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  • Project5 Lives On ... Maybe In BandLab? (p.5)
2017/03/21 03:02:35
Magic Russ
kennywtelejazz
I'm wondering aloud over here ...What brick walls are folks here hitting while using P 5 ?
 


I would like to be able to load Addictive Drums and Scarbee Rick Bass and one of the Scarbee Electric Pianos into a project.  I get memory issues when I do that in P5.
2017/03/21 03:11:39
abacab
Magic Russ
kennywtelejazz
I'm wondering aloud over here ...What brick walls are folks here hitting while using P 5 ?
 


I would like to be able to load Addictive Drums and Scarbee Rick Bass and one of the Scarbee Electric Pianos into a project.  I get memory issues when I do that in P5.




Project 5 is a 32-bit application, subject to user-mode virtual address space for each 32-bit process of 2GB.
 
https://social.technet.microsoft.com/Forums/en-US/e029e271-2c53-4e23-8da4-ac48e2092a76/memory-limits-of-32bit-application-running-on-64bit-os-windows-2008-server-64bit?forum=winservergen
 
https://msdn.microsoft.com/en-us/library/windows/desktop/aa366778(v=vs.85).aspx#memory_limits
2017/03/21 13:40:05
Magic Russ
abacab
Magic Russ
kennywtelejazz
I'm wondering aloud over here ...What brick walls are folks here hitting while using P 5 ?
 

I would like to be able to load Addictive Drums and Scarbee Rick Bass and one of the Scarbee Electric Pianos into a project.  I get memory issues when I do that in P5.

Project 5 is a 32-bit application, subject to user-mode virtual address space for each 32-bit process of 2GB.
 



Yes, and to make matters worse, jBridge was not helpful.  It is capable of allowing you to run 64-bit plugins in 32-bit applications, each with its own memory space, but I had run into enough issues and annoyances to rule it out as  a solution for me..
 
The original question was "what brick walls are you hitting?", and for me, the 2GB limitation is very much a brick wall.
 
 
2017/03/21 13:47:06
BobF
abacab
BobF
 
I had X3 x32 installed for awhile too, and P5 was able to use those x32 synths.  ASIO was still a problem.
 
For reference, it was 8.1x64 with Platx64, X3(e)x32 and P5 ... along with other stuff.  Everything worked OK except for my interface (16x08).  IIRC, P5 only saw the first 2 of 16 inputs.
 

 
Ah, well my M-Audio Firewire 410 is actually only 2 in, 8 out as far as the 1/4" TS plugs go.  So unless I use S/PDIF, which I don't, no problemo -- maybe? 
 
Two ins works OK for me, because I mostly always use soft synths now anyway.
 

 
My thinking is that if I have zero x32 stuff, I'll never have to worry if a problem is related to x32/x64 bridging




I get that!




My problem with inputs isn't that I need more for concurrent recording.  I have different stuff connected to different inputs, with each input's gain set accordingly.  The INST ins are 9/19, with 9 set up for guitar and 10 for bass or A/E.
 
Two ins (XLR) for mics, another has the direct out for an amp, another is set up for a Red Box 5, a set of lines for a GT-001, etc.
 
Only seeing 1/2 in my case makes it more trouble to use than it's worth.
 
 
2017/03/21 13:48:37
abacab
Magic Russ
 
The original question was "what brick walls are you hitting?", and for me, the 2GB limitation is very much a brick wall.
 



The real solution to that is for Cakewalk to provide us with a 64-bit version of Project5. 
2017/03/21 14:07:02
abacab
BobF
 
My problem with inputs isn't that I need more for concurrent recording.  I have different stuff connected to different inputs, with each input's gain set accordingly.  The INST ins are 9/19, with 9 set up for guitar and 10 for bass or A/E.
 
Two ins (XLR) for mics, another has the direct out for an amp, another is set up for a Red Box 5, a set of lines for a GT-001, etc.
 
Only seeing 1/2 in my case makes it more trouble to use than it's worth.




So it sounds like the real brick walls are using external inputs and the 32-bit limitations.  Cakewalk, are you listening?
2017/03/21 15:25:34
BobF
abacab
Magic Russ
 
The original question was "what brick walls are you hitting?", and for me, the 2GB limitation is very much a brick wall.
 



The real solution to that is for Cakewalk to provide us with a 64-bit version of Project5. 




I joke about a P5V3x64, but I don't really think we'll ever see it.
 
My purely speculative opinion is that Cake either lost the rights, the code or the expertise.  Maybe even all 3.
2017/03/22 02:43:55
AT
The speculation was there was one programmer and he left after P5 came out.  Its main point was playing soft synths, but SONAR could soon do that.  I think the real idea behind P5 was Dimension - cakewalks first real sample playback unit.  So P5 v1 was a synth player for the older synths and P5 v2 added Dimension with a nice library that became Dimension Pro and then Rapture. Then they tacked on audio recording and suddenly they had competing products and decided to stick with SONAR.  They stuck a lot of P5 into SONAR, but it has never been as simple and clean. But a lot of the clean look of P5 got transferred over to SONAR X.
2017/03/22 11:36:50
Fog
using reason with sonar vs other daw's I use, wasn't implemented so great I felt personally, in previous version. It wasn't as transparent as it needed to be , like other things I use. maybe thats changed, dunno
 
 
2017/03/22 17:44:45
Magic Russ
AT
So P5 v1 was a synth player for the older synths and P5 v2 added Dimension with a nice library that became Dimension Pro and then Rapture. Then they tacked on audio recording and suddenly they had competing products and decided to stick with SONAR.  They stuck a lot of P5 into SONAR, but it has never been as simple and clean. But a lot of the clean look of P5 got transferred over to SONAR X.



V1 was pretty limited.  I think their original goal was to have something that could compete with Reason.  V2 seemed more like a new host together than an update.  It looked a lot cleaner, they added the matrix, Dimension Pro, a clip browser, etc.  Dimension was a big additional selling point, but I would have never gotten into P5 if it didn't make the improvements it did between versions 1 and 2.
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