• SONAR
  • One particular project crashes Cakewalk by Bandlab and previous install of Sonar Professio (p.2)
2018/08/16 04:29:04
seanmichaelrobinson
PM sent! Thanks Noel :)
2018/08/16 13:13:32
wetdentist
yeah i was just going on my personal experience from 2011 (and before that), but once NI Kore went 64 bit, i rid my system of 32 bit plugins because i was getting crashes pretty much every time i used one (with jBridge).  i'm sure things w/bridging have gotten better since then.
2018/08/16 14:37:12
Noel Borthwick [Cakewalk]
seanmichaelrobinson
PM sent! Thanks Noel :)




Hi Sean,
I looked at your project files. They both crash here as well...
The crash is actually in Melodyne. If I load the project in safe mode and skip loading melodyne it loads fine. I can then save the project and load it again without any crash.
 
I can forward the project and dump file to Celemony for analysis since its not something we can fix.
 
2018/08/16 14:55:55
seanmichaelrobinson
Thanks Noel, please do forward it to them. I'll repeat the steps you've outlined above and save a Melodine-less version.
 
If I had to bet on this... I would bet it has something to do with the one-month full Melodine demo promo they ran back in... December? I remember giving it a spin and it's possible I used it to generate a few of the small "Track FX" clips present in the project, but then didn't render/bounce them down afterwards. That seems like it might be a likely area to generate a problem.
 
Thanks again for all your help and for taking the time! It's much appreciated. :)
2018/08/16 15:34:13
Keano66
I have a project which exhibited crash situations like you experienced. It would always stall when the melodyne plug in was loading. I had to load in safe mode and render the melodyne clip. It was OK after that.
2018/08/16 16:26:49
msmcleod
I find it's always best to do a bounce-to-clips on any Melodyne groove-clips before closing down a project, effectively removing the groove-clip.
 
Otherwise Melodyne will try to reload its state when the project is opened.
 
Whilst this is fine in principle, if for any reason Melodyne (or maybe a library it relies on) is updated, it could mean your project's melodyne state is now incompatible and crashes Melodyne. This is especially true for projects that may be left on hold for a while.
 
2018/08/16 17:39:46
seanmichaelrobinson
Thanks for the additional info Keano and msmcleoud! Much appreciated. 

I've hardly ever bounced down Melodyne track fx, as I'm so annoyed by the audible effects of pitch adjustment when it's poorly-applied, I'm always wanting to delay committing to it. But it sounds like I need to change my ways here :) (mostly it gets used around here for spot-correcting an errant note in, say, an improvised solo, or minorly-out-of-tune upright bass, not the full-on, "THE VOCALIST HAS TRANSFORMED INTO A PITCH LASER" vocal "correction" that's been popular the past ten years or so :)
12
© 2025 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account