  It was MUCH different back in the 80's.  Of course, if you think of it in musical perspective it's pretty funny.  I'm sure the users would LOVE feedback for longer delays - LOL!
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account